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Which goods have highest value per volume?

Author
Dowlphin
V for Vision
#1 - 2013-10-21 05:08:27 UTC  |  Edited by: Dowlphin
I'm curious: Which items have the highest market value per m³?
Also, which of those are abundant?
The latter question is with the currency idea in mind - Which item would be feasible as an alternative currency?

PLEX excluded.

The one thing that comes to my mind would be Morphite, so I'd start from there. It has an average market value of 7440 ISK and 744k ISK/m³. Anything comparable or better?


EDIT: documents (skill books, blueprints) excluded. There are too many different of them, and demand is difficult to judge, so liquidity is not guaranteed if used as a value exchange medium.
Sabriz Adoudel
Move along there is nothing here
#2 - 2013-10-21 05:13:57 UTC
Tech 2 BPOs have a pretty high market value per m^3, just saying.

Alliance tournament ships are not far behind either.


More practically, some of the better deadspace modules are not ridiculously rare and can be worth 200m per m^3.

I support the New Order and CODE. alliance. www.minerbumping.com

Dowlphin
V for Vision
#3 - 2013-10-21 05:25:23 UTC  |  Edited by: Dowlphin
OK, thanks. Now let's take all documents out of it, since T2 BPOs are not exactly abundant, and for a currency, there always has to be an easy and realiable buyer available. Also, blueprints come in all kinds of different types with varying values and qualities.
Huttan Funaila
Caldari Provisions
Caldari State
#4 - 2013-10-21 05:51:34 UTC
Implants.
Dowlphin
V for Vision
#5 - 2013-10-21 06:04:06 UTC
Huttan Funaila wrote:
Implants.


That would certainly be an extreme ISK/m³ and there are not that many types, and regular ones are almost abundant.
Downside compared to Morphite is that there's a somewhat significant gap between buy and sell value.

I guess skill books would be the next suggestion, although that would go even further into diversity, since there are so many types.

There probably also is a higher turnover on implants, since players get podded all the time and need the same range of implants again, whereas skill books are learned once and that's it, so it depends on how many new players want to learn a high value skill.

Still looking for something as convenient as Morphite though, but I suspect Morphite has its special place on the market.
Wafflehead
Garoun Investment Bank
Gallente Federation
#6 - 2013-10-21 07:05:56 UTC
With the data available to us these days why do you need to ask such question?.

You could batch through all the items that are in eve and pull the price from eve-central and then work out the ISK/m3 using the static data dump?.
Dowlphin
V for Vision
#7 - 2013-10-21 08:20:31 UTC
Wafflehead wrote:
With the data available to us these days why do you need to ask such question?.

You could batch through all the items that are in eve and pull the price from eve-central and then work out the ISK/m3 using the static data dump?.

How do I do that?
Wafflehead
Garoun Investment Bank
Gallente Federation
#8 - 2013-10-21 08:58:19 UTC  |  Edited by: Wafflehead
Dowlphin wrote:
Wafflehead wrote:
With the data available to us these days why do you need to ask such question?.

You could batch through all the items that are in eve and pull the price from eve-central and then work out the ISK/m3 using the static data dump?.

How do I do that?


Well you need a understanding of PHP & MySQL.

You can pull the item data using this:

Quote:
$curl = curl_init();
$apiurl = "http://api.eve-central.com/api/marketstat?usesystem=30000142&hours=48" . $itemids;
curl_setopt ($curl, CURLOPT_URL, $apiurl);
curl_setopt($curl, CURLOPT_RETURNTRANSFER, 1);
$result = curl_exec ($curl);

if ($result === false)
{
die('Error fetching data: ' . curl_error($curl));
}
curl_close ($curl);

$xml = simplexml_load_string($result);

if ($xml === false)
{
die('Error parsing XML');
}
foreach ($xml->marketstat->type as $item)
{
//Your Code Here...
}


You just need to populate the $itemids array with the items you want.

P.S The format needs to be &typeid=ID&typeid=ID2&typeid=ID3 etc...

Proof of concept here: (I selected Implants (Attribute Enhancers) and also Armor Hardeners for a quick compare
http://imgur.com/V5WyykM

I modified one of my own scripts thats why it says Item ID, ofcourse it would say Item Name :)
Bi-Mi Lansatha
The Scope
Gallente Federation
#9 - 2013-10-21 09:52:27 UTC
Dowlphin wrote:
I'm curious: Which items have the highest market value per m³?
Also, which of those are abundant?
Not the best, but...

Nanite RepairPaste
Volume 0.01 m3
Price 16K/unit

1.6M ISK/m3

Large amount out on buy orders.

Not a great ISK/m3, but good volume.

Note: not really good for currency since it can be made rather easily.
Dowlphin
V for Vision
#10 - 2013-10-21 10:51:50 UTC  |  Edited by: Dowlphin
Bi-Mi Lansatha wrote:
Dowlphin wrote:
I'm curious: Which items have the highest market value per m³?
Also, which of those are abundant?
Not the best, but...

Nanite RepairPaste
Volume 0.01 m3
Price 16K/unit

1.6M ISK/m3

Large amount out on buy orders.

