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Odyssey - so where's the promised solo/casual content?

Author
Tippia
Sunshine and Lollipops
#21 - 2013-04-28 20:43:47 UTC
Dark Cloud Dancing wrote:
What I want is more new content that can be done solo.
…and you're getting it. Hell, even Retribution delivered a bunch.

I have this sneaking suspicion that you think of “content” in the themepark way: more “dungeons” to grind, which is not something that will never get any dev attention — especially not for soloists… What they give is us is tools. A whole pile of them. And then we create our own content. Very little given to us in the last year has not been usable for the purpose of creating content for yourself.
Setaceous
Nexus Prima
#22 - 2013-04-28 20:46:15 UTC
Alexa Coates wrote:
"hey guys how do i play this mmo solo?"

Missing the point of the WHOLE GAME 101.

MMO refers to the game model (many players online in the same environment) rather than the playstyle (social gameplay).
Lipbite
Express Hauler
#23 - 2013-04-28 20:52:20 UTC
I bet huge part of those $8.000.000 Star Citizen gathered from crowdfunding are from present EVE subscribers who want WiS and more solo content. I think SC will get even more money from EVE player base after Odyssey.
Rhivre
TarNec
Invisible Exchequer
#24 - 2013-04-28 20:53:48 UTC
There is plenty that can be done solo, including the stuff in odyssey... I am a solo player, and I am crazy excited about Odyssey

50% of players "usually" play solo...so they seem to find stuff to do somehow.

Although, many people mix up "Playing solo" with "Never interacting with anyone in game, even via chatting"
Skorpynekomimi
#25 - 2013-04-28 21:03:21 UTC
Abrazzar wrote:
"I wanted Orange. It gave me Lemon Lime."


It is ze maintenance man. He knows I like orange!

Economic PVP

Dark Cloud Dancing
Goldcrest Enterprises
#26 - 2013-04-28 21:04:26 UTC
Dave Stark wrote:
Dark Cloud Dancing wrote:
Dave Stark wrote:
Dark Cloud Dancing wrote:
So far most everyone's missing the point. Not that I'm surprised much.

CCP said they were going to include content for solo/casual players in future expansions. I can't see it in Odyssey so far, so where is it?

I don't give a f*ck if you don't like the solo playstyle, CCP recognise they need our cash and committed to providing content for us - so where is it?


where is it?

did you miss all of the mining changes?



Did you miss my OP? What's NEW in the mining changes? Nada.


ice.
grav sites.
mineral composition.

did you miss the dev blogs, and fanfest keynotes?



Do you understand the difference between *new content* and *iteration on / balancing of existing content*? Because ice, and ore, both already exist in game. In case you missed them. These change's aren't introducing anything new; they're not even changing the mining or ice gathering mechanism, just where the ice/ore is and what mins you get from them.

No new content.
Indahmawar Fazmarai
#27 - 2013-04-28 21:04:34 UTC
Lipbite wrote:
I bet huge part of those $8.000.000 Star Citizen gathered from crowdfunding are from present EVE subscribers who want WiS and more solo content. I think SC will get even more money from EVE player base after Odyssey.


Them at SC are pushing a second campaing for getting up to 10 million so they can do their mocap inhouse and keep expanding content easily after release. It's more expensive than just rent the mocap facilities, but beyond certain threshold it's cheaper to run your own mocap than rent it.

And yes, mocap stands for "motion capture" and it's the foundation for avatar animation in games.
Jenn aSide
Soul Machines
The Initiative.
#28 - 2013-04-28 21:09:58 UTC
Dark Cloud Dancing wrote:
Jenn aSide wrote:
Dark Cloud Dancing wrote:




TL:DR: Odyssey for solo/casual players = yet another underwhelming expansion. Still hopeful for the future.



What exactly do you want? EVe is already too "solo friendly", you can litterally do everything in game except take sov or jump a capital ship solo (I was about to add incursions, but you can "solo" those with ISBoxer lol). Missions are pure solo content as is most shooting-involved PVE, hell you can solo all but 1 or 2 of the highest difficult DED plexes.

There is enough solo content. EVE needs ore group content like incusions, wormholes and now Data/Relic sites.



What I want is more new content that can be done solo. Very happy if it can only be done solo at a disadvantage to groups, or with less reward than in groups. I love w-space, taken several (solo) long trips through w-space, even to C6s. Incursions annoy me, why shouldn't there be some minor incursion sites that can be soloed, I don't expect to be able to run an entire incursion on my own. Data/relic sites are not new, they're an iteration on existing exploration sites, and my OP clearly states I'm waiting to see what they're like before deciding if they're good or not for my playstyle.

