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[Kronos] Pirate Faction Cruisers

First post First post First post
Author
Mihnea Tepes
Federal Navy Academy
Gallente Federation
#1101 - 2014-04-22 06:56:37 UTC
Nevyn Auscent wrote:
Mihnea Tepes wrote:
Ashimmu is amazing as it is.

So i basically sacrificed training towards ashimmu to have all lvl5 just to see how the ship will get raped by ccp. Thats awesome. I dont understand why ccp has this need to change things which are working and nobody asked them to be changed.

A: Things weren't working.
B: If you want Web power, care to tell me exactly how long it will take you to train to a reasonable Serpentis level? It's what.... 20 days for 2 Cruiser V's? Then about the same for the weapons. The mods you already have trained. So you can be ready come summer to simply swap the base hull if you can be bothered without breaking a sweat.

And you have the versatility for a whole lot of other ships if you want as well.


did u ever use ashimmu for gate camp? Considering your answer, i doubt it.
Kagura Nikon
Native Freshfood
Minmatar Republic
#1102 - 2014-04-22 10:30:21 UTC
I like the ashimmu changes (and we use a lot of them in our job.. wil just split between ashimy and vigilant now)..

I LOVE the phantasm changes. Every single of our guys already got several in preparation for the newest most poerful cruiser of eve.


I cry at cynabal excessive fit nerf.


"If brute force does not solve your problem....  then you are  surely not using enough!"

T0adwart
The Scope
Gallente Federation
#1103 - 2014-04-22 20:55:26 UTC
I have no idea where the ishtar overlap comes from ?? Gila can be passive shield tanked for wh use with sentry drones. This is where I was going as i am a newsih player and this would have been a stepping stone while I skill up for wh use.
I think its a bad idea to drop the use of 5 sentries in a gila.
KaDa en Bauldry
Aliastra
Gallente Federation
#1104 - 2014-04-22 21:16:53 UTC  |  Edited by: KaDa en Bauldry
T0adwart wrote:
I have no idea where the ishtar overlap comes from ?? Gila can be passive shield tanked for wh use with sentry drones. This is where I was going as i am a newsih player and this would have been a stepping stone while I skill up for wh use.
I think its a bad idea to drop the use of 5 sentries in a gila.

True, not in WH, but I've seen more than one passive-fit Ishtar (a lot more than Gila...).

The overlap was that most people used the Ishtar over the Gila, though both were sentry cruisers.
Now the Gila won't be one, but after the excitement of something new settles, we'll see how many people still use it (for PvE)...

Don't forget about ship insurance before undocking. Don't forget about copy-paste saving before posting.

Ebag Trescientas
Center for Advanced Studies
Gallente Federation
#1105 - 2014-04-22 22:02:49 UTC  |  Edited by: Ebag Trescientas
T0adwart wrote:
I have no idea where the ishtar overlap comes from ?? Gila can be passive shield tanked for wh use with sentry drones. This is where I was going as i am a newsih player and this would have been a stepping stone while I skill up for wh use.
I think its a bad idea to drop the use of 5 sentries in a gila.


Ishtar also could be shield tanked with sentry drones.

So you have two cruiser sized hulls, both have high slot weapons that do little damage (used primarily for aggro), both have 5 sentry drones, both can have similar sized shield tanks....yeah, no overlap at all there.

As I've been told by many people who are switching away from Gila, Ishtar is the new Gila. It's pretty much a drop in replacement if you wanted it to be (swapping missiles for rails, but many people don't train either for DPS anyway.)

In many ways Ishtar is better than Gila at what Gila was trying to do, sentry drone tank. With the built in DLA, it doesn't need the extra utility high. With HAC bonus it has a built in Omni, so doesn't need the extra mid slot. One less rig slot does hurt your tank a little, but the MWD bonus and extra low slot offsets that by quite a bit.

Want Pyfa, but with more features?

Pyfa.fit

elitatwo
Zansha Expansion
#1106 - 2014-04-22 23:03:48 UTC
Before I forget, the Phantasm would a tad more capacitor for medium beam lasers.

I won't ask for much, just keep in mind that aurora and gleam crystal love capacitor so much that they eat it all up for themselves instead of sharing with other modules that like capacitor to keeping it from being a shiny lossmail.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Ebag Trescientas
Center for Advanced Studies
Gallente Federation
#1107 - 2014-04-23 00:38:46 UTC  |  Edited by: Ebag Trescientas
I was playing around with some silly fits in Pyfa, seeing how far I could push the "superdrone" concept.