Not a great ISK/m3, but good volume.

Note: not really good for currency since it can be made rather easily.

That's a very good find!
Significantly higher value than Morphite and the only drawback is a slightly bigger buy/sell gap.
The fact that it can be made easily is not a fundamental obstacle for the purpose of an >alternative< currency. There is a reason why its value is what it is.
Theoretically though, yes, manipulations would be somewhat easier than with Morphite, since Morphite is a source material and the paste is a product.

Seems there's always a tradeoff. Morphite is still my favorite.


By the way, I have a theory that Morphite is originally clear, but it gets its red color from the unique refining process used all across nullsec and wh space: 250 units of Mercoxit + 1 unit of enemy + 1 unit of miner's sweat. (The latter etches the surface to make the blood stick on a molecular level.)
Daniel Plain
Doomheim
#11 - 2013-10-21 13:10:29 UTC
+3 attribute enhancers should also have a decent volume

I should buy an Ishtar.

Tigerras
Smash Incorporated
#12 - 2013-10-21 14:42:04 UTC
Tech 2 BPOs
Researched Titan BPOs
Jamwara DelCalicoe Ashley
New Eden Tech Support
#13 - 2013-10-23 15:32:24 UTC
Huttan Funaila wrote:
Implants.


If I read correctly implants will now be available for production by players in Rubicon [11/19/2013] - also heard rumor of implants that affect warp speed and cpu - when those are combined with warp speed redo... shooweee, hey girl!
Rhivre
TarNec
Invisible Exchequer
#14 - 2013-10-23 16:56:31 UTC
There will be a set of implants (Ascendency) which will be produced by players. These do some sexy stuff involving warp speed :)
Dicnar
MAFIA
Coca Cola Cowboys
#15 - 2013-10-23 21:56:01 UTC
CCP corpses ?
Sabriz Adoudel
Move along there is nothing here
#16 - 2013-10-23 22:55:34 UTC
Dicnar wrote:
CCP corpses ?



Not even been able to get 1.5 billion for my corpse of CCP Mintchip, which is disappointing. I think it is the only one in game too.

I support the New Order and CODE. alliance. www.minerbumping.com

Felicity Love
Doomheim
#17 - 2013-10-24 13:33:47 UTC
Salvage... set up your buy orders... run around in a very fast frig to collect it and sell in a major trade hub.

Go with a T2 cloaky frig if suitably paranoid and/or war dec'd.

Easiest ISK in the game, very small overhead (aforementioned frigate) and tends to be localized around mission hubs, so no need for "region" buy orders.

Blink

"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

Setsune Rin
Ministry of War
Amarr Empire
#18 - 2013-10-24 19:57:42 UTC
Sabriz Adoudel wrote:
Dicnar wrote:
CCP corpses ?



Not even been able to get 1.5 billion for my corpse of CCP Mintchip, which is disappointing. I think it is the only one in game too.



really? i don't see a loss on her at all
Dowlphin
V for Vision
#19 - 2013-10-25 02:06:47 UTC  |  Edited by: Dowlphin
Felicity Love wrote:
Salvage... set up your buy orders... run around in a very fast frig to collect it and sell in a major trade hub.

Go with a T2 cloaky frig if suitably paranoid and/or war dec'd.

Easiest ISK in the game, very small overhead (aforementioned frigate) and tends to be localized around mission hubs, so no need for "region" buy orders.

Blink


Do you realize that mentioning tips about very good opportunities make them almost instantly non-lucrative?
The capitalist system ensures that anything that takes less effort to make ISK than something else will quickly be covered. For example by conveniently actually setting up regional buy orders, which people will use, because they don't have a habit of setting up local sell orders unless it's the trade hub itself. And you need a huge amount of available salvage for resale to make it worth the time. ... Mining seems easier ISK, especially since you don't have to fly around all the time.
So in order to make profits with exceptionally good opprtunities, you gotta run, run, run. Always in competitive high-awareness mode (fight mode actually, raising adrenaline levels, which impairs the body's healing program).
And apparently this tip doesn't apply to any region with a major trade hub.
I checked many times, out of curiosity, about the option to fetch low and deliver high, and never did it seem worth the journey. When the trade hub's sell orders are visible together with all the otner ones, people won't sell that low. They could instead do the journey by themselves - especially people who have a habit of making sell orders in the first place.
So either the ISK difference is too low, or if it is significant, the amount offered for sale is too small.
If neither is the case, then of course one of the many primary merchants will pick it up, and why should they ignore salvage?

In context to the original topic, though - good point. Salvage can have very high value for its volume, is available in good amounts, and the buy/sell different is usually very low. (Morphite's is not zero, so it's comparable.)
Many different types though, and each one for itself not really abundant. The catch is that the higher the value of a salvage item, the less of it people need amount-wise, so it's difficult to get a realistic average value/m³.
Samroski
Middle-Earth
#20 - 2013-10-25 06:03:51 UTC
how about Sisters of Eve probes? Probably not good as currency, as Osmon may become (further) unapproachable.

Any colour you like.

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