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Balancing Feedback: Capital Ships

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Author
Gnudrun
The Super Best Corporation
#501 - 2011-11-22 22:04:48 UTC
Sameyaa wrote:
Phunnestyle wrote:
Vincent Gaines wrote:
So I ask again, why do you need more than 15 fighters?



Stuff



PERFECTLY said mate, +100.


Signed!
Travis Musgrat
BURN EDEN
No Therapy
#502 - 2011-11-22 22:05:47 UTC
Confirming CCP is sh!t and there is no reason for supers not to be able to fit 20 Bombers and 20 Fighters in Drone Bay
Phunnestyle
Doomheim
#503 - 2011-11-22 22:10:06 UTC
Sameyaa wrote:
Phunnestyle wrote:
Vincent Gaines wrote:
So I ask again, why do you need more than 15 fighters?



Nyx is the only super able to have 35,so your quote is narrow minded just in those regards,as you would be refering to the other supers as 10Fighters GTFO of here troll

P.S. vincent your either a troll or an absoulte joke, either way I like I think every1 else see no reason to reply to your rubbish again.




I said 1 thing accidenlty wrong, Hel also have room for 35, not just Nyx, sorry my mistake. But as for everything else iv said, its accurate. And Mr special is still trolling, Sigh!
SykWit It
Republic Military School
Minmatar Republic
#504 - 2011-11-22 22:18:58 UTC
Gnudrun wrote:
Sameyaa wrote:
Phunnestyle wrote:
Vincent Gaines wrote:
So I ask again, why do you need more than 15 fighters?



Stuff



PERFECTLY said mate, +100.


Signed!


signed
Roboticus420
Bomber Stelka Dva Titana
#505 - 2011-11-22 22:26:19 UTC
Phunnestyle wrote:
Vincent Gaines wrote:
So I ask again, why do you need more than 15 fighters?



Nyx is the only super able to have 35,so your quote is narrow minded just in those regards,as you would be refering to the other supers as 10Fighters GTFO of here troll
1stly Supers will have optimal amount of fighters due to being intercepted by Subcaps, it happens often enough now, but after the patch alot more Subcap fleets will have the ballz & new compositions to play with to go ballz deep on Supers.
2ndly Fighters are easy enough to take out in various ways. You your self should know that MM has a good bomber wing (the only good thing they have) and 1 of the focus's especially after the patch is going to be to take out Fighters. Alot of alliances if they havn't already are making bomber wings. At least with 20 Fighters you have the numbers out there for a majority to survive and still be somewhat effective.

In the Original patch comments, when some clueless noobs posted about decreasing the drone bay, there wasn't any serious opposition to it. The reason for that is beacuse no1 thought that such stupid comments would be listened to by CCP so didn't think anything of it. Rediculious to think that it was changed & we are now trying to sort the mess out.
Thats what happens when you listen to people who have no idea of the mechanics in question, but only wish to pass biased opinions of how they can make a super as useless as possible to benifit there particular aspect of game play. Listen to the Super pilots, they deserve the benifit of the doubt as alot of us experience every aspect subcap/capital & supercapital alike.

A lion cub wouldn't learn to hunt & kill from a snail, the snail has no experience or knowledge involving those regards.
This analogy applys to Supers, why should those who have no experience or knowledge of mechanics in question have a resounding say over Super pilots. Doesn't make any sence!

Need room for 20 Fighter Bombers & 20 Fighters in drone bay CCP <-- plz read & plz do.



Signed
Waukesha
Imperial Academy
Amarr Empire
#506 - 2011-11-22 22:52:41 UTC
Roboticus420 wrote:
Phunnestyle wrote:
Vincent Gaines wrote:
So I ask again, why do you need more than 15 fighters?



Nyx is the only super able to have 35,so your quote is narrow minded just in those regards,as you would be refering to the other supers as 10Fighters GTFO of here troll
1stly Supers will have optimal amount of fighters due to being intercepted by Subcaps, it happens often enough now, but after the patch alot more Subcap fleets will have the ballz & new compositions to play with to go ballz deep on Supers.
2ndly Fighters are easy enough to take out in various ways. You your self should know that MM has a good bomber wing (the only good thing they have) and 1 of the focus's especially after the patch is going to be to take out Fighters. Alot of alliances if they havn't already are making bomber wings. At least with 20 Fighters you have the numbers out there for a majority to survive and still be somewhat effective.

In the Original patch comments, when some clueless noobs posted about decreasing the drone bay, there wasn't any serious opposition to it. The reason for that is beacuse no1 thought that such stupid comments would be listened to by CCP so didn't think anything of it. Rediculious to think that it was changed & we are now trying to sort the mess out.
Thats what happens when you listen to people who have no idea of the mechanics in question, but only wish to pass biased opinions of how they can make a super as useless as possible to benifit there particular aspect of game play. Listen to the Super pilots, they deserve the benifit of the doubt as alot of us experience every aspect subcap/capital & supercapital alike.

