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AFK Cloaking Collection Thread

First post First post
Author
Teckos Pech
Hogyoku
Goonswarm Federation
#481 - 2013-06-19 14:46:02 UTC
I have a feeling somebody is about to post again on AFK Cloaking...so decloaking thread....

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Alvatore DiMarco
Capricious Endeavours Ltd
#482 - 2013-06-24 00:35:17 UTC
Gods.. page seven! No wonder it didn't get read before today's "I want perfect safety in nullsec" thread was made.
Stigman Zuwadza
Deep Core Mining Inc.
Caldari State
#483 - 2013-06-24 00:51:20 UTC  |  Edited by: Stigman Zuwadza
The reason AFK cloaking isn't 'fixed' is because the problem falls into the 'it's too hard' category and CCP don't like to touch anything in this category ....like removing the 'Cancel Job' button. Lol

It was explained that cloaking mechanics are the same as the gate cloaking mechanic so its basically hard to change ...so say CCP.

CCP have mentioned cloaky hunters and recently I'm sure I heard a mumble about something to do with cloaking, maybe CCP got rid of the guys that said it was too hard and they've hired some school kids in their place, either way a counter to cloaking is coming. Big smile

Fly safe. o7

It's broken and it's been broken for a long time and it'll be broken for some time to come.

Nikk Narrel
Moonlit Bonsai
#484 - 2013-06-24 13:41:38 UTC
My only wish is to not make PvE safer in null than in high sec.

Like it often is right now.

Between active war decs, a bounty, and the general suicide ganking risks, I am SAFER mining in null then I would be in high sec space.

If any of these wild ideas about cloak detection go live without balancing cuts against local intel, null will be very boring to PvE in.
Teckos Pech
Hogyoku
Goonswarm Federation
#485 - 2013-06-24 23:05:31 UTC
Alvatore DiMarco wrote:
Gods.. page seven! No wonder it didn't get read before today's "I want perfect safety in nullsec" thread was made.


Sorry took a bit of a break over the weekend. Oops

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Azrael Dinn
Imperial Mechanics
#486 - 2013-06-25 07:23:30 UTC
Nikk Narrel wrote:
My only wish is to not make PvE safer in null than in high sec.

Like it often is right now.

Between active war decs, a bounty, and the general suicide ganking risks, I am SAFER mining in null then I would be in high sec space.

If any of these wild ideas about cloak detection go live without balancing cuts against local intel, null will be very boring to PvE in.


Now your commet raises a question and I'm not saying this should be effortless like it usualy is at this moment but why not PVE cannot be safer in null than in high sec.

It's only logical that the alliances that dwell in null manage their own security and make the space as safe as they want. If it becomes safer than high sec then what the problem is?

I know that with the current game mechanics you do not need to do anything to achive this but why not?

After centuries of debating and justifying... Break Cloaks tm

TheGunslinger42
All Web Investigations
#487 - 2013-06-25 10:29:36 UTC
Azrael Dinn wrote:
Nikk Narrel wrote:
My only wish is to not make PvE safer in null than in high sec.

Like it often is right now.

Between active war decs, a bounty, and the general suicide ganking risks, I am SAFER mining in null then I would be in high sec space.

If any of these wild ideas about cloak detection go live without balancing cuts against local intel, null will be very boring to PvE in.


Now your commet raises a question and I'm not saying this should be effortless like it usualy is at this moment but why not PVE cannot be safer in null than in high sec.

It's only logical that the alliances that dwell in null manage their own security and make the space as safe as they want. If it becomes safer than high sec then what the problem is?

I know that with the current game mechanics you do not need to do anything to achive this but why not?


If it was 'safer' as a result of the effort put in by those players and alliances - if they were working together and defending themselves from attackers, for example - then that is not a problem.

If it is provided to them automatically by poorly thought out mechanics (and if people suggest changes which would mechanically force this extra safety on them, rather than it being a result of players themselves working for it), then thats a problem.

If you want it to be safer, do your PVE with a logistics fleet to rep you, or a combat fleet to shoot the nasties.
Beckett Firesnake
Viziam
Amarr Empire
#488 - 2013-06-25 10:44:03 UTC
I still think the cloaking gameplay should be revamp.
AFK Cloaker Mk2
Doomheim
#489 - 2013-06-25 11:56:27 UTC

Nikk Narrel
Moonlit Bonsai
#490 - 2013-06-25 13:38:12 UTC
TheGunslinger42 wrote:
Azrael Dinn wrote:
Nikk Narrel wrote:
My only wish is to not make PvE safer in null than in high sec.

