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Player Features and Ideas Discussion

 
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CCP karkur - you're our only hope - new Little Things

First post First post First post
Author
Damen Apol
Task Force 641
Empyrean Edict
#1161 - 2014-09-24 18:05:51 UTC
Suggestion: Option to add bookmarks to overview

Keywords: UI, bookmarks

Notes: Have bookmarks appear in the selected items window so that they can be very easily alligned/warped to without having to keep another window open.
Tikktokk Tokkzikk
V0LTA
WE FORM V0LTA
#1162 - 2014-09-24 19:28:26 UTC
Suggestion: Remove or make double-clicking on overview to approach optional.
Keywords: ui,
Note: We already have an "approach" hotkey that doesn't kill you when you spam-click on people. I'm talking about double-clicking on items in the overview, not in space.
Kay Feynman
League of Extraordinary Equines
#1163 - 2014-09-25 01:49:26 UTC
Let us swap overview tabs with a hot-key.

http://puu.sh/bMKSm/f16ba6a5ce.jpg picture of overview tabs

no banana for reference
Anthar Thebess
#1164 - 2014-09-25 09:34:26 UTC
Fitting window EHP and DPS - ability to choose there targeted race, base damage type or even ammunition , based on this EHP and DPS values will be adjusted.
This will put no pressure on server, as calculations will be on client side.

I know that this is in EFT or Pyfa , but it could be in game.
Cat Arthie
Federal Navy Academy
Gallente Federation
#1165 - 2014-09-25 14:20:59 UTC
Suggestion: Remove the last 3 words from the Reactive Armor Hardener tooltip. The last 3 words are currently "Prototype Inferno Module."

Keyword: Item UI

Notes: ...Inferno was released over 2 years ago.
Kat Ayclism
Republic Military School
Minmatar Republic
#1166 - 2014-09-25 20:32:56 UTC
In the update clone screen, add an option to sort the list of clones by SP retained. Currently highest level clones are at the top and it requires scrolling all the way to the bottom for younger characters.

Current Clone Update Screen

Terribad MS Paint Mockup
Jur Tissant
Garoun Investment Bank
Gallente Federation
#1167 - 2014-09-25 23:28:31 UTC
Suggestion: Remove the one jump clone per station restriction
Keywords: jump clones
Note: It doesn't make much sense, at least in high-sec where there are a dozen stations within two jumps of you. Perhaps in null, where stations are more sparse, it could be strategically significant.
Sexy Cakes
Have A Seat
#1168 - 2014-09-26 12:19:12 UTC
When you go to the next page of the wallet journal why doesn't the slider reset to the top?

Not today spaghetti.

Gully Alex Foyle
The Scope
Gallente Federation
#1169 - 2014-09-26 21:00:03 UTC
Suggestion: The Directional Scan can now use any saved tab presets to filter results.

Keywords: Directional Scan, UI, <3 you Karkur xoxo

Notes: oh, you're already doing this in Oceanus! <3 you Karkur xoxo

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Simyaldee
Caldari Provisions
Caldari State
#1170 - 2014-09-27 04:01:09 UTC
  • Suggestion: A button to buy all the items in a fit from the market
  • Keywords: market, fitting window
  • Note: Is currently a significant and unfun time sink if you are buying ships in bulk

  • ---
    Purchasing a specific fitting from the market can currently take a large amount of time, has no balance issues related to it, and is unfun. Being able to purchase a fit from the fitting window directly from the market (obviously warning about cost and displaying unavailable items) would allow both individual players, and especially players who work group logistics, to spend more time actually having fun and less time grinding unfun spreadsheets online. Being able to buy multiple fits at a time would also help.

    IE. Having a thrasher fit, where clicking the button would give me a list of all things on that fit and purchase them all at once. And purchasing two would give me twice the amount of items etc.

    Similar to the 'direct buy/shopping list' but different enough that I think it warranted its own post.

    Member, Fighter and FC for The Great Harmon Institute of Technology 

    Simyaldee
    Caldari Provisions
    Caldari State
    #1171 - 2014-09-27 04:10:49 UTC

  • Suggestion: A 'fit multiple' button in the fitting window.
  • Keywords: fitting window
  • Note: Fitting ships for large groups is currently a massive unfun time sink.
  • ---

    IE: Having a thrasher fit, having all the requisite materials for 200 exact same fits. Being able to click the 'fit multiple' button. Set the number to 200 and having EVE fit all these for me. Doing that manually can take a person hours and is completely unfun. Burnout for people who work logistics is probably a significant reason of why a lot of people leave.

    Member, Fighter and FC for The Great Harmon Institute of Technology 

    Rivr Luzade
    Coreli Corporation
    Pandemic Legion
    #1172 - 2014-09-27 08:36:47 UTC
    Suggestion:
    Add a Refresh button to the market window.
    Keywords:
    UI, market, buttons, refresh
    Notes:
    Currently, it requires the players long mouse travels across the screens and across several windows to refresh a market window view via the "View Market Details" if you use then "View Market Details" via right click in a hangar or top left corner from an info window. In this case, you cannot click on the item in the Quick Search, Browse or Quickbar column to the left to update the market view. A "Refresh current market view" is overdue to be able to do this from within the market window.

    UI Improvement Collective

    My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

    Rowells
    Blackwater USA Inc.
    Pandemic Horde
    #1173 - 2014-09-27 08:40:32 UTC
    Suggestion: tab switching for links

    I would find the ability to click and drag any links (be it items, webpages, or anything else that can be opened) to a a tab that isnt on top and the chat window (or any window for that matter) will switch to that tab so you can place the link anywhere in that tab. As an example, try the same thing on google chrome. That kind of easy switching would allow much more space saving on the screen without having to set up the tabs in any special fashion before-hand.

