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[Odyssey] Tech 1 Battleships - Amarr

First post First post First post
Author
Ocih
Space Mermaids
#3041 - 2013-05-28 15:29:59 UTC  |  Edited by: Ocih
The new Geddon looks bad to the nooblets but I'm seeing visions of a glorious Falcon Solo cloaky/alt killing machine.

And if all else fails, it will make a nice Gas miner.
Samas Sarum
Imperial Academy
Amarr Empire
#3042 - 2013-05-28 18:16:01 UTC  |  Edited by: Samas Sarum
Deerin wrote:

They are used in incursion armor fleets.


Which ones? Ditanian fleet requires Paladins, Navy Apocs, and Bhaalgorns for Amarr ships.

Deerin wrote:

They are used in higher grade WH anom gangs.


I'll take your word for it as this is unverifiable, and it's never been claimed that Abaddon was weak while having remote cap.

Deerin wrote:

They are used in standard L4 missioning.

This is the argument people are making. They only get mediocre for missions once you get Scorch, prior to that point they are one of the worst. At best mediocre is the BEST the Amarr can do and this is what we're arguing. Any serious mission runner will go from Navy Harb straight to Navy Geddon, Nightmare or Pally (what do all 3 of those have in common?) avoiding the PG and cap fitting ass ache which is unfortunate.

Deerin wrote:

If the laser cap usage is THAT much of a problem for your PvE needs, use t2 discharge rigs. They are inexpensive and help a lot with cap issues.

You'll need a lot more than one T2 discharge rig and it's this module/rig tax just to fire our weapons for more than 3 minutes that is the subject of complaint. The situation gets more dire for the Abaddon (and all Amarr BS's) sub-level 5 cap/fitting skills.

Deerin wrote:

The only real problem I see with Amarr PvE is being pigeon holed into EM/Therm. Although this is not a big problem for WH/Incursions, for missioning it is quite a problem. Shooting at t2 angel rats must be quite frustrating.


They're really pigeon holed into EM as Scorch is 95% of what you'll see. Giving Amarr a viable option outside of Scorch should open more doors to more Thermal damage which will hopefully be addressed in the upcoming rebalance.
Deerin
East Trading Co Ltd
#3043 - 2013-05-28 19:48:53 UTC
Samas Sarum wrote:

Deerin wrote:

If the laser cap usage is THAT much of a problem for your PvE needs, use t2 discharge rigs. They are inexpensive and help a lot with cap issues.

You'll need a lot more than one T2 discharge rig and it's this module/rig tax just to fire our weapons for more than 3 minutes that is the subject of complaint. The situation gets more dire for the Abaddon (and all Amarr BS's) sub-level 5 cap/fitting skills.


2xt2 discharge rigs + heavy cap booster should be enough to cover all your cap needs for a L4.

Honestly: Scorch is the defining ammo for pulses. You shouldn't try doing PvE with pulses if you don't have Scorch. For lower skill levels there is dual heavies, which is also quite forgiving on cap.
Samas Sarum
Imperial Academy
Amarr Empire
#3044 - 2013-05-28 22:14:26 UTC  |  Edited by: Samas Sarum
Deerin wrote:

2xt2 discharge rigs + heavy cap booster should be enough to cover all your cap needs for a L4.


That's 75% of rigs (and only works for pulses btw due to PG fitting of beams) and 25% of medium slots just to be able to fire your weapons. Do you think that is reasonable/balanced or are you making our point for us?

Deerin wrote:

Honestly: Scorch is the defining ammo for pulses. You shouldn't try doing PvE with pulses if you don't have Scorch. For lower skill levels there is dual heavies, which is also quite forgiving on cap.


Do you mean dual heavy beams? They're also quite forgiving on damage.
Bouh Revetoile
In Wreck we thrust
#3045 - 2013-05-29 00:22:50 UTC
Samas Sarum wrote:
Do you mean dual heavy beams? They're also quite forgiving on damage.