Managed to setup a Gila with a paper thin tank (frigate sized tank), but that could easily command mediums at over 100km. The idea was a "carrier" type setup, where you max drone bonuses above all else.

All stats are comparing base, Gila hull bonuses with L5 skills (no module bonuses), then the "carrier" type setup. Stats are from a Hammerhead II.

Base | Base Gila | CarrierSuperDrone
DPS: 63.4 | 380 | 676

Falloff: 3000 | 3000 | 3900
Optimal: 1000 | 1250 | 1431
Tracking: .922 | .922 | 1.2

Velocity: 1680 | 2100 | 3958

Armor: 288 | 2160 | 3240
Shield: 134 | 1005 | 1508
Structure: 710 | 5325 | 7988
Shield Regen: 0.13 | 0.96 | 1.45

Okay, yeah, it's a fit no one would ever use. The DPS isn't that much more than 3 DDA's (635) or even 2 DDA's (561), and the loss of any high slot DPS means a net DPS loss. But I wouldn't mind having an alt sitting at 100km with two medium drones on /assist on me. :)

Want Pyfa, but with more features?

Pyfa.fit

Rain6637
GoonWaffe
Goonswarm Federation
#1108 - 2014-04-23 01:29:42 UTC
would you mind posting that fit

just want to add that targeting range can be shorter than drone control range, for the purpose of assisting. wondering if it could be fit differently with that in mind.
Fabulous Rod
Darkfall Corp
#1109 - 2014-04-23 01:58:46 UTC
epicurus ataraxia wrote:
Alvatore DiMarco wrote:
A "worldbeater" is bad and wrong. A ship that can handle anything you throw at it is bad and wrong. Having no significant drawbacks to go along with benefits is bad and wrong. If you have even a tiny bit of balancing sense, you should already understand this without having to be told.

The Guristas ships are gaining a significant strength. This strength requires a proportional weakness. For the Gila, that weakness includes four unbonused light drones.



No.
Your balance concept, is over simplistic, lazy and just plain wrong.Shocked you may believe it, but apply a little real thought to the issue, and you may realise that. One neat little soundbite does not make for a valid concept, It does not allow one to cease to think and wave away realities. No matter how often or loudly it is spoken.


This.
Fabulous Rod
Darkfall Corp
#1110 - 2014-04-23 02:03:43 UTC
Cannibal Kane wrote:
Sgt EVE wrote:
on the whole, I rate all changes as comprehensible except the vigilant nerf.

it is now the first ship with too little powergrid in order to fit the other version of the appropriate weaponsystem.

let´s do some math:

ashimmu and vigilant both have 5H,4M,6L
ashimmu have 16,2% more PG than the vigilant

max. fittable PG for the H-slots:
Ashimmu: 3x heavy beam laser II + 2x medium nos/neut 3x 248 + 2x 200 = 1144
Vigiant: 5x 250mm railgun II 5x 208 = 1040

ashimmu only needs 10% more PG than Vigilant
if you take Meta 4 nos/neut with no negativ effect the ashimmu needs only 4% more PG

in other words ... the ashimmu have min.12,2% more PG to fit for tank
but already have 18% more base armor HP than the vigilant

CCP Rise please explain that to me !!!



Like I have said multiple times.

The Vigilant which is already a an expensive ship to fit properly is also very rarely flown. All they are doing it making it less worth while to fly. So it will be less seen then it already is.

CCP Rise has not responded and I doubt they will reserve it. So much for so called balancing.



Is not so much about balance as it is about unnecessarily changing things so that they are more different than other ships. Because it is apparently a game breaking issue when something other than Gallente has 50% bonus damage and HP to all its drones. Its just not as neato as totally revamping a high SP demanding ship that people have spent years training into, ya know? Roll
Rain6637
GoonWaffe
Goonswarm Federation
#1111 - 2014-04-23 02:51:36 UTC
Rain6637 wrote:
would you mind posting that fit

just want to add that targeting range can be shorter than drone control range, for the purpose of assisting. wondering if it could be fit differently with that in mind.


because

Ebag Trescientas wrote:
Okay, yeah, it's a fit no one would ever use. The DPS isn't that much more than 3 DDA's (635) or even 2 DDA's (561), and the loss of any high slot DPS means a net DPS loss. But I wouldn't mind having an alt sitting at 100km with two medium drones on /assist on me. :)

as a multiboxer, drone assist is something I would trade tank for, and I'm too lazy to try to figure out on my own what fit you are referring to. not a biggie, though... the drone assist alts i trained fly ishtars anyway.
King Fu Hostile
Mea Culpa.
Shadow Cartel
#1112 - 2014-04-23 11:14:31 UTC
So CCP why did you have to make the Vigilant even more useless as it currently is?

