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I would buy a PLEX if I could sell it for 2 billion ISK. How about you?

First post
Author
Danni stark
#61 - 2013-05-20 13:04:12 UTC
Corey Fumimasa wrote:
It wouldn't. Those battleships would never have been bought off of the market anyway because the person using PLEX to buy them probably doesn't have time to grind all the ISK anyway. All it does is create more potential for PVP as players who just couldn't afford to PvP in battleships before can now give it a try.


not sure if trolling, or completely clueless.
Andski
Science and Trade Institute
Caldari State
#62 - 2013-05-20 13:04:34 UTC
Corey Fumimasa wrote:
My point there, and here is that when a paying customer buys an item they have some expectation of that item. If the item fails to meet those expectations then people generally don't buy more. I think PLEX should have a subsidized "floor" under it so that it is a consistently good product.


Sorry, but the price of PLEX is set by the market, just like every other in-game commodity. If you are unhappy with the price it's at, then deal with it.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#63 - 2013-05-20 13:08:34 UTC
Danni stark wrote:
Corey Fumimasa wrote:
It wouldn't. Those battleships would never have been bought off of the market anyway because the person using PLEX to buy them probably doesn't have time to grind all the ISK anyway. All it does is create more potential for PVP as players who just couldn't afford to PvP in battleships before can now give it a try.


not sure if trolling, or completely clueless.

He's not clueless, he's just really good at what he does.

Anyways, I'm leaving now to go read some Ayn Rand to sixth graders at my local public library. See y'all in a couple of hours.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Andski
Science and Trade Institute
Caldari State
#64 - 2013-05-20 13:08:44 UTC  |  Edited by: Andski
Corey Fumimasa wrote:
It wouldn't. Those battleships would never have been bought off of the market anyway because the person using PLEX to buy them probably doesn't have time to grind all the ISK anyway. All it does is create more potential for PVP as players who just couldn't afford to PvP in battleships before can now give it a try.


Right, because redeeming a PLEX and getting ships out of thin air that you can drop on the market wouldn't have any effect on the market

Please enlighten us more about what affects the market and what doesn't, noted market maven Corey Fumimasa

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Andski
Science and Trade Institute
Caldari State
#65 - 2013-05-20 13:11:25 UTC
Destiny Corrupted wrote:
Anyways, I'm leaving now to go read some Ayn Rand to sixth graders at my local public library. See y'all in a couple of hours.


Is it Bad Literature Day at the library?

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Corey Fumimasa
CFM Salvage
#66 - 2013-05-20 13:11:45 UTC
Andski wrote:
Also if you think there wouldn't be a backlash over something to this scale when people complain every time CCP adds something that you can redeem with PLEX, whether it's character resculpting or dual character training, you should probably stop trying to tell us how the playerbase reacts to CCP doing things

Well there's certainly a very reactive element in the player base. I wonder if CCP has spent too much time and effort catering to that type of player. "Make the game the way I want or I will kick, and scream, and have a little tizzy. C'mon guys, lets have a Tizzy!"

Meanwhile the players who are happy to experience Eve as a truly strange and alien place, with adventure around every corner, just sort of move on. So over 10 years you end up with a growing population of whiners and shrinking population of gamers.

I just want CCP to focus on making the best game they can think of, I'm sure it will be very cool. I think if you let professionals do their work as they see best then you get a much better end product then if you try and bend to process to your will.
Danni stark
#67 - 2013-05-20 13:13:36 UTC
Andski wrote:
Destiny Corrupted wrote:
Anyways, I'm leaving now to go read some Ayn Rand to sixth graders at my local public library. See y'all in a couple of hours.


Is it Bad Literature Day at the library?


yet still better than reading this thread...
Andski
Science and Trade Institute
Caldari State
#68 - 2013-05-20 13:16:11 UTC
Corey Fumimasa wrote:
Well there's certainly a very reactive element in the player base. I wonder if CCP has spent too much time and effort catering to that type of player. "Make the game the way I want or I will kick, and scream, and have a little tizzy. C'mon guys, lets have a Tizzy!"

Meanwhile the players who are happy to experience Eve as a truly strange and alien place, with adventure around every corner, just sort of move on. So over 10 years you end up with a growing population of whiners and shrinking population of gamers.

I just want CCP to focus on making the best game they can think of, I'm sure it will be very cool. I think if you let professionals do their work as they see best then you get a much better end product then if you try and bend to process to your will.


Right, you should read your own post and stop making dumb suggestions to said "professionals" (the guys who delivered masterpieces like Tyrannis and Incarna) like "please set artificial price floors for plex to literally drive away everybody who funds their accounts with plex that isn't a botter"

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Corey Fumimasa
CFM Salvage
#69 - 2013-05-20 13:19:58 UTC
Andski wrote:
Corey Fumimasa wrote:
It wouldn't. Those battleships would never have been bought off of the market anyway because the person using PLEX to buy them probably doesn't have time to grind all the ISK anyway. All it does is create more potential for PVP as players who just couldn't afford to PvP in battleships before can now give it a try.