If you don't have T2 weapons, you're more concerned about completing the mission than completing it competitively, otherwise you would only fly a T3 and blitz them with a fraction of the skills required to use a competitive T1 battleship (that is an oxymoron BTW : a T1 BS cannot be competitive if you can have a faction BS).
Samas Sarum
Imperial Academy
Amarr Empire
#3046 - 2013-05-29 01:25:03 UTC
Bouh Revetoile wrote:
Samas Sarum wrote:
Do you mean dual heavy beams? They're also quite forgiving on damage.

If you don't have T2 weapons, you're more concerned about completing the mission than completing it competitively, otherwise you would only fly a T3 and blitz them with a fraction of the skills required to use a competitive T1 battleship (that is an oxymoron BTW : a T1 BS cannot be competitive if you can have a faction BS).


Oh good so other races can't use half their weapons either without level 5's? I was worried it was imbalanced.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#3047 - 2013-05-29 03:12:37 UTC
Samas Sarum wrote:
Bouh Revetoile wrote:
Samas Sarum wrote:
Do you mean dual heavy beams? They're also quite forgiving on damage.

If you don't have T2 weapons, you're more concerned about completing the mission than completing it competitively, otherwise you would only fly a T3 and blitz them with a fraction of the skills required to use a competitive T1 battleship (that is an oxymoron BTW : a T1 BS cannot be competitive if you can have a faction BS).


Oh good so other races can't use half their weapons either without level 5's? I was worried it was imbalanced.

Actually, a T1 blaster PvE ship does sound worse than a T1 pulse ship IMHO.
Kreeia Dgore
24th Imperial Crusade
Amarr Empire
#3048 - 2013-05-29 05:54:08 UTC
Kagura Nikon wrote:

I field a half billion PVP battleship. against another one. IF the battleshisp are not balanced and I am 10% too weak because of that. I will loose half biul isk in 5 minutes.

If a PVE ship is 10% less efficient than other.. for runnign level 4 missions, then I will loose 5-6 million per HOUR!!

And again you fail in common logic and understanding. The point is broken balance. No ammount of preferences towards one of many consequences on your side can change that. Just because you don't care about one thing doesn't mean it isn't important.
Deerin
East Trading Co Ltd
#3049 - 2013-05-29 07:08:55 UTC
So you want to be competetive in every sense with a low skilled char.

Sorry it won't work. It doesn't really work with other races turrets either.

For the scorch fit, using %75 of your calibration(lolpercentages) and %25 of your med slots(lolpercentages) results in a very decent battleship with excelent damage AND projection capabilities along with a sturdy tank. Other turret battleships also would need to sacrifice similar slots to achieve said damage, projection and tanking capabilities.

I also believe you are complaining about the wrong issue:

Increasing capacitor on amarr ships only would create a myriad of other ballance issues, as capacitor is used as source for a lot different things in eve.

It is not that amarrian ships lack cap. It is amarrian weapons consuming too much of it. Hence you should be putting your arguments to other thread about laser balance.

Here is how to complain about Amarr Battleships:

You can compare them to other races BS's with similar performance.
Apoc, the ATTACK battleship of Amarrian ship line, is as mobile as Hyperion, the COMBAT batleship of Gallente line. Please either increase Apoc mobility or define apoc as combat ship and give it comparable EHP.

Or you can look at things from a lore perspective.
Current Amarr Battleship line lacks a 8 lowslot ship, which is like a signature on amarrian BS design. Please exchange one high slot on geddon with a low slot to keep this tradition living.

All that whining about how hard lasers are fit or how much cap they consume => Other thread.
Lugalzagezi666
#3050 - 2013-05-29 08:07:59 UTC
Deerin wrote:

They are used in incursion armor fleets.
They are used in higher grade WH anom gangs.
They are used in standard L4 missioning.
If the laser cap usage is THAT much of a problem for your PvE needs, use t2 discharge rigs. They are inexpensive and help a lot with cap issues.

