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Tonight's fleet fight in Z9PP-H

First post First post First post
Author
Nedisu
Rusty Pricks
#261 - 2013-07-05 06:04:21 UTC
The fleet fight notification form is a thing and is handy situationally but it doesnt really address organic fights like this one that start small and then escalate and escalate. A lot of the region has had issues since the beginning of the campaign with B-D going 10% tidi just from undocking a couple fleets.

I dont know if the server architecture supports it but it would be an improvement to have increased support to known 'hot' regions like Fountain for the duration of large scale conflicts. The players would have a better internet spaceship experience and fights could develop naturally without the Hand of God having to enter the sandbox.
SMO30SCO
Amok.
Goonswarm Federation
#262 - 2013-07-05 06:11:27 UTC
I'm confused why in this day and age when you move nodes that they go down like that..... surely all that the paying customer should experience is a blip in performance as you switch? Also if you can manage to have a consistent battlefield for wrecks and drones how is it then that the ships disappear?
Skilo
Lisnave
Pandemic Horde
#263 - 2013-07-05 06:22:12 UTC
Goon tears Best tears
Joshua Lonestar
School of Applied Knowledge
Caldari State
#264 - 2013-07-05 06:23:32 UTC
I'd like to point something out to the knuckle dragging mouth breathers going "ZOMG SCREW YOU CCP!"

Yes it sucks they dropped the system. Epically sucks. But as mad as you are at them, think how they feel knowing with "half the world" watching they dropped the system. The potential impact this has as thousands of people watched in real time is huge. Give CCP some credit. Did they screw up? Yes. Stop thinking about how this impacts your little spaceship and think about how this impacts CCP and their image within the gaming community.

As much as it sucks what happened, the message we as a player base should be sending is "Well, this sucks, but thank you for trying CCP".

So CCP, thank you for trying. I know you guys feel bad enough over the whole ordeal without having to deal with forum rage.




PS: Goon tears best tears! :D
Beidorion eldwardan
Tactically Armed Vanguard
Tactical Narcotics Team
#265 - 2013-07-05 06:26:30 UTC
CCP Falcon wrote:
Evening capsuleers,

We’d like to ask that you keep discussions and questions relating to tonight’s fleet fight in Z9PP-H to this thread so as to keep CCP responses centralized, and to make this the go to place for questions and answers.

We’d first like to explain the situation, and what exactly has happened so far.

Owing to the heavy load in Z9PP-H, caused by a fleet flight involving 2200+ pilots deeply embroiled in the Fountain War, the decision was made to remap all other systems away from the node on which Z9PP-H was located in order to improve responsiveness and playability. We were later than we wanted to be to try to reinforce the node (obviously) since it was a more organic-type battle without a fleet fight notification. Once we fully assessed the situation and what was at play, we figured it was time to go for it and the remap in preparation of what was set to be "Asakai 2.0".

This was put into play at 22:14 UTC, however due to an error in communication, all systems including Z9PP-H itself were moved from the node, which caused everyone who was in the system and was involved in the ongoing fleet fight to be disconnected from Tranquility.

The system of Z9PP-H was brought back online and made accessible as fast as possible, however we realize that the mass disconnect of everyone involved in the fight means that ships are potentially saved by their pilots not logging back in once they have been disconnected, or are lost due to other unforeseen consequences of the disconnect.

All pilots involved have our sincerest apologies for this error, and we are currently looking to review our policy of action in these types of situation to ensure that this is not repeated.

Many of us here at CCP were watching various player streams of the battle as it unfolded and cannot apologize enough for such a mistake, or for disrupting what was setting out to be an unbelievably epic fleet fight

If you have any questions or comments, please keep them to this thread as a centralized point of contact, and we’ll see about answering them.



Im sorry CCP but that simply is not good enough - what happened here tonight may very well end up alternating the outcome of the Nulsec allwars or fountain as you narrowly call it. what your employee did, can be compared to cancelling the main event at the best music festival in the world, well beucase tey did like the pants of the bass player. you are in the buisness of selling internet spaceship events and fun. and you broke that product at one of its top 5 moments in the last 4 years.

