These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Two years later: Walking in Stations

First post
Author
Ishtanchuk Fazmarai
#461 - 2013-12-17 14:02:40 UTC
Stitcher wrote:
Arduemont wrote:
Now, I am not asking for something that powerful. But I think that if we do ever end up with Establishments that there should be very very significant amount of customization involved. So that the players can create places that other people would genuinely want to see (if only for the novelty). Perhaps some basic ability to use the API to give objects in the environment usefulness. Someone with some programming savvy could then have a screen display relevant corporate details or give tax exemption on the slay table to those with the most kills in a given time etc etc.


How about the ability to set up player-created missions? Imagine if players could take over the role of agents from the NPCs, earning commission on sending out other players to blow up rats, bring in minerals, retrieve assorted gewgaws and all the other mission-running stuff. Complete with NPC corp LP and standing gains. Maybe rival agents could even be at war, creating temporary kill rights between any pilots working for those agents.

This is an ill-formed "throw it at the wall and see what sticks" idea, you understand, rather than a serious suggestion


I suggested that a few times. The missions would be added anonymously to a pool so a player couldn't run his own missions, and the missions would have fail/succeed mechanics. A succesful mission would provide a NPC reward (ISK, LP) but also "agent points" to "buy" NPC agent effects (from "temporary subsidy" to "lock a station to corporation X for Z time").

Missions would be created with a limited budget of "agent points" as are the fleets assembled on the Open Tournamnet, and those points would be earned through succesful missions (either as a payout by running them, or for setting out them).

More involved players would use the agents the way collectible cards are used in games: putting them on stake by calling a "special" mission, with a greater reward (like accessing a higher ranked agent) but also a greater risk (fai, the ability to call a "assassination" mission on the agent being exposed).

The agent's wouldn't be pre-seeded, rather would be generated by the system, with the exception of a few top rank NPCs.

The whole system would emulate a network of corrupt political clientele, with players giving and taking favors through corrupt NPCs.

Of course, by being heavily based upon NPC agents, it would be a mostly hisec business, but with the potential to affect the whole game (how much would cost hiring the services of the player who controlled the docking master at Jita...?)

Roses are red / Violets are blue / I am an Alpha / And so it's you

Solkara Starlock
Circle of Mystery
#462 - 2013-12-17 14:06:19 UTC
I'm not against the new vision of a whole new area of space. There were certainly players demanding it.

I'm not so fond of the current idea of making that new space only avalable to big nullsec alliances. Such a big addition to the game should be available to all players! That is the nature of a sandbox game. But as long as we don't know any details, I'm confident CCP will not make that mistake and intruduce some 'back doors'.

If there is one thing this thread (and many before) shows, is that there is a sizable part of EVE players who want more WiS.
If someone doesn't want it, they can keep ship spinning.
The Caldarian
LX519
#463 - 2013-12-17 14:06:20 UTC
Yule lads will give us WiS on the 24th!

I can live in hope.

Just open the door, gives us an area to walk in and go to a bar... We'll d the rest!

www.aesir-group.tk

Promo Video = http://youtu.be/QsSKxUmHYoI

Ambassador Crane
Hellhound Productions
#464 - 2013-12-17 14:08:35 UTC
Falin Whalen wrote:
A lot more people want the new vision, than want walking in stations forever alone Barbie dress up simulator.


Right.... Because what we need is more nullsec, controlled by nullsec blocs, because nullsec is just becoming too over run and congested....

And your comment shows you to be rather narrow minded. All you see is what WiS and the CQ is now. In its current state, I would agree with you. It's no more than a lonely dressing room to stare at our barbie dolls. But that’s a good part of the argument of why it needs to be expanded on. It’s there already. Why not make it into something useful. Make it more Eve, as in a social medium where we can interact and take each other’s iskies.
Davon Mandra'thin
Das Collective
#465 - 2013-12-17 14:10:58 UTC  |  Edited by: Davon Mandra'thin
Dracvlad wrote:

Sorry guys but the idea of a new region has been pushed by quite a few people on many threads, most notably those dealing with local/AFK cloaking.


People also regularly ask for AFK Cloaking to be nerffed. Adding new space to Eve is a terrible idea, a massive proportion of our current space is basically uninhabited. There is swathes of sov null, NPC null and low sec with no one for 10 jumps in any direction. What do we need new space for?
Notorious Fellon
#466 - 2013-12-17 14:13:00 UTC  |  Edited by: Notorious Fellon
And where does one get this 90% number? I have an idea, why don't you put that pile of lies back where you got it.

Crime, it is not a "career", it is a lifestyle.