Lies, lies, lies...
Abaddon gets rejected by any decent incursion fleet, if you dont have pally/vindi or faction bs you can as well go home, because even if you actually get into fleet, that shitfleet will lose in any site to shield or proper armor. So 0 isk/h. The funniest thing, its even worse in assaults and hq, because it cant fit long range guns without capping out in 5 minutes.
Higher grade wh gangs use dreads, carriers, pirate bs, faction bs, marauders - but certainly not abaddons. If you actually were in some "higher grade" wh gang, you would realize that sleepers actually neut pretty hard at pretty long ranges...
They are used in l4s by people who have not find out yet how much they suck or simply dont have skillpoins to fly anything else. Bad for them they decided to start as amarr.

Sure, use t2 discharge rigs instead of ccc rigs you were using, it not like you want to use that rig slots for precision or dps anyway. And even if you use that rigs, YOU WILL STILL CAP OUT, EVEN IF THEY ARE T2, EVEN IF YOU HAVE 5% CAP IMPLANTS and EVEN IF YOU USE 400M DEADSPACE MEDIUM REP (that cant tank incoming damage anyway, so you will have enough time regenerating cap while warping out and in). Meanwhile t1 raven or phoon will be lobbing its 8k cruise missile volleys to 100k+ (1k missile dps) with no cap issues whatsoever while actually having properly sized tank and using all rigs for precision. And vanilla domi will outclass abaddons scorch damage just with sentries.

And the bonus - you can use raven, phoon or domi in ANY corner of the universe. Unlike amarr ships.

Oh, btw, deerin is the same person that trolled in "navy bs thread" and fought with 5 people to prove how "bad" new navy phoon is compared to navy raven in pve, because "3 slot tank is barely enough" (3 slot capboosted xlsb tank, absolutely no cap issues).
And now he wont even say a word about that shifit baddon with deadspace medium rep that tanks maybe half of xlsb using 4 lows, 1 mid and 3 rigs... for 5 minutes (if you are not using conflag or ab).

gg fanboy, lie hard, twist truth as much as possible to protect your new op toy

Ashlar Vellum wrote:

After lines like this in minmatar thread:
"If it could keep its mwd going like a BC, then it would have a role but the fact that it needs to waste its utility med on a cap booster kind of takes away from it."

gallente bs thread/navy bs thread :
"So ccp, you gave megatron and navy mega rof bonus, so now you must give it cap bonus, because we are not able to shoot void for 40 minutes."

tldr
So amarrians, you want to be competitive with any other race in pve or pvp? Sorry, that wont work.
You just suck at whining for buffs and fixes and you are using logic (lol) to prove your point instead of posting plain lies and demagogy used by mintard and gaylente trolls and fanboys. And its going to be even worse because most of amarrians already crosstrianed or are crosstraining at the moment, so no one will give a ****.
Bouh Revetoile
In Wreck we thrust
#3051 - 2013-05-29 09:24:35 UTC
Lugalzagezi666 wrote:
tldr
So amarrians, you want to be competitive with any other race in pve or pvp? Sorry, that wont work.
You just suck at whining for buffs and fixes and you are using logic (lol) to prove your point instead of posting plain lies and demagogy used by mintard and gaylente trolls and fanboys. And its going to be even worse because most of amarrians already crosstrianed or are crosstraining at the moment, so no one will give a ****.

Oh wise Lugalzagezi666, beholder of truth, give us more of your sacred talked about all those things you know and we don't, so we can be blessed by your infinite knowledge !

Or, learn to play please. You qualifying everyone disagreeing with you as a troll or a liar. You presented absolutely no argument to support any of your griefs and discarded all arguments not supporting your griefs as impossible. Just learn to play, and come back when you'll know what is possible or not. Also, consider abandoning amarr ship, because you clearly have no clue how to manage your capacitor.

