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Dev blog: More Deployables from Super Friends

First post First post First post
Author
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#141 - 2014-01-14 16:59:04 UTC
Hmm.

How about:
Cash out/share only by the corp/alliance of the person who dropped it. With the addition of being able to hack it, to get a spew of tags?

That should slow down the interceptors a little.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Scarlet Thellere
Natasha Aleksejewa Republik
#142 - 2014-01-14 16:59:05 UTC
Not really sure what to think about that ESS module. Maybe it should have built-in grid cynojammer so it will really encourage small ganks and not cynobaits?
Gilbaron
The Scope
Gallente Federation
#143 - 2014-01-14 16:59:47 UTC
The numbers are meh-ish

whats wrong with an initial reduction to 80% and an ESS'd increase to 60% + 50% = 110% (percentages based on the income pre 1.1)

would make the ESSes much more interesting for players and ebil piwates alike.

Gilbaron
The Scope
Gallente Federation
#144 - 2014-01-14 17:01:43 UTC
Steve Ronuken wrote:
Hmm.

How about:
Cash out/share only by the corp/alliance of the person who dropped it. With the addition of being able to hack it, to get a spew of tags?

That should slow down the interceptors a little.


if you are referring to the spewing mechanic from the hacking minigame: worst idea ever. that should be abolished
James Amril-Kesh
Viziam
Amarr Empire
#145 - 2014-01-14 17:01:52 UTC
Bagehi wrote:
Reading these comments gives me the impression that the CFC has hoovered up a lot of risk adverse carebears over the years and become the thing they used to despise.

It has nothing to do with being risk averse and everything to do with a completely pointless nerf to nullsec income. And it is a nerf, because ratters will never be able to benefit from this structure in its current form.

Enjoying the rain today? ;)

Ranger 1
Ranger Corp
Vae. Victis.
#146 - 2014-01-14 17:04:29 UTC
Major Templar wrote:
This is simply the reason why no true jew will use the damned things. 5-10% is not worth a chance of losing 20-25% of your profits. The fact that in the past, it may have been a thing because Ceptors weren't nulled but now with the Ceptor being what it is. It's just not worth the risk even with the nanny alarms screaming that someone is in system messing with your crap. I really think this is a worthless thing and shouldn't even be included in the game from point that jews won't want to use it and because of that it will likely only be used by PvPers for bait. I'm all for the bait idea, but in all this seems like a waste of time they could have put into improving other game related things. You know, balancing shields vs armor and textures. It's an over complicated Null Sec ISK sink that's built on an over complicated 30m ISK sink. I guess if you want to bring about a fight you could use them but that almost seems like overkill to make it 30m ISK. Honestly, just put up a cyno and wrap it in a bubble, problem solved. Almost seems like CCP thought, well there is too much ISK in Null Sec, lets solve that by throwing a new module into the game and call it good. Just my thoughts.

You probably don't see anything offensive about your post. Kinda sad.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

seth Hendar
I love you miners
#147 - 2014-01-14 17:05:16 UTC  |  Edited by: seth Hendar
Qui Binder wrote:
Sometimes I wonder if CCP is trying to kill nullsec.

replace nullsec by non-hisec, they seems to equally hate nul, low and WH. they do love their hisec bear tho, giving them more and more isk and safety against us, evil players who dare brave the odds and venture outside of the them park

you'll see that soon, the % will rise, then they will introduce a lowsec version, (WH not required here) butwhen asked about hig, they'l find 2.5 millions reason NOT to do it.

i'm really sad of the path this game is taking since last winter, bad expansions, bad moves, no listening to players, no bug correction, rampant lag issue......

fun thing, i received a reminder cause one of my 2 last account is about to end it's sub in 6 days.....well, i don't see any reason to renew it, i'll do without scout, the other toons are explo toons on this account so... (or former, i should say)
Sal Landry
School of Applied Knowledge
Caldari State
#148 - 2014-01-14 17:07:25 UTC
So Odyssey killed hacking and archaeology sites, and rubicon nerfs basic anomaly ratting. Presumably the next expansion will include a deployable allowing you to warp directly on top of someone in a deadspace pocket.
Johann Rascali
The Milkmen
Churn and Burn
#149 - 2014-01-14 17:08:23 UTC
Can we have an option to show them on the starmap (like active cynos) so we know where to intercept our free isk?

Blanking signatures doesn't seem to work, so this is here.

Ranger 1
Ranger Corp
Vae. Victis.
#150 - 2014-01-14 17:09:21 UTC
Sal Landry wrote:
So Odyssey killed hacking and archaeology sites, and rubicon nerfs basic anomaly ratting. Presumably the next expansion will include a deployable allowing you to warp directly on top of someone in a deadspace pocket.