Ambassador Crane
Hellhound Productions
#467 - 2013-12-17 14:15:49 UTC
Since we're touching on this topic of CCP's New Vision, can anybody post a link to where they describe exactly what it is they're seeing? This New Vision that apparently everyone is on board with? I seemed to have missed that post.
Jenn aSide
Soul Machines
The Initiative.
#468 - 2013-12-17 14:19:11 UTC  |  Edited by: Jenn aSide
Ambassador Crane wrote:
Since we're touching on this topic of CCP's New Vision, can anybody post a link to where they describe exactly what it is they're seeing? This New Vision that apparently everyone is on board with? I seemed to have missed that post.


To busy watching interesting things in your captain's quarters? lol j/k

http://www.eveonline.com/rubicon/vision/

(lol, watch the video and notice the part where she says "EVE Online will remain a game about Space, Spaceships and the people who fly them) :)
Arduemont
Rotten Legion
#469 - 2013-12-17 14:30:28 UTC  |  Edited by: Arduemont
Notorious Fellon wrote:
And where does one get this 90% number? I have an idea, why don't you put that pile of lies back where you got it.


What even is this comment? Is this supposed to mean something?

Jenn aSide wrote:

(lol, watch the video and notice the part where she says "EVE Online will remain a game about Space, Spaceships and the people who fly them) :)


You mean the fanfest one where Hilmar asks the crowd whether they want WiS and the feed is drowned out by people cheering? And then he awkwardly says something about 'maybe next year'? You mean that video? That's a rhetorical question by the way.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Notorious Fellon
#470 - 2013-12-17 14:34:04 UTC
Arduemont wrote:
Notorious Fellon wrote:
And where does one get this 90% number? I have an idea, why don't you put that pile of lies back where you got it.


What even is this comment? Is this supposed to mean something?

Jenn aSide wrote:

(lol, watch the video and notice the part where she says "EVE Online will remain a game about Space, Spaceships and the people who fly them) :)


You mean the fanfest one where Hilmar asks the crowd whether they want WiS and the feed is drowned out by people cheering? And then he awkwardly says something about 'maybe next year'? You mean that video? That's a rhetorical question by the way.



The poster edited his comment after I made mine. He removed the 90% remark.

Crime, it is not a "career", it is a lifestyle.

Jenn aSide
Soul Machines
The Initiative.
#471 - 2013-12-17 14:52:02 UTC
Notorious Fellon wrote:
Arduemont wrote:
Notorious Fellon wrote:
And where does one get this 90% number? I have an idea, why don't you put that pile of lies back where you got it.


What even is this comment? Is this supposed to mean something?

Jenn aSide wrote:

(lol, watch the video and notice the part where she says "EVE Online will remain a game about Space, Spaceships and the people who fly them) :)


You mean the fanfest one where Hilmar asks the crowd whether they want WiS and the feed is drowned out by people cheering? And then he awkwardly says something about 'maybe next year'? You mean that video? That's a rhetorical question by the way.



The poster edited his comment after I made mine. He removed the 90% remark.

That's why you use the quote function when replying.
Jenn aSide
Soul Machines
The Initiative.
#472 - 2013-12-17 15:02:28 UTC
Arduemont wrote:
Notorious Fellon wrote:
And where does one get this 90% number? I have an idea, why don't you put that pile of lies back where you got it.


What even is this comment? Is this supposed to mean something?

Jenn aSide wrote:

(lol, watch the video and notice the part where she says "EVE Online will remain a game about Space, Spaceships and the people who fly them) :)


You mean the fanfest one where Hilmar asks the crowd whether they want WiS and the feed is drowned out by people cheering? And then he awkwardly says something about 'maybe next year'? You mean that video? That's a rhetorical question by the way.


I mean the one I linked where Seagull said it's a spaceship game. I linked it. Click link. I for one am glad the focus is where it should be.

That doesn't mean there won't be meaningful avatar based play at some point. Hell, if it's integrate properly (in the way CCP RedDawn described back in the day, with actual gameplay not this barbie in a bar playing seocnd life crap) I'll like it too. And you are free to dislike the fact that the new vision doesn't seem to include WiS.

But the demands of "WiS now" and "just divert a little development to WiS, it won't hurt FiS" and "everyone wants WiS". The WiS fanaticism is severely off putting and does nothing but convince those of us dedicated to the spaceship theme that not only is our stance correct, but CCP focus is also correct.

You WiS people could start by at least trying to understand that everyone isn't like you and that you can only speak to yourself. You want FiS player support? Tell us about EVA exploration and boarding parties, not "I want to walk around a station and talk to people I could already talk to via local and teamspeak".
Dracvlad
Taishi Combine
Astral Alliance
#473 - 2013-12-17 15:13:09 UTC  |  Edited by: Dracvlad
Davon Mandra'thin wrote:
Dracvlad wrote:

Sorry guys but the idea of a new region has been pushed by quite a few people on many threads, most notably those dealing with local/AFK cloaking.


