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Dev blog: More Deployables from Super Friends

First post First post First post
Author
Optimo Sebiestor
The New Eden School of trade
Organization of Skill Extracting Corporations
#1641 - 2014-01-20 11:54:05 UTC
Remove local chat.
Shvak
Caldari Provisions
Caldari State
#1642 - 2014-01-20 12:54:29 UTC
http://www.eveonline.com/rubicon/features/encounter-surveillance-system/
I think all speculation that CCP may can the idea just flew out the window.

S hit
You know who I feel sorry for the most. The little guy that sneaks into nullsec for a little R and R. This is just going to make him so easy to find.
I agree with the rest it will be a 30m isk kill blot on eve kill every time I see one.

Curious how these will be used in WH space when the time comes Roll
Nagarythe Tinurandir
Einheit X-6
#1643 - 2014-01-20 13:07:20 UTC
Shvak wrote:
http://www.eveonline.com/rubicon/features/encounter-surveillance-system/
I think all speculation that CCP may can the idea just flew out the window.



wow. well, maybe ccp sold us out as a test crowd for some psychology & behaviour studies?Big smile
this kinda demands a total rework of 0.0 PVE content in the next expansion, at the latest.

or at least let us drop these in high sec mission hubs (as earlier suggested) and everyone who tries to steal the honey pot for him- or herself gets a suspect timer Twisted.
Rommiee
Mercury Inc.
#1644 - 2014-01-20 13:23:35 UTC
Shvak wrote:
http://www.eveonline.com/rubicon/features/encounter-surveillance-system/
I think all speculation that CCP may can the idea just flew out the window.



The last time CCP actually admitted that they were wrong and rolled back a feature was Incarna, and that took the Jita riot and a lot of cancelled accounts to accomplish.

They were never going to cancel this pile of horseshit. The letter from Hilmar after Incarna was a clever piece of PR designed to calm people down, while being full of hollow promises about a new, humbler CCP. Everyone really knew that it was a load of bollox.
Omega Tron
Edge Dancers
Pan-Intergalatic Business Community
#1645 - 2014-01-20 13:27:32 UTC
I guess I have a really dumb question for Team Super Friends --

Can you please explain how this batch of deployable stuff fits in to the vision of being able to expand exploration by moving into new space areas and the building of new stargates?

CCP's sand box is EVE Online.  The sand is owned by CCP.  We pay them a monthly fee to throw the sand at each other.  That is all that is here, so move along. Nothing more to be seen.

Muffet McStrudel
Aliastra
Gallente Federation
#1646 - 2014-01-20 13:46:16 UTC
Optimo Sebiestor wrote:
Remove local chat.


Because hi-sec needs more residents ...
Muffet McStrudel
Aliastra
Gallente Federation
#1647 - 2014-01-20 13:57:38 UTC
Mackenzie Ayres wrote:
CCP Phantom wrote:
With the coming point release EVE Online: Rubicon 1.1 we will add more deployable structures:

  • Two new siphon variants, one to more efficiently stealing refined components and one to steal polymers
  • One unit to be deployable in nullsec called Encounter Surveillance System (ESS)


The bounties in Nullsec are lowered by 5%. An active ESS lowers the bounty payout even more down to a total of -20%. Interacting then with the ESS gives you back between 20% and 25% so that you end up with 100% to 105% bounty of the current bounty value. Interacting with the ESS will allow you then to cash in the collected bounties in form of tags which can be sold to the Empires. You can choose to take all the bounties for yourself or share the bounties amongst every contributor.

Please read the latest blog by CCP SoniClover which contains all the details about those new structures!


I don't think the reduction of bounty payouts in null of 5% is enough to warrant the risk an ESS brings. Maybe you should consider a reduction similar to NPC taxes of 11%. Concords gotta eat right? :)


Ha! Why does the player base need nullsec for if the plan is to continually nerf it? I would think the leet pvp'ers would want more ratting and mining targets in a system and not less to pad their gank boards. And you think to do that the right way is to penalize nullsec residents more?? That's as useful as a poop flavored candy.

Obviously there is a huge disconnect here. The leet pvp'ers claim nobody wants to fight, yet the game mechanics are set up so that ratting and PVP fits are mutually exclusive. Ratting, like it or not, is required to fund pvp activities since the 0.01 isk game isn't terribly fun to play in empire constantly.

