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CCP! Please clarify the future plans for WiS!

First post
Author
Andre Jean Sarpantis
University of Caille
Gallente Federation
#141 - 2011-10-25 00:43:29 UTC


0/10 try harder
[/quote]


NO you get your freaking head straigth and make some researchs before blowing some hot air on the forums you N00b
Kengutsi Akira
Doomheim
#142 - 2011-10-25 00:52:00 UTC  |  Edited by: Kengutsi Akira
Andre Jean Sarpantis wrote:

Oh....and if you want to play a SPACESHIP game only go ahead and play the rippofs from Eve aka Black Phropecy and some others Jesus Christ!!!


Dunno what fictional characters from the real life past have to do with this argument anyways.
I want to play internet spaceships
I WANT TO PLAY EVE
THATS WHY IM PLAYING EVE

Andre Jean Sarpantis wrote:


Forums aren't a game, they're a platform for Customers to express their opinions, suggestions, ideas, expressions and diskussions about the related ingame topics refering to the matter.


I pay my $15
I have opinions (they may differ from yours but thats how forums work), Ive had ideas, Ive had suggestions, so I come HERE to express them. Forums ARENT only for people that agree with you bud

"Is it fair that CCP can get away with..." :: checks ownership on the box ::

Yes

Aidan Brooder
Dynasphere Ltd.
#143 - 2011-10-25 00:52:50 UTC
Kengutsi Akira wrote:
Aidan Brooder wrote:

"we wreck spaceships all day, because EVE was made that complicated to just do that". If you just want to do that, there are other and better games to do it.


Yeah, if you want that, go play Star Trek Online. Its a horrible MMO, but it has starship blowing up AND walking around.
And I wont have to worry about you corrupting a game I like


I have been playing this game for a long time. I even played STO btw and won some prizes for player created content, but you are right, it is horrible.

Now, what you want is EVE to be stagnant. I'm sorry if I cannot agree with that. Actually, no, I'm not sorry. I'm sorry for you that you do want it to be a stagnant rotten potatoe.

Why do you think all those people that - supposedly - left really went? Could it be because the game got boring for them? Could it be because they have been playing it for even longer than the four years I did and the probably gazillion years you perhaps did?

Now, I do not often agree with Mkint, but (s)he has a point in that all the fixes, all the new features will not hold old players for long. So what CCP needs is fresh blood.

All the new players I got into the game lately want avatars to be able to meet and still are out there in space all the time. More time than I actually can afford.

As I said before: Some of you have found the perfect solution for yourselves:
In a world where standing still means moving backwards - you just spin... But spinning does mean not moving forward.

Blog: http://aidanbrooder.wordpress.com My EVE Playlist on YouTube: http://www.youtube.com/playlist?list=PLSNuHY7z8n1q1BdLvW2verIfH8vvWtz_x

Valkris Arkayne
Perkone
Caldari State
#144 - 2011-10-25 00:56:02 UTC
Kengutsi Akira wrote:
Yeah, if you want that, go play Star Trek Online. Its a horrible MMO, but it has starship blowing up AND walking around.
And I wont have to worry about you corrupting a game I like


Tried it. Star Trek Online was pretty bad.

That's why I've come back here, hoping CCP can evolve EVE beyond just spaceships. If EVE doesn't evole, it will stagnate.
Kengutsi Akira
Doomheim
#145 - 2011-10-25 00:58:30 UTC  |  Edited by: Kengutsi Akira
Aidan Brooder wrote:

Now, what you want is EVE to be stagnant. I'm sorry if I cannot agree with that. Actually, no, I'm not sorry. I'm sorry for you that you do want it to be a stagnant rotten potatoe.


please, quote the words where I said that instead of creating them.

Quote:

Why do you think all those people that - supposedly - left really went? Could it be because the game got boring for them? Could it be because they have been playing it for even longer than the four years I did and the probably gazillion years you perhaps did?


