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[Odyssey] Tech 1 Battleships - Amarr

First post First post First post
Author
Ashlar Vellum
Esquire Armaments
#2561 - 2013-05-08 21:53:11 UTC  |  Edited by: Ashlar Vellum
Avald Midular wrote:

For new pilots grinding missions I would recommend saving for navy harbinger and side-step this dog turd of a T1 BS line and save/skill for a Nightmare of Paladin. You'll shed less tears.

Until Paladin and Nightmare are rebalanced. Paladin will become shield tanked battleship with blasters and Nightmare will be new pirate drone boat, cause why not.

Theia Matova wrote:
@Meghel and @Ashlar Vellum

I am not very amused by your behaviour. Actually if CCP as entity lets you to go on this stupid theatre. And don't start forum controlling I promise to you that both my accounts die. And that my characters fly into bit space so deep that they never come out of there. If you are devs this is really immature and disrespectful behaviour. If you are a player you give the idea that you might be dev even you do not say it it seems rather obvious.

So CCP do you let such idiocy continue and people mock the community, how is it?

Sorry, what kind of behaviour are you talking about . That is first.

and

second: "If you are a player you give the idea that you might be dev even you do not say it it seems rather obvious."
where did you get that idea?
What?
Calathorn Virpio
Caldari Provisions
Caldari State
#2562 - 2013-05-08 21:53:19 UTC  |  Edited by: Calathorn Virpio
having just looked over the geddons changes, it is IMMPOSSIBLE to fit 7 T2 neuts/vamps, or any combination of them PLUS turrets due to PG reduction


well, you can, but you don't get to have any low or medium slots


weeee, useless ship!


my geddon right now has slightly over 20k PG, but i STILL can't fit a semi decent tank AND guns, AND a form of mobility aplification (MWD, AB, MJD) all at the same time.

only way to get away with it is 5 mid teir turrets, 2 low teir, and i STILL can't fill the utility slot with what i want!

take away another 3000PG and i can have A. really good tank, maybe some medium slots, and no highs.

or B. pray to the gods that a bunch of vamps/neuts makes up for being made out of wet tissue paper that can't move

BRING BACK THE JUKEBOX

I attended the School of Hard Nocks, the only place you will ever learn anything of value, sadly most Americans never meet the requirments to attend

LuisWu
Imperial Shipment
Amarr Empire
#2563 - 2013-05-08 21:59:20 UTC  |  Edited by: LuisWu
Well, I´ve been testing the geddon in Duality, if you want more than 120ehp (and you want it, disruption ship with 450 meters of sig rad needs all the tank it can get) and 7 neuts you need 2 ancillary or one ancillary and one Reactor Control Unit II, besides that with a cargo full of cap charges ship is going to work less than 4 minutes (assuming you have 2 large Cap Boosters), after 3 minutes and a half you are sitting there with your drones. Also dps, mobility and agility is terribad (no surprise).

So yes the new armageddon its in the best place it can be for Odyssey, thanks god CCP heard the player´s complains about the old one and solved the problem because we needed this change.

F*** This Game

Theia Matova
Dominance Theory
#2564 - 2013-05-08 22:07:17 UTC
Ashlar Vellum wrote:

Theia Matova wrote:
@Meghel and @Ashlar Vellum

I am not very amused by your behaviour. Actually if CCP as entity lets you to go on this stupid theatre. And don't start forum controlling I promise to you that both my accounts die. And that my characters fly into bit space so deep that they never come out of there. If you are devs this is really immature and disrespectful behaviour. If you are a player you give the idea that you might be dev even you do not say it it seems rather obvious.

So CCP do you let such idiocy continue and people mock the community, how is it?

Sorry, what kind of behaviour are you talking about . That is first.

and

second: "If you are a player you give the idea that you might be dev even you do not say it it seems rather obvious."
where did you get that idea?
What?


@Ashlar Vellum
I do not care to answer those questions. I am sure that I am not the only one.

@CCP start answering the questions with developer accounts and address the issues.
Avald Midular
Doomheim
#2565 - 2013-05-08 22:07:23 UTC
LuisWu wrote:
Well, I´ve been testing the geddon in Duality, if you want more than 120ehp (and you want it, disruption ship with 450 meters of sig rad needs all the tank it can get) and 7 neuts you need 2 ancillary or one ancillary and one Reactor Control Unit II, besides that with a cargo full of cap charges ship is going to work less than 4 minutes (assuming you have 2 large Cap Boosters), after 3 minutes and a half you are sitting there with your drones. Also dps, mobility and agility is terribad (no surprise).

