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CCP, to Bring Balance, Nerf AC's (or Remove Blasters).

Author
Nimrod Nemesis
Doomheim
#161 - 2011-11-13 00:57:40 UTC  |  Edited by: Nimrod Nemesis
Roosterton wrote:

*I was comparing an armor Tempest to an Armorgeddon, so no, it's only "slightly" faster. If you go with a shield fit, sure, but you'll lose all those preciously versatile mid slots for LSE's and invulns, will cut your EHP nearly in half, and suffer cap issues, making for an even more unfair comparison. But hey, you gain a couple hundred m/s! Roll


That makes your assertions even more suspect. Lets see those fits?

Roosterton wrote:

*I left out the Sac because it uses missiles, and I wasn't aware we were comparing those. But very well;

Sac: 427 DPS applied perfectly out to 20km, 76k EHP. More open mids due to armor tank.
Vagabond: 516 base DPS (will be applying around 325 of that at 20km in fallof,) 36k ehp. Faster.


You were comparing minmatar to amarr. I thought the point was to disprove the idea minmatar has inherently better platforms for their weapons. The sac is: much slower, will not apply it's dps "perfectly," at all (do you have any experience with HAMs?), and to call the vaga "faster," is like calling the titanic "bigger," than a tug-boat. The difference is night and day. The sac is slow as hell and it's "options," in the mids are not options, they're a demand for webs/tp to hopefully apply a small portion of it's HAM dps (good luck snaring a vaga in your web). I'll take extreme falloff over HAMs any night of the week.

Not even a question, the vaga is better by a land-slide.

Roosterton wrote:

*And why can I not be serious about the Cane vs. Harb? Just because more people fly 'Canes does not make them better. If this was how the world works, this thread would be about how Drakes are OP, and how we should nerf Caldari.


Right, i'm sure people just fly canes because they look cool? I would argue the drake is substantially better than the harb aswell. Are you going to dispute my point or try and re-direct this into a drake discussion?
Roosterton
Sebiestor Tribe
Minmatar Republic
#162 - 2011-11-13 01:04:29 UTC  |  Edited by: Roosterton
Quote:
That makes your assertions even more suspect. Lets see those fits?


[Armageddon, New Setup 1]
1600mm Reinforced Rolled Tungsten Plates I
1600mm Reinforced Rolled Tungsten Plates I
Adaptive Nano Plating II
Adaptive Nano Plating II
Damage Control II
Heat Sink II
Heat Sink II
Heat Sink II

Warp Disruptor II
Quad LiF Fueled I Booster Rockets
Medium Capacitor Booster II, Cap Booster 800

Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L
Medium Energy Neutralizer II

Large Anti-Explosive Pump I
Large Trimark Armor Pump I
Large Trimark Armor Pump I


Ogre II x5

[Tempest, New Setup 1]
1600mm Reinforced Rolled Tungsten Plates I
1600mm Reinforced Rolled Tungsten Plates I
Energized Adaptive Nano Membrane II
Damage Control II
Gyrostabilizer II
Gyrostabilizer II

Warp Disruptor II
Fleeting Propulsion Inhibitor I
Fleeting Propulsion Inhibitor I
Quad LiF Fueled I Booster Rockets
Heavy Electrochemical Capacitor Booster I, Cap Booster 800

800mm Repeating Artillery II, Republic Fleet EMP L
800mm Repeating Artillery II, Republic Fleet EMP L
800mm Repeating Artillery II, Republic Fleet EMP L
800mm Repeating Artillery II, Republic Fleet EMP L
800mm Repeating Artillery II, Republic Fleet EMP L
800mm Repeating Artillery II, Republic Fleet EMP L
Heavy Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I

Large Anti-Explosive Pump I
Large Trimark Armor Pump I
Large Trimark Armor Pump I


Hammerhead II x5

Or are you going to try bullshitting me into thinking that a shield Tempest will beat a Geddon in a fight?