Yeah it COULDNT have POSSIBLY been that Incarna was **** or that CCP was more interested in space barbies and Nex than EVE - er FiS

Quote:

Now, I do not often agree with Mkint, but (s)he has a point in that all the fixes, all the new features will not hold old players for long. So what CCP needs is fresh blood.


Eventually, yes, what we need first is a lot of fixes to the broken crap in the game and the crap they decided to abandon along the way.

Quote:

As I said before: Some of you have found the perfect solution for yourselves:
In a world where standing still means moving backwards - you just spin... But spinning does mean not moving forward.


Your idea of moving forward means killing CCP. Given that choice, yes Id rather not move forward. If you kill CCP you kill EVE too. You kill EVE you get no WiS either.

"Is it fair that CCP can get away with..." :: checks ownership on the box ::

Yes

Andre Jean Sarpantis
University of Caille
Gallente Federation
#146 - 2011-10-25 00:59:12 UTC
Aidan Brooder wrote:
Kengutsi Akira wrote:
Aidan Brooder wrote:

"we wreck spaceships all day, because EVE was made that complicated to just do that". If you just want to do that, there are other and better games to do it.


Yeah, if you want that, go play Star Trek Online. Its a horrible MMO, but it has starship blowing up AND walking around.
And I wont have to worry about you corrupting a game I like


I have been playing this game for a long time. I even played STO btw and won some prizes for player created content, but you are right, it is horrible.

Now, what you want is EVE to be stagnant. I'm sorry if I cannot agree with that. Actually, no, I'm not sorry. I'm sorry for you that you do want it to be a stagnant rotten potatoe.

Why do you think all those people that - supposedly - left really went? Could it be because the game got boring for them? Could it be because they have been playing it for even longer than the four years I did and the probably gazillion years you perhaps did?

Now, I do not often agree with Mkint, but (s)he has a point in that all the fixes, all the new features will not hold old players for long. So what CCP needs is fresh blood.

All the new players I got into the game lately want avatars to be able to meet and still are out there in space all the time. More time than I actually can afford.

As I said before: Some of you have found the perfect solution for yourselves:
In a world where standing still means moving backwards - you just spin... But spinning does mean not moving forward.




Perfectly fitting my point and there is nothing more to add great expression what is really the relevant points to this complete thing in regads to WiS and Eve all over all!!! Smile
Gevlin
Pator Tech School
Minmatar Republic
#147 - 2011-10-25 01:08:57 UTC
I am still Pro WIS

Since 2007

I would like to see at least 1 team keep working on it.

As it is now to be seen as optional. I would not mind it being a little buggy if we Know "I was meant to be buggy"

I would like establishments in play as this would allow not only Role Play but the opportunity to have bots that I can use to make Player adventure... Allowing me to add Player content solo style.

Someday I will have the time to play. For now it is mining afk in High sec. In Cheap ships

Aidan Brooder
Dynasphere Ltd.
#148 - 2011-10-25 01:10:23 UTC  |  Edited by: Aidan Brooder
Kengutsi Akira wrote:
Aidan Brooder wrote:

Now, what you want is EVE to be stagnant. I'm sorry if I cannot agree with that. Actually, no, I'm not sorry. I'm sorry for you that you do want it to be a stagnant rotten potatoe.


1. please, quote the words where I said that instead of creating them.

Quote:

Why do you think all those people that - supposedly - left really went? Could it be because the game got boring for them? Could it be because they have been playing it for even longer than the four years I did and the probably gazillion years you perhaps did?


2. Yeah it COULDNT have POSSIBLY been that Incarna was **** or that CCP was more interested in space barbies and Nex than EVE - er FiS

Quote:

Now, I do not often agree with Mkint, but (s)he has a point in that all the fixes, all the new features will not hold old players for long. So what CCP needs is fresh blood.


3. Eventually, yes, what we need first is a lot of fixes to the broken crap in the game and the crap they decided to abandon along the way.

