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Odyssey - so where's the promised solo/casual content?

Author
Dark Cloud Dancing
Goldcrest Enterprises
#1 - 2013-04-28 20:01:30 UTC
Not so long ago, CCP stated quite unambiguously that they intended to start putting content for all playstyles into their expansions - including content for solo/casual players, who whether you like them or loathe them make up a significant percentage of the playerbase (and hence CCP's income).

Now fanfest is done presumably we've had most if not all the Odyssey content announcements, and I just wanted to review to see where the new content for solo/casual players actually is.

Resource redistribution: no ring mining, no ninja stealing of other people's moon goo, just the same old mechanic but with a bit of a change to what you can get, what you can do with it, and where the bottlenecks are. Nothing NEW here, nothing valuable to solo/casual players.

POS improvements: no modular POS (not even a start on this), just cleaning up some of the more glaring issues with the existing system. Again, nothing NEW, and very limited value to solo/casual players.

New ships: Well sure, we're getting new ships. But sh!t, how many ships do we already have? I know I haven't flown even a fraction of them, so adding more, and with no new features to them (no new T3's, just combat ships)? Adds very little value in my opinion. The Gnosis might be a cool addition, but if it's a one-time free gift it will just end up left in hangar gathering dust.

Scanning changes: whoopy-do, we no longer have to press a button to see what anoms are in system. And we get a flashy line going across the screen when we undock. Saving probe formations and multiple probe launch is nice for sure, but this is just very small quality of life tweaks ("little things") not significant new content.

Ore/Ice Site Changes: moving to anomalies, ice depletion, changes to ore mineral content: iteration, balance, good for null industry sure, but nothing new.

Exploration Mini-Games: Whether this adds content for solo players or not depends on what CCP are going to do to loot drops from the new exploration sites with this mini-game. If loot drops remain the same as they were, but spread out between dozens of dropped cans that a solo player can't possibly gather all of, then it's a nerf to solo/casual gameplay. If loot drops change radically, with chances of finding nice goodies that couldn't be found in these sites before, then it's adding value to all players (including solo/casual). I'll wait and see on this one, but still it's not NEW - it's an iteration on an existing element of the game. Could be good, could be cr@p.

Stargate Changes: Cosmetic. Nice eye candy, but adds nothing new in terms of gameplay, for anyone.

New Exploration Modules: When you take these in conjunction with the Astrometrics skill changes, this is actually a NERF to exploration. To get the same scan strength now as before you HAVE TO fit some of these new mods to your scanning ship. So now choose: weaker scan strength (i.e. longer to scan stuff down) or compromise on what else your ship can do? So new exploration modules in my opinion detract from exploration for everyone (not just solo/casual players)

Ship Rebalancing: as the name suggests, this is balance work, nothing NEW.

Null Industry Changes: excellent changes and I hope they revitalise null industry; but again, it's not new, it's balance/iteration. I'm not a developer, but I can't imagine it takes much time to change the number of manufacturing slots in an outpost. And for solo/casual players, well how many of them are null industrialists anyway?

Now don't get me (completely) wrong, I can see that a lot of these changes are needed (balance, iteration, eye candy) in a 10-year-old game; but I'm just surprised and disappointed at the lack of new content in EVE's 10-year anniversary expansion - I was expecting at least one of the big ideas to get at least started (ring mining & removal of moon goo to facilitate bottom-up alliance income generation; beginning the modular POS work; new scanning system etc)

Have I missed something obvious? Is there more to come from Odyssey? Or have CCP already given up on providing content for solo/casual players?

We have hints of new stuff to come: opening up Jove space (only good if what we find in Jove space is somehow different to what we already have in K-space and W-space); player built stargates. Could be cool. But Incarna could have been cool too.



TL:DR: Odyssey for solo/casual players = yet another underwhelming expansion. Still hopeful for the future.
Alexa Coates
Coalition Of Misfits
#2 - 2013-04-28 20:08:22 UTC
"hey guys how do i play this mmo solo?"