Quote:
You were comparing minmatar to amarr. I thought the point was to disprove the idea minmatar has inherently better platforms for their weapons. The sac is: much slower, will not apply it's dps "perfectly," at all (do you have any experience with HAMs?), and to call the vaga "faster," is like calling the titanic "bigger," than a tug-boat. The difference is night and day. The sac is slow as hell and it's "options," in the mids are not options, they're a demand for webs/tp to hopefully apply a small portion of it's HAM dps (good luck snaring a vaga in your web).

Not even a question, the vaga is better by a land-slide.


By "perfectly" I meant, it's not losing any DPS to range. Of course HAM's will lose dps because of the target's movement and sig radius, but then, so will AC's. (Know what "tracking" is?)

Sac has more than double the EHP, nearly as much DPS, and can offer more support for its fleet with webs/TPs. Maybe the Vaga is better for messing around solo, but for any gang which isn't based on kiting, I'd bring a Sac instead.

Quote:
Right, i'm sure people just fly canes because they look cool? I would argue the drake is substantially better than the harb aswell. Are you going to dispute my point or try and re-direct this into a drake discussion?


So that's it? You're not even going to try anymore? You're just going to point at the fact that people use hurricanes and say, "LOOK, THEY'RE OP BECAUSE PEOPLE USE THEM!!!!"

Why am I even bothering arguing with you? It's obvious you can't think for yourself.
Nimrod Nemesis
Doomheim
#163 - 2011-11-13 01:29:50 UTC
Roosterton wrote:

Or are you going to try bullshitting me into thinking that a shield Tempest will beat a Geddon in a fight?


The temptest doesn't have to take that fight and if it ends up in it, it has more than enough time to get out.

Roosterton wrote:

By "perfectly" I meant, it's not losing any DPS to range. Of course HAM's will lose dps because of the target's movement and sig radius, but then, so will AC's. (Know what "tracking" is?)


Please tell me you don't think medium ACs have less applied dps than HAMs.

Roosterton wrote:

Sac has more than double the EHP, nearly as much DPS, and can offer more support for its fleet with webs/TPs. Maybe the Vaga is better for messing around solo, but for any gang which isn't based on kiting, I'd bring a Sac instead.


Sac in a fleet? That's rich.

Roosterton wrote:

So that's it? You're not even going to try anymore? You're just going to point at the fact that people use hurricanes and say, "LOOK, THEY'RE OP BECAUSE PEOPLE USE THEM!!!!"


So you aren't going to try and prove the point huh?

Roosterton wrote:

Why am I even bothering arguing with you? It's obvious you can't think for yourself.


Cool story.
Roosterton
Sebiestor Tribe
Minmatar Republic
#164 - 2011-11-13 02:18:05 UTC  |  Edited by: Roosterton
Nimrod Nemesis wrote:

The temptest doesn't have to take that fight and if it ends up in it, it has more than enough time to get out.


Armageddon gets kited by shield 'pest: Armageddon loads Scorch and goes "lol," driving Tempest off.
Shield Tempest ends up at close range vs. Geddon: Armageddon melts it in seconds.

Quote:
Please tell me you don't think medium ACs have less applied dps than HAMs.


Against BC's and up, their DPS is roughly the same. Against HAC's, HAM's do slightly less dps than 220's, but if the sac lands a web, it's game over for the vaga. If it doesn't, it will still have the ehp to drive off the vaga.

Quote:

Sac in a fleet? That's rich.


You go on believing that, fool...

Quote:

So you aren't going to try and prove the point huh?


What point? Your point amounted to nothing more than "more people use hurricanes so they must be better." You have no facts or logic to back up your argument as to why you think hurricanes are actually better, you're just using the presence of a bandwagon to claim that it's better.

There are a lot of mission Ravens. Therefore Ravens must be better mission runners than Maelstroms and Abaddons, amirite? Roll

Quote:


Cool story.