So yes the new armageddon its in the best place it can be for Odyssey.


Sorry my sarcasm from text o-meter is broken, are you being sarcastic? Having to fit 2 PG mods and only running for 4 minutes sounds like all around bad news for me.
Avald Midular
Doomheim
#2566 - 2013-05-08 22:08:53 UTC
Theia Matova wrote:
Ashlar Vellum wrote:

Theia Matova wrote:
@Meghel and @Ashlar Vellum

I am not very amused by your behaviour. Actually if CCP as entity lets you to go on this stupid theatre. And don't start forum controlling I promise to you that both my accounts die. And that my characters fly into bit space so deep that they never come out of there. If you are devs this is really immature and disrespectful behaviour. If you are a player you give the idea that you might be dev even you do not say it it seems rather obvious.

So CCP do you let such idiocy continue and people mock the community, how is it?

Sorry, what kind of behaviour are you talking about . That is first.

and

second: "If you are a player you give the idea that you might be dev even you do not say it it seems rather obvious."
where did you get that idea?
What?


@Ashlar Vellum
I do not care to answer those questions. I am sure that I am not the only one.

@CCP start answering the questions with developer accounts and address the issues.


They're trolls or bots (or their humor is that bad irl). Just ignore them.
Avald Midular
Doomheim
#2567 - 2013-05-08 22:09:53 UTC
Calathorn Virpio wrote:
having just looked over the geddons changes, it is IMMPOSSIBLE to fit 7 T2 neuts/vamps, or any combination of them PLUS turrets due to PG reduction


well, you can, but you don't get to have any low or medium slots


weeee, useless ship!


my geddon right now has slightly over 20k PG, but i STILL can't fit a semi decent tank AND guns, AND a form of mobility aplification (MWD, AB, MJD) all at the same time.

only way to get away with it is 5 mid teir turrets, 2 low teir, and i STILL can't fill the utility slot with what i want!

take away another 3000PG and i can have A. really good tank, maybe some medium slots, and no highs.

or B. pray to the gods that a bunch of vamps/neuts makes up for being made out of wet tissue paper that can't move


Save it for the singularity feedback thread :) Hopefully they'll actually read that one.
LuisWu
Imperial Shipment
Amarr Empire
#2568 - 2013-05-08 22:11:42 UTC
Avald Midular wrote:
LuisWu wrote:
Well, I´ve been testing the geddon in Duality, if you want more than 120ehp (and you want it, disruption ship with 450 meters of sig rad needs all the tank it can get) and 7 neuts you need 2 ancillary or one ancillary and one Reactor Control Unit II, besides that with a cargo full of cap charges ship is going to work less than 4 minutes (assuming you have 2 large Cap Boosters), after 3 minutes and a half you are sitting there with your drones. Also dps, mobility and agility is terribad (no surprise).

So yes the new armageddon its in the best place it can be for Odyssey.


Sorry my sarcasm from text o-meter is broken, are you being sarcastic? Having to fit 2 PG mods and only running for 4 minutes sounds like all around bad news for me.


Yes, it was sarcasm. I'm sorry English it's not my native language so maybe it wasn't very clear Ugh

F*** This Game

Tank Talbot
Imperial Academy
Amarr Empire
#2569 - 2013-05-08 22:12:06 UTC
In my quest to bring holy fire to the heretic and the heathen it occurred to me that sometimes one has to look outside of their observable box in order to see a part of the greater divine plan in order to make sense of a world in which God appears to have fallen into a fit of madness. I think we would all agree that the traditional role of the battleship in high sec is ending with this re-balance as they simply are not cut out for it anymore.

The design team has made battleships into vessels comparable to battle cruisers in firepower with larger tanks yet too little cap to sustain fire for long durations. This seems to pan out across racial lines with only a couple of curious exceptions that might be oriented toward gang play. Then, could they be re-balancing battleships into the “pure over all niche” of being just solid null sec (and sometimes low sec) blob fleet runners?

Maybe we are simply NOT supposed to be using the re-balanced and “re-niched” battleships for level 4 missions and other traditional tasks in high sec when ships like the new naval harbinger come with a near battleship grade tank, ample firepower, and enough sustainable cap once skilled to do it well? They now fill that role and you could argue that it cuts down on the needed skill time for a rookie to earn good ISK off of missions. You only have to worry over battleship skills to blob. It’s a null ship. A death of the battleship’s true usefulness in high security space.