Quote:

As I said before: Some of you have found the perfect solution for yourselves:
In a world where standing still means moving backwards - you just spin... But spinning does mean not moving forward.


4. Your idea of moving forward means killing CCP. Given that choice, yes Id rather not move forward. If you kill CCP you kill EVE too. You kill EVE you get no WiS either.


1. You imply just that.
2. No, it could not, because I will not leave EVE now either, will I? I like the space simulation as it is. I like the rough approach. So, honestly, I think they were looking for something else. Somewhere else. As said, I played WoT most of the day because I felt like fast, every minute PVP for a change. EVE doesn't give you that and people wanting that are in the wrong game, too. As said it is vastly more intelligent as a game. The other reason could be: You play a game for ages, you naturally get tired of it. You ignore all other paths said game has to offer you clinging to a concept like "end content" which is more WOW/STO fitting. Finally you leave. It will not be easy, as you leave friends behind, but you leave... And you find an excuse in Incarna. Which you can ignore at your own leisure.
3. For the same reasons it is not eventually. Name one of the planned things for winter expansion that will make prospective new players go "Hurray" or old players hold longer than a month.
4. Re-read my post in Eliza's thread and you will see we agree somewhat... But still the whole "We heard you, we go FiS now" is a lie!

And now I go to bed. Makes it easier for you to disagree with me.

Blog: http://aidanbrooder.wordpress.com My EVE Playlist on YouTube: http://www.youtube.com/playlist?list=PLSNuHY7z8n1q1BdLvW2verIfH8vvWtz_x

Azahni Vah'nos
Vah'nos Family
#149 - 2011-10-25 01:10:47 UTC
I'd like to see WiS as well, but not at the expense of the core gameplay which has happened for far too long.

And if CCP are going to do it, then at least make it with features that actually add something to the sandbox game of EVE. Sorry to break it to you CCP, but buying crap like the monocle, etc from the cash shop doesn't equate to added gameplay features.

Nex (Cash Shop) / Aurum - removing sand from the sandbox since Incarna. Currently the only use for aurum is to buy virtual items in the in-game store, but Cockerill expects to expand its uses in the future.

Diomedes Calypso
Aetolian Armada
#150 - 2011-10-25 01:14:13 UTC  |  Edited by: Diomedes Calypso
We'll have walking in stations soon and on a machine designed for it.. the PS3 (yeah I dont' have one.. have the xbox so thats a wrinkile)

All the content will be there... let it happen in good time.. when feasible, find a way to let some percentage of the dust play be done on the pc....

... another option would have been putting out a run of the mill low resolution enviroment sorta on the level of global agenda (which is fun enough for me if it were a small sliver of a bigger game)

the PC and the Console are merging in the future anyway.. or whatever the predecessor will be called

.

Diomedes Calypso
Aetolian Armada
#151 - 2011-10-25 01:19:56 UTC
Bennet Darcali wrote:
Just my opinion about how it will play out

WIS is going to be dust.

Dust players will be able to defend orbital facilities (such as a customs office) by manning defensive batteries etc. Eve players will be able to hire Dust corps to defend their planets. The most we can expect to see is some sort of space port where EvE players can interact with Dust players.

The changes to customs offices are the first step towards letting Dust players defend assets in space and creating a new environment for interaction. (ie. not all the ship spinning and management stuff) Dust players will be able to build houses etc in orbit (NEX). Dust players will be able to buy equipment manufactured in Eve.

At least that is how I think it will eventually play out.

Much easier to add some space interaction to Dust then to add all that WIS to Eve.

All of that should work sometime in 2014.

Who knows really. I bet you will have to buy Dust to get WIS, which just makes sense really.




oh i guesss someone already said it...

makes sense to me....

and even if pushed to it, buying a 300 console is one heck of a lot cheaper than constantly upgrading a pc to run at the bleeding edge which is what a room full of avatars moving fast with guns ususing the resolution settings in the CQ would require.. if even the best system s could run that.