You know, I wouldn't insult you so much if you stopped being such a moron and actually gave me a logical and factually supported argument. Instead, I get this crap. I've argued with Tea-partiers who can piece together a better argument than you.
Fedimart
Doomheim
#165 - 2011-11-13 02:25:45 UTC
It's funny people actually respond to the "Nerf XXXX" threads... It's just a troll to get everyone that uses XXXX to rush to defend the item because they think CCP actually reads these forms. Just ignore them and they will go away. Idea
m0cking bird
Doomheim
#166 - 2011-11-13 03:01:53 UTC
Going to give the argument to 'Roosterton'. Even though some of his Sacrilege arguments were kinda off. MINMATAR4L!F3
Mina Sebiestar
Minmatar Inner Space Conglomerate
#167 - 2011-11-13 03:03:28 UTC
Another fail whine thread.

And just to clear things up nerfing projectiles start by nerfing lazors and if that was not the case so many years it will not happen now ,so stop being idiot and cry to buff what ever fail race you are instead of calling for nerfs of weapons system that does work you butt hurted noob.

You choke behind a smile a fake behind the fear

Because >>I is too hard

Nimrod Nemesis
Doomheim
#168 - 2011-11-13 03:14:59 UTC  |  Edited by: Nimrod Nemesis
Roosterton wrote:

Armageddon gets kited by shield 'pest: Armageddon loads Scorch and goes "lol," driving Tempest off.
Shield Tempest ends up at close range vs. Geddon: Armageddon melts it in seconds.


And you just admitted the tempest has every opportunity to disengage. Thanks. Melts it in seconds? Unless the pilot has mental defects, he's got plenty of time to bail out. I've run from plenty a fight in a nanopest (mock me for this, please).

Roosterton wrote:

Against BC's and up, their DPS is roughly the same. Against HAC's, HAM's do slightly less dps than 220's, but if the sac lands a web, it's game over for the vaga. If it doesn't, it will still have the ehp to drive off the vaga.


Against a BS their dps is the same, BC and up is being generous as hell. I want to know what hac you're flying that's going to take only "slightly less," damage from HAMs than 220s. If the sac lands on the vaga, the vaga pilot is a fool. You might as well say if a diemost lands on a vaga it's toast. True, but how often will that happen? What makes the vaga better than the aformentioned hacs is it's ability to apply point-range dps and to gtfo (which you're down-playing as a negative, halarious).

Roosterton wrote:

You go on believing that, fool...


I'm amused you're taking a stand on this of all things. Please tell me about your last Sac fleet op.

Roosterton wrote:

What point? Your point amounted to nothing more than "more people use hurricanes so they must be better." You have no facts or logic to back up your argument as to why you think hurricanes are actually better, you're just using the presence of a bandwagon to claim that it's better.

There are a lot of mission Ravens. Therefore Ravens must be better mission runners than Maelstroms and Abaddons, amirite? Roll


Oh cute, re-directing again. The point was that you were trying to disprove that the hurricane was an overall better platform than the harbinger, but I guess you've completely abandoned that in lieu of making ad-hoc arguments about how it's just fotm or it's effectiveness has absolutely no relationship to the number of hurricane pilots out there today.

Roosterton wrote:

You know, I wouldn't insult you so much if you stopped being such a moron and actually gave me a logical and factually supported argument.


Logically, minmatar ships are more versatile. They apply (any type of) dps very easily and without the drawbacks of total commitment and weapon cap usage. You've failed to dispute this and have become increasingly belligerent in your attempts to distract readers away from this point. I wouldn't press you on the issue if you just gave a strait answer, but it seems that isn't in the cards, eh?

I don't dispute that sorch is a powerful (possibly too powerful) equalizer in the battle between optimal and falloff weapons, but when comparing hulls it's down-right fallacious to insist that amarr ships are just as insanely good as their minmatar counterparts in general. They're in no way as dangerous and in the absence of sorch, they'd be down-right laughable trying to crawl into pulse optimal or squeeze on grid-heavy beams.
Large Collidable Object
morons.
#169 - 2011-11-13 03:24:47 UTC
Roosterton wrote:

Vaga[...]I'd bring a Sac instead.