What was the reasoning for the PG nerf?

Flyinghotpocket
Small Focused Memes
Ragequit Cancel Sub
#1113 - 2014-04-23 15:45:08 UTC
King Fu Hostile wrote:
So CCP why did you have to make the Vigilant even more useless as it currently is?

What was the reasoning for the PG nerf?


almost nothing is changing with the vigilant. except now it cant have the best tank and the best guns.

so settle down

Amarr Militia Representative - A jar of nitro

King Fu Hostile
Mea Culpa.
Shadow Cartel
#1114 - 2014-04-23 16:02:42 UTC
Flyinghotpocket wrote:
King Fu Hostile wrote:
So CCP why did you have to make the Vigilant even more useless as it currently is?

What was the reasoning for the PG nerf?


almost nothing is changing with the vigilant. except now it cant have the best tank and the best guns.

so settle down


It can't even fit a 1600mm RRT, T2 MWD and neutrons currently on TQ.

Again, why did it need the nerf?



Catherine Laartii
Doomheim
#1115 - 2014-04-23 16:24:50 UTC
Here's some simple ideas for fixing the Gila, rattler, Macharial and Cynabal respectively:

Aside from worm, guristas boats get the old drone bonuses back, but either keep the current missile bonuses or go 15-20% for a kin bonus per level. Weapon grouping for the drones works specifically for the worm because it does not have to contend with the issue of using smaller drones to defend against smaller ships.

Both angel cartel boats get the bonuses from the dramiel carried over to them, and the mach gets a gun slot knocked off. This gives the mach two utility highs, and both the unique distinction of having advantages in range and tracking, the latter of which for the vaga does not have, and the mach would end up being the only projectile-using battleship with a tracking bonus. It would also have 2 utility slots, which I'm certain a lot of pilots would get good mileage out of. Warp speed bonus stays, but gets upgraded to 6 for cynabal, and 9 for dramiel. Remember that these are pirate ships designed around solo usability in pvp and durability against most forms of hostility.

TLDR: Gila & Rattler get old bonuses with drones and keep missile damage bonuses, Cynabal and mach get same bonuses as the dramiel with 100% damage role bonus, 10% falloff and 7.5% tracking per level for respective racial bonuses, and get their warp speed upgraded to 9 for the dram, and 6 for the cynabal.
elitatwo
Zansha Expansion
#1116 - 2014-04-23 21:37:04 UTC
Catherine Laartii wrote:
Here's some simple ideas for fixing the Gila, rattler, Macharial and Cynabal respectively:

Aside from worm, guristas boats get the old drone bonuses back, but either keep the current missile bonuses or go 15-20% for a kin bonus per level. Weapon grouping for the drones works specifically for the worm because it does not have to contend with the issue of using smaller drones to defend against smaller ships.

Both angel cartel boats get the bonuses from the dramiel carried over to them, and the mach gets a gun slot knocked off. This gives the mach two utility highs, and both the unique distinction of having advantages in range and tracking, the latter of which for the vaga does not have, and the mach would end up being the only projectile-using battleship with a tracking bonus. It would also have 2 utility slots, which I'm certain a lot of pilots would get good mileage out of. Warp speed bonus stays, but gets upgraded to 6 for cynabal, and 9 for dramiel. Remember that these are pirate ships designed around solo usability in pvp and durability against most forms of hostility.

TLDR: Gila & Rattler get old bonuses with drones and keep missile damage bonuses, Cynabal and mach get same bonuses as the dramiel with 100% damage role bonus, 10% falloff and 7.5% tracking per level for respective racial bonuses, and get their warp speed upgraded to 9 for the dram, and 6 for the cynabal.


What was the question to your answer again?