.

Kengutsi Akira
Doomheim
#152 - 2011-10-25 01:21:10 UTC  |  Edited by: Kengutsi Akira
Aidan Brooder wrote:

1. You imply just that.


where, precisely, did I say that I wanted EVE to stagnate and die?
Dont IMPLY it, QUOTE it

Quote:

Why do you think all those people that - supposedly - left really went? Could it be because the game got boring for them? Could it be because they have been playing it for even longer than the four years I did and the probably gazillion years you perhaps did?


Aidan Brooder wrote:

2. No, it could not, because I will not leave EVE now either, will I? I like the space simulation as it is. I like the rough approach. So, honestly, I think they were looking for something else. Somewhere else. As said, I played WoT most of the day because I felt like fast, every minute PVP for a change. EVE doesn't give you that and people wanting that are in the wrong game, too. As said it is vastly more intelligent as a game. The other reason could be: You play a game for ages, you naturally get tired of it. You ignore all other paths said game has to offer you clinging to a concept like "end content" which is more WOW/STO fitting. Finally you leave. It will not be easy, as you leave friends behind, but you leave... And you find an excuse in Incarna. Which you can ignore at your own leisure.


You ask why other players unsubbed than fill the reply with stuff about you. We werent talking about you, we were talking about others. Get over yourself please

Quote:

4. Re-read my post in Eliza's thread and you will see we agree somewhat... But still the whole "We heard you, we go FiS now" is a lie!


Um the Incarna being shelved thing wants a word with you on that...

"Is it fair that CCP can get away with..." :: checks ownership on the box ::

Yes

Aidan Brooder
Dynasphere Ltd.
#153 - 2011-10-25 01:28:13 UTC
Kengutsi Akira wrote:
Aidan Brooder wrote:

1. You imply just that.


where, precisely, did I say that I wanted EVE to stagnate and die?
Dont IMPLY it, QUOTE it


I already gave you a new signature. Despite the red hair I'm not Santa, you know.

No new feature to attract new players = death in the long run.
One thing that turns players away = only being a space ship.

I hear it every day, even though my people stay because I showed them the beauty that is space.
Still: That is stagnation.

The reasons why they cannot implement it in my opinion is in Elizas thread. You would not even disagree.

Lastly: The winter expansion will not bring anything relevant to new players or casual players. So, not a magnet either.

CCP is playing "Holding the fortress" while not realizing that many leave because they are bored.
Hell, I would be bored, if I wouldn't have my corp and a creative mind, really.

Blog: http://aidanbrooder.wordpress.com My EVE Playlist on YouTube: http://www.youtube.com/playlist?list=PLSNuHY7z8n1q1BdLvW2verIfH8vvWtz_x

Cambarus
The Baros Syndicate
#154 - 2011-10-25 01:44:41 UTC
Aidan Brooder wrote:


No new feature to attract new players = death in the long run.
One thing that turns players away = only being a space ship.
People are also turned off by it not being world of warcraft. Games that try to please everyone tend to fail horribly, and since eve is, and always has been, a space game, it stands to reason that the main focus should be on the space aspect.

I mean really, if someone were to say to you "Well, I don't really like the whole spaceship thing" do you really think that they'd get into, and stay in, eve were it to also have a little walking minigame?

Aidan Brooder wrote:

I hear it every day, even though my people stay because I showed them the beauty that is space.
Still: That is stagnation.
Given how many people left after WiS was introduced, you really can't argue that it was a good idea on the CCP's part. Hell, look at how many people were pissed off that ship spinning was taken out. Most people who play eve do it for spaceships, and while WiS could have been a nice introduction, if it detracts from the spaceships aspect of the game (which it DID, because it ate up an absurd number of man-hours that could have gone to developing space stuff) it's going to be met mostly with hostility.