lol - where do you fly usually?
You know... [morons.](http://www.youtube.com/watch?v=4gjOx65yD5A)
m0cking bird
Doomheim
#170 - 2011-11-13 03:55:15 UTC
I'm not sure why certain ships (Brutix) are being compared with other ships (Hurricane) in situations where both are not optimal? To even come to the conclusion certain Gallente ships are broken. Wouldn't you have to compare similar variables under 10,000 meters? No one has proven a Hurricane fitted with a armour plate. Is superior to a Mrymidon (plate or armor repair) close range. Using any possible set-up for both ships that are optimum in the Mrymidon (plate or armor repair) effective engagement range. Then, use the same methods for Harbinger (armor), Drake (Heavy Assault Missiles), Ferox (Blaster), Prophecy (scrambler), Brutix (plate or armor repair). If this can be mirrored in every class of ship (frigate, destroyer, cruiser, battlecruiser, battleship) and it was established that every other race or even one. Is superior in Gallente ships optimum engagement range. CCP should boost those ships and classes to the point were that is not the case. This would establish something of substance. Where it could be proved to CCP. A certain Gallente ship is not optimal for what it's suppose to do comparatively.

I'll use this as a example; I doubt a Hurricane is the best ship under 10,000 meters. I'd like someone to prove to me it is with no 'Tracking Enhancers' or 'Tracking Computers' or electronic warfare module. Just a setup that engages close range (compare damage, output, applied and mitigated). Prove a Mrymidon or Brutix is outclassed by another battle-cruiser, close range, in their tier.

Hurricane (armour) v Myrmidon (Blasters) + (Armor Plate or armor repair)
Hurricane (armour) v Drake (Blaster) + (Extender or Shield Booster)
Hurricane (armour) v (Blasters) + (Armor Plate or armor repair)
Hurricane (armour) v Ferox (Blaster) + (Extender or Shield Booster)
Hurricane (armour) v Harbinger (Armor Plate or armor repair)
Hurricane (armour) v Prophecy (Armor Plate or armor repair)
Roosterton
Sebiestor Tribe
Minmatar Republic
#171 - 2011-11-13 04:54:49 UTC  |  Edited by: Roosterton
Nimrod Nemesis wrote:


And you just admitted the tempest has every opportunity to disengage. Thanks. Melts it in seconds? Unless the pilot has mental defects, he's got plenty of time to bail out. I've run from plenty a fight in a nanopest (mock me for this, please).


If the geddon fits a short scram, the 'pest is screwed. If it doesn't, then it still has a moderate shot at killing the 'pest before it gets out of point range, or driving the tempest off. And yes, I never tried to disprove that Tempests have better disengagement opportunities than Amarr ships, just that Amarr ships are superior to Minmatar in a straight up fight.

Quote:
Against a BS their dps is the same, BC and up is being generous as hell. I want to know what hac you're flying that's going to take only "slightly less," damage from HAMs than 220s. If the sac lands on the vaga, the vaga pilot is a fool. You might as well say if a diemost lands on a vaga it's toast. True, but how often will that happen? What makes the vaga better than the aformentioned hacs is it's ability to apply point-range dps and to gtfo (which you're down-playing as a negative, halarious).


There are plenty of bad Vaga pilots out there who do little but hit "orbit" and wonder why stuff manages to get close to them.

I was looking at some unfitted, moving cruiser, and comparing the DPS it takes at 20km from a Vaga's 220s to the DPS it takes from a sac's HAMs. Vaga only did about ~70 more DPS. If the Vaga gets closer to apply that DPS well, it gets pinned down and killed. Meanwhile, if the Sac gets close, it can web, TP, and hit for full damage.

Quote:
I'm amused you're taking a stand on this of all things. Please tell me about your last Sac fleet op.


Please tell me about your last fleet op where you brought a shield Vaga to a fleet of Harbies, Megas, Geddons, Guardians, or just about anything not Minmatar? Sac is effectively a HAM Drake with an armor tank. There's no reason not to use it for fleets.

Quote:

Oh cute, re-directing again. The point was that you were trying to disprove that the hurricane was an overall better platform than the harbinger, but I guess you've completely abandoned that in lieu of making ad-hoc arguments about how it's just fotm or it's effectiveness has absolutely no relationship to the number of hurricane pilots out there today.


