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[Odyssey] Tech 1 Battleships - Amarr
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War Machine: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=386293
I'd like to apologize for the poor quality of the post above and sincerely hope you didn't waste your time reading it. Yes, I do feel bad about it.
'Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line' CCP Ytterbium Nerf missile range into place where is the TD missile change? ..projectiles should use capacitor. ABC's should be T2 HABC and nerf web strength its still too high
Enjoying the rain today? ;)