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[Odyssey] Tech 1 Battleships - Amarr

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Author
Ruze
Next Stage Initiative
#1981 - 2013-04-27 02:57:47 UTC  |  Edited by: Ruze
The proof will come out in the statistics guys. Might take three months, but we'll see it in the end.

Of course by that point, they'll have stuck their foot too far into the fire to back out, so the Geddon will be like this until the next head of rebalancing decides to go a different direction, so several years. We'll get a few balance passes to help the Apoc a little, and I doubt the Abaddon will change much one way or another.

The Geddon will be successful, mind you. But come a year, they'll want to add a new BS and that Geddon will probably lose it's neut bonus and get a slot somewhere, while the new BS will be ewar fit.

Meh, the point has been made. I literally have provided figures and facts in this very post and the turret post on the discrepancies in the powergrid and cap recharge of our ships versus our competitors. But in the end, it's Rise's decision. I've played long enough to know that it doesn't matter how right or wrong a player is.

If you're driven to threaten others with harm or violence because of what they do in game, you can't separate fantasy from reality. That "griefer/thief" is probably more sane than you are. How screwed up is that?

Naso Aya
Imperial Shipment
Amarr Empire
#1982 - 2013-04-27 04:20:20 UTC
I almost wonder if CCP should just strip the resist bonus off the Abaddon completely. It'd make the Amarr line easier to balance, though maybe introduce some more tears...
Tasha Saisima
Doomheim
#1983 - 2013-04-27 04:29:47 UTC
lets not even get into shield vs armor. shield means faster ships and more damage due to being able to use both mids and lows. the higher sig of shield is not enough to counter this so armor once again is left behind. ccp really needs to increase the sig radius of the shield mods to balance this out
Kenshi Hanshin
Pator Tech School
Minmatar Republic
#1984 - 2013-04-27 04:38:01 UTC
Naso Aya wrote:
I almost wonder if CCP should just strip the resist bonus off the Abaddon completely. It'd make the Amarr line easier to balance, though maybe introduce some more tears...

If they did that they would do it to a lot of other ships. Which I am sure you are well aware would then be ridiculously useless. A lot of Caldari hulls come to mind... Amarr would also be affected.
Kenshi Hanshin
Pator Tech School
Minmatar Republic
#1985 - 2013-04-27 04:42:30 UTC
Tasha Saisima wrote:
lets not even get into shield vs armor. shield means faster ships and more damage due to being able to use both mids and lows. the higher sig of shield is not enough to counter this so armor once again is left behind. ccp really needs to increase the sig radius of the shield mods to balance this out

Try fitting a Raven with Shield Extenders etc. Its sig radius will be nearly 1.5-1.75x any armor tanked ship that isn't Winmatar. Larger sig radius means easier to track, easier to scan down, easier to lock and easier to hit.

I will grant that armor tanking has some issues. However, let's refrain from trying to shaft someone else's playing style to make it as terrible as 'our' own. Doesn't do us or them any favors. Being divided only makes it easier for devs to do whatever they want.

Stick to the facts about what is wrong with "X"! If you can't do that, then please don't make comments.
Naso Aya
Imperial Shipment
Amarr Empire
#1986 - 2013-04-27 04:47:24 UTC
Kenshi Hanshin wrote:

If they did that they would do it to a lot of other ships. Which I am sure you are well aware would then be ridiculously useless. A lot of Caldari hulls come to mind... Amarr would also be affected.


Well I'm talking the Abaddon in particular here. BS's are very common fleet ships. Damage/Armor resists are passive "Boring" numbers. As cool as they are, what about something like a RoF/Cap Recharge increase. Much more fun than plain numbers.
Provence Tristram
Doomheim
#1987 - 2013-04-27 05:39:40 UTC  |  Edited by: Provence Tristram
Tyberius Franklin wrote:
Tonto Auri wrote:
Tyberius Franklin wrote:
I'm not fully understanding here. For instance, the claim of bringing homogenization to a race

Homogenization ACROSS races. Please don't comment on issue you don't understand.

Sorry, but advice rejected. Even across racial boundaries we are not losing options.


I get the strong sense you do not understand what the word 'homogenization' means. Nor do you seem to have a firm grasp of why it's a problem.
Nariya Kentaya
Ministry of War
Amarr Empire
#1988 - 2013-04-27 05:55:46 UTC  |  Edited by: Nariya Kentaya
I just dont get the justification for these changes.