Missing the point of the WHOLE GAME 101.

That's a Templar, an Amarr fighter used by carriers.

Dave Stark
#3 - 2013-04-28 20:10:35 UTC
hi, i hear you're a solo player.

let me introduce you to the most antisocial activity in eve, in order to match your highly antisocial personality.
it's called mining.

thanks for your time.
Abrazzar
Vardaugas Family
#4 - 2013-04-28 20:11:40 UTC
"I wanted Orange. It gave me Lemon Lime."
Varius Xeral
Doomheim
#5 - 2013-04-28 20:13:18 UTC
not ccp's fault you keep paying for a game that doesn't cater to you

Official Representative of The Nullsec Zealot Cabal

Indahmawar Fazmarai
#6 - 2013-04-28 20:15:16 UTC  |  Edited by: Indahmawar Fazmarai
+1 to OP, you summarized it all pretty well.

Odyssey totally looks like a bunch of features which back in February were determined that could be put together by June and call them a expansion, but all in all DUST is taking the lion's share of dev focus and there's nothing for the silent majority of hiseccers, soloers, casuals and PvErs. We're not cool and so we get no cookies... again.
Dark Cloud Dancing
Goldcrest Enterprises
#7 - 2013-04-28 20:18:47 UTC  |  Edited by: Dark Cloud Dancing
So far most everyone's missing the point. Not that I'm surprised much.

CCP said they were going to include content for solo/casual players in future expansions. I can't see it in Odyssey so far, so where is it?

I don't give a f*ck if you don't like the solo playstyle, CCP recognise they need our cash and committed to providing content for us - so where is it?
Jenn aSide
Worthless Carebears
Pandemic Horde
#8 - 2013-04-28 20:20:50 UTC
Dark Cloud Dancing wrote:




TL:DR: Odyssey for solo/casual players = yet another underwhelming expansion. Still hopeful for the future.



What exactly do you want? EVe is already too "solo friendly", you can litterally do everything in game except take sov or jump a capital ship solo (I was about to add incursions, but you can "solo" those with ISBoxer lol). Missions are pure solo content as is most shooting-involved PVE, hell you can solo all but 1 or 2 of the highest difficult DED plexes.

There is enough solo content. EVE needs ore group content like incusions, wormholes and now Data/Relic sites.
Dave Stark
#9 - 2013-04-28 20:24:06 UTC
Dark Cloud Dancing wrote:
So far most everyone's missing the point. Not that I'm surprised much.

CCP said they were going to include content for solo/casual players in future expansions. I can't see it in Odyssey so far, so where is it?

I don't give a f*ck if you don't like the solo playstyle, CCP recognise they need our cash and committed to providing content for us - so where is it?


where is it?

did you miss all of the mining changes?
Riot Girl
You'll Cowards Don't Even Smoke Crack
#10 - 2013-04-28 20:24:11 UTC
It's in Rancer.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#11 - 2013-04-28 20:27:32 UTC
The Odyssey changes actually are rather interesting, because they swing in both directions of solo and group playstyles.

The last time they added a solo activity, CQ, it didn't go over too well. Once burnt..........

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Tippia
Sunshine and Lollipops
#12 - 2013-04-28 20:28:24 UTC  |  Edited by: Tippia
Promised where? If it was “not so long ago”, then it sounds rather likely that it's far too early to want to see it in this patch.

Even so, exploration being made less horrible gives soloers more to do, so there you go. POS improvements and tiercide provides more content for everyone, including soloers.
0wl
Hailbird
#13 - 2013-04-28 20:29:12 UTC
Seriously? Didn't you pay attention to the exploration changes? * Facepalm *
Sarmatiko
#14 - 2013-04-28 20:30:09 UTC  |  Edited by: Sarmatiko
Dark Cloud Dancing wrote:
CCP said they were going to include content for solo/casual players in future expansions.

Link to the actual post/interview where "CCP said this", can we have it?
Without quotes this is just another thread full of bitter tears and false expectations from the product.