What I want is for CCP to keep its promise.



Then this demonstrats that you are simply bored, what yo want already exists. Or are you going to tell me you've done every single 10/10 solo, every null sec and low sec COSMOS complex, every low sec lvl 5, every single high sec exploration room, every single epic arc missions at least twice, mined every kind of ore everywhere etc etc etc.

The ONLY non solo content EVE has is taking sov, jumping a capital ship (just jumping, it only takes one tooon to FLY the damn ship), top end wormholes and Incursions without ISBoxer.

You're literally saying "The whole game isn't enough, i want more". That a personal issue dude, not something wrong with the game or CCP's content addition schedule.
LHA Tarawa
Pator Tech School
Minmatar Republic
#29 - 2013-04-28 21:11:25 UTC
Dark Cloud Dancing wrote:
Not so long ago, CCP stated quite unambiguously that they intended to start putting content for all playstyles into their expansions - including content for solo/casual players, who whether you like them or loathe them make up a significant percentage of the playerbase (and hence CCP's income).


Odyssey has, basically, NO new content. Okay, okay, faction BC... but that is pretty small. This release is clearly focused on fixing what is already here.

Radar and mag become more "multi-play", so I guess that is a hit to solo play content.


If you watched the keynote speech, they again called out solo/casual as a valid play style. They also put forth a pretty opaque, highly generalized possible vision of the EVE future.

I think the message is that high sec mining and missioning ain't goin' no where... even if the new content is going to be focused at group play.
Miilla
Hulkageddon Orphanage
#30 - 2013-04-28 21:12:37 UTC
Solo has a place in Eve absolutely, but not risk free and not without the risk of other player interaction either
Dave Stark
#31 - 2013-04-28 21:14:30 UTC  |  Edited by: Dave Stark
Dark Cloud Dancing wrote:
No new content.


confirming ice anoms have always been in the game.

(that was sarcasm, by the way)
LHA Tarawa
Pator Tech School
Minmatar Republic
#32 - 2013-04-28 21:14:59 UTC
Jenn aSide wrote:

Then this demonstrats that you are simply bored, what yo want already exists.



I agree that this is a good summary of his OP.

That said, I don't think it would take to many CCP assets to rework some of the missions, shake things up a little. Try to create a little more variety between them.
Masuka Taredi
Imperial Academy
Amarr Empire
#33 - 2013-04-28 21:18:19 UTC
I rarely see the words "Eve" and 'Casual" near one another.
Tippia
Sunshine and Lollipops
#34 - 2013-04-28 21:19:33 UTC  |  Edited by: Tippia
Dark Cloud Dancing wrote:
Do you understand the difference between *new content* and *iteration on / balancing of existing content*?
Yes: in a sandbox MMO, it's pretty much nil.
Iterations and rebalancing means stuff that was useless before becomes useful, because we're no longer talking about “gear progression” or “content consumption”.

Retribution was one of the largest content additions this game has ever seen. The industry alterations in Odyssey stands a reasonable chance of being about as big, especially when combined with the next wave of ship rebalancing.

LHA Tarawa wrote:
Odyssey has, basically, NO new content.
…aside from exploration, the potential for proper mining wars, and a decent amount of ships being added to the “useful”-pool.
Seven Koskanaiken
Shadow Legions.
SONS of BANE
#35 - 2013-04-28 21:21:55 UTC
Dark Cloud Dancing wrote:



Do you understand the difference between *new content* and *iteration on / balancing of existing content*? Because ice, and ore, both already exist in game. In case you missed them. These change's aren't introducing anything new; they're not even changing the mining or ice gathering mechanism, just where the ice/ore is and what mins you get from them.

No new content.


Yeh, but, that's because ccp release patches and call them expansions.
Roime
Mea Culpa.
Shadow Cartel
#36 - 2013-04-28 21:23:43 UTC
Well, while I don't really see EVE as a solo game, and that it's nearly impossible to design any kind of exclusively solo content that couldn't be exploited by groups more efficiently without breaking the open world sandbox, OP is in fact right.

CCP did very clearly acknowledge the solo casuals (CCP Seagull in her first dev blog, and CSM 7 December summit minutes), and Odyssey doesn't seem to deliver much on that front, unless you count the exploration tweaks as solo/casual stuff.