I already made my case as to why they're well balanced. The Hurricane is faster, yes, but the Harb gets more ehp, slightly more dps, and more optimal. I honestly don't know why there are more hurricane pilots, hell, probably everyone just went "omg minmatar ships are useful again!" after Dominion, so everyone wanted to fly Hurricanes instead of Harbs for a change. You can argue all you want as to why there are more hurricanes than harbs, but numbers and facts don't lie.

Quote:

Logically, minmatar ships are more versatile. They apply (any type of) dps very easily and without the drawbacks of total commitment and weapon cap usage. You've failed to dispute this and have become increasingly belligerent in your attempts to distract readers away from this point. I wouldn't press you on the issue if you just gave a strait answer, but it seems that isn't in the cards, eh?

I don't dispute that sorch is a powerful (possibly too powerful) equalizer in the battle between optimal and falloff weapons, but when comparing hulls it's down-right fallacious to insist that amarr ships are just as insanely good as their minmatar counterparts in general. They're in no way as dangerous and in the absence of sorch, they'd be down-right laughable trying to crawl into pulse optimal or squeeze on grid-heavy beams.


Accusing ME of not giving a straight answer? Are you out of your mind? My first post today was all about how Amarr hulls are just as good, or better. YOU are the one who has spent the whole day responding to me with cryptic, "I'm good enough to not have to prove anything to you," trollish, and ignorant posts. Have you been reading any of my last few posts?

I was never trying to dispute the fact that Minmatar ships are more versatile than Amarr ships. I was disputing the fact that Amarr ships are, while less versatile than Minmatar, simply better at their specialized roles.

Here, let me post it again for you:

Tempest: 890 base DPS, fights in falloff, rapidly loses that DPS as distance increases. More mids, slightly faster.
Armageddon: 1200 base DPS, can apply it fully to 30+km, has about 10k more EHP.

Vagabond: 516 base DPS (will be applying around 325 of that at 20km in fallof,) 36k ehp. Faster.
Zealot: 450 DPS, does full dps in optimal, 57k ehp. Cap injected.

Armor AC 'Cane: 603 DPS, 70k EHP, dual neuts, has an optimal of only 1.4km. Slightly faster.
Armor pulse Harby: 620 DPS, 76k EHP, single neut, has an optimal of 7km, cap injected.

I could expand this list and include more ships, but the above is sufficient to show that Amarr hulls are just as good or better than Minmatar in a straight up fight. Please, show me an FC which would rather have an armor Muninn over a Zealot in his AHAC fleet, a Maelstrom over an Abaddon in his BS fleet, a Bellicose over an Arbi in his cruiser fleet, a Tempest over a Geddon in his BS fleet.

The fact is, Amarr ships are superior to Minmatar ships at nearly everything that isn't about disengaging or versatility. Nearly any Amarr ship vs. a Minmatar ship, at any range, will result in the Minmatar ship either dying or disengaging.

Armor Harb vs. Armor Cane? Very close fight, but I'd wager on the Harb.
Armor Harb vs. Nanocane? Nanocane runs away, or dies if the harb gets close.
Sac vs. Vaga? Vaga runs away or dies.
Zealot vs. Muninn? Muninn dies.
Arbi vs. Bellicose? Bellicose dies.
'Geddon vs. Tempest? Tempest dies if armor, Tempest runs or dies if shield.
Roosterton
Sebiestor Tribe
Minmatar Republic
#172 - 2011-11-13 04:57:35 UTC
m0cking bird wrote:
I'm not sure why certain ships (Brutix) are being compared with other ships (Hurricane) in situations where both are not optimal? To even come to the conclusion certain Gallente ships are broken. Wouldn't you have to compare similar variables under 10,000 meters? No one has proven a Hurricane fitted with a armour plate. Is superior to a Mrymidon (plate or armor repair) close range. Using any possible set-up for both ships that are optimum in the Mrymidon (plate or armor repair) effective engagement range. Then, use the same methods for Harbinger (armor), Drake (Heavy Assault Missiles), Ferox (Blaster), Prophecy (scrambler), Brutix (plate or armor repair). If this can be mirrored in every class of ship (frigate, destroyer, cruiser, battlecruiser, battleship) and it was established that every other race or even one. Is superior in Gallente ships optimum engagement range. CCP should boost those ships and classes to the point were that is not the case. This would establish something of substance. Where it could be proved to CCP. A certain Gallente ship is not optimal for what it's suppose to do comparatively.