Abaddon, was supposed to eb the shield of the Amarrian navy, protecting the empire from any threat, no matter its strength. its tank is ebing nerfed

Apoc was supposed to be the "bow", striking down threats from a distance with impunity, i guess it can kinda do that still


but then we have the geddon, it acts and looks like a freaking "Hammer", and what do you do with hammers? you smash the crud out of everything in your way, screwing almost all defens eand speed in favor of unstoppable laser-death. it now has laughable laser-based DPS, its main DPS comes from little hunks of metal flying around, and its biggest "role" now is to harass enemy ships by tuching them in their bad place with neuts.

im going to be a bitter old man about the geddon changes until its given back, even if it takes 10 mroe years.

(all i know, is if the Navy Geddon is changed AT ALL, im done with the amarr lineup in its entirety, will just go fly minmatard or caldari ships)




and that devblog from a while back? the one that said amarr BS were fine? and i do believe there was a dev post that even said, if they were going to do EWAR for amarr, they'd be looking at a new hull (it was only one dev post when he was asked, but i recall it being made).
Arline Kley
PIE Inc.
Khimi Harar
#1989 - 2013-04-27 07:44:31 UTC
Nariya Kentaya wrote:
and that devblog from a while back? the one that said amarr BS were fine? and i do believe there was a dev post that even said, if they were going to do EWAR for amarr, they'd be looking at a new hull (it was only one dev post when he was asked, but i recall it being made).


It has been mentioned several times to CCP about this Dev Blog. It seems however that in some design stage they decided to screw over the Amarr, rather than actually leaving us alone. Oh and handy they snuck these changes inbetween CSM's ;)


I better get writing a letter.

"For it was said they had become like those peculiar demons, which dwell in matter but in whom no light may be found." - Father Grigori, Ravens 3:57

Mara Pahrdi
The Order of Anoyia
#1990 - 2013-04-27 10:43:49 UTC  |  Edited by: Mara Pahrdi
Arline Kley wrote:
Nariya Kentaya wrote:
and that devblog from a while back? the one that said amarr BS were fine? and i do believe there was a dev post that even said, if they were going to do EWAR for amarr, they'd be looking at a new hull (it was only one dev post when he was asked, but i recall it being made).


It has been mentioned several times to CCP about this Dev Blog. It seems however that in some design stage they decided to screw over the Amarr, rather than actually leaving us alone. Oh and handy they snuck these changes inbetween CSM's ;)


I better get writing a letter.

I wouldn't even mind, if they had managed to design a new epic Apoc laser hull in exchange, that looks and feels like an Amarrian attack battleship. But that terrible bully of a ship looks anything but Amarr and much more like a slow and heavy combat ship.

Remove standings and insurance.

Josilin du Guesclin
Aliastra
Gallente Federation
#1991 - 2013-04-27 11:17:09 UTC
Tasha Saisima wrote:
lets not even get into shield vs armor. shield means faster ships and more damage due to being able to use both mids and lows. the higher sig of shield is not enough to counter this so armor once again is left behind. ccp really needs to increase the sig radius of the shield mods to balance this out

You might want to fit out a 60-100km sniper Apoc and Rokh, using the new ships. The Rokh is much slower, and has a much larger signature. Armour ships are not all innately slower than shield ships now, even with plates, but they are definitely smaller in sig radius once a shield tank is fitted. If/when BS missiles get their buffs this will start to matter even more than it does already.

Tonto Auri
Vhero' Multipurpose Corp
#1992 - 2013-04-27 12:40:11 UTC
Ashlar Vellum wrote:
CCP Rise tries to explain stuff there. click

Did he said anything other than "new exciting roles fo each ship" bullshit? Anyone have transcript?

Two most common elements in the universe are hydrogen and stupidity. -- Harlan Ellison

Pharaoh Horus
Doomheim
#1993 - 2013-04-27 12:52:02 UTC
Hate these changes, RIP amarr fleets.