In a REAL company the one that ruined that much product for that many costomers would have been fired - even if the PR department is trying to spin this off as an honest mistake. you dont get to just say sorry, you need to SHOW that your sorry.
Vaerah Vahrokha
Vahrokh Consulting
#266 - 2013-07-05 06:28:01 UTC
First world blobbers problems!














Now I'll say / write once again: put a diminishing return on those zergs so that bringing in N + 1 is not the best decision to take and pronto we have a (temporary?) solution to the inability to dyna-automatically reinforce a node.
Drosera Capensis
C.A.R.E.
B.E.A.R.S.
#267 - 2013-07-05 06:29:53 UTC
Not being in the fleet myself but watching it on twitch with over 5000 others due to it being twittered and promoted in alot of different channels I can only say this:

1) It looked like the TEST carriers had their fate sealed, it must have been frustrating for CFC to watch those things slip away due to no fault of your their own and no skill from TEST. TEST got luck instead of skill there.

2) CCP dropped the ball in front of several thousand players and over 5000 viewers on Twitch while being on top 10. I can only imagine the feeling of having one of those "omg, this is an opportunity we must take advantage of" and turn it into a complete failure. I bet they're the ones that are feeling most down atm.
Vaerah Vahrokha
Vahrokh Consulting
#268 - 2013-07-05 06:31:17 UTC
Beidorion eldwardan wrote:
In a REAL company the one that ruined that much product for that many costomers would have been fired - even if the PR department is trying to spin this off as an honest mistake. you dont get to just say sorry, you need to SHOW that your sorry.


This wording could have been taken off any random miner / JF pilot just having been ganked and rage posting on teh interwebz.

Karma is truly a beotch.
Dabigorangebarge
Republic Military School
Minmatar Republic
#269 - 2013-07-05 06:31:58 UTC
Drosera Capensis wrote:
Not being in the fleet myself but watching it on twitch with over 5000 others due to it being twittered and promoted in alot of different channels I can only say this:

1) It looked like the TEST carriers had their fate sealed, it must have been frustrating for CFC to watch those things slip away due to no fault of your their own and no skill from TEST. TEST got luck instead of skill there.

2) CCP dropped the ball in front of several thousand players and over 5000 viewers on Twitch while being on top 10. I can only imagine the feeling of having one of those "omg, this is an opportunity we must take advantage of" and turn it into a complete failure. I bet they're the ones that are feeling most down atm.


Confirmed. CCP dropped the ball in front of 5-10 thousand people. And they, what? Apologize? "Oops. We wont let that happen again, sorry".

Yeah, like anyone's gonna believe that. Good luck finding new subscribers with the old "Emergent sandbox" spiel.
Vaerah Vahrokha
Vahrokh Consulting
#270 - 2013-07-05 06:33:30 UTC
Drosera Capensis wrote:

2) CCP dropped the ball in front of several thousand players and over 5000 viewers on Twitch while being on top 10. I can only imagine the feeling of having one of those "omg, this is an opportunity we must take advantage of" and turn it into a complete failure. I bet they're the ones that are feeling most down atm.


Don't worry, with the new EA director they will soon implement a new popup:


Your node is about to crash

O Insert 1000 Cartel Market coins to resume
O Let it go down.

---------------------------------------------------------------------------------
Necro Sage
The Nomadica
#271 - 2013-07-05 06:38:46 UTC
Did you know that when a player losses a Capital there is a 33% chance they will stop playing eve. So really the only people CCP save is themselves.

Whats that we are going to lose subs due to a capital fight. Reboot the wallet.
Jon Whayne
Caldari Provisions
Caldari State
#272 - 2013-07-05 06:39:36 UTC
For me It's official:

CCP TEST is the evil twin of Chuck Norris.
Only Chuck (edit: or his twin) could have saved TEST from being raped away completely.

Other than that and back to topic, I guess everything been said. No tears from me folks Pirate
Natalion
Viziam
Amarr Empire
#273 - 2013-07-05 06:40:23 UTC
Joshua Lonestar wrote:
I'd like to point something out to the knuckle dragging mouth breathers going "ZOMG SCREW YOU CCP!"