Right, because redeeming a PLEX and getting ships out of thin air that you can drop on the market wouldn't have any effect on the market

Please enlighten us more about what affects the market and what doesn't, noted market maven Corey Fumimasa


It would be just like the person who bought the PLEX actually spent the time in game crafting the item. They don't have the in game time to do that which is too bad, but if they can be allowed to participate in the market this way then its like they are in game. So in essence you are getting more in game activity.

This is just a way for people to buy time, which is what PLEX is anyway.

Would you be against a 10% increase in active players because they might build too many battleships and screw up the markets?
Mr. Orange
Band of Freelancers
#70 - 2013-05-20 13:23:30 UTC
Destiny Corrupted wrote:
Danni stark wrote:
Corey Fumimasa wrote:
It wouldn't. Those battleships would never have been bought off of the market anyway because the person using PLEX to buy them probably doesn't have time to grind all the ISK anyway. All it does is create more potential for PVP as players who just couldn't afford to PvP in battleships before can now give it a try.


not sure if trolling, or completely clueless.

He's not clueless, he's just really good at what he does.

Anyways, I'm leaving now to go read some Ayn Rand to sixth graders at my local public library. See y'all in a couple of hours.


Sixth graders?!! Why don't you stop enabling the lazy-generation!

They're old enough to read their own books ffs!! Evil
Corey Fumimasa
CFM Salvage
#71 - 2013-05-20 13:28:04 UTC
Andski wrote:


Right, you should read your own post and stop making dumb suggestions to said "professionals" (the guys who delivered masterpieces like Tyrannis and Incarna) like "please set artificial price floors for plex to literally drive away everybody who funds their accounts with plex that isn't a botter"


Oh the price for people who fund their accounts with PLEX could remain the same, its just a matter of CCP buying back PLEX directly from the market until the price gates to be where they want it. I don't think it would have to affect you guys at all, you can still play to play as it were.

And as far as past expansions, they don't have to make everyone happy all the time, they actually can't its just not possible. CCP's ability to take risks and try things out that haven't been done before is one of the things that sets Eve apart. I hope they never loose that and that the game continues to move in new and unexpected directions.
Andski
Science and Trade Institute
Caldari State
#72 - 2013-05-20 13:35:25 UTC  |  Edited by: Andski
Corey Fumimasa wrote:
It would be just like the person who bought the PLEX actually spent the time in game crafting the item. They don't have the in game time to do that which is too bad, but if they can be allowed to participate in the market this way then its like they are in game. So in essence you are getting more in game activity.


No, it wouldn't. The only way a single player can "craft" a battleship without touching the player-run market (please leave those terms at whatever failed fantasy themepark MMO you came from) would be to mine the minerals - which have to be sourced from multiple parts of the game - buy a BPO from an NPC sell order and manufacture it in a station. Then they'd have to do the same thing for all of the modules and the ammo they'd use. Oh, and rigs are out of the question since that requires salvage from all over the place.

So no, it's not "just like" the person "crafting" the item. Stop making crap up.

Corey Fumimasa wrote:
This is just a way for people to buy time, which is what PLEX is anyway.


You can already get ships in exchange for buying PLEX. You buy the PLEX from CCP, redeem it in-game, trade it for ISK and buy your ships from the market like everybody else. So yes, you avoid having to grind the ISK to buy it yourself.

Corey Fumimasa wrote:
Would you be against a 10% increase in active players because they might build too many battleships and screw up the markets?


Please don't speculate over the benefits that your dumb idea would bring because, if anything, the number of people who use PLEX to keep their accounts subscribed would go down, and consequently, you'd have people leaving. The game gets less playable when you don't want to pay multiples of $15 to keep your accounts active and your particular playing style depends on multiple accounts (i.e. industrialists, logisticians, traders, etc.) or is outright impossible without them (i.e. capital pilots, FCs)

Get out

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Andski
Science and Trade Institute
Caldari State
#73 - 2013-05-20 13:39:55 UTC
Corey Fumimasa wrote:
Oh the price for people who fund their accounts with PLEX could remain the same, its just a matter of CCP buying back PLEX directly from the market until the price gates to be where they want it. I don't think it would have to affect you guys at all, you can still play to play as it were.


Please, do explain exactly how "people who fund their accounts with PLEX could remain the same" while "CCP buys back PLEX directly from the market until the price gates to be where they want it"

Please, enlighten me, how would the former group somehow remain the same while CCP drives the price of PLEX through the roof artificially? I really want to hear this.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Kyt Thrace
Lightspeed Enterprises
Goonswarm Federation
#74 - 2013-05-20 13:43:44 UTC
Miss the times back in 2009 when I started buying plex for the first time to pay for my account, it was only 250 mil isk. Damn I miss those days.