In such case the real question becomes, will people accept the new roles for battleships and the death of the old ones? The ships are actually fine for blob warfare.

I’d almost call it a troll of null and high. The objective of the re-balance wasn’t made clear limiting useful feedback they will care about and angering many looking at battleships from a traditional role viewpoint here in thread. With the upcoming changes in Odyssey null will need for industry. Care bear Raven runners will be skilled for null play. It’s kind of crazy like some attempt to graduate the player base into new areas when they don’t want to go and those there don’t want them coming too.
Calathorn Virpio
Caldari Provisions
Caldari State
#2570 - 2013-05-08 22:18:21 UTC
Avald Midular wrote:
LuisWu wrote:
Well, I´ve been testing the geddon in Duality, if you want more than 120ehp (and you want it, disruption ship with 450 meters of sig rad needs all the tank it can get) and 7 neuts you need 2 ancillary or one ancillary and one Reactor Control Unit II, besides that with a cargo full of cap charges ship is going to work less than 4 minutes (assuming you have 2 large Cap Boosters), after 3 minutes and a half you are sitting there with your drones. Also dps, mobility and agility is terribad (no surprise).

So yes the new armageddon its in the best place it can be for Odyssey.


Sorry my sarcasm from text o-meter is broken, are you being sarcastic? Having to fit 2 PG mods and only running for 4 minutes sounds like all around bad news for me.



yeah, not willing to drop 120 mill on rigs alone, that's more then the ******* ship and they don't actually improve ship perfomance like armor or energy turret rigs

BRING BACK THE JUKEBOX

I attended the School of Hard Nocks, the only place you will ever learn anything of value, sadly most Americans never meet the requirments to attend

Calathorn Virpio
Caldari Provisions
Caldari State
#2571 - 2013-05-08 22:32:15 UTC
the fact that fully fitted in a geddon with NO T2 guns or repper and only having 1700 PG left means a great deal of peopl are going to be pissed

BRING BACK THE JUKEBOX

I attended the School of Hard Nocks, the only place you will ever learn anything of value, sadly most Americans never meet the requirments to attend

Arya Greywolf
Deep Core Mining Inc.
Caldari State
#2572 - 2013-05-08 23:05:00 UTC
Flyinghotpocket wrote:
Arya Greywolf wrote:
Dear CCP Rise

Why does the Geddon have 7 highs?


WHY DOES THE CURRENT ARMAGEDDON HAVE 8 HIGHS? Roll because its amarr.

why does the widow have 8 mids?


You're caps doesn't make your flawed logic any better.

The old Geddon had 7 turrets and a ROF bonus and 3 mids because it was a laser tank and gank boat. That makes sense, and seemingly, what you're arguing now.

Seeing as there is tiercide and CCP Rise's massive change to the Geddon (like it or not I want to make it useful), it doesn't make sense to have so little mids and 7 highs to to point where fitting anything decent in the lows + high slots will cause absurd fitting problems with lack of powergrid (t2 heavy neuts/t2 heavy lasers + armor mods? I don't think so).

Because a capsuleer would seemingly want to use the new neut/drone bonuses (f*ck me right?) it makes a hell of a lot more sense to give it another mid.

Why?

The new Geddon is lacking PWG for sure, this is been shown in this thread already. Trying to fit heavy neuts and lasers or missiles AND a decent tank will be extremely difficult and exceedingly impossible.

What WOULD be useful would be to give it another mid slot for very important things for the Geddon's new bonuses. Namely, cap boosters and/or omnidirectional drone tracking links. To use the ship's new bonuses it will be mandatory to have a cap booster (most likely want 2 if you're serious about the neuting). Having a drone tracking link would also be smart (drone bonus waves). That leaves you with 2 or 1 mid slots left for a mandatory prop mod and the possibility of 1 e-war.

That's pretty sad - not to mention to pwg issues the boat will have with 7 highs and 7 lows.

CCP Rise, please change the slot layout to the Geddon. If you're going to go ahead with the massive change to the iconic Geddon and change it to a drone and neut boat, it NEEDS the mid slots, not the high slots.