Yes it sucks they dropped the system. Epically sucks. But as mad as you are at them, think how they feel knowing with "half the world" watching they dropped the system. The potential impact this has as thousands of people watched in real time is huge. Give CCP some credit. Did they screw up? Yes. Stop thinking about how this impacts your little spaceship and think about how this impacts CCP and their image within the gaming community.

As much as it sucks what happened, the message we as a player base should be sending is "Well, this sucks, but thank you for trying CCP".

So CCP, thank you for trying. I know you guys feel bad enough over the whole ordeal without having to deal with forum rage.




PS: Goon tears best tears! :D


I have been watching hours on the Mad Ani stream.. It's unfortunate that this eventually happened, but like the poster I quoted I agree.. These kinds of things can happen everywhere! The difference here is the way CCP deals with this and actually makes a topic for it to see the reaction of their community is a thing what does not happen very often in larger gaming communities... This shows CCP is actually listening and willing to improve and learn from this!! That is a BIG THING ! I really appreciate such an approach and in all my (MMO) gaming experience going back to the early 90's I haven't seen this kind of approach from major gaming companies a lot at all, I can probably count them on 1 hand!

So ye it's ****** this eventually happened, but it was in the process to actually help the community and the players! Plus openly listening, making their apologies and actively handling this incident is one epic and brave move from CCP which 99% of the biggest gaming companies can learn from! All of you guys should be happy that CCP and their staff is behind this game and not companies like EA/Blizzard/Activision/Rockstar which give f*ck about their players and only look at incoming dollars.. $$$$

Styrling
Sebiestor Tribe
Minmatar Republic
#274 - 2013-07-05 06:41:34 UTC
EVERY MORNING I WAKE UP AND OPEN PALM SLAM A VHS INTO THE SLOT. IT'S CHRONICLES OF RIDDICK AND RIGHT THEN AND THERE I START DOING THE MOVES ALONGSIDE WITH THE MAIN CHARACTER, RIDDICK. I DO EVERY MOVE AND I DO EVERY MOVE HARD. MAKIN WHOOSHING SOUNDS WHEN I SLAM DOWN SOME NECRO BASTARDS OR EVEN WHEN I MESS UP TECHNIQUE. NOT MANY CAN SAY THEY ESCAPED THE GALAXYS MOST DANGEROUS PRISON. I CAN. I SAY IT AND I SAY IT OUTLOUD EVERYDAY TO PEOPLE IN MY COLLEGE CLASS AND ALL THEY DO IS PROVE PEOPLE IN COLLEGE CLASS CAN STILL BE IMMATURE JEKRS. AND IVE LEARNED ALL THE LINES AND IVE LEARNED HOW TO MAKE MYSELF AND MY APARTMENT LESS LONELY BY SHOUTING EM ALL. 2 HOURS INCLUDING WIND DOWN EVERY MORNING AND THEN I POST ABOUT YOUR **** SERVERS
Rommiee
Mercury Inc.
#275 - 2013-07-05 06:41:48 UTC
Blawrf McTaggart wrote:
I'm gonna sperg a little but will you be considering taking action on the carriers that were tackled, trapped, caged or will you be letting them get away and off scot-free?


They don't have the balls mate.



As you stated, there were a lot of people watching the stream, and this fight was one of the best for a long time.

Some Dev (obviously with Test / PL / NC friends) was in charge of moving people off this node. So, just before pressing the button you would think that he would double check to see that everything was correct before carrying out that action. Or triple check. Maybe call someone else over to make sure ?

It is just unbelievable that someone would just say, “yeah that should be it, go for it” without checking two, three or four times.

Do you seriously expect us to believe that this was a genuine mistake as you claim ? Because we do not.
Rommiee
Mercury Inc.
#276 - 2013-07-05 06:47:48 UTC
Sala Kyss wrote:
Blawrf McTaggart wrote:
Kari Juptris wrote:
Blawrf McTaggart wrote:
I'm gonna sperg a little but will you be considering taking action on the carriers that were tackled, trapped, caged or will you be letting them get away and off scot-free?


They're going to do exactly what they did to those CFC dreads we had tackled the other week.


If they were tackled and dying when the server went down, like yours were, then you should be gifted the kills IMO!