CCP could try something radical like, oh I dunno, making it possible to pvp with a ratting fit. Then there isn't any need to change fits at station or elsewhere, losing precious response time. Oh, no but they can't because that's how they set the game up.

Why not just make it a 50% bounty nerf with 150% bonus after 2 weeks of ratting? Because Jita can't hold that many people, that's why.
seth Hendar
I love you miners
#1648 - 2014-01-20 13:59:14 UTC
Shvak wrote:
http://www.eveonline.com/rubicon/features/encounter-surveillance-system/
I think all speculation that CCP may can the idea just flew out the window.

S hit
You know who I feel sorry for the most. The little guy that sneaks into nullsec for a little R and R. This is just going to make him so easy to find.
I agree with the rest it will be a 30m isk kill blot on eve kill every time I see one.

Curious how these will be used in WH space when the time comes Roll

as i, like many others said before, unless we have a massive protest and unsub like the incarna thingy, CCP wil never give a crap about the player base......
Muffet McStrudel
Aliastra
Gallente Federation
#1649 - 2014-01-20 15:09:03 UTC  |  Edited by: Muffet McStrudel
Dalilus wrote:
I really don't understand all the whinning, nullbears have gotten pretty much what they asked for since 2008 when their representatives took over the CSM. If nullsec is a huge mess, enjoy what you begged for - pretty please give me X, Y and Z with a cherry on top CCP.

IMHO EVE began to get out of CCP's hands a long time ago when they nerfed supers because they were being used as haulers and not for what the devs had envisioned. Let the players play the game the way they want and not have to follow a set path thought out by, dare I write it, selfish nullbears and, oh the horror, implemented on their behalf by a dozen or so devs who were/are/always will be nullbears.
Bear


I'm fairly convinced that the gankers will ever only be happy when the null bears are continually warp scrambled by belt rats so they can be lined up firing squad style. They're pretty much like someone that would try and give you a toilet swirly from behind while you are urinating, only when you turn to punch them in the mouth they run as fast as they can.

EVE started getting out of hand when they let people pay for accounts with in game isk, encouraging (hell basically ensuring multiboxing and additional server lag) and they introduced hot dropping. Hot dropping basically removed any reason to fight because there was no way to see what you were up against. A fairly reasonable 1:1 fight could suddenly turn into a 4-6 on 1. Now that hotdropping can be done several jumps behind enemy lines, the problem has only gotten worse. Nobody is going to engage 1 on 6 no matter how badly you want them to in their PVE setup. Far easier to dock up somewhere and wait til the gankers get bored. Yes, yes, you really owned us this time ... oh wait, we still own the space ... Roll

So which features have nullbears gotten to make it easier to hold their space? Bridging Titans? Covert Cynos? Stealth Bombers? Uncatchable interceptors? AFK cloakies isk-locking systems? And now small roving gangs want more handouts (ESS - fund my pvp while I try and gank nullbears)? There's a big whiny group in the game allright, but it's not the nullbears.

Keep it up CCP, I can choose to use my disposable income in other ways.
Eram Fidard
Doomheim
#1650 - 2014-01-20 15:17:20 UTC
Shvak wrote:
http://www.eveonline.com/rubicon/features/encounter-surveillance-system/
I think all speculation that CCP may can the idea just flew out the window.

S hit
You know who I feel sorry for the most. The little guy that sneaks into nullsec for a little R and R. This is just going to make him so easy to find.
I agree with the rest it will be a 30m isk kill blot on eve kill every time I see one.

Curious how these will be used in WH space when the time comes Roll


What a ******* joke.

Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages.

Tahnil
Gunboat Commando
#1651 - 2014-01-20 15:20:25 UTC
Speaking from the perspective of a brigand who is roaming sovereignty space, I can only say that the best fights I can remember were those where people actually stood up against us. I don‘t enjoy ganks very much, but as a roamer you learn to take what you can get. Better to kill a solo ratting Drake or Carrier than nothing at all. That‘s all. I don‘t want to gank, I wish there were more small-scale fights (say 4-6 vs 4-6, or double that size). And in this case I am perfectly fine with losing the engagement. As long as I got a good fight, no problem with that.

That doesn't tell anything about ESS at all. Just my two cents with regards to the perceived motivation of roamers vs the roamers perspective.
Rekkr Nordgard
Steelforge Heavy Industries
#1652 - 2014-01-20 15:37:28 UTC
Shvak wrote:
http://www.eveonline.com/rubicon/features/encounter-surveillance-system/
I think all speculation that CCP may can the idea just flew out the window.