High 6
Mid 5
Low 7

Having EVERY Amarr BS have 4 mid slots is absolutely bland, not to mention the above reasons I just presented to you.
LuisWu
Imperial Shipment
Amarr Empire
#2573 - 2013-05-08 23:21:15 UTC  |  Edited by: LuisWu
BTW I dont want to act like a troll but the Abbadon can fit 8 large neuts + 3 cap boosters + MWD + 247ehp without a single fitting module.

F*** This Game

Theia Matova
Dominance Theory
#2574 - 2013-05-08 23:36:45 UTC
I haven't fitted Geddon that intensively but maybe you are looking it from the wrong angle? I mean does it really need lasers and missiles to go with the neuts? Why I made it such fuzz about it is that Geddon really is a drone boat. Yet you can buff the damage output quite intensively if you do fit missiles. Not sure about lasers but since everyone complain about PWG I guess those won't fit.

I am on Sisi just trying to fit the new NBCs but I have to give geddon another look.
Josilin du Guesclin
Aliastra
Gallente Federation
#2575 - 2013-05-08 23:41:55 UTC
Avald Midular wrote:
LuisWu wrote:
Well, I´ve been testing the geddon in Duality, if you want more than 120ehp (and you want it, disruption ship with 450 meters of sig rad needs all the tank it can get) and 7 neuts you need 2 ancillary or one ancillary and one Reactor Control Unit II, besides that with a cargo full of cap charges ship is going to work less than 4 minutes (assuming you have 2 large Cap Boosters), after 3 minutes and a half you are sitting there with your drones. Also dps, mobility and agility is terribad (no surprise).

So yes the new armageddon its in the best place it can be for Odyssey.


Sorry my sarcasm from text o-meter is broken, are you being sarcastic? Having to fit 2 PG mods and only running for 4 minutes sounds like all around bad news for me.

Or, you can mount 6 heavy neuts, a full tank, and enough cap rechragers and power relays to be cap-stable running three of the neuts. I'm sure the 2min 23s running all six will be enough to neut out 2-3 ships that running three on will be able to hold down.

Of course this leaves you with your drones for DPS, but if you're running that many neuts, DPS is incidental to your reason for being on the field (and ~400 DPS without drone modules is pretty nice 'free' DPS).

LuisWu
Imperial Shipment
Amarr Empire
#2576 - 2013-05-08 23:52:14 UTC  |  Edited by: LuisWu
Theia Matova wrote:
I haven't fitted Geddon that intensively but maybe you are looking it from the wrong angle? I mean does it really need lasers and missiles to go with the neuts? Why I made it such fuzz about it is that Geddon really is a drone boat. Yet you can buff the damage output quite intensively if you do fit missiles. Not sure about lasers but since everyone complain about PWG I guess those won't fit.

I am on Sisi just trying to fit the new NBCs but I have to give geddon another look.



Maybe you are right, but torps have horrible damage application and laser without weapon bonus are really really bad. Maybe I should try with projectiles (but i dont have the skills yet), mm... will try torp later. But at the end you are filling high slots with unbonussed modules.

F*** This Game

Ashlar Vellum
Esquire Armaments
#2577 - 2013-05-09 00:39:30 UTC
Theia Matova wrote:

@Ashlar Vellum
I do not care to answer those questions. I am sure that I am not the only one.

@CCP start answering the questions with developer accounts and address the issues.

Hah I see. So, if you do not care to answer those questions, I have only one thing to say to you:
Can I have your stuff?

Avald Midular wrote:
They're trolls or bots (or their humor is that bad irl). Just ignore them.


I might went a little bit too far in post 2552, and for that I'm sorry.

This thread is on bloody page 129, there were a ton of good ideas/feedback and then some from Apostrof Ahashion; Tonto Auri; Pelea Ming; Naso Aya; Zimmy Zeta and much, much more others. imho Arline Kley's post 861 with Geddon idea is very interesting, Marlona Sky idea about role bonus is pure awesome.

So it's all up to Rise to collect all those ideas/feedback and make a decision or leave this new lazy balance as is.

Arya Greywolf wrote:
CCP Rise, please change the slot layout to the Geddon. If you're going to go ahead with the massive change to the iconic Geddon and change it to a drone and neut boat, it NEEDS the mid slots, not the high slots.
High 6
Mid 5
Low 7
Having EVERY Amarr BS have 4 mid slots is absolutely bland, not to mention the above reasons I just presented to you.

H6 M5 L7 is a Domi slot layout.