Cool then lets talk about the 10+ CFC supercarriers that were saved from the server crashing. Also the multiple fleets of subs and caps CFC-side. Not to mention, that SBU we were going to kill but server crashed and it went through and reinforced a key system.

Kinda sucks when it happens to ya doesn't it?



Were you born an idiot, or do you practice ?

The server crashing is totally different to the node being taken down deliberately by a TEST Dev.
Indahmawar Fazmarai
#277 - 2013-07-05 06:49:58 UTC
I seriously love the way CCP botches up. Keep up the good work, it's hilarious when you do the not-so-good work! LolLolLol
Rommiee
Mercury Inc.
#278 - 2013-07-05 06:50:52 UTC
Mor Erata wrote:
Marlona Sky wrote:
If CFC had the same amount of participation in the actual game as they do in this thread; they would have won the Fountain war by now. Blink


But that would require them to...*GASP* show up for fights!!!!!!

instead of running away of 95% of them


No idea why you are being so smug. Last night proved that without all your mates capitals, you can't do **** :)
Lemonades
Almost Dangerous
Wolves Amongst Strangers
#279 - 2013-07-05 06:52:58 UTC
I was flying logistics on this fight in the TEST rokh fleet and it was hard to rep people.
Server performance was the worst i've ever seen. My reps would cycle down.. and kept cycling on red or stayed red for at least 4-5 cycles. It was hilarious.
Also trying to overheat stuff was hilarious. I overheat my propmod one cycle when I got cyno'd in but for the rest of the fight it magically overheated and had to turn overheat off every few minutes.
Joshua Lonestar
School of Applied Knowledge
Caldari State
#280 - 2013-07-05 06:53:21 UTC
Beidorion eldwardan wrote:
CCP Falcon wrote:
Evening capsuleers,

We’d like to ask that you keep discussions and questions relating to tonight’s fleet fight in Z9PP-H to this thread so as to keep CCP responses centralized, and to make this the go to place for questions and answers.

We’d first like to explain the situation, and what exactly has happened so far.

Owing to the heavy load in Z9PP-H, caused by a fleet flight involving 2200+ pilots deeply embroiled in the Fountain War, the decision was made to remap all other systems away from the node on which Z9PP-H was located in order to improve responsiveness and playability. We were later than we wanted to be to try to reinforce the node (obviously) since it was a more organic-type battle without a fleet fight notification. Once we fully assessed the situation and what was at play, we figured it was time to go for it and the remap in preparation of what was set to be "Asakai 2.0".

This was put into play at 22:14 UTC, however due to an error in communication, all systems including Z9PP-H itself were moved from the node, which caused everyone who was in the system and was involved in the ongoing fleet fight to be disconnected from Tranquility.

The system of Z9PP-H was brought back online and made accessible as fast as possible, however we realize that the mass disconnect of everyone involved in the fight means that ships are potentially saved by their pilots not logging back in once they have been disconnected, or are lost due to other unforeseen consequences of the disconnect.

All pilots involved have our sincerest apologies for this error, and we are currently looking to review our policy of action in these types of situation to ensure that this is not repeated.

Many of us here at CCP were watching various player streams of the battle as it unfolded and cannot apologize enough for such a mistake, or for disrupting what was setting out to be an unbelievably epic fleet fight

If you have any questions or comments, please keep them to this thread as a centralized point of contact, and we’ll see about answering them.



Im sorry CCP but that simply is not good enough - what happened here tonight may very well end up alternating the outcome of the Nulsec allwars or fountain as you narrowly call it. what your employee did, can be compared to cancelling the main event at the best music festival in the world, well beucase tey did like the pants of the bass player. you are in the buisness of selling internet spaceship events and fun. and you broke that product at one of its top 5 moments in the last 4 years.

In a REAL company the one that ruined that much product for that many costomers would have been fired - even if the PR department is trying to spin this off as an honest mistake. you dont get to just say sorry, you need to SHOW that your sorry.


Funny didnt see CFC complaining when the outages benefit them did we? Pendulum swings to the left, pendulum swings to the right.

I suspect now we can call it even. Get on with the war and lets see who wins.