If by killed you mean "Done by far more people, more often, than before", then sure. Smile

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Pufferfish Lemoncurry
The Scope
Gallente Federation
#151 - 2014-01-14 17:09:54 UTC
As a high-sec carebear I laugh at your antics at for me absolutely meaningless deployable addition to game. Have fun fighting your pointless fights in under 0.4. More peace for me.
Cori Fera
Imperial Shipment
Amarr Empire
#152 - 2014-01-14 17:10:27 UTC  |  Edited by: Cori Fera
Questions no one has asked yet:

Does the owner of the ESS get a time/date and bounty collected by pilot log? If they do, do they have to go to the ESS to get it, or does it show up as some sort of notification? Will it show the type of ship the used to collect the bounty?
Sal Landry
School of Applied Knowledge
Caldari State
#153 - 2014-01-14 17:11:29 UTC
Ranger 1 wrote:

If by killed you mean "Done by far more people, more often, than before", then sure. Smile

That's exactly what I mean actually, since they're so widely done by week old characters that the loot is now effectively worthless compared to basically any other pve activity.
seth Hendar
I love you miners
#154 - 2014-01-14 17:14:26 UTC
Sal Landry wrote:
Ranger 1 wrote:

If by killed you mean "Done by far more people, more often, than before", then sure. Smile

That's exactly what I mean actually, since they're so widely done by week old characters that the loot is now effectively worthless compared to basically any other pve activity.

actually a 4 day toon can now do the same sigs, within the same amount of time, my specialized toons were doing pre-odyssey

still wondering wy i even botered spending weeks (months?) skilling it, since it's now wasted
Chribba
Otherworld Enterprises
Otherworld Empire
#155 - 2014-01-14 17:15:10 UTC
Nom nom nom!

★★★ Secure 3rd party service ★★★

Visit my in-game channel 'Holy Veldspar'

Twitter @ChribbaVeldspar

Kadl
Imperial Academy
Amarr Empire
#156 - 2014-01-14 17:16:31 UTC
I am still interested in potentially manufacturing the ESS.

The complaints seem to be geared around interceptors scooping the contents too fast. Wouldn't just requiring the thief to be uncloaked and within a reasonable range for 3-5 seconds be enough to make the situation dangerous for interceptors. That might suggest different requirements for deploying the can, or making the can slower to open and loot (different type of can). It seems that those balance options should be available to CCP.
Turelus
Utassi Security
The Curatores Veritatis Auxiliary
#157 - 2014-01-14 17:16:56 UTC
Also can we please get some believable lore behind this.

This goes back to the article Svetlana Scarlet wrote on TMC a while back about CCP adding unbelievable lore into everything to try and rationalise or explain game mechanics changes. Ignoring the fact that the ESS isn't a useful item the lore and story behind it is unbelievable and weak.

If CONCORD don't want to keep on paying Capsuleers as much ISK they would just lower the bounties, not go "Well we said we would pay you 1,000,000 ISK but we decided to keep 5% for ourselves because you earn so much". If it's an attempt to build heat from Capsuleers towards CONCORD it could be done in a much more realistic and enjoyable way than as a blanket of lore to try and explain a modification in game mechanics.

More believable would be "CONCORD has announced it's lowering values of bounties paid in lawless systems due to the lack of thread pirates there pose on Empire space."

If you want to build on the idea that Capsuleers are becoming a threat and we're overstepping our bounds why not remove the -5% nerf and make the lore that by using the modules we our hacking CONCORDS bounty systems and manipulating them to bring ourselves more ISK. Now you have a system where the players choose undermine CONCORDs authority and screw them over.
You could make five modules CONCORD, Caldari, Gallente, Amarr & Minmatar having the Empire ones add LP to kills and we're messing with the LP payment systems of the Empires to overstep our place with them, the CONCORD one being % buff to ISK instead of LP.

Above you have lore and story along the "Capsuleers are revolting" theme you seem to be working on as well as a boost to income for NullSec. There are still many issues with the ESS itself like letting just anyone steal from it.
A more interesting system would be we gain the rewards if it's active but hostile forces can incapacitate it which then reduces the systems income by 10% here is the "fields and fires" theory spoken about so many years ago.

Turelus CEO Utassi Security

greiton starfire
Accidentally Hardcore
#158 - 2014-01-14 17:17:27 UTC
Nirnaeth Ornoediad wrote:
Just what null-sec needs: another nerf to ratting.

Solo interceptors are just going to flit around null-sec picking up money tags from people foolish enough to deploy these. The bubble won't even slow them down: they'll be able to warp to zero at the ESS.



exactly this, This new deployable looks like somebody came up with a way for alliances/coalitions to better tax their renters, but then someone butted in and said "no we should make even more ways for null sec players lose their isk to people who need to take little to no risk taking it"

seriously, interceptors make these stupid to even try to put out. if one guy patrols the space every 20 mins you have no chance of making 100% isk. and with this kind of incentive i would venture they will be very very common. hell i'll do it for free isk that's easier than ratting.
Soldarius
Dreddit
Test Alliance Please Ignore
#159 - 2014-01-14 17:18:42 UTC
My tear cup before ESS.

My tear cup after ESS.

Time for an upgrade.

http://youtu.be/YVkUvmDQ3HY

Jacque Custeau
Knights of the Minmatar Republic
#160 - 2014-01-14 17:18:59 UTC
I am not really sure what the point of rubicon is? I thought the point was to force people to pay attention to otherwise afk activities like moon mining and reactions. Ratting is an activity you have to be logged in for, so not quite the same. I would be fine with a 5% nerf to bounties, but the ESS idea seems so arbitrary and absurdly complex. It doesn't seem like it was thought through well enough. Does this mean we will see a mining deployable in the future, something that siphons your ore?

ESS needs a big advantage for people to deploy it. Make it decloak everyone in system and then we'll talk Big smile