Hope to god CCP does not plan on changing the navy geddon in the same way unless they add a navy abbadon (even then I would still not be happy)

Love the looks of amarr ships and lasers but I guess I'll be using other races post Odyssey, good looks can only get you so far.
Pathogen Ascention
Center for Advanced Studies
Gallente Federation
#1994 - 2013-04-27 14:33:08 UTC  |  Edited by: Pathogen Ascention
Tyberius Franklin wrote:
I'm not fully understanding here. For instance, the claim of bringing homogenization to a race with 3 laser BS's. Seems like anything would be less homogenized, and that those who are against it are more against it due to lore related attachment rather than homogenization. Homogenization would also give rise to the idea of the ships being functionally interchangeable. This doesn't seem to be the case with the apoc being focused on versatile range combat, helped on the near side by tracking and the far side by range, the baddon being tank focused while retaining it's damage capabilities (granted nerfed due to the resist, but I'm not even going to address that here, point being it's still 20% resist buffed), and the geddon, which adds an option to the amarr BS line which has never existed, feelings on the choice of hull to convert aside.

Your shield tanking issue is also well known and isn't a factor of Amarr ships, it's the failings of armor tanking. This issue is shared with the Gallente (and a number of Minmatar hull with a good number of lows).

And finally we have the issue of power creep keeping us from simply continuing to buff. The need to maintain competitiveness throughout all classes and levels means a buff to address one out of line element means buffing all other elements which interact with it. You create large amount of work and high risk of creating new imbalances which you must again create new mass buffs to correct to avoid nerfs. Yet we have aspects of ships that were buffed. The geddon can't really be compared with its current iteration, and the baddon simply loses the blanket 1% resist, but the apoc received the kind of tradeoff treatment you say you desire. Trading a bonus for cap and a new bonus, HP for speed/agility and gaining fitting.

Edit: That isn't to say there aren't issues with fitting and cap particularly related to weapons and other considerations, but these seem like untargeted complaints that don't hold up against objective analysis.


Seeing as once again my post was cut, I'm not going to bother to write it all down again. At this point I'm just beating a dead horse.

It's homogenization across all races, which is bad. We have the navy/pirate ships to fill in when we want to take a peek outside our normal race specific ships.

Let's talk "more work." I am fully aware that what I suggest is more work, and that's exactly what I think should happen. More quality work should be done balancing things. To put it in perspective, even if it's slightly off topic, in the past 12 years of my career, what do you think works out better in the long run: attention to detail and proper planning of changes or broad changes that take less time? If the answer isn't apparent, then I have some bad news for you.

As far as resists go, it's not simply 20% vs 25%. The loss of that 5% translates into more than a 30% nerf after you include damage taken/repair cycles/cap usage to offset the loss.

I'm almost positive that CCP is set in the way they want to go and this will be an issue similar to Incarna, where later on it gets fixed due to the absolute gutter-trash changes.
LuisWu
Imperial Shipment
Amarr Empire
#1995 - 2013-04-27 14:36:35 UTC
Tonto Auri wrote:
Ashlar Vellum wrote:
CCP Rise tries to explain stuff there. click

Did he said anything other than "new exciting roles fo each ship" bullshit? Anyone have transcript?


He more or less repeats the same of his first post. Best part is when he ask the people to talk with him about ships in the fanfest because he loves to talk about ships, as we have all seen in this post...

F*** This Game

Kenshi Hanshin
Pator Tech School
Minmatar Republic
#1996 - 2013-04-27 14:39:13 UTC  |  Edited by: Kenshi Hanshin
Tonto Auri wrote:
Ashlar Vellum wrote:
CCP Rise tries to explain stuff there. click

Did he said anything other than "new exciting roles fo each ship" bullshit? Anyone have transcript?


Not in written form. But the other disturbing part was the amount of "uh, uhm..." Then he looks towards Fozzie and 'what's his name'. That doesn't bode well in my opinion, gives the impression he has no clue what he is doing.

In my job you sometimes have to make decisions based on partial information. In those instances decisiveness is crucial! If you exhibit decisiveness (tone, body language etc) it is less likely coaches/players or fans will voice disagreement. That said if you don't have enough information to make a decision you don't do anything. No matter how much rabid coaches and parents are jumping up and down screaming like howler monkeys. Yes, it it is a very amusing mental picture at times... Big smile

Something that you will notice in that clip that CCP Rise is not decisive. Nor does he seems sure of what and why he is doing it. Which leads me to believe that it was someone-else, came up with it. The other thing you notice is the almost complete lack of eye-contact with the audience. There is two possible reasons: that he is lying and knows it or has extreme case of stage-fright. I would suspect that it might be more likely the former than latter. If that presumption is true; it raises the question: what is he lying about? Unfortunately, I cannot make any educated guesses about that.

It is also possible that the the evaluation on the cause for the lack of eye contact is incorrect.