.

Dark Cloud Dancing
Goldcrest Enterprises
#37 - 2013-04-28 21:25:54 UTC
Tippia wrote:
Dark Cloud Dancing wrote:
What I want is more new content that can be done solo.
…and you're getting it. Hell, even Retribution delivered a bunch.

I have this sneaking suspicion that you think of “content” in the themepark way: more “dungeons” to grind, which is not something that will never get any dev attention — especially not for soloists… What they give is us is tools. A whole pile of them. And then we create our own content. Very little given to us in the last year has not been usable for the purpose of creating content for yourself.


Well I'm not looking for more missions or other "dungeons" if that's what you mean. I like being part of a multiplayer game, even if I'm mostly running away :o) Staying alive is part of the challenge.

I guess what I'm looking for is the ways I can do more (i.e. more variety of) stuff in game given limitations on how long I can spend online (RL > game). I like the new crimewatch and duelling systems - as you say, tools to let me find my own content. I'd love more variety of things to do in EVE - orbital flying, ring mining, hacking someone else's POS, deep space exploration - and more tools for explorers and nomads too (because to me that's the essence of any ultimate scifi simulator wannabe, not the blobfest ganking shoot you in the face sh!t a lot of players seem to crave).

I don't see much in the way of new tools, or new content, in Odyssey. Please explain what I'm missing.

Yes I interact with other players every time I play. I just don't see why I should have to interact with them as part of a blob or as part of someone else's corp.

Oh and where was the commitmen from CCP to solo players? CSM December minutes, Next Decade section; and in the forum topic around those minutes. The commitment is there, but it's not as clearly stated as I (mis)remembered.

Flame away for that :o)
Tippia
Sunshine and Lollipops
#38 - 2013-04-28 21:32:08 UTC
Dark Cloud Dancing wrote:
I guess what I'm looking for is the ways I can do more (i.e. more variety of) stuff in game given limitations on how long I can spend online (RL > game). I like the new crimewatch and duelling systems - as you say, tools to let me find my own content. I'd love more variety of things to do in EVE - orbital flying, ring mining, hacking someone else's POS, deep space exploration - and more tools for explorers and nomads too (because to me that's the essence of any ultimate scifi simulator wannabe, not the blobfest ganking shoot you in the face sh!t a lot of players seem to crave).
Well, then I don't quite see any cause for complaint. Retribution gave you bounty hunting and CW2.0. Odyssey will give you exploration and mining wars. And no, they're not just visual updates — they're new sources of competition either by design or by virtue of working completely differently than their previous incarnations did.

If you were into arm-wrestling, and they suddenly change it to include duelling pistols while running a marathon, you'd probably say that it's a new game sport altogether… Blink

Quote:
Oh and where was the commitmen from CCP to solo players? CSM December minutes, Next Decade section; and in the forum topic around those minutes.
So really, anything before the winter patch is just icing on the cake since this dedication to make content solo-able hasn't even begun yet. vOv
Nex apparatu5
GoonWaffe
Goonswarm Federation
#39 - 2013-04-28 21:32:17 UTC
Let's go through one by one

Dark Cloud Dancing wrote:
orbital flying

what

Dark Cloud Dancing wrote:
ring mining

They need to fix the T2 production process first, which by all accounts is what they're doing this patch, so that's coming.

Dark Cloud Dancing wrote:
hacking someone else's POS

Horribly abusable

Dark Cloud Dancing wrote:
deep space exploration

WH space

Dark Cloud Dancing wrote:
and more tools for explorers and nomads too

Such as?
March rabbit
Aliastra
Gallente Federation
#40 - 2013-04-28 21:34:34 UTC  |  Edited by: March rabbit
Tippia wrote:
LHA Tarawa wrote:
Odyssey has, basically, NO new content.
…aside from exploration, the potential for proper mining wars, and a decent amount of ships being added to the “useful”-pool.

- exploration got new minigame + some sugar on scanning
- "potential for mining wars" - well, we'll see. Right now i don't see an difference between warping to belt and warping to new anomaly. Maybe depletable asteroids make a difference here. We'll see
- decent amount of ships added to the "useful" -pool.

Outside of "mining wars" there is no new content. Unless "using Atron" or "using Navitas" for you is two separate "contents".

Just to refresh your memory:
- wormholes are content
- SOV 0.0 - is content
- incursion - content

Compare this list with your.

The Mittani: "the inappropriate drunked joke"