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Dev Blog: The Battle for Caldari Prime

First post First post
Author
DrBmN
Lippstadt Creed
Solyaris Chtonium
#321 - 2013-03-24 00:39:30 UTC
/me

Sat on Luminare gate for 20 minutes, spammed the jump and Enter button, ah f*** it, moved along
Isbariya
State War Academy
Caldari State
#322 - 2013-03-24 06:13:08 UTC
Nevyn Auscent wrote:

Sadly I'm pyramid quoting but hey.
Fozzie did not say the event was scripted. He said Players could not change every single aspect of the event in a single foul swoop, certain things were going to happen regardless.

However.....

Players can alter events inside that frame. Lets take as in inevetable event like you all claim that the titan was going to go down.
Now lets look at the build up.
Titan shoots Concord BS, Titan is in low orbit ready to bombard planet. Gallente fleet warps on grid shortly after titan is shot in order to stop bombardment.
Now, lets take a step out of the box, lets imagine the FCORD fleet was actually a hard core Caldari fleet, properly equipped with BS & Logi.
So, 240 BS & Logi warp onto the field, logi assist Caldari Caps & Super caps in holding the titan shields mostly stable. The 150 BS doing 150,000 DPS target up the Moros & start popping them.
Moros are in Siege so can't recieve remote assistance. Meaning 150,000 DPS is going to make short work of a Moros.
The Moros drop quickly, meaning the Logi can easily keep up with the DPS left, the Gallente fleet is getting shredded.
Ok, so Gallente warp in a titan in response.
Titans engage each other, Logi continue to support Titan, Caldari fleet finishes up Moros, moves onto the Triaged Carriers supporting the Erebus. Again, 150,000 DPS makes short work of them.
Gallente Triage carriers drop due to lack of RR also, Caldari Carriers are fine since they didn't Triage so can RR each other when DPS shifts.
Erebus drops shortly afterwards, Levithain then initiates bombardment of the Gallente enclaves, killing million.

Concord response finally arrives, with a mass of Concord BS engaging the titan while jamming out the carriers, far overcoming any support the Caldari fleet can supply without the Caps assistance, and the Levithain is destroyed by Concord.
A few other Caldari Caps may get concorded, remainder jump out, Caldari RP'er Fleet disengages before concord pays them any notice.

So.... we now have a situation where the Caldari could have won a major fleet victory, destroyed a superior Gallente Cap fleet, Bombarded the planet as threatened, yet the Titan still crashes into the planet.
Now I don't know about you, but I consider that kind of change to an event 'The ability to influence an event'.


Obviously this is pure theory, but works within the framework of what has been presented.


I think that would have been great, to bad CCP did not think of this.
It would have been fair for both sides and the Titan would be gone and a war inevitable
Arronicus
The Untraceable
M A R A K U G A
#323 - 2013-03-24 08:56:01 UTC
Nevyn Auscent wrote:
Sadly I'm pyramid quoting but hey.
Fozzie did not say the event was scripted. He said Players could not change every single aspect of the event in a single foul swoop, certain things were going to happen regardless.

However.....

Players can alter events inside that frame. Lets take as in inevetable event like you all claim that the titan was going to go down.
Now lets look at the build up.
Titan shoots Concord BS, Titan is in low orbit ready to bombard planet. Gallente fleet warps on grid shortly after titan is shot in order to stop bombardment.
Now, lets take a step out of the box, lets imagine the FCORD fleet was actually a hard core Caldari fleet, properly equipped with BS & Logi.
So, 240 BS & Logi warp onto the field, logi assist Caldari Caps & Super caps in holding the titan shields mostly stable. The 150 BS doing 150,000 DPS target up the Moros & start popping them.
Moros are in Siege so can't recieve remote assistance. Meaning 150,000 DPS is going to make short work of a Moros.
The Moros drop quickly, meaning the Logi can easily keep up with the DPS left, the Gallente fleet is getting shredded.
Ok, so Gallente warp in a titan in response.
Titans engage each other, Logi continue to support Titan, Caldari fleet finishes up Moros, moves onto the Triaged Carriers supporting the Erebus. Again, 150,000 DPS makes short work of them.
Gallente Triage carriers drop due to lack of RR also, Caldari Carriers are fine since they didn't Triage so can RR each other when DPS shifts.
Erebus drops shortly afterwards, Levithain then initiates bombardment of the Gallente enclaves, killing million.

Concord response finally arrives, with a mass of Concord BS engaging the titan while jamming out the carriers, far overcoming any support the Caldari fleet can supply without the Caps assistance, and the Levithain is destroyed by Concord.
A few other Caldari Caps may get concorded, remainder jump out, Caldari RP'er Fleet disengages before concord pays them any notice.

So.... we now have a situation where the Caldari could have won a major fleet victory, destroyed a superior Gallente Cap fleet, Bombarded the planet as threatened, yet the Titan still crashes into the planet.
Now I don't know about you, but I consider that kind of change to an event 'The ability to influence an event'.


Obviously this is pure theory, but works within the framework of what has been presented.


If this was possible, I don't think we would be complaining about how forced the scripted nature of the event was, instead just the terrible deployment of server resources.

Your case is an interesting one, however, CCP planned to destroy the titan prior to it 'glassing the civilian population', no matter what. It was pretty clearly stated that players could not influence the outcome of the event. What this means is that let's take your situation, but lets go overboard with it.

Let's imagine a hard core caldari fleet, properly outfitted with BS & Logi, but instead of 240, lets say that 750 pre-loaded into the system before the event. with 450,000 dps, and insane amounts of logi (going by your numbers), the dreads would all be getting single volleyed by the battleship fleet, the nyx would nto last more than a minute, and the Caldari titan would be assured survival.... Or would it?

I imagine in this case, one of three things would happen;

1: CCP would bring in a big enough fleet of Gallente dreads, titans, and super capitals, that they could simply knock out the titan regardless of the repping fleet, and despite the fact that the gallente fleet would lose all its dreadnaughts, and a few of the super capitals, it would still be declared a gallente victory.

2: CCP would render the Gallente fleet immune to damage, and crank up its damage output, until the Caldari titan died.

3: CCP would simply self destruct the Caldari Leviathan, and declare "Internal saboteurs and boarding parties" to have saved the Gallente scum of Caldari Prime.

Think out of the box all you want, it really doesn't matter, because CCP isn't even willing to entertain the idea that there could be multiple possible outcomes to a live RP event, and that the future lore could be scripted around the 'popular decision made by pilots who chose to assist', vs, "hurf durf this will go good, lets just kill the caldari titan and declare the system gallente".

Seniae 0n3
#324 - 2013-03-24 20:09:17 UTC
It would've been nice to have had 2 titans up there that were losing shield and armour controlled by the battle on the planet primary. That would have totally fit the Lore and sandbox.

All together .. great event CCP!!! thanks much for all the work
Dorn Val
Ministry of War
Amarr Empire
#325 - 2013-03-25 10:31:08 UTC
Well done on this live event CCP -it takes a lot to get me out of W space and I had a lot of fun!!

Sandbox: An enclosed area filled with sand for children engaged in open-ended, unstructured, imaginative play. Also a place for cats to urinate and defecate...

Tasiv Deka
End-of-Line
#326 - 2013-03-25 11:50:25 UTC
just wish it had started a couple hours later... i had set myself up for the fight... get a message from my friend an hour before my shift ended saying it was already over...

Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts... 

The sad thing is i'm not sure if i'm telling the truth.

Vikarion
Doomheim
#327 - 2013-03-25 19:15:48 UTC
Well, looks like the Caldari side won the DUST war. Prepare for Federation victory or stalemate anyway.
Commander A9
True North Solutions
Aurora Alliance
#328 - 2013-03-26 15:02:46 UTC
Had alot of fun! Would definitely do it again!

Recommendations:

-enable ships wobbling in hangar view (pre-Captains Quarters)

-add more missions (NPC fleet vs. NPC fleets that actually shoot)

-STOP NERFING EVERYTHING!

Join Live Events!

Athena Maldoran
Doomheim
#329 - 2013-03-26 16:28:29 UTC
There werent enugh quafe sale on the gates to satisfy my waiting!
Alice Saki
Nocturnal Romance
Cynosural Field Theory.
#330 - 2013-03-26 16:33:20 UTC
Athena Maldoran wrote:
There werent enugh quafe sale on the gates to satisfy my waiting!


Shocked

Maybe I can help! Lol

FREEZE! Drop the LIKES AND WALK AWAY! - Currenly rebuilding gaming machine, I will Return.

raven415
Special Projects Corp
#331 - 2013-05-02 21:45:48 UTC
CCP Goliath wrote:
Quick question for those dissatisfied with Gallente NPC aggression in Luminaire.

When you took the decision to join FW and war with the Gallente, you understood at the time that it would cause faction standing loss, and that it would cause NPCs to aggro you if you entered a system hostile to you. Given that EVE is a game known for having consequences matter, what makes this different from any other reason you might have to want to enter space owned by those that are hostile to you? There's no "you can't enter" sign on the gate; it's just more difficult for you to be in that system, which seems perfectly natural to me as you chose to be at war with the faction that controls it.


it was a staged event. ie predetermined dont even try to make it sound like players made a differance