Like it often is right now.

Between active war decs, a bounty, and the general suicide ganking risks, I am SAFER mining in null then I would be in high sec space.

If any of these wild ideas about cloak detection go live without balancing cuts against local intel, null will be very boring to PvE in.


Now your commet raises a question and I'm not saying this should be effortless like it usualy is at this moment but why not PVE cannot be safer in null than in high sec.

It's only logical that the alliances that dwell in null manage their own security and make the space as safe as they want. If it becomes safer than high sec then what the problem is?

I know that with the current game mechanics you do not need to do anything to achive this but why not?


If it was 'safer' as a result of the effort put in by those players and alliances - if they were working together and defending themselves from attackers, for example - then that is not a problem.

If it is provided to them automatically by poorly thought out mechanics (and if people suggest changes which would mechanically force this extra safety on them, rather than it being a result of players themselves working for it), then thats a problem.

If you want it to be safer, do your PVE with a logistics fleet to rep you, or a combat fleet to shoot the nasties.

THIS THIS THIS

I have no problem if residents in null EARN safety. The play dynamic is intended to support and permit this.
Earning, by definition and context, requires effort, and a degree of competition.
But not through handouts from the game itself, like the free intel mechanic currently operating!
(And that Map intel is not helping matters, it is like telling hunters they can't manage to think for themselves, so here is a pre-school difficulty assist)

High sec, is where the game is supposed to grant assistance. The whole point of Concord is that they act as a substitute for a proper PvP escort and support for players, so they do not need to provide this instead.
When you war dec a corp, it is presumed both sides can mount a reasonable and organized effort, which is why war decs bypass the support of Concord. It is also why NPC corps are not ward dec'ed outside of the specific limits of faction warfare.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#491 - 2013-06-25 14:49:24 UTC
Nikk Narrel wrote:
I cloaked my exhumer, and went AFK.

All the asteroids docked in terror.

Musta been null sec roids.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#492 - 2013-06-25 14:54:46 UTC
AFK Cloaker Mk2 wrote:


!

*warps to pos while frantically alt-tabbing to EvE forums*

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Teckos Pech
Hogyoku
Goonswarm Federation
#493 - 2013-06-25 20:49:48 UTC
AFK Cloaker Mk2 wrote:



We are all doomed!!!

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Astroniomix
School of Applied Knowledge
Caldari State
#494 - 2013-06-25 21:30:07 UTC
AFK Cloaker Mk2 wrote:


The Mk2 is out already? I'm falling behind.
Nikk Narrel
Moonlit Bonsai
#495 - 2013-06-25 21:38:05 UTC
Astroniomix wrote:
AFK Cloaker Mk2 wrote:


The Mk2 is out already? I'm falling behind.

Is he a tech II or tier 2?
Teckos Pech
Hogyoku
Goonswarm Federation
#496 - 2013-07-05 04:24:37 UTC
Wow, get busy at work and this is what happens!

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Lord Battlestar
CALIMA COLLABORATIVE
Atrox Urbanis Respublique Abundatia
#497 - 2013-07-05 04:37:20 UTC
haha you killed the thread! In any case, maybe we should start another one for tracking "nerf t2 bpos posts" too, cause there is always a new thread popping up about them as well lol.

I once podded myself by blowing a huge fart.

Omnathious Deninard
University of Caille
Gallente Federation
#498 - 2013-07-05 15:38:18 UTC
Where did you go AFK cloaking thread?

If you don't follow the rules, neither will I.

Azrael Dinn
Imperial Mechanics
#499 - 2013-07-07 05:46:46 UTC  |  Edited by: Azrael Dinn
Omnathious Deninard wrote:
Where did you go AFK cloaking thread?


It's down here where people like Mag's and Danika Princip don't get simple things. Twisted

After centuries of debating and justifying... Break Cloaks tm

Nikk Narrel
Moonlit Bonsai
#500 - 2013-07-07 15:54:14 UTC
Azrael Dinn wrote:
Omnathious Deninard wrote:
Where did you go AFK cloaking thread?


It's down here where people like Mag's and Danika Princip don't get simple things. Twisted

Simple things?

Well, "simple things" is a better description than some I have heard for those trying to mindlessly unbalance the game by nerfing cloaks...

But it does sound a tad mean spirited...