I'll use this as a example; I doubt a Hurricane is the best ship under 10,000 meters. I'd like someone to prove to me it is with no 'Tracking Enhancers' or 'Tracking Computers' or electronic warfare module. Just a setup that engages close range (compare damage, output, applied and mitigated). Prove a Mrymidon or Brutix is outclassed by another battle-cruiser, close range, in their tier.

Hurricane (armour) v Myrmidon (Blasters) + (Armor Plate or armor repair)
Hurricane (armour) v Drake (Blaster) + (Extender or Shield Booster)
Hurricane (armour) v (Blasters) + (Armor Plate or armor repair)
Hurricane (armour) v Ferox (Blaster) + (Extender or Shield Booster)
Hurricane (armour) v Harbinger (Armor Plate or armor repair)
Hurricane (armour) v Prophecy (Armor Plate or armor repair)


Blaster Drake... wat...

In all seriousness:

Myrmi out-tanks Cane and kills it at close range.
Blaster Drake would kill a Cane if it could fit blasters. Lol
I'm not sure about your third one, it appears to just be floating blasters with no ship, so I don't know how to compare that.
The fourth one is a bit unfair, comparing a tier 2 BC to a tier 1, so I'd go with the Hurricane for that.
Hurricane vs. Harb at close range will be close, but the Harb will probably win due to extra DPS from medium drones + extra tank.
Hurricane vs. Proph, again, you're comparing a tier 1 BC to a tier 2 BC... On the other hand, the Proph will probably tank the Hurricane until it dies of boredom.
Nimrod Nemesis
Doomheim
#173 - 2011-11-13 05:41:07 UTC  |  Edited by: Nimrod Nemesis
Roosterton wrote:
I never tried to disprove that Tempests have better disengagement opportunities than Amarr ships, just that Amarr ships are superior to Minmatar in a straight up fight.


A "strait up fight," is a bogus premise. Nobody starts a fight that they can't potentially win. The ability to pick battles and disengage from a loosing scenario is every bit as important as the battle itself.

Roosterton wrote:
Please tell me about your last fleet op where you brought a shield Vaga to a fleet of Harbies, Megas, Geddons, Guardians, or just about anything not Minmatar? Sac is effectively a HAM Drake with an armor tank. There's no reason not to use it for fleets.


You specifically brough up sac as a fleet ship. I pointed out the obvious: it is in no way a fleet ship. It's not. Nor is it even an effective gang ship. It's built to solo and local armor tank. If it's effectively a drake then it's effectively way over-priced and sub-par by comparison. There is no reason TO use it.

Roosterton wrote:

I already made my case as to why they're well balanced. The Hurricane is faster, yes, but the Harb gets more ehp, slightly more dps, and more optimal. I honestly don't know why there are more hurricane pilots, hell, probably everyone just went "omg minmatar ships are useful again!" after Dominion, so everyone wanted to fly Hurricanes instead of Harbs for a change. You can argue all you want as to why there are more hurricanes than harbs, but numbers and facts don't lie.


You put two short (biased) summaries of two fits together and called it balanced. Color me skeptical, but I don't think that was enough to make the claim you did. Neither is the short-hand you displayed there. Come up with all the creative excuses you like (that plea to pre-buff minmatar nostalgia was especially weak), but there is most certainly a correlation between the variety of effective hurricane fits and its popularity.

Roosterton wrote:

Accusing ME of not giving a straight answer? Are you out of your mind? My first post today was all about how Amarr hulls are just as good, or better. YOU are the one who has spent the whole day responding to me with cryptic, "I'm good enough to not have to prove anything to you," trollish, and ignorant posts. Have you been reading any of my last few posts?


I'm just calling you on your bullshit. I probably would have ignored the first post I quoted, but your numbers didn't add up. After that, you went on a petulant tantrum and well, i've been amused enough to play along.