Aidan Brooder wrote:

Lastly: The winter expansion will not bring anything relevant to new players or casual players. So, not a magnet either.

CCP is playing "Holding the fortress" while not realizing that many leave because they are bored.
Hell, I would be bored, if I wouldn't have my corp and a creative mind, really.

Rebalancing a weapon system that's used by a third of the ships (and half the races) in the game, as well as 4 new ships(which is pretty rare in and of itself), massive changes to the largest ships in the game, allowing smaller, newb-friendlier ships to compete again. I think that counts as something for the casuals at least. As for new people, if WiS was really going to be the thing to draw them in, odds are they'd not have stayed very long.
Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#155 - 2011-10-25 02:09:09 UTC
Well some of those many people who left after the INCARNA , left because their notebook become obsolete and cannot run EVE client any longer.

The fact it didnt drop right away could be caused by them having PLEXed up/payed accounts.



Anyway Ambulation.

Nay sayers are really not against the whole WiS and if they are they got no reason whatsoever once some of the "more important" issues are solved since it doesnt have slightest impact on their "own perception" of the universe unless they chose it. Then they basically complain about their poor choice not really an CCP fault.
Cozmik R5
Chez Stan
#156 - 2011-10-25 02:28:05 UTC
I'm not reading thru 12 pages for this...

THE UNDOCK BUTTON IS RIGHT THERE !!!

























<----------

Try not. Do. Or do not. There is no try.

Ad'Hakim Tahous
Science and Trade Institute
Caldari State
#157 - 2011-10-25 02:56:36 UTC
Issler Dainze wrote:
Reading the CCP CEO interview I was taken by this comment.

"but the voice of the community is quite clear. People want more spaceships, and more flying in space features. That's very much what we are responding to. "

I don't agree, we certainly do want FiS but that doesn't mean we don't wasn more WiS. I think a lot of us do! And leaving WiS as single player prison cell CQ is a reminder that CCP can't keep its promises. The interview makes it clear there is no plan in the works or even being discussed to take WiS beyond the prison cell.

So if you wanted WiS please post in this thread because I think a lot of us want CCP to deliver more of what they have promised use for years now.

DO NOT ABANDON WiS!!
LET US OUT THAT DOOR!!!!

Issler



Defer WiS.
The preferred exit is thru the hangar.......
Soulpirate
Caldari Provisions
Caldari State
#158 - 2011-10-25 03:33:56 UTC
Flamespar wrote:
WTB. Response from CCP?

I find it interesting how whilst Devs have been active in other threads, they have not participated in these many Incarna threads.

They don't need to respond, they know a lot of people want WiS and they know a lot more
people will join than leave when they finally get to launching the full version.

WiS and Dust are a ground breaking concept that will propel EVE and CCP to the next level.

Issler Dainze
Tadakastu-Obata Corporation
The Honda Accord
#159 - 2011-10-25 03:42:21 UTC
Diomedes Calypso wrote:
We'll have walking in stations soon and on a machine designed for it.. the PS3 (yeah I dont' have one.. have the xbox so thats a wrinkile)

All the content will be there... let it happen in good time.. when feasible, find a way to let some percentage of the dust play be done on the pc....

... another option would have been putting out a run of the mill low resolution enviroment sorta on the level of global agenda (which is fun enough for me if it were a small sliver of a bigger game)

the PC and the Console are merging in the future anyway.. or whatever the predecessor will be called


A game configured PC will kick any consoles arse in terms of graphics, networking and physics calculations in general. So sorry, a lot of PCs would "one shot your console".

What DUST is going to be has very little to do with that WiS should have been in Eve. WiS was not meant to be FPS. And a LOT of Eve players will never have a console. I know I don't nor will I be planning on getting one.

As for them merging, actually, the exact opposite is happening.

Issler
DeMichael Crimson
Republic University
Minmatar Republic
#160 - 2011-10-25 04:07:50 UTC
War Kitten wrote:
Tell us, exactly what is it you want from WiS that you thought you were going to get? More hallways to walk in? Fancier stations to look at?

