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Player Features and Ideas Discussion

 
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[Rubicon] Warp Speed and Acceleration

First post First post
Author
Michael Harari
Genos Occidere
HYDRA RELOADED
#161 - 2013-10-03 15:07:38 UTC
CCP Masterplan wrote:
Berluth Luthian wrote:
Will agility affect warp acceleration? Will my low grade nomad implants have a higher demand?

No. Agility only factors in to sub-warp mobilty. (They will help you hit the 75% alignment slightly quicker, but once the warp kicks in, you need something else like a rig)


Are there any plans for a pirate implant set that increases warp speed? LolLolLolLol
Zeus Maximo
Mentally Assured Destruction
#162 - 2013-10-03 15:27:46 UTC
I noticed on this graph it says t2 battleships. Which Battleships have t2 resists again?

"It is not possible either to trick or escape the mind of Zeus."

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Hemmo Paskiainen
#163 - 2013-10-03 15:35:42 UTC
As i made like 6 FI&D post of this suggestion: ******* AWESOME

If relativity equals time plus momentum, what equals relativity, if the momentum is minus to the time?

Michael Harari
Genos Occidere
HYDRA RELOADED
#164 - 2013-10-03 16:44:11 UTC
Zeus Maximo wrote:
I noticed on this graph it says t2 battleships. Which Battleships have t2 resists again?


Black ops and marauders
Urkhan Law
Black Rebel Rifter Club
The Devil's Tattoo
#165 - 2013-10-03 16:53:54 UTC
Question:
What about pod warp speed/acceleration Oops?
Yep, I die that much, could you add it to your excel?
Gorgoth24
Aliastra
Gallente Federation
#166 - 2013-10-03 17:14:10 UTC
Fantastic changes are fantastic.

But, reading some of the responses, I do think I should highlight what an already post said about session change timers possible becoming and issue for interceptors and the like under the new system. I don't know if this will be true, but I just wanted to highlight the concern.

+10000000000000000000000000000
pmchem
Brutor Tribe
Minmatar Republic
#167 - 2013-10-03 17:41:13 UTC
CCP Masterplan wrote:

This has been something that has bugged me for a while about the warp code. 8 pages of math later, and we have something that I think is going to be much more fun all around.


Yo Masterplan/Fozzie,

Can you provide the exact warp formula, using ship variables which will be available in the Rubicon SDE? Guys like myself or Wollari may be interested in updating our navigation utilities to provide optimized routes based on actual gate route time. We could effort out a fitting or reverse-engineer of the formula, but, from you guys would be 10x easier.

Thanks!

https://twitter.com/pmchem/ || http://community.eveonline.com/news/dev-blogs/community-spotlight-garpa/ || Goonswarm Economic Warfare Cabal

Hairpins Blueprint
The Northerners
Pandemic Horde
#168 - 2013-10-03 18:22:32 UTC
Awsome :> bring it in \o/
Zappity
New Eden Tank Testing Services
#169 - 2013-10-03 19:27:22 UTC
Yeah, throw the freighter pilots a bone. They move all my stuff for me.

Zappity's Adventures for a taste of lowsec and nullsec.

Stridsflygplan
Deliverance.
Arrival.
#170 - 2013-10-03 19:48:33 UTC
Soldarius
Dreddit
Test Alliance Please Ignore
#171 - 2013-10-03 20:29:10 UTC
Gizznitt Malikite wrote:


Lol The average time it takes me to warp from gate to your anomaly just got lowered from 30s to 11s. Lol

Now, if we could only get a 5-10s delay to "load grid" when entering a system before seeing & showing up in local, I'll never complain about local being used as an intel system again!



Literally Monkeysphere.

http://youtu.be/YVkUvmDQ3HY

Soldarius
Dreddit
Test Alliance Please Ignore
#172 - 2013-10-03 20:47:31 UTC
Vdr wrote:
While i like the new changes unless CCP`s intent is to almost kill off nullsec mining Grav sites will have to go back into scanned sigs.
There is no way that a hulk can warp out before a interceptor lands on grid even in an ideal situation.

how will this be countered?