A lion cub wouldn't learn to hunt & kill from a snail, the snail has no experience or knowledge involving those regards.
This analogy applys to Supers, why should those who have no experience or knowledge of mechanics in question have a resounding say over Super pilots. Doesn't make any sence!

Need room for 20 Fighter Bombers & 20 Fighters in drone bay CCP <-- plz read & plz do.



Signed


Signed



Sigras
Conglomo
#507 - 2011-11-22 23:40:13 UTC
so everyone who is whining about having their drone bay size nerfed . . . what if they made it so you could carry 20 fighters and 20 fighter bombers without the ability to mix and match?

IE a separate bay for fighters and fighter bombers.

TL;DR
Do you really want to field a flight of fighters or are you using that as an excuse to field endless amounts of fighter bombers like you can now.
SMT008
Deep Core Mining Inc.
Caldari State
#508 - 2011-11-22 23:58:01 UTC
Waukesha wrote:
Signed.


Never stop poasting with alts so it adds more importance to something.
Ganthrithor
School of Applied Knowledge
Caldari State
#509 - 2011-11-23 00:04:38 UTC
Sigras wrote:
so everyone who is whining about having their drone bay size nerfed . . . what if they made it so you could carry 20 fighters and 20 fighter bombers without the ability to mix and match?

IE a separate bay for fighters and fighter bombers.

TL;DR
Do you really want to field a flight of fighters or are you using that as an excuse to field endless amounts of fighter bombers like you can now.


God no! Not a ship made to do dps to other caps that could continue to do dps to other caps as long as it remains on the field! How imba is that!

Yes, people want to be able to carry fighters and bombers (a full compliment of both). No, they're not arguing for bigger bays so they could hold more bombers (35 bombers is already a lot of spares). Even if they did just want to carry more bombers, would anyone give a ****? The original INFINITE DRONES complaint was in regard to SCs ability to field effectively unlimited LIGHT (as in sub-fighter) drones. That is what people were bitching about, because it gave SCs the ability to kill off endless waves of subcaps (which was a valid complaint, though i think the right answer would have been to give SCs a normal drones bay capable of holding, say, 20 light drones, 20 meds, and 20 heavies/sentries rather than eliminating all regular drones entirely).

Noone cares if they can kill endless waves of dreads-- that's their job.
Phunnestyle
Doomheim
#510 - 2011-11-23 02:22:10 UTC  |  Edited by: Phunnestyle
Ganthrithor wrote:
Sigras wrote:
so everyone who is whining about having their drone bay size nerfed . . . what if they made it so you could carry 20 fighters and 20 fighter bombers without the ability to mix and match?

IE a separate bay for fighters and fighter bombers.

TL;DR
Do you really want to field a flight of fighters or are you using that as an excuse to field endless amounts of fighter bombers like you can now.


God no! Not a ship made to do dps to other caps that could continue to do dps to other caps as long as it remains on the field! How imba is that!

Yes, people want to be able to carry fighters and bombers (a full compliment of both). No, they're not arguing for bigger bays so they could hold more bombers (35 bombers is already a lot of spares).



Is another good example of people who have no experience or knowledge of the mechanics in question, thinking we are giving such strong opposition to the current existing patch failure becuase we want to be able to have 2 sets of Fighter Bombers ROFL LMFAO god you guys suck, no hope for you honestly. Lame arguements you come up with hold no water & absolutely no truth, but they are hularious & are worthy of being troll posts however.

We do not say Supers need enough room in drone bay for nothing & especially not for spare Fighter Bombers LOL Fools making me LOL hahaa
20 Fighter Bombers & 20 Fighters is manditory, CCP plz read & PLZ do
Phunnestyle
Doomheim
#511 - 2011-11-23 02:31:51 UTC
Also the HP nerf needed to be more particular to each of the Supers, the Hel bless its cotton socks needs a Buff of 10% Shield/Armor/Hull Get rid of the lame Remote repair bonus,does nothing for the Hel as its Primary on the field.
Wyvern needs no HP nerf.
The Aeon & Nyx would be better having a 10% nerf to Shield/Armor/Hull & Possibly cutting the drone damage bonus of the Nyx in half.

But these are More focused idea's each of the Supers needed particular attention, it wasn't accurate to generalize a vauge nerf for the sake of it.

Overall though the Nerf to HP is acceptable especially compared to the problem we need to resolve with the drone bay size.

CCP you need to give enough room for 20 Fighter bombers & 20 Fighters in Drone bay. You can even make a seperate drone bay for either of the types,a bay with enough room for only 20 Fighter Bombers & only enough room for 20 Fighters in another drone bay. CCP plz read & plz act upon.
HelPilot of20Years
Doomheim
#512 - 2011-11-23 03:27:59 UTC
Phunnestyle wrote:
Also the HP nerf needed to be more particular to each of the Supers, the Hel bless its cotton socks needs a Buff of 10% Shield/Armor/Hull Get rid of the lame Remote repair bonus,does nothing for the Hel as its Primary on the field.