People here are talking about experience and knowledge, not beliefs.
Lugalzagezi666
#3052 - 2013-05-29 09:57:33 UTC
Bouh Revetoile wrote:
Lugalzagezi666 wrote:
tldr
So amarrians, you want to be competitive with any other race in pve or pvp? Sorry, that wont work.
You just suck at whining for buffs and fixes and you are using logic (lol) to prove your point instead of posting plain lies and demagogy used by mintard and gaylente trolls and fanboys. And its going to be even worse because most of amarrians already crosstrianed or are crosstraining at the moment, so no one will give a ****.

Oh wise Lugalzagezi666, beholder of truth, give us more of your sacred talked about all those things you know and we don't, so we can be blessed by your infinite knowledge !

Or, learn to play please. You qualifying everyone disagreeing with you as a troll or a liar. You presented absolutely no argument to support any of your griefs and discarded all arguments not supporting your griefs as impossible. Just learn to play, and come back when you'll know what is possible or not. Also, consider abandoning amarr ship, because you clearly have no clue how to manage your capacitor.

People here are talking about experience and knowledge, not beliefs.


No, Im qualifying liars and trolls as liars or trolls. You certainly belong to them and every your post proves that.

Also "learn to play" and "experience and knowledge" from person ranked some 70k places under me with 230 lifetime kills and all in gaylente ships, yeah, that sure it has its weight... Can I ask you, have you even sit in any amarr ship yet? Not talking about industrials...

So stfu gaylente fanboy and come back when you actually have some "experience and knowledge."
Deerin
East Trading Co Ltd
#3053 - 2013-05-29 10:14:00 UTC
Post too long will truncate it
Lugalzagezi666 wrote:

Incursions and WH and pirate, faction BS


Confirming Pirate and Faction BS are better than Abaddon.
/me looks at abaddons competition
Yep it is still above competition for these two activities. Sorry for not fulfilling your uber-leet needs.

Lugalzagezi666 wrote:

L4's precission


You tracking with scorch is already beyond any long range turret and your damage projection is already beyond any short range turret. So don't really bring precission on table.

Lugalzagezi666 wrote:

tanking, shitfit and other thread.


I really cannot be bothered to browse through 3000+ posts to find a shitfit and point its wrongs. But I'll take your word for it. It is a bad fit. It is not enough for the intended purpose. Its poster is a bad boy and should stop posting. Shame on him.

I still believe 1 xlsb 1 cap booster 1 hardener is NOT enough for L4's. Such were the posted fits on navy BS thread. IF it were enough everybody would've put it on all armor ships and obtain ridiculous amounts of DPS. How many Shield L4 fits have you seen for current Mega, Phoon and Abaddon?

Lugalzagezi666 wrote:

twist truth as much as possible to protect your new op toy


Who wants to protect it? I posted numerous times that I want TFI as 5/5 848 instead of 6/6 857. It IS too good. I just hated the way people like you were putting overblown EFT numbers with paper tanks and screaming OP.
Topperx
Les Trois Coquillages
#3054 - 2013-05-29 10:33:25 UTC
Lugalzagezi666 wrote:
Bouh Revetoile wrote:
[quote=Lugalzagezi666]...

...
So stfu gaylente fanboy and come back when you actually have some "experience and knowledge."


So true...
The whiners on this topic are more guys afraid to see a game balanced and to lose their current advantages, than disgusted Amarr.

I wonder why guys who even don't play Amarr comes on this topic and troll like that.

Anyway I expect from CCP to be smart and honest...
Bouh Revetoile
In Wreck we thrust
#3055 - 2013-05-29 11:05:01 UTC
Topperx wrote:
So true...
The whiners on this topic are more guys afraid to see a game balanced and to lose their current advantages, than disgusted Amarr.

I wonder why guys who even don't play Amarr comes on this topic and troll like that.

Anyway I expect from CCP to be smart and honest...