Roosterton wrote:

I could expand this list and include more ships, but the above is sufficient to show that Amarr hulls are just as good or better than Minmatar in a straight up fight. Please, show me an FC which would rather have an armor Muninn over a Zealot in his AHAC fleet, a Maelstrom over an Abaddon in his BS fleet, a Bellicose over an Arbi in his cruiser fleet, a Tempest over a Geddon in his BS fleet.


You're going to have to explain the concept of a "strait up fight," to me. I'm not one to hang around and die in honorable combat when given the option to bail and I don't know many FCs who would make that choice either. Do you regularly jump into dozens of bubbles or what?

I know a lot of muninn fans around here, not so many zealots these days. Maelstrom fleets might welp when they don't grossly outnumber hellcats, but I mentioned the abaddon early on as a superior vessel. I'm having a hard time taking your bellicose vs. arby thing seriously since cruisers in general are laughable, and you happen to pick the best amarr cruiser to pit against the worst minmatar one (how about arby and rupture or omen and bellicose). I don't remember the last time I did a cruiser gang that wasn't rupture alpha anyhow. Temptest vs. geddon would be fun to watch, haven't seen that in a while, but i'd imagine it's similar to the mael/baddon scenario except easier to alpha geddons.

Of course if we argue from the standpoint of big hellcat fleets, amarr look awsome (rightly so) every time. I'm not saying scorch on abaddons isn't OP, but minmatar have an edge in almost every other (logical) scenario because they can dictate range, wether or not the encounter even takes place, and have superior flexibility in their loadouts. And all of that comes before you consider projectiles use no cap and can hit any resistance hole that is presented.
m0cking bird
Doomheim
#174 - 2011-11-13 05:44:07 UTC
The floating nothing is a super ship of awesome (CCP fix bugs!)! Also, blaster Drake did happen one time @ band camp when eve client bugged (ROFL) = ) Also, Hurricane would win against that Harbinger if both ships started point blank.

Anywho! Compare Myrmidon and Brutix v other battle-cruisers, which is more important to this discussion.
Onictus
Federal Navy Academy
Gallente Federation
#175 - 2011-11-13 07:15:23 UTC  |  Edited by: Onictus
m0cking bird wrote:
The floating nothing is a super ship of awesome (CCP fix bugs!)! Also, blaster Drake did happen one time @ band camp when eve client bugged (ROFL) = ) Also, Hurricane would win against that Harbinger if both ships started point blank.

Anywho! Compare Myrmidon and Brutix v other battle-cruisers, which is more important to this discussion.



Buffer Myrm can go toe to toe with an armor cane all day (I've been on either side of that one). Shield/nano myrm has a bigger tank that a similar cane, I've chased a couple off the field but lacked the speed to keep them pinned down.

Active I've never had much luck with, but a lot of that may be that I primarily fly small gangs, and it takes a lot to keep and active myrm running in the face of more than two or three BCs.

I love my Brutix, but its usually shield tanked. I think its #3 on my ships with most kills list.
Mfume Apocal
Brutor Tribe
Minmatar Republic
#176 - 2011-11-13 07:15:53 UTC
Nimrod Nemesis wrote:
...but there is most certainly a correlation between the variety of effective hurricane fits and its popularity.


Hurricane only shot to #1 on EVE- Kill's Top 20 after GoonSwarm came up with Welpfleet. They use Canes because they have 2x utility highs for neuts, not for DPS (or else they'd be using AC Maelstroms). Before that it was Maelstroms... once again after Goonswarm came up with Alphafleet. Before that, Goons weren't really fighting and it was Abaddons, thanks to the massed slaughter of Drake fleets at the hands of Hellcats.

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You're going to have to explain the concept of a "strait up fight," to me. I'm not one to hang around and die in honorable combat when given the option to bail and I don't know many FCs who would make that choice either. Do you regularly jump into dozens of bubbles or what?


I do. And the fleet's ability to bail is more about how fast they can nuke recons, tacklers and dictors OR their ability to ride out the 60 seconds necessary to deaggro than any sort of straight-line speed.

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I know a lot of muninn fans around here, not so many zealots these days.


