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I want your little things!

First post First post First post
Author
Freya Ahashion
Fries R Us
#2481 - 2012-05-18 20:51:18 UTC
I would love to be able to segregate my ship's cargo hold. Ideally I would say it would be like tagging the contents. The tags I have thought about are:
- Ammo
- Gear
- Cargo (as in stuff I'm actually hauling)
- Loot & Salvage
- Mining

Basically if you use a salvager or the Loot All button those items would come into your cargo hold with a "Loot & Salvage" tag on them. Then when you dock up you could view only those items and pull them out quickly without accidentally removing the other items that you really meant to keep in the hold.

Whenever you use a mining laser or gas harvester those items would come in with the mining tag.

In flight it would be nice to be able to open the hold and see the contents separated by lines in the hold. Dragging and dropping items across the lines would move them from say "Loot & Salvage" into the "Ammo" area. I think tabs would be overkill and ruin the effect, but a single pane with multiple category/tag lines would be nice. Not sure if it would be easy to make that completely dynamic or just a set of static tags. But, anything would be an improvement over the miss-mash of stuff in my hold after running a mission and salvaging the wrecks.
Cold Burrito
Ammu-Nation Inc
#2482 - 2012-05-18 21:18:19 UTC
Not having to relog when switching characters. My entire client has to restart every time I change to an alt to do business.

Please CCP, I need more lazy!
Adam S
Doomheim
#2483 - 2012-05-19 12:22:47 UTC
No insurance for self destructing ships
Mindboner
Doomheim
#2484 - 2012-05-19 12:24:05 UTC
ah yes +1
Quote:
No insurance for self destructing ships
Blurtmaster
The Scope
Gallente Federation
#2485 - 2012-05-19 12:25:39 UTC
Quote:
Quote:
No insurance for self destructing ships


+2
Miana Zarek
Caldari Provisions
Caldari State
#2486 - 2012-05-19 12:27:57 UTC
I see this is the:
No insurance for SDing ships thread.

Fix it please (there will be pixel boobies as reward)
Crack Zarek
Brutor Tribe
Minmatar Republic
#2487 - 2012-05-19 12:30:53 UTC
Quote:
No insurance for self destructing ships


No boobies here but +1
selfdestroyerr
Starbridge
Brotherhood of Starbridge
#2488 - 2012-05-19 12:44:26 UTC
+1
Molianos
Eternity of the Universe
Fast Kick
#2489 - 2012-05-19 12:44:34 UTC
No insurance for self destructing ships


+1
corbexx
Sebiestor Tribe
Minmatar Republic
#2490 - 2012-05-19 12:48:43 UTC
No insurance for self destructing ships

+1

no self destructing in pos shields either
JackChurchill
eXceed Inc.
Plucky Adventurers
#2491 - 2012-05-19 12:49:40 UTC

+1

I think it is appropriate that if you don't get a killmail for it, you shouldnt get insurance for it. No insurance for SD.
Aidamina Omen
Deep Core Mining Inc.
Caldari State
#2492 - 2012-05-19 13:36:48 UTC  |  Edited by: Aidamina Omen
corbexx wrote:
No insurance for self destructing ships

+1

no self destructing in pos shields either


these, big time!



Also, Clone Vat Bay for WH space so we don't have to do small gang nullsec roams in full slave sets.

And, please make probe launchers "repeat" fire, so that you don't have to keep clicking to launch more probes. Let them cycle like guns please until you cant launch anymore or you cancel. Thank you!
DILLIGAS 1450
Leathal Formula Inc.
#2493 - 2012-05-19 13:37:46 UTC  |  Edited by: DILLIGAS 1450
I think it is appropriate that if you don't get a killmail for it, you shouldnt get insurance for it. No insurance for SD.


Dam right !!!

No Insurance for SD.
and a yellow cross over the character's pick, also show as a SD on their kill board

and a Clone Vat Bay in system please.
MD X
Yeva Privateering
#2494 - 2012-05-19 13:49:40 UTC
Adam S wrote:
No insurance for self destructing ships

This. And a killmail.
The Racketeer
Doomheim
#2495 - 2012-05-19 14:37:09 UTC
Rorqual Love...

Ability to start compression jobs from the ore hold

manufacturing jobs that are less then 1 minute but not yet complete being displayed with "seconds remaining" rather then saying that the manufactyuing line is available now.
The Racketeer
Doomheim
#2496 - 2012-05-19 14:42:25 UTC
DILLIGAS 1450 wrote:


and a Clone Vat Bay in system please.



^^^ This

Vat Bay for POS
Alliance must have SOV to online
Number of clones allowed based on the SOV level (10 Clones per SOV level)
Max 1 online per System
Huiron
Aliastra
Gallente Federation
#2497 - 2012-05-19 17:31:39 UTC
corbexx wrote:
No insurance for self destructing ships

+1

no self destructing in pos shields either


Can we get an Amen?
This really needs to be implemented.
Unit757
North Point
#2498 - 2012-05-19 17:49:58 UTC
Not reading back to see if this was mentioned, but the "last active" tab in corp to actually show how long its been since they last logged on, not the current way were it says "more then a month" when Ive only been offline for like 3 days.
Aron Croup
Incompatible Protocol
#2499 - 2012-05-19 19:40:44 UTC
This one is simple. The four major trade hubs, being Jita, Amarr, Rens and Dodixie have been the centers of Empire space in EVE for a long time now.

I think they need to have different stations than the rest. Bigger stations. Something that reflects their status as the central hubs of commerce in EVE, perhaps even with multiple undock points, to accommodate their increased traffic.

You can keep the monuments, but it'd be nice with something that made you feel like you had traveled to center of the universe.



Solhild
Doomheim
#2500 - 2012-05-19 20:53:01 UTC
Click on preview of a linked fit, preview should show guns or missile launchers and placement from the fit - it needs to be that actual ship you're previewing.