When even CCP is trolling, may be *you* are wrong ?
The Djego
Hellequin Inc.
#3056 - 2013-05-29 12:07:27 UTC  |  Edited by: The Djego
@Deerin

I think you getting trolled pretty hard about pve performance of amarr hulls. Once you look at optimizing tank, dps and game play the ability of having the scorch/conflagration option comes with a very big hit on weapon cap use(since meta 4 guns use 25% less cap, faction ones even 30% less). It took me over 2 weeks and changing from CCCs to discharge rigs before I was able to actually utilize the higher dps in a similar smooth way as before. The reason for this is that you need to have a good capacitor and ammo discipline if you want to push it and the higher cap use in combination of cap hungry T2 ammo needs a lot of analysing and planning ahead to produce actually quicker L4 times instead of cap fuckups and warpouts if you using a fitting like mine.

The hole "cap issues for new players" is horrible overrated in my option, since you will not utilize T2 weapons and extreme cap hungry ammo all the time, you mostly use xray, standard and microwave with guns that require a lot less cap. If you want to become effective you have to learn how to utilize cap, ammo and range, to smooth out your game play and the "need scorch" mentality produces more harm than good at least on BS levels in pve, you literally **** your own cap with it for no good reason most of the time.

Scorch produces around 10% extra dps in real game play(meaning not exclusively hammering down rats with super weak em resists) at faction standard ranges(50km, what is a very common combat range with amarr BS in L4) and the use is very situational at this ranges if you actually use a high performance setup with low runtime. It is a very good microwave replacement, but once you look into cap efficiency and something as cap hungry as the abaddon you need to think twice if the extra cap you need is worth it, especially with lower skills and non discharge rigged hulls.

For newer players, when it comes to utilize a amarr BS for pve content, I can only recommend to use TCs and utilize less cap heavy faction ammo at higher ranges, instead of building setups completely around cap heavy scorch use, fitting a ton of cap mods or fitting a cap booster. It is a lot more effective(since you have the extra range with scorch or the extra tracking if you need it) and reduces cap consumption a lot.

Edit: The fitting Lugalzagezi666 complains about was the one I posted like 10 pages ago, and the major issue for him is that he is bad at flying amarr hulls, at using lasers and L4 missions, what simply doesn't mix so well once you try to use a fitting that is optimized around isk/h and require a solid understanding of what you do and how you do it with it, since a 200 DPS tank and a minimum of cap mods doesn't forgive much mistakes.

Improve discharge rigging: https://forums.eveonline.com/default.aspx?g=posts&t=246166&find=unread

Lugalzagezi666
#3057 - 2013-05-29 12:52:49 UTC
"but, but, abaddons are used in incursion fleets" - eh, not, they arent, no decent fleet will take one and if some fleet invites you, it will lose in every site - "no, it is still above competition"

"but, but, you dont need precision (conveniently leaves DPS part from quote, it is not like you want more dps for l4s), so you dont have anything else to use that rigs anyway" - I guess thats still above the competition

Exactly what I was talking about :
Lugalzagezi666 wrote:

So amarrians, you want to be competitive with any other race in pve or pvp? Sorry, that wont work...
you are using logic (lol) to prove your point instead of posting plain lies and demagogy used by mintard and gaylente trolls and fanboys.

You just cant beat that neverending spam of bullshit with logic in this forums...
Deerin wrote:
...scorch... ...scorch... ...scorch...

Posted some 2 weeks ago :
Lugalzagezi666 wrote:
Special note : when thread about fixing amarr ships/weapons pops up, always bring scorch argument and start making up fantastic scenarios where scorch owns blasters and autocannons combined. Use spreadsheets if you must, just protect projectiles and blasters at all cost!

Also I forgot, you are not supposed to pve as amarr until you have a scorch. Thats kinda weird, since I remember in my early eve days I was happily carebearing with arbalest missile raven, scout 800mm mael or even prototype rail mega, but I guess its some amarr specialty...