People also regularly ask for AFK Cloaking to be nerffed. Adding new space to Eve is a terrible idea, a massive proportion of our current space is basically uninhabited. There is swathes of sov null, NPC null and low sec with no one for 10 jumps in any direction. What do we need new space for?


Have you thought about this space having no local and not within jump range of current space? The force projection is one of the reasons why many systems are empty, as well as the poor rewards from those systems without IHUB's. I should know as I spend most of my time in 0.0 using that type of space. CCP could test a number of things with a new region if they want to, most notably removing local.

EDIT: I would suggest not being dismissive of other things developed within Eve, the new region is a great idea, will bring interest, improving sov warfare will improve the game if done right, the new POS system and new deployable structures will add to the game, and the added immersion of WiS will add to the game.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Ambassador Crane
Hellhound Productions
#474 - 2013-12-17 15:15:36 UTC
Jenn aSide wrote:

To busy watching interesting things in your captain's quarters? lol j/k

http://www.eveonline.com/rubicon/vision/

(lol, watch the video and notice the part where she says "EVE Online will remain a game about Space, Spaceships and the people who fly them) :)


I saw that web page already. I've also seen the speech. And yes, I did watch it again to be sure I hadn't missed anything. Frankly though, the webpage, the speech, everything was way too vague to truly see what it is CCP is envisioning. I could come up with a few different interpretations of what they’re talking about, and I’ll bet that a good part of my interpretations would be different from yours. The only thing they made clear was the aspect of building stargates. But beyond stargates, what does this mean “colonization” or “building up our space”? Mobile modules like the siphon, depot, tractor and cynosural inhibitor? Neat but weak. Space stations? Have it (outposts and POS). System sovereignty? Have it. What else other than stargates do the empires have and control that we don’t already have and control?

I’m not trying to sound narrowminded myself here. I’m simply attempting to point out that their release of information on their New Vision is all fluff and no filler. Until I get that filler, until I see how that can be something enjoyed by everyone in Eve, not just the most powerful of null blocs, then please understand my lack of excitement and my continued support for a vision I had already been shown previously by CCP and want to see take fruit.
Jenn aSide
Soul Machines
The Initiative.
#475 - 2013-12-17 15:50:12 UTC
Ambassador Crane wrote:
Jenn aSide wrote:

To busy watching interesting things in your captain's quarters? lol j/k

http://www.eveonline.com/rubicon/vision/

(lol, watch the video and notice the part where she says "EVE Online will remain a game about Space, Spaceships and the people who fly them) :)


I saw that web page already. I've also seen the speech. And yes, I did watch it again to be sure I hadn't missed anything. Frankly though, the webpage, the speech, everything was way too vague to truly see what it is CCP is envisioning. I could come up with a few different interpretations of what they’re talking about, and I’ll bet that a good part of my interpretations would be different from yours. The only thing they made clear was the aspect of building stargates. But beyond stargates, what does this mean “colonization” or “building up our space”? Mobile modules like the siphon, depot, tractor and cynosural inhibitor? Neat but weak. Space stations? Have it (outposts and POS). System sovereignty? Have it. What else other than stargates do the empires have and control that we don’t already have and control?


I think you personal biases are narrowing your perspective. For example the new mobile structures have changed the game for many of us, that they seem "weak" to you simply means you aren't geared for the kind of game play they enhance.

The mobile depot has single handedly eliminated the need for my ninja ratting carrier "floating base" and having to use 4 characters (two blops, outbound cyno, inbound cyno) for hostile space escalations. The mobile depot means I don't have to choose between a PVE fit and a PVP fit in a low or null system without a station (before rubicon I had sooooo many times when i passed someone while exploring and thought "man, if I had a point fit i'd have killed that guy"). It means defensive equipment (neuts, warp core stabs, target lock breakers, etc etc) actually get used instead "not gonna screw up my fit, I'll just use an alt scout".

I don't see how any of the above could be called "weak". Paradigm shifting, yea, but not weak. And that's just one module out of 4. Do you know how fun it is to anchor a pull bubble with decloaking cans near a mobile cyno jammer and watch stealth bomber after stealth bomber come to "investigate" only to get popped by your buddies cloaked sabre and your own rapier?

I do lol.


Quote:


I’m not trying to sound narrowminded myself here. I’m simply attempting to point out that their release of information on their New Vision is all fluff and no filler. Until I get that filler, until I see how that can be something enjoyed by everyone in Eve, not just the most powerful of null blocs, then please understand my lack of excitement and my continued support for a vision I had already been shown previously by CCP and want to see take fruit.


I understand that but I'm also sensing a double standard. You're advocating more WiS when the only concrete proof if it is one room no one can leave and an EVE prototype that got shelved.Most WiS ideas are as much fluff as any new vision thing is.