Theia Matova wrote:
I haven't fitted Geddon that intensively but maybe you are looking it from the wrong angle? I mean does it really need lasers and missiles to go with the neuts? Why I made it such fuzz about it is that Geddon really is a drone boat. Yet you can buff the damage output quite intensively if you do fit missiles. Not sure about lasers but since everyone complain about PWG I guess those won't fit.

I am on Sisi just trying to fit the new NBCs but I have to give geddon another look.


Hells bells, lasers are you serious?! X
No one will fit lasers on GedDomi, if people will fit weapons it would be projectiles or rockets.
Arya Greywolf
Deep Core Mining Inc.
Caldari State
#2578 - 2013-05-09 00:52:49 UTC
Ashlar Vellum wrote:


Arya Greywolf wrote:
CCP Rise, please change the slot layout to the Geddon. If you're going to go ahead with the massive change to the iconic Geddon and change it to a drone and neut boat, it NEEDS the mid slots, not the high slots.
High 6
Mid 5
Low 7
Having EVERY Amarr BS have 4 mid slots is absolutely bland, not to mention the above reasons I just presented to you.


H6 M5 L7 is a Domi slot layout.



So? Why purposely gimp the Geddon as a drone/neut ship that absolutey needs as many mids as possible over the highs (when there is no bonus to a high slot weapon) just because the Domi already has the same slot layout?

Moreover, CCP and CCP Rise are obviously willing and HAVE changed other racial slot layouts to trample over past Amarr boats (i.e. the new 8 low slot mega).

"Because another ship with 1 similar bonus out of two has the same slot layout we can't do another ship with the same slot layout" is not good reasoning.
Ashlar Vellum
Esquire Armaments
#2579 - 2013-05-09 01:02:49 UTC
Arya Greywolf wrote:
Ashlar Vellum wrote:


Arya Greywolf wrote:
CCP Rise, please change the slot layout to the Geddon. If you're going to go ahead with the massive change to the iconic Geddon and change it to a drone and neut boat, it NEEDS the mid slots, not the high slots.
High 6
Mid 5
Low 7
Having EVERY Amarr BS have 4 mid slots is absolutely bland, not to mention the above reasons I just presented to you.


H6 M5 L7 is a Domi slot layout.



So? Why purposely gimp the Geddon as a drone/neut ship that absolutey needs as many mids as possible over the highs (when there is no bonus to a high slot weapon) just because the Domi already has the same slot layout?

Moreover, CCP and CCP Rise are obviously willing and HAVE changed other racial slot layouts to trample over past Amarr boats (i.e. the new 8 low slot mega).

"Because another ship with 1 similar bonus out of two has the same slot layout we can't do another ship with the same slot layout" is not good reasoning.

I see your point, but don't you think that having 2 almost identical ships is a bit excessive.
Arya Greywolf
Deep Core Mining Inc.
Caldari State
#2580 - 2013-05-09 01:10:28 UTC  |  Edited by: Arya Greywolf
Ashlar Vellum wrote:
Arya Greywolf wrote:
Ashlar Vellum wrote:


Arya Greywolf wrote:
CCP Rise, please change the slot layout to the Geddon. If you're going to go ahead with the massive change to the iconic Geddon and change it to a drone and neut boat, it NEEDS the mid slots, not the high slots.
High 6
Mid 5
Low 7
Having EVERY Amarr BS have 4 mid slots is absolutely bland, not to mention the above reasons I just presented to you.


H6 M5 L7 is a Domi slot layout.



So? Why purposely gimp the Geddon as a drone/neut ship that absolutey needs as many mids as possible over the highs (when there is no bonus to a high slot weapon) just because the Domi already has the same slot layout?

Moreover, CCP and CCP Rise are obviously willing and HAVE changed other racial slot layouts to trample over past Amarr boats (i.e. the new 8 low slot mega).

"Because another ship with 1 similar bonus out of two has the same slot layout we can't do another ship with the same slot layout" is not good reasoning.

I see your point, but don't you think that having 2 almost identical ships is a bit excessive.


No, not if it just makes the Geddon's slot layout counter to its bonuses. They already did the same thing for BCs with the myrm and prophecy and the 2nd bonus for those ships is actually even more similar than the Geddon and Domi's second bonus. Actually, seeing the prophecy with 4 slots makes it even clearer that the Geddon needs a 5th slot as a step up to BS class.

There are many ships in EvE with similar slot layouts (or same) and similar roles. That shouldn't be the decision maker. The Geddon was changed (for better or worse) to a neut/drone boat and now it needs the extra mid slots to compensate.