    Keywords: Tabs, Links, Windows, Chat
    Summer Isle
    Autumn Industrial Enterprises
    #1174 - 2014-09-28 19:50:50 UTC
    Suggestion: Make the "Region" channel persistent, just as Local and Constellation are.

    Keywords: Chat, Consistency

    Right now, both Local and Constellation will update if you travel to a new system or constellation, but the Region channel will close out. Please make the Region channel persist and update as Local and Constellation do.

     Talk is cheap, but Void S and Quake L are cheaper.

    ISD Ezwal
    ISD Community Communications Liaisons
    ISD Alliance
    #1175 - 2014-09-29 22:33:13 UTC
    I have removed a rule breaking post and the one quoting it.

    The Rules:
    27. Off-topic posting is prohibited.

    Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued to the off-topic poster.


    Rivr Luzade wrote:
    Suggestion:
    Add a Refresh button to the market window.
    Keywords:
    UI, market, buttons, refresh
    Notes:
    Currently, it requires the players long mouse travels across the screens and across several windows to refresh a market window view via the "View Market Details" if you use then "View Market Details" via right click in a hangar or top left corner from an info window. In this case, you cannot click on the item in the Quick Search, Browse or Quickbar column to the left to update the market view. A "Refresh current market view" is overdue to be able to do this from within the market window.
    If you left-click in the market window on the header of the 'Market Data' tab, the market refreshes instantly. I effect you can do so every server tick (one second). It's quick, easy and you don't have to leave the market window with your cursor or scroll through drop-down menus.

    ISD Ezwal Community Communication Liaisons (CCLs)

    TheSmokingHertog
    Julia's Interstellar Trade Emperium
    #1176 - 2014-09-30 02:36:44 UTC
    ISD Ezwal wrote:


    ...

    Rivr Luzade wrote:
    Suggestion:
    Add a Refresh button to the market window.
    Keywords:
    UI, market, buttons, refresh
    Notes:
    Currently, it requires the players long mouse travels across the screens and across several windows to refresh a market window view via the "View Market Details" if you use then "View Market Details" via right click in a hangar or top left corner from an info window. In this case, you cannot click on the item in the Quick Search, Browse or Quickbar column to the left to update the market view. A "Refresh current market view" is overdue to be able to do this from within the market window.
    If you left-click in the market window on the header of the 'Market Data' tab, the market refreshes instantly. I effect you can do so every server tick (one second). It's quick, easy and you don't have to leave the market window with your cursor or scroll through drop-down menus.


    An alternative method is when you have a buy or sell order window open, just push the EXPLORE MARKET button. It renews it without ever leaving that window.

    "Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X

    "Schrödinger's Missile. I dig it." ~ Makari Aeron

    -= "Brain in a Box on Singularity" - April 2015 =-

    Uriel Paradisi Anteovnuecci
    Itsukame-Zainou Hyperspatial Inquiries Ltd.
    Arataka Research Consortium
    #1177 - 2014-09-30 03:10:05 UTC
    Cat Arthie wrote:
    Suggestion: Remove the last 3 words from the Reactive Armor Hardener tooltip. The last 3 words are currently "Prototype Inferno Module."

    Keyword: Item UI

    Notes: ...Inferno was released over 2 years ago.

    The idea of the inferno modules is that they were created by genius scientists after ingesting the Inferno drug- it let them do amazing things and invent totally new technologies (MJD, Reactive Armor, et cetera) but quite literally fries their brain after some time.
    Rivr Luzade
    Coreli Corporation
    Pandemic Legion
    #1178 - 2014-09-30 06:28:03 UTC
    ISD Ezwal wrote:
    If you left-click in the market window on the header of the 'Market Data' tab, the market refreshes instantly. I effect you can do so every server tick (one second). It's quick, easy and you don't have to leave the market window with your cursor or scroll through drop-down menus.


    X It never occurred to me that this could be possible in the market window as well, although I use this way of refreshing windows all the time in chats or for the station guest list. Thanks for pointing me there. Smile

    @TheSmokingHertog That one I know and make heavy use of already. Smile

    UI Improvement Collective

    My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

    Reppyk
    The Black Shell
    #1179 - 2014-09-30 17:12:18 UTC  |  Edited by: Reppyk
    Suggestion : coloring the gate icon in the overview
    Keywords : UI, overview, helping noobs
    Notes : I've been playing for 4 years and something always bothered me. When moving around, there are only 2 ways knowing how dangerous the next system is : alt-tabbing to Dotlan, or using the showinfo on the gate, moving to the "jums" tab, clicking again on the showinfo and finally reading the security level. The text itself is in white, not following the new colors we got when the autopilot was remade.

    It sucks.

    Example : I'm sitting in Mehatoor. What I'm seeing :
    http://i.imgur.com/uzPNMqr.png
    Gheth is in yellow because I set up my autopilot. But what about Raa ? Maybe I want to check that system on my way. If I want to fight against the UI to know what's going on. Raa is in fact a lowsec system and I may get murdered horribly.

    My proposition : no modification to the "triange" (white most of the time, yellow for the planned road), colors for the "circle".
    Example (powered by Paint(c) ) :
    http://i.imgur.com/GfibndS.png

    Less noobies jumping randomly in lowsec ; less people in lowsec following a target and jumping in a bubble-hell-camp ; less pod-killer pirates jumping into highsec while on a GCC ; etc.

    Optionnal suggestion : color the wormhole icon as well.

    I AM SPACE CAPTAIN REPPYK. BEWARE.

    Proud co-admin of frugu.net, a French fansite about EVE !

    Felix Judge
    Regnum Ludorum
    #1180 - 2014-09-30 18:28:51 UTC
    The possibility to actually use the many, many windows that a station has - i.e., the ability to see what is outside...