Again, I think you are letting your bias rule (in this case, against the "null blocs"). Somehow player built stargates are bad because only null blocs will use them (nothing stopping you from forming a "high sec bloc" you know), but content-less WiS "walking to a bar in a spacestation" (something that many won't use, same as how many don't even spend a second in captains quarters) is ok? How do you know there won't be "backdoors" into the new space that let non-bloc players access the new space.

You said it yourself, you don't have enough information about the new vision to make an informed opinion.
Stitcher
School of Applied Knowledge
Caldari State
#476 - 2013-12-17 15:53:11 UTC
Jenn aSide wrote:
You WiS people could start by at least trying to understand that everyone isn't like you and that you can only speak to yourself.


Orator, heed thine own words.

Quote:
You want FiS player support? Tell us about EVA exploration and boarding parties, not "I want to walk around a station and talk to people I could already talk to via local and teamspeak".


So, do exactly what I and many others have spent this entire thread doing. Gotcha. Maybe you should stop ignoring it when we do?

AKA Hambone

Author of The Deathworlders

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#477 - 2013-12-17 16:05:48 UTC
Davon Mandra'thin wrote:
Dracvlad wrote:

Sorry guys but the idea of a new region has been pushed by quite a few people on many threads, most notably those dealing with local/AFK cloaking.


People also regularly ask for AFK Cloaking to be nerffed. Adding new space to Eve is a terrible idea, a massive proportion of our current space is basically uninhabited. There is swathes of sov null, NPC null and low sec with no one for 10 jumps in any direction. What do we need new space for?

Those Swathes exist only in your imagination. The majority of systems in EVE have POS, local residents and there is usually an outpost within one or two jumps. NPC space is full of people, both big alliances, roaming gangs and nuetrals.

Its so far proven impossible to find even one system that doesn't have some form of activity on a daily basis, isn't 'claimed' or home to POS.

Obviously they're not all on at once, but given 500,000 subscriptions and 20,000 or so systems its very obvious EVE space is more like a city than it is a vast open galaxy.

There used to be small pockets of space that were many many jumps away but for some absurd reason CCP decided to add multiple regional links between all the different regions making back water low population areas extinct.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Stitcher
School of Applied Knowledge
Caldari State
#478 - 2013-12-17 16:08:19 UTC
You say all that like it's a bad thing. PvP content doesn't really work without the second P.

AKA Hambone

Author of The Deathworlders

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#479 - 2013-12-17 16:17:51 UTC
Stitcher wrote:
You say all that like it's a bad thing. PvP content doesn't really work without the second P.

Not everyone wants to play counterstrike in space, shooting at anything and everything that moves. There are plenty of opportunities to pvp if you have the mental capacity to use your map and click pilots in space.

When there were only 5000 in EVE there were space battles, when there were 20,000 there were space battles, and so on and so on. Using the excuse you need targets everywhere to find pvp just makes you look like a lazy carebear.

Space is supposed to be vast not suburban.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Dracvlad
Taishi Combine
Astral Alliance
#480 - 2013-12-17 16:19:59 UTC
Infinity Ziona wrote:
Davon Mandra'thin wrote:
Dracvlad wrote:

Sorry guys but the idea of a new region has been pushed by quite a few people on many threads, most notably those dealing with local/AFK cloaking.


People also regularly ask for AFK Cloaking to be nerffed. Adding new space to Eve is a terrible idea, a massive proportion of our current space is basically uninhabited. There is swathes of sov null, NPC null and low sec with no one for 10 jumps in any direction. What do we need new space for?

Those Swathes exist only in your imagination. The majority of systems in EVE have POS, local residents and there is usually an outpost within one or two jumps. NPC space is full of people, both big alliances, roaming gangs and nuetrals.

Its so far proven impossible to find even one system that doesn't have some form of activity on a daily basis, isn't 'claimed' or home to POS.

Obviously they're not all on at once, but given 500,000 subscriptions and 20,000 or so systems its very obvious EVE space is more like a city than it is a vast open galaxy.

There used to be small pockets of space that were many many jumps away but for some absurd reason CCP decided to add multiple regional links between all the different regions making back water low population areas extinct.


This, when I go into Sov 0.0 I look for the worst system off the beaten track, and yes its empty, however you will get people come in, one really bad system in Querious I was using would get about 1 or 2 an hour. Currently I am in Stain, the system I am in has a certain number of people coming through, so at least 4 an hour and last night there was 12 in local. When I moved a clone from Cobalt Edge to Stain just after the fall of IRC, I went tthrough about 5 regions and saw 6 people, however it was during Aussie TZ and the rental steup was just starting, so was not expecting much.

I would concur with Infinity Ziona, 0.0 is not empty and even those systems that appear empty because as you go through there is no one in them often have people who pop in to look for sites, basically with the sites popping up all over there are a lot more people in 0.0.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp