These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE Information Portal

 
  • Topic is locked indefinitely.
 

Dev Blog: The Battle for Caldari Prime

First post First post
Author
Omnathious Deninard
University of Caille
Gallente Federation
#201 - 2013-03-22 14:08:49 UTC
I was hoping to get in on this event, but the way things are looking I might have to find something else to do :(

If you don't follow the rules, neither will I.

KIller Wabbit
MEME Thoughts
#202 - 2013-03-22 14:09:37 UTC
Andreus Ixiris wrote:
CCP Explorer wrote:
CCP Masterplan wrote:
As of DT today, the faction navy response in Luminaire has been deactivated. This means that members of Amarr and Caldari FW corps will not trigger a navy NPC response in the Luminaire system.

(This does NOT affect the police response to crimes and outlaws - CONCORD consequences will still be in effect for now)
To expand a bit on the above reply:

DISABLED: Faction Navy.

The Faction Navy will not respond in Luminaire regardless of your faction status with the Gallente Federation, e.g., regardless of if you are allied with opposing factions.

NOT DISABLED, still in full effect: Faction Police and CONCORD.

The Faction Police is still operating and will respond if pilots with a bad security status enter the system (note, your security status is your standings with CONCORD). Since Luminaire is a 1.0 system then pilots with a security status of -2.0 or worse will be attacked by the Faction Police. For more details, please read http://wiki.eveonline.com/en/wiki/Security_status#Security_Status_and_Traveling_Restrictions

CONCORD is also still operating and will respond to criminal acts with deadly force. For more details on Crimewatch and CONCORD's response, please read http://community.eveonline.com/devblog.asp?a=blog&nbid=73443

This is pretty dumb.

If you want to enter Gallente space, don't be at war with the Gallente.


This. I know guys that spent hours ratting to get their sec status up in order to participate.

Mandelbrot Fracture
Russians Never Give Up
#203 - 2013-03-22 14:19:03 UTC
Over 40k members online and you limit it to 1000 in sys, what a joke!
Then you have the cheek to use this a a recruitment tool for EVE oh I'm so disappointed right now!


But it's ok you can watch it streaming. Whats the point in playing a game when you cant play you have to watch!!!
(Officially my first time ever having a problem with CCP)
KIller Wabbit
MEME Thoughts
#204 - 2013-03-22 14:24:24 UTC
Mandelbrot Fracture wrote:
Over 40k members online and you limit it to 1000 in sys, what a joke!
Then you have the cheek to use this a a recruitment tool for EVE oh I'm so disappointed right now!


But it's ok you can watch it streaming. Whats the point in playing a game when you cant play you have to watch!!!
(Officially my first time ever having a problem with CCP)



Things are happening now and the stream is dead - so yeah..
Camper101
State War Academy
Caldari State
#205 - 2013-03-22 14:26:50 UTC
So, this means that CCP locks out 85% of the lowsec peeps from that event? C'mon, even evil Angels like myself like to lose a Machariel or two in dat system! F'k da police and disable them, pls :)

2013.03.01 13:30:58 notify For participating in the General Discussion Forum Section your trustworthiness has been adjusted by -2.5000.

My name is Hans. The "L" stands for danger.

space chikun
Viziam
Amarr Empire
#206 - 2013-03-22 14:27:44 UTC
Marcus Elius wrote:
That kinda sucks, most people who've been doing FW have naturally low security status due to having to engage suspicious neutrals in losec, so they're still disproportionally banned from the event.


Confirming that yet again, several members of our alliance were unable to participate, and not just because of security status.
Jakob Anedalle
The Scope
Gallente Federation
#207 - 2013-03-22 14:32:22 UTC
A buddy of mine moved his clone into system yesterday and now he can't even log in. Boots him out.
So I guess the cap has already been hit.

Trying out all the things to do here in Eve - it's quite a checklist. So I made a blog Jakob's Eve Checklist

Palovana
Inner Fire Inc.
#208 - 2013-03-22 14:39:57 UTC
Have to work today like many others who have posted.

While I can remotely access my game computer via VNC, it's far too laggy to do anything but change skills or station trade.

I'll check out the stream if it doesn't get too swamped.
CCP Fozzie
C C P
C C P Alliance
#209 - 2013-03-22 14:44:03 UTC
We'll be increasing the cap as we can, keeping a close eye on how the servers are handling the load. However we will be waiting until the fighting starts before cranking up the cap, as the CPU load per pilot now is much different than it will be then.

Game Designer | Team Five-0

Twitter: @CCP_Fozzie
Twitch chat: ccp_fozzie

Miranda Fluffbunny
Ministry of War
Amarr Empire
#210 - 2013-03-22 14:45:20 UTC  |  Edited by: Miranda Fluffbunny
Well I will just hang out on this gate for a while then...
KIller Wabbit
MEME Thoughts
#211 - 2013-03-22 14:48:02 UTC
CCP Fozzie wrote:
We'll be increasing the cap as we can, keeping a close eye on how the servers are handling the load. However we will be waiting until the fighting starts before cranking up the cap, as the CPU load per pilot now is much different than it will be then.


I have reports of hundreds on the gates and who knows how many trying to log into clones already in system.

Me thinks you fail.

asteroidjas
Rothschild's Sewage and Septic Sucking Services
The Possum Lodge
#212 - 2013-03-22 14:48:43 UTC
So, if the Faction police aren't following FW targets in Luminare, then why am i seeing this msg pop up every 30 seconds when someone tries to land on grid near the Titan?