CCP; listening to player feedback since never.
Gizznitt Malikite
Agony Unleashed
Agony Empire
#1653 - 2014-01-20 15:38:09 UTC

It's been a little bit since our last feedback from CCP. How goes the discussion about iterations and changes to these deployables? (granted, you might be tied up on other discussions given HED-GP).
Georgiy Giggle
Senclave
Apocalypse Now.
#1654 - 2014-01-20 16:00:20 UTC
CCP like to do stuff that ppl do not need and also they like not do to stuff that ppl would like to have.
Atm I'm talking about INCARNA.

CCP started to develop DUST514, not even for PC, then VALKYRIE... and nobody knows what it will be.
What will be next? Little hacking games for dendy?

I realy want CCP to launch normal incarna instead of wasting time and human resources for such crap as ESS.

Not mastering proprieties, won't become firmly established. - Confucius

Muffet McStrudel
Aliastra
Gallente Federation
#1655 - 2014-01-20 16:17:38 UTC
Gizznitt Malikite wrote:

It's been a little bit since our last feedback from CCP. How goes the discussion about iterations and changes to these deployables? (granted, you might be tied up on other discussions given HED-GP).


CCP doesn't seem to care as no announcements to stop release of the module have been made, alliances are beginning to declare them KOS if deployed. Not really anything has changed.

I'd say in all likelihood they'll be implemented, alliances will ban their use for the most part and after the hostiles deploy one leave the system - BOOM. They'll lose 30M. Just another nullsec structure to grind really.

All in all, just a big waste of resources and time for everyone all the way around.


Zircon Dasher
#1656 - 2014-01-20 16:34:36 UTC
Muffet McStrudel wrote:
alliances will ban their use..... Just another nullsec structure to grind really.



So your alliance is 1) nerfing your income and 2) mandating that you shoot structures that play no part in SOV?

And your mad at CCP.Lol

Nerfing High-sec is never the answer. It is the question. The answer is 'YES'.

seth Hendar
I love you miners
#1657 - 2014-01-20 16:38:07 UTC
Gizznitt Malikite wrote:

It's been a little bit since our last feedback from CCP. How goes the discussion about iterations and changes to these deployables? (granted, you might be tied up on other discussions given HED-GP).

CCP's idea on discussion and feedback:

http://www.eveonline.com/rubicon/features/encounter-surveillance-system/
Tahnil
Gunboat Commando
#1658 - 2014-01-20 16:40:30 UTC
They are not obliged to ask for permission to add something to their game. That being said, the announcement isn‘t very specific, feature-wise. So there still seems to be plenty of room for changes to the way it operates.

Not releasing the module seems to be no option, though.
Muffet McStrudel
Aliastra
Gallente Federation
#1659 - 2014-01-20 16:42:06 UTC
Zircon Dasher wrote:
Muffet McStrudel wrote:
alliances will ban their use..... Just another nullsec structure to grind really.



So your alliance is 1) nerfing your income and 2) mandating that you shoot structures that play no part in SOV?

And your mad at CCP.Lol



No CCP is nerfing the bounty. I don't recall alliances asking for this asinine structure, just less fleet lag.

I will shoot them because strategically there is nothing else to do with them. If one goes up and it remains unmolested it simply provides a target for enemies to warp to and encourages them to hang around my space and steal. And if I'm really lucky, maybe I'll get my ratting ship caught in the warp bubble while trying to collect my tags that I'll need to burn time lugging to empire, where maybe I'll get lucky twice and get podded along the way.

You really aren't thinking this through, are you? How about this - I'll trade you the ESS and go for it if small gang pvp gives up cloaking ships and hot drops. Hmmmmm, wonder what the odds of them doing that are?
seth Hendar
I love you miners
#1660 - 2014-01-20 16:45:37 UTC
Tahnil wrote:
They are not obliged to ask for permission to add something to their game. That being said, the announcement isn‘t very specific, feature-wise. So there still seems to be plenty of room for changes to the way it operates.

Not releasing the module seems to be no option, though.

of course, but with such an attitude, it's how it'll end, THEIR game, not ours, they'll endup witha massive cluster for a hundred devs......

the subs number are already dropping, the nb of ppl connected is dropping, and pissing up the remaining player is NOT something they can afford, yet they do it......