Oh btw guys, take a look at deerins killboard - gallente, minmatar, some caldari fotm tracking disruptor condors... NOT A SINGLE AMARR SHIP, not even industrial one. I guess we have "special one here that trained amarr focused alt" Lol
Samas Sarum
Imperial Academy
Amarr Empire
#3058 - 2013-05-29 13:24:36 UTC  |  Edited by: Samas Sarum
Deerin wrote:
So you want to be competetive in every sense with a low skilled char.


WRONG, no one has ever said that. Stop mis-characterizing our argument. Being able to just fire your weapons (not tank or prop) long enough to do a mission is a pretty low bar that is met by all 3 other races.

Deerin wrote:

Sorry it won't work. It doesn't really work with other races turrets either.


Wrong again, I can jump into a Phoon or Raven with an all-meta 4 fit with sub-level 5 fitting and cap skills and easily be viable in L4's. Try this with a pulse build or even worse a beam fit requiring a PG mod just to fit your guns + anything else.

Deerin wrote:

For the scorch fit, using %75 of your calibration(lolpercentages) and %25 of your med slots(lolpercentages) results in a very decent battleship with excelent damage AND projection capabilities along with a sturdy tank. Other turret battleships also would need to sacrifice similar slots to achieve said damage, projection and tanking capabilities.


Wrong again, no other race needs at least 3 mods (I argue more if you don't want to fit cap boosters for pve) to JUST fire their weapons. We haven't even talked about prop's or non-buffer tanks yet which are essential for pve and a nice-to-have option for non-fleet pvp. Once again, no one is arguing that Scorch isn't a great ammo, it is unlikely to survive in its current form after the laser rebalance, but having one ammo and gun type for a race isn't a choice or good balance.

Deerin wrote:

I also believe you are complaining about the wrong issue:

Increasing capacitor on amarr ships only would create a myriad of other ballance issues, as capacitor is used as source for a lot different things in eve.

It is not that amarrian ships lack cap. It is amarrian weapons consuming too much of it. Hence you should be putting your arguments to other thread about laser balance.


Amarr ships at all other levels, frigs, destroyers, cruisers, BCs, receive a huge bonus to their cap that all of a sudden stops at the BS level. Do those other levels have a "myriad of other balance issues" and Amarr domination?

Deerin wrote:

Here is how to complain about Amarr Battleships:

You can compare them to other races BS's with similar performance.
Apoc, the ATTACK battleship of Amarrian ship line, is as mobile as Hyperion, the COMBAT batleship of Gallente line. Please either increase Apoc mobility or define apoc as combat ship and give it comparable EHP.

Or you can look at things from a lore perspective.
Current Amarr Battleship line lacks a 8 lowslot ship, which is like a signature on amarrian BS design. Please exchange one high slot on geddon with a low slot to keep this tradition living.

All that whining about how hard lasers are fit or how much cap they consume => Other thread.


Both of those are great points and have been brought up before in this thread.
Pelea Ming
Royal Amarr Institute
Amarr Empire
#3059 - 2013-05-29 17:17:03 UTC
Deerin, your obviously a fail troll, the fact that you can't raise a single valid point (as everything you have so far said is so obviously and easily countered everyone is doing it for me) that you should just go crawl back under the bridge you pulled yourself out of. I especially laughed when I saw you insisting amarr should have to use cap boosters just to be able to continously fire lasers on the Abaddon, there's no reason we should need cap boosters for such a thing when no other race even comes close to such a fail fit.
Topperx
Les Trois Coquillages
#3060 - 2013-05-29 17:23:13 UTC  |  Edited by: Topperx
Bouh Revetoile wrote:
Topperx wrote:
So true...
The whiners on this topic are more guys afraid to see a game balanced and to lose their current advantages, than disgusted Amarr.

I wonder why guys who even don't play Amarr comes on this topic and troll like that.

Anyway I expect from CCP to be smart and honest...

When even CCP is trolling, may be *you* are wrong ?


Haven't CCP said there will be an overhaul ?
You don't deserve more answers.