Also "future expansions" not necessarily means "we promise this for Odyssey". If you want your special snowflake solo gameplay now - freeze subscription and play X3, Elite or whatever.
Dark Cloud Dancing
Goldcrest Enterprises
#15 - 2013-04-28 20:30:23 UTC
Jenn aSide wrote:
Dark Cloud Dancing wrote:




TL:DR: Odyssey for solo/casual players = yet another underwhelming expansion. Still hopeful for the future.



What exactly do you want? EVe is already too "solo friendly", you can litterally do everything in game except take sov or jump a capital ship solo (I was about to add incursions, but you can "solo" those with ISBoxer lol). Missions are pure solo content as is most shooting-involved PVE, hell you can solo all but 1 or 2 of the highest difficult DED plexes.

There is enough solo content. EVE needs ore group content like incusions, wormholes and now Data/Relic sites.



What I want is more new content that can be done solo. Very happy if it can only be done solo at a disadvantage to groups, or with less reward than in groups. I love w-space, taken several (solo) long trips through w-space, even to C6s. Incursions annoy me, why shouldn't there be some minor incursion sites that can be soloed, I don't expect to be able to run an entire incursion on my own. Data/relic sites are not new, they're an iteration on existing exploration sites, and my OP clearly states I'm waiting to see what they're like before deciding if they're good or not for my playstyle.

What I want is for CCP to keep its promise.
Sobach
Aliastra
Gallente Federation
#16 - 2013-04-28 20:30:48 UTC  |  Edited by: Sobach
0wl wrote:
Seriously? Didn't you pay attention to the exploration changes? * Facepalm *


Things that the OP doesn't like to do naturally doesn't count.

Also, I find it amusing that when CCP keeps pushing new features, people whine about lack of iteration, now that CCP is iterating on stuff, people complain that iterating is not "new" Lol
Dark Cloud Dancing
Goldcrest Enterprises
#17 - 2013-04-28 20:31:13 UTC
Dave Stark wrote:
Dark Cloud Dancing wrote:
So far most everyone's missing the point. Not that I'm surprised much.

CCP said they were going to include content for solo/casual players in future expansions. I can't see it in Odyssey so far, so where is it?

I don't give a f*ck if you don't like the solo playstyle, CCP recognise they need our cash and committed to providing content for us - so where is it?


where is it?

did you miss all of the mining changes?



Did you miss my OP? What's NEW in the mining changes? Nada.
Dark Cloud Dancing
Goldcrest Enterprises
#18 - 2013-04-28 20:34:21 UTC
Sobach wrote:
0wl wrote:
Seriously? Didn't you pay attention to the exploration changes? * Facepalm *


Things that the OP doesn't like to do naturally doesn't count.



Wrong, and wrong again. I do exploration, and I like it. I did pay attention to the exploration changes, and apart from the new minigame (which I did say I was going to wait and see if they're good or bad), the changes are cosmetic (new system scan on undock) or just bad (nerfed scanning skills and new scanning mods).

Did you even read the OP?
Dave Stark
#19 - 2013-04-28 20:36:08 UTC
Dark Cloud Dancing wrote:
Dave Stark wrote:
Dark Cloud Dancing wrote:
So far most everyone's missing the point. Not that I'm surprised much.

CCP said they were going to include content for solo/casual players in future expansions. I can't see it in Odyssey so far, so where is it?

I don't give a f*ck if you don't like the solo playstyle, CCP recognise they need our cash and committed to providing content for us - so where is it?


where is it?

did you miss all of the mining changes?



Did you miss my OP? What's NEW in the mining changes? Nada.


ice.
grav sites.
mineral composition.

did you miss the dev blogs, and fanfest keynotes?
Jantunen the Infernal
Aliastra
Gallente Federation
#20 - 2013-04-28 20:36:14 UTC  |  Edited by: Jantunen the Infernal
Just buy more alts if you want to play solo. Smile
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