Many of us want it, eventually.

What we don't want is CCP to ignore the real game for 36 months (because it took 18+ just to produce one CQ) before they even figure out how WiS improves the gameplay.

Space-barbie is neat looking, but adds 0 gameplay.
Walking around typing /dance, /emote and other /animate_my_barbie commands is also neat, but adds 0 gameplay.
Having "establishments" is just sounding like a pretty graphical interface for the market at best.

Granted CCP is bad at communicating, but it seems to me that all WiS is is yet another nifty tech demo of how to animate a person.

I'd rather have something useful to the gameplay like engine trails tbh.


Engine trails? And how is that adding more versatility to the game? That's not adding new content to expand game options. Personally I would rather have all buggy half finished content fixed before adding any more new content to this game. Even if it takes a few years. By the way, there's been a lot of good content added to the game within the past 36 months.

God, I'm really getting sick and tired of seeing close minded simpletons spouting garbage like 'Space Barbie' bla bla bla 'FiS' bla bla bla 'No content for 18 months' bla bla bla. Try looking outside the box.

FYI - I turned off CQ a few days after it's release due to all the problems. Doesn't mean I didn't like it nor do I want it removed from the game. I want to see it fully developed and integrated into Eve. I believe it has endless possibility's for adding lot's more depth and variety to game play. I've watched the CCP Videos with Dev's giving progress updates and demonstrations about Incarna and Dust.

Maybe I'm wrong but this is what I got from watching all those video demonstrations and interviews:

Incarna is a visionary step to turn a PC mmo spaceship simulation into a real time based sci-fi virtual reality.
Dust is a visionary step to turn a Console mmo FPS simulation into a real time based sci-fi virtual reality.
Joining these two totally different control applications together to work simultaneously would transform Eve Online into the ultimate real time based sci-fi virtual reality universe.

This should usher in a whole new era and revolutionize the gaming world as we know it.

As for new game play content, here's a couple of scenarios.

While in your Captains Quarters or in your ship, an alarm activates informing you an invasion force has attacked and captured a PI facility on one of your planets. You call up a Dust Commander and inform him to meet you in the war room of the Planetary Command Center to plan a counter attack and regain control. In the war room are 3-D visual maps of the Planet, the PI facility's and surrounding areas. You both examine the maps, verify the enemy position and mark the drop zones for supplies. After forming a plan of attack, you load the supplies into your ship while the Dust Commander rejoins his team who are waiting at the 1st drop zone.

You travel to the planet with the supplies loaded in your ship, enter into atmospheric flight and drop the supplies at the 1st drop zone. While en-route back to the station, you encounter a small blockade of enemy player ships. You make a call to your corporation and are quickly joined by a couple of Fleet mates. Small gang PvP combat happens in space while FPS ground forces engage each other.

As the battle in space continues, you receive a call from the Dust Commander requesting supplies to be dropped at the 2nd drop zone. You and your Fleet mates have almost killed all enemy player ships when more enemy player ships warp in and you find yourself locked and tackled. Dust Commander contacts you again saying they need those supplies now.

or

You log into the game with the sound of alarms going off in your Captains Quarters. The main viewscreen informs you that the station is under Security Lockdown (no docking or undocking) due to an Invasion force (Sansha?). You and other players trapped inside the station must go deck by deck, seeking out and killing all invaders encountered. Players must make their way to the Central Command Center to deactivate the Security Lockdown allowing access to the docking bay. Question is: What will you do? Do you attempt this solo? Create a gang with other players for tactical combat and support? Stay inside your Captains Quarters and hope somebody else deactivates the Security Lockdown?

There are many different game play possibility's that could happen. Just open up your mind and think outside the box. I for one hope and pray that CCP is successful in making their vision a reality for us to enjoy.

Then we can all say 'Eve is Real'.