Does anyone out there seriously have an issue with this? I can't see one, and have no idea why Hel issues weren't "rebalanced" beyond the 7.5% kneejerk response to a single post.

If you'd like to make the Hel into king **** of reps mountain, raise resists or raw EHP to make it one of the last things enemy caps target, considering remote reps do have a breaking point with multiple hostile SC's primarying you.

...designed for [u]one purpose and one purpose only[/u]. ”Imagine a swarm of deadly hornets pouring from the devil’s mouth. Now imagine they have autocannons.” -Unknown Hel designer

Waukesha
Imperial Academy
Amarr Empire
#513 - 2011-11-23 08:45:39 UTC
SMT008 wrote:
Waukesha wrote:
Signed.


Never stop poasting with alts so it adds more importance to something.



Coming from the late 2010 char... an alt or a noob. Either way fairy but-hurt lol.

Keep posting against against SCs, it makes your argument more valid.
Waukesha
Imperial Academy
Amarr Empire
#514 - 2011-11-23 08:45:44 UTC
SMT008 wrote:
Waukesha wrote:
Signed.


Never stop poasting with alts so it adds more importance to something.



Coming from the late 2010 char... an alt or a noob. Either way fairy but-hurt lol.

Keep posting against against SCs, it makes your argument more valid.
Vincent Gaines
Deep Core Mining Inc.
Caldari State
#515 - 2011-11-23 13:51:57 UTC  |  Edited by: Vincent Gaines
SMT008 wrote:
Waukesha wrote:
Signed.


Never stop poasting with alts so it adds more importance to something.

same super-heavy alliance.

The only other is Phunnestyle who's to chickenshit to post with his main.

Not a diplo. 

The above post was edited for spelling.

Vincent Gaines
Deep Core Mining Inc.
Caldari State
#516 - 2011-11-23 13:53:57 UTC  |  Edited by: Vincent Gaines
HelPilot of20Years wrote:
Phunnestyle wrote:
Also the HP nerf needed to be more particular to each of the Supers, the Hel bless its cotton socks needs a Buff of 10% Shield/Armor/Hull Get rid of the lame Remote repair bonus,does nothing for the Hel as its Primary on the field.


Does anyone out there seriously have an issue with this? I can't see one, and have no idea why Hel issues weren't "rebalanced" beyond the 7.5% kneejerk response to a single post.

If you'd like to make the Hel into king **** of reps mountain, raise resists or raw EHP to make it one of the last things enemy caps target, considering remote reps do have a breaking point with multiple hostile SC's primarying you.


This is a good change idea, there's no reason to give a SC a remote rep bonus when it's an offensive machine. Give it more of a damage bonus and buff the shields.

I don't see Hels on the field, and when I do they're not there as a logistics platform.

Not a diplo. 

The above post was edited for spelling.

Baki Yuku
Doomheim
#517 - 2011-11-23 14:51:44 UTC  |  Edited by: Baki Yuku
StukaBee wrote:
HelPilot of20Years wrote:
People whined enough about 'super-carriers online'. In about 4-5 months, all of those MS pilots (who used to be carrier/dread pilots) are going to be titan pilots.

Titans. Everywhere.

Show's over people, time to go home and train doomsday to V.


And then titans will get nerfed further and they'll rage and shriek even louder, it'll be great


no they won't. Why? Because EVE is a product of CCP and CCP is a corporation in the business to make money and if you loss 4k+ of your customers of which most sink tons of money into your product (eve) then you are stupid. Well and I kinda doubt CCP is:) Or do you think that if you make these ppls toys in which some put several hundred dollar useless they will still play? Doubtful. Subcap Pilots will not leave the game because titans can kill them but if you make them useless the pilots that worked hard to get them or pay'd for them will leave so do the math. Its not that hard really.

Besides Titans arent overpower'd anymore without their ability to DD logistics/Commandships (FC's) off the field. As a Titan Pilot you fit for gank you're low on tank so in my opinion its quit alright.

also
@CCP Tallest
What about the CPU issues on the Nidhoggur? I mean the Nidhoggur didnt really need more Power Grid..
Zarak1 Kenpach1
Republic Military School
Minmatar Republic
#518 - 2011-11-23 17:00:53 UTC
chimera needs 5 more cpu for the upcoming triage t2 modules
Tover Chris
Suicide Kings
#519 - 2011-11-23 17:04:08 UTC
Zarak1 Kenpach1 wrote:
chimera needs 5 more cpu for the upcoming triage t2 modules

Shush you, this thread is for supercarrier pilots to complain. Take your "other" capital issues elsewhere.
Zarak1 Kenpach1
Republic Military School
Minmatar Republic
#520 - 2011-11-23 17:11:59 UTC
Underwhelming nature of the t2 traige module aside, the chimera will not be able to fit them without a slight increase in cpu to the ship. do the right thing and make it so CCP




just to get another jab in. Superz smell