That's more to do with literally 1 (one, as in singular) alliance that uses them regularly.

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Of course if we argue from the standpoint of big hellcat fleets, amarr look awsome (rightly so) every time. I'm not saying scorch on abaddons isn't OP, but minmatar have an edge in almost every other (logical) scenario because they can dictate range, wether or not the encounter even takes place, and have superior flexibility in their loadouts. And all of that comes before you consider projectiles use no cap and can hit any resistance hole that is presented.


If Scorch on an Abaddon is OP, it's OP on a Geddon as well, since they both get damage bonuses. I've never said it was OP (and if I did, I was ****** up and wrong). But if you're going to dominate such a huge spectrum of PvP the way Amarr do, why complain about another race being preferable elsewhere?
Tara Read
Blackwater USA Inc.
Pandemic Horde
#177 - 2011-11-13 19:49:40 UTC  |  Edited by: Tara Read
Jesus christ... in the time you guys have been bitching back and forth you could have met up circle jerked around and fought each other ... the issue will always be the same. Each ship has its own niche, role, etc. There are no I win buttons in eve because for every ship there is a counter.

Personally I cannot wait for the blaster changes. Giving a minor agility bonus and better tracking including the t2 ammo revamp and the cap issues is more than enough. With perfect gunnery skills a mega can hit out to 27km with null. If you still ***** and moan and cannot understand or figure out how to put the different ammo types in your hold then don't fly gallente.

I can count about 10 times last night in a fleet op where I switched ammo pre fight depending upon composition and range.
Nimrod Nemesis
Doomheim
#178 - 2011-11-13 20:23:17 UTC
Mfume Apocal wrote:
But if you're going to dominate such a huge spectrum of PvP the way Amarr do, why complain about another race being preferable elsewhere?


I was disproving Rooster's point that amarr are always superior or balanced with minmatar, not complaining about which race is preferable where. I could care less about either race.
Cambarus
The Baros Syndicate
#179 - 2011-11-13 20:54:38 UTC
Nimrod Nemesis wrote:
Mfume Apocal wrote:
But if you're going to dominate such a huge spectrum of PvP the way Amarr do, why complain about another race being preferable elsewhere?


I was disproving Rooster's point that amarr are always superior or balanced with minmatar, not complaining about which race is preferable where. I could care less about either race.

I won't go back and do the whole quote for quote thing for this argument, but I will toss in my 2 cents:
First off, Nimrod, in order for a race to be underpowered or overpowered, it has to be notably better or notably worse than other races, at the very least, MOST of the time. If you can sit down and say "well obviously amarr are really good at x, y, and z." then you can't really argue the point that they need a buff (or that their matari counterparts need a nerf). This leads into my second point:

Amarr are brawlers. They sit there and dish out damage, having better damage projection and better EHP than their matari counterparts.

Minmatar are skirmishers. They're relatively weak in an EHP/DPS race, but make up for it with their speed and utility.

These are both by design, working as intended. You can't complain about minmatar being able to disengage at will, (which they can't really do if there's dedicated tackle, but that's another argument altogether) when the main advantage their race has is that very ability. There will always be one ship/race faster than the others, and it will always have an easier time getting away from fights that are going poorly. There is no way around this, and the tradeoffs for this utility are nothing to scoff at.
Nimrod Nemesis
Doomheim
#180 - 2011-11-13 21:51:30 UTC  |  Edited by: Nimrod Nemesis
Cambarus wrote:
There is no way around this, and the tradeoffs for this utility are nothing to scoff at.


Neither is the utility itself something to scoff at. I'm not taking a side, just pointing out that down-playing minmatar's strengths whilst plugging bogusly high numbers in for amarr ships is misleading. There's no question minmatar has more roles to fill and that they're ships and weapons are more popular because of it. There's also no question amarr ships have more ehp and have a longer optimal range and thus make better fleet brawlers. It doesn't mean amarr is underpowered or minmatar is overpowered. It doesn't mean there's never a time when one ship is better than another. I just think it's a bit rich to gloss over the differences with two sentences and go "see, it's perfectly balanced."