3 words: Warp Core Stabs

http://youtu.be/YVkUvmDQ3HY

Soldarius
Dreddit
Test Alliance Please Ignore
#173 - 2013-10-03 20:59:02 UTC
Triple post ftw

Awesome changes coming up. Frigate swarms just got 50x better.

http://youtu.be/YVkUvmDQ3HY

Swidgen
Republic University
Minmatar Republic
#174 - 2013-10-03 21:02:01 UTC
You made us wait 10 years for this? These changes are so way past due I'm kind of speechlesss that the current situation has persisted for as long as it did. When a welcome change takes 10 freaking years to implement, does it really deserve boatloads of love and kisses? Not where I come from it doesn't.
Mara Pahrdi
The Order of Anoyia
#175 - 2013-10-03 21:15:48 UTC
Awesome stuff. Big smile

Remove standings and insurance.

Sturmwolke
#176 - 2013-10-04 02:06:34 UTC
Now's the perfect opportunity to BUFF shuttles.
9AUwarp please.
Warde Guildencrantz
Caldari Provisions
Caldari State
#177 - 2013-10-04 03:55:26 UTC
Gypsio III wrote:
Retmas wrote:
it takes sixteen seconds for a hulk to align. a ceptor gang can be on top of you, in a 40 AU system, in about 14. ASSUMING perfect reactions by the miners. keeping a scout in another system is possible - if the scout is able to stare at the screen for hours on end.


Oh come on. Fit nanos, use a more agile miner or put a scout next door. You don't need to stare at a screen, all you need is to be able to hear a gateflash, and then have your miners warp to a few hundred km tactical so they don't waste time panic-warping 20 AU to POS/station every time a friendly jumps in but forgets to announce it in intel.

Anyway, if you're right and null mining and supply of high-ends do crash, what do you think will happen to the prices of those high-ends? You should be looking at this as an opportunity to outcompete inferior alliances' miners. Mine intelligently and reap the rewards, or just carry on acting like a generic nullbear.



Fit a cloak and 2 strip miners if ur that uber lazy.

TunDraGon ~ Low sec piracy since 2003 ~ Youtube ~ Join Us

Barrogh Habalu
Imperial Shipment
Amarr Empire
#178 - 2013-10-04 05:07:13 UTC
Gypsio III wrote:
Retmas wrote:
it takes sixteen seconds for a hulk to align. a ceptor gang can be on top of you, in a 40 AU system, in about 14. ASSUMING perfect reactions by the miners. keeping a scout in another system is possible - if the scout is able to stare at the screen for hours on end.


Oh come on. Fit nanos, use a more agile miner or put a scout next door. You don't need to stare at a screen, all you need is to be able to hear a gateflash, and then have your miners warp to a few hundred km tactical so they don't waste time panic-warping 20 AU to POS/station every time a friendly jumps in but forgets to announce it in intel.

Anyway, if you're right and null mining and supply of high-ends do crash, what do you think will happen to the prices of those high-ends? You should be looking at this as an opportunity to outcompete inferior alliances' miners. Mine intelligently and reap the rewards, or just carry on acting like a generic nullbear.

I see miner safety is an issue again. Well...
When I was new and was trying to mine, we did something like this with EVE-Uni guys:
You take some fast frig, and go make loads of off-grid bookmarks around belts in your system, positioning them so that you can be nearly-aligned to any of them most of the time while slowly flying along asteroid fields mining. You'll probably need about 5-6 bookmarks to be able to circle around belts. If something enters your system, you should be able to almost insta-warp with the exception of unlucky cases when you will be caught with your pants down while re-aligning to another bookmark. Anything else is pretty normal, jettison ore in the process of mining then tractor all cans to one spot where it can be picked up by whatever indy you are using.
It can be more of a hassle for grav sites as you will need a new sets of bookmarks every time, but for belts you won't spend too much time.
Flyinghotpocket
Small Focused Memes
Ragequit Cancel Sub
#179 - 2013-10-04 05:42:30 UTC
yus t1 frigate logi alts only 5 seconds away.

finnaly interceptors are going to INTERCEPT some ****. love the changes

Amarr Militia Representative - A jar of nitro

Mashie Saldana
V0LTA
WE FORM V0LTA
#180 - 2013-10-04 09:55:14 UTC
I can't see the Orca in that chart, how will the warp speed change for that one?