14:41:50 Notify Enemies of the Gallente Federation are not welcome here - you will have but a few seconds to flee before we destroy your ship **** *******!
Dorian Mirror
Glovis Corporation
#213 - 2013-03-22 14:53:18 UTC
asteroidjas wrote:
So, if the Faction police aren't following FW targets in Luminare, then why am i seeing this msg pop up every 30 seconds when someone tries to land on grid near the Titan?

14:41:50 Notify Enemies of the Gallente Federation are not welcome here - you will have but a few seconds to flee before we destroy your ship **** *******!


The faction police still attacks pilots with low standings.

CCP Masterplan wrote:
NOT DISABLED, still in full effect: Faction Police and CONCORD.

The Faction Police is still operating and will respond if pilots with a bad security status enter the system (note, your security status is your standings with CONCORD). Since Luminaire is a 1.0 system then pilots with a security status of -2.0 or worse will be attacked by the Faction Police. For more details, please read http://wiki.eveonline.com/en/wiki/Security_status#Security_Status_and_Traveling_Restrictions
KIller Wabbit
MEME Thoughts
#214 - 2013-03-22 14:53:33 UTC
asteroidjas wrote:
So, if the Faction police aren't following FW targets in Luminare, then why am i seeing this msg pop up every 30 seconds when someone tries to land on grid near the Titan?

14:41:50 Notify Enemies of the Gallente Federation are not welcome here - you will have but a few seconds to flee before we destroy your ship **** *******!


They probably just put corks in their guns
Laerise
PIE Inc.
Khimi Harar
#215 - 2013-03-22 14:55:44 UTC
CCP Explorer wrote:
CCP Masterplan wrote:
As of DT today, the faction navy response in Luminaire has been deactivated. This means that members of Amarr and Caldari FW corps will not trigger a navy NPC response in the Luminaire system.

(This does NOT affect the police response to crimes and outlaws - CONCORD consequences will still be in effect for now)
To expand a bit on the above reply:

DISABLED: Faction Navy.

The Faction Navy will not respond in Luminaire regardless of your faction status with the Gallente Federation, e.g., regardless of if you are allied with opposing factions.

NOT DISABLED, still in full effect: Faction Police and CONCORD.

The Faction Police is still operating and will respond if pilots with a bad security status enter the system (note, your security status is your standings with CONCORD). Since Luminaire is a 1.0 system then pilots with a security status of -2.0 or worse will be attacked by the Faction Police. For more details, please read http://wiki.eveonline.com/en/wiki/Security_status#Security_Status_and_Traveling_Restrictions

CONCORD is also still operating and will respond to criminal acts with deadly force. For more details on Crimewatch and CONCORD's response, please read http://community.eveonline.com/devblog.asp?a=blog&nbid=73443



You're the best you guys.

My faith has been restored, let's hope many frogs die and lots of fireworks are had.
skye orionis
No Bull Ships
#216 - 2013-03-22 14:56:29 UTC  |  Edited by: skye orionis
I feel compelled to point out, that just disabling faction police in Luminaire is not enough, because FW pilots need to get to the system, and they're going to land on the gates, unable to get in and get attacked by NPCs. Whereas the Gallente/Minmatar FW pilots will be able to sit on said gates and spam jump for as long as they like.

At the very least Police need to be disabled in Algogille.
Robot Robot
Plate of Beans Incorporated
#217 - 2013-03-22 14:57:45 UTC
Took the morning off work and flew 20 jumps to sit in space on a non-functional gate.

Awesome.
Lch'Daver
Venatio
#218 - 2013-03-22 15:00:22 UTC
was pretty gay to put a pop cap on this event, you hype up the community about it then, tell most of them they can't be apart of it, f***ed up imo
Turelus
Utassi Security
The Curatores Veritatis Auxiliary
#219 - 2013-03-22 15:02:06 UTC
NPC Navy are still spawning and chasing. Is it confirmed if we kill the spawn chasing then another will not pop up?

Turelus CEO Utassi Security

flakeys
Doomheim
#220 - 2013-03-22 15:17:26 UTC
CCP Explorer wrote:
CCP Masterplan wrote:
As of DT today, the faction navy response in Luminaire has been deactivated. This means that members of Amarr and Caldari FW corps will not trigger a navy NPC response in the Luminaire system.

(This does NOT affect the police response to crimes and outlaws - CONCORD consequences will still be in effect for now)
To expand a bit on the above reply:

DISABLED: Faction Navy.

The Faction Navy will not respond in Luminaire regardless of your faction status with the Gallente Federation, e.g., regardless of if you are allied with opposing factions.

NOT DISABLED, still in full effect: Faction Police and CONCORD.

The Faction Police is still operating and will respond if pilots with a bad security status enter the system (note, your security status is your standings with CONCORD). Since Luminaire is a 1.0 system then pilots with a security status of -2.0 or worse will be attacked by the Faction Police. For more details, please read http://wiki.eveonline.com/en/wiki/Security_status#Security_Status_and_Traveling_Restrictions

CONCORD is also still operating and will respond to criminal acts with deadly force. For more details on Crimewatch and CONCORD's response, please read http://community.eveonline.com/devblog.asp?a=blog&nbid=73443


At work so not joining in but just gotta add this :

If you gave this message along with the cap a little earlier you know a LOAD of people probably wouldn't have spend time going there before today. Roll

We are all born ignorant, but one must work hard to remain stupid.