R.I.P. Vile Rat

Vyktor Abyss
Abyss Research
#75 - 2013-05-20 13:46:40 UTC
Corey Fumimasa wrote:
It always seems like cheating

What is your bottom line?


Exact opposite - I haven't payed a subscription in years and I feel like I'm cheating those who 'pay' to play the same game. At the end of the day, people buying PLEX with real life money keep people like me (leeches) playing Eve and add more actual people to interact with in the game - your real life money is paid over to make the game better for everyone so I thank you.
Corey Fumimasa
CFM Salvage
#76 - 2013-05-20 13:57:01 UTC  |  Edited by: Corey Fumimasa
Andski wrote:

No, it wouldn't. The only way a single player can "craft" a battleship without touching the player-run market (please leave those terms at whatever failed fantasy themepark MMO you came from) would be to mine the minerals - which have to be sourced from multiple parts of the game - buy a BPO from an NPC sell order and manufacture it in a station. Then they'd have to do the same thing for all of the modules and the ammo they'd use. Oh, and rigs are out of the question since that requires salvage from all over the place.

So no, it's not "just like" the person "crafting" the item. Stop making crap up.


But people with enough time in-game do build battleships. As you say they have to buy a bunch of stuff here and there and get it all together, that takes time. By being able to use real money to make a battleship that player doesn't have to be in game for as long. Its just a way for busy people to be able to interact more completely with the game world. Its as if they are in game buying and building.
This accelerated interaction with the game world will no doubt lead to more ships getting blown up and in the end the markets will find equilibrium.

Andski wrote:

Please don't speculate over the benefits that your dumb idea would bring because, if anything, the number of people who use PLEX to keep their accounts subscribed would go down, and consequently, you'd have people leaving. The game gets less playable when you don't want to pay multiples of $15 to keep your accounts active and your particular playing style depends on multiple accounts (i.e. industrialists, logisticians, traders, etc.)

Get out


I wasn't speculating on the benefits subscription wise. Rather I was illustrating that allowing people to buy more in-game items with real money is like increasing the number of industrialists in game. And that having more players working on items always seems to even out eventually due to increased activity overall.

I think there will be very few net change's to the markets once this new model is fully implemented. Similar to th player increase from Dust really.
Corey Fumimasa
CFM Salvage
#77 - 2013-05-20 13:59:07 UTC
Andski wrote:
Corey Fumimasa wrote:
This is just a way for people to buy time, which is what PLEX is anyway.


You can already get ships in exchange for buying PLEX. You buy the PLEX from CCP, redeem it in-game, trade it for ISK and buy your ships from the market like everybody else. So yes, you avoid having to grind the ISK to buy it yourself.


Well the title of this thread is "I would buy a PLEX if it was worth 2 billion" or something like that. The .5 billion just isn't enough for me personally. We were just discussing some options to increase that value.

Andski
Science and Trade Institute
Caldari State
#78 - 2013-05-20 14:03:10 UTC
Corey Fumimasa wrote:
Well the title of this thread is "I would buy a PLEX if it was worth 2 billion" or something like that. The .5 billion just isn't enough for me personally. We were just discussing some options to increase that value.


i'm sorry it isn't enough for you, but it seems enough for the people who buy the massive amount of PLEX currently in Jita

It's kinda how markets work.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Corey Fumimasa
CFM Salvage
#79 - 2013-05-20 14:04:55 UTC  |  Edited by: Corey Fumimasa
Andski wrote:
Corey Fumimasa wrote:
Oh the price for people who fund their accounts with PLEX could remain the same, its just a matter of CCP buying back PLEX directly from the market until the price gates to be where they want it. I don't think it would have to affect you guys at all, you can still play to play as it were.


Please, do explain exactly how "people who fund their accounts with PLEX could remain the same" while "CCP buys back PLEX directly from the market until the price gates to be where they want it"

Please, enlighten me, how would the former group somehow remain the same while CCP drives the price of PLEX through the roof artificially? I really want to hear this.


Corrupted Destiny pointed out that if the ISK value of PLEX goes up then people will buy more of them and with more on the market the price will fall. The way to remedy that is for CCP to buy some off of the market directly until the price gets where they want it to be.

So they have the tools to raise or lower the price of PLEX in-game as needed.

I think a lot of the angst over this idea comes from those who find comfort in the idea that PLEX is controlled by the market, that CCP can't dictate the terms of their game time.

But in reality CCP has always had total and complete control of the game economy. They are the central bank of Eve with ultimate power to alter both the value and the velocity of ISK.
Josef Djugashvilis
#80 - 2013-05-20 14:10:21 UTC
Andski wrote:
Destiny Corrupted wrote:
Anyways, I'm leaving now to go read some Ayn Rand to sixth graders at my local public library. See y'all in a couple of hours.


Is it Bad Literature Day at the library?


I always think of Ayn Rand as deep thinking for selfish 14 year olds.

Or if they continue to be completely selfish, deep thinking for sociopathic adults.

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