I would like to commend CCP on what was a well organized presentation. Though it would have been nice to see and hear more detail on the plan/goals. As I am sure that it might be useful in helping to provide the concrete unbiased data the player-base is requesting...
_________________________________________________________________________________________________

Back to Amarr!

The new Armageddon has no semblance to what feels amarrian. Amarr use lasers and there is little to no basis for a drone secondary weapon. If anything Amarr would use missiles as secondary. Khanid which are an offshoot make use of missiles not drones.

A built in cap-recharge bonus to amarrian laser boats would be nice if they are so determined to remove the 10%/lvl one. The other option as has been beaten to death would be to fix the cap-usage of lasers. Which is no matter how you argue it, draconian compared to hybrids. I am thinking the cap usage for lasers should fall between 1.5-2x the equivalent hybrid. The 2x should be for the T2. The 1.5x figure would be better for the T1 to assist newer players have some chance of firing and tanking when things get iffy.

The other thing with lasers is that the powergrid of Amarr ships needs to be high enough to allow for a full rack of Tachyons! That isn't possible to do without max skills in the affecting categories. As a result it kills a newer pilots incentive to fly amarr ships due to the difficulty in fitting and using (cap-issues).

I went onto SiSi to double check the fitting of 8-Tachyons Meta-4s on a Apoc-Navy. Based on my skills which could use some improvement on the cap-side but are lvl5 on engineering* I still couldn't fit them easily. In order to fit the guns I had to use 1 Ancillary Current Router-Rig and 2 Power-Diagnostic-System T2s. As a result the tank was weaker than I would have wanted by a significant degree. Now I am well aware and agree that some tank should be 'lost' if tachyons are fitted. However, it is a bit extreme to be barely better than a BC.

*lvl5 Weapons Upgrades and lvl4 Advanced Weapon Upgrades
Ashlar Vellum
Esquire Armaments
#1997 - 2013-04-27 14:46:14 UTC  |  Edited by: Ashlar Vellum
Mara Pahrdi wrote:
Arline Kley wrote:
Nariya Kentaya wrote:
and that devblog from a while back? the one that said amarr BS were fine? and i do believe there was a dev post that even said, if they were going to do EWAR for amarr, they'd be looking at a new hull (it was only one dev post when he was asked, but i recall it being made).


It has been mentioned several times to CCP about this Dev Blog. It seems however that in some design stage they decided to screw over the Amarr, rather than actually leaving us alone. Oh and handy they snuck these changes inbetween CSM's ;)


I better get writing a letter.

I wouldn't even mind, if they had managed to design a new epic Apoc laser hull in exchange, that looks and feels like an Amarrian attack battleship. But that terrible bully of a ship looks anything but Amarr and much more like a slow and heavy combat ship.

They did design new Apoc with drone boxycles under its belly. click

Tonto Auri wrote:

Ashlar Vellum wrote:
CCP Rise tries to explain stuff there. click


Did he said anything other than "new exciting roles fo each ship" bullshit? Anyone have transcript?

Well, he said: GedDomi is a utility battleship and he can't wait when it actually hit TQ. So whoooo, balance! And he didn't actually have anything to do with Abaddon, it was all Fozzie. Lol
LuisWu
Imperial Shipment
Amarr Empire
#1998 - 2013-04-27 14:50:43 UTC
Well, been nervous in that kind of situation its understable, I think.

F*** This Game

Kenshi Hanshin
Pator Tech School
Minmatar Republic
#1999 - 2013-04-27 14:58:29 UTC
LuisWu wrote:
Well, been nervous in that kind of situation its understable, I think.


True, though there is definitely somethings that seem off in his mannerisms, tone etc. As I said, it could be stage fright. Or it could be something else. Sadly/fortunately we are not mind readers. Blink
Drake Doe
88Th Tax Haven
#2000 - 2013-04-27 15:00:04 UTC
All in all, the only people happy with the drone changes are the whinematar, who don't even use a full flight of drones across the tiers (breacher, bellicose, cyclone, and typhoon) now the phoon deviates so heavily it's basically a rusty rattler at this point. The real sad thing is that I've seen more people ask for the Apoc to become a drone boat, tachyons + full flight of sentries would've been an amazing combination.

"The homogenization of EVE began when Gallente and Caldari started sharing a weapon system."---Vermaak Doe-- "Ohh squabbles ohh I love my dust trolls like watching an episode of Maury with less " Is he my Dad " but more of " My Neighbor took a dump on my lawn " good episode! pops more corn" ---Evernub--