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Flyinghotpocket
Small Focused Memes
Ragequit Cancel Sub
#1117 - 2014-04-23 23:15:56 UTC  |  Edited by: Flyinghotpocket
King Fu Hostile wrote:
Flyinghotpocket wrote:
King Fu Hostile wrote:
So CCP why did you have to make the Vigilant even more useless as it currently is?

What was the reasoning for the PG nerf?


almost nothing is changing with the vigilant. except now it cant have the best tank and the best guns.

so settle down


It can't even fit a 1600mm RRT, T2 MWD and neutrons currently on TQ.

Again, why did it need the nerf?




i dont no what RRT means but
currently on TQ.

and obviously it needs a nerf because you have to choose between tank and dps. and here the vigilant clearly gets both.

[Vigilant, 56]
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
1600mm Reinforced Rolled Tungsten Plates I
Damage Control II

Medium Capacitor Booster II, Navy Cap Booster 800
Experimental 10MN Microwarpdrive I
Federation Navy Stasis Webifier
Faint Epsilon Warp Scrambler I

Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M

Medium Trimark Armor Pump II
Medium Trimark Armor Pump II
Medium Ancillary Current Router II

Valkyrie II x5

Amarr Militia Representative - A jar of nitro

Cannibal Kane
Viziam
Amarr Empire
#1118 - 2014-04-24 07:04:54 UTC
Flyinghotpocket wrote:
King Fu Hostile wrote:
Flyinghotpocket wrote:
King Fu Hostile wrote:
So CCP why did you have to make the Vigilant even more useless as it currently is?

What was the reasoning for the PG nerf?


almost nothing is changing with the vigilant. except now it cant have the best tank and the best guns.

so settle down


It can't even fit a 1600mm RRT, T2 MWD and neutrons currently on TQ.

Again, why did it need the nerf?




i dont no what RRT means but
currently on TQ.

and obviously it needs a nerf because you have to choose between tank and dps. and here the vigilant clearly gets both.

[Vigilant, 56]
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
1600mm Reinforced Rolled Tungsten Plates I
Damage Control II

Medium Capacitor Booster II, Navy Cap Booster 800
Experimental 10MN Microwarpdrive I
Federation Navy Stasis Webifier
Faint Epsilon Warp Scrambler I

Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M

Medium Trimark Armor Pump II
Medium Trimark Armor Pump II
Medium Ancillary Current Router II

Valkyrie II x5


Fitting a ANC Rig currently is not required if you bling it up.

I don't mind fitting nerfs, what does bother me it is being done on a ship already rarely used. If you are going to nerf a ship that is popular to curb it's use like they did with Cane I can understand.

The Vigilant I don't. If you want to change I would understand if they tried to make it more popular.. but not in this instance.

"Kane is the End Boss of Highsec." -Psychotic Monk

King Fu Hostile
Mea Culpa.
Shadow Cartel
#1119 - 2014-04-24 07:41:39 UTC
Flyinghotpocket wrote:
King Fu Hostile wrote:
Flyinghotpocket wrote:
King Fu Hostile wrote:
So CCP why did you have to make the Vigilant even more useless as it currently is?

What was the reasoning for the PG nerf?


almost nothing is changing with the vigilant. except now it cant have the best tank and the best guns.

so settle down


It can't even fit a 1600mm RRT, T2 MWD and neutrons currently on TQ.

Again, why did it need the nerf?




i dont no what RRT means but
currently on TQ.

and obviously it needs a nerf because you have to choose between tank and dps. and here the vigilant clearly gets both.

[Vigilant, 56]
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
1600mm Reinforced Rolled Tungsten Plates I
Damage Control II

Medium Capacitor Booster II, Navy Cap Booster 800
Experimental 10MN Microwarpdrive I
Federation Navy Stasis Webifier
Faint Epsilon Warp Scrambler I

Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M

Medium Trimark Armor Pump II
Medium Trimark Armor Pump II
Medium Ancillary Current Router II

Valkyrie II x5


T2 fitting rig, gg

Kagura Nikon
Native Freshfood
Minmatar Republic
#1120 - 2014-04-24 10:17:33 UTC
If you are goign to fly a pirate cruiser seriously you will use t2 rigs if needed. These ships are intended to use in situatiosn where the death chance is rather under control

"If brute force does not solve your problem....  then you are  surely not using enough!"