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AFK Cloaking Collection Thread

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Author
NightmareX
Pandemic Horde High Sec Division
#3281 - 2013-11-29 20:52:22 UTC  |  Edited by: NightmareX
Mag's wrote:
The point you keep missing out, is the reason why they AFK.

The reason is very clear on that, it's because there doesn't exist ANY types of risks involved by being afk cloaked in a system or it doesn't require you to do ANY efforts at all to cause fear upon others. PERIOD.

AFK cloaking would still be able to do except that you have to make some effort to stay in space. Yeah, a whole click every 30 minutes is to much effort to stay in space.

It's pretty clear that local and cloaking as it works today is working like it should. Removing local makes so much changes that PVP / PVE would be so much hassle that most peoples would simply move out of 0.0 and low sec space and into high sec as no one can suprise attack you there with a cyno hotdrop or anything like that.

The problem is 'AFK cloaking' and not local or cloaking in it self.

AFK cloaking exist because it doesn't have any risks involved and because it's a free pass to kill anyone with a suprise cyno as the others in local doesn't know if you are active or afk. It exist because it's risk free when you strike when the others in local doesn't expect it and it's extremely easy to get kills without the risk of losing anything.

You can still do the typical cyno hotdrops and keep spying on others in local with the 30 mins afk timer. The only thing you have to do is to make sure to click something inside the 30 mins with is pretty much no effort what so ever.

In short, if you want to achieve something in EVE, then play the game. If you want to be afk, then you are afk and your character should be taken as afk (after the timer have kicked in) to anyone who sees you in local.

Anyone who are afk should NOT gain any benefits what so ever in any types of forms.

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama

Astroniomix
School of Applied Knowledge
Caldari State
#3282 - 2013-11-29 21:12:13 UTC
NightmareX wrote:

AFK cloaking would still be able to do except that you have to make some effort to stay in space. Yeah, a whole click every 30 minutes is to much effort to stay in space.


So what are you going to do when this doesn't stop people from sitting in your space in cloaked ships.
NightmareX
Pandemic Horde High Sec Division
#3283 - 2013-11-29 21:33:39 UTC  |  Edited by: NightmareX
Astroniomix wrote:
NightmareX wrote:

AFK cloaking would still be able to do except that you have to make some effort to stay in space. Yeah, a whole click every 30 minutes is to much effort to stay in space.


So what are you going to do when this doesn't stop people from sitting in your space in cloaked ships.

At least i know they have to be somewhere near their computer to be able to stay active in game. It's simple. If you go afk and the timer kicks in, it means you are afk or doing something else and should not affect anything upon others at any points. If you can do some little efforts to not let the timer kick in, you will stay active in game and you can still keep dropping suprise cynos on whoever you want.

It doesn't change anything for those who are playing eve actively, it only make some small changes for those who are afk. And as someone are afk, they simply wouldn't care if they get the afk timer kicked in on them as they aren't doing anything in EVE. Anyone who are against this simply have an intention to affect something in EVE while not playing it, witch is just plain stupid in an MMO game.

This will sovle all of the problems here pretty much as others in local can see if someone are afk or not. Witch is the whole problem with AFK cloaking as no one knows if you are AFK or not and therefor takes you as active all the time and have to work their asses off to defend themself while you who are AFK can cause fear upon others and make them to do things while you are not playing the game.

Anyone who doesn't see this, is pretty much here to destroy the game for others who are active and not here to destroy others day by making efforts to do that.

Now i'm just waiting for Teckos and Nikk to come back with a hurrdurr reply to me with walls of text with excuses that takes the focus away from what i'm saying back to the drivel they are talking about. Just wait for it.

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama

Teckos Pech
Hogyoku
Goonswarm Federation
#3284 - 2013-11-29 23:16:25 UTC
NightmareX wrote:


Anyone who are afk should NOT gain any benefits what so ever in any types of forms.


What about people not even logged in?

I'm getting benefits right now, and I'm not logged in. Seems to be, that being AFK in space and cloaked is not such a horrible thing by comparison.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#3285 - 2013-11-29 23:26:21 UTC
Mag's wrote:
Lucas Kell wrote:
Mag's wrote:
Lucas Kell wrote:
Do you think the ONLY method of removing AFK cloaks is through removing local first? Bear In mind I'm not talking preference, I'm not asking what you would like or would not like, I'm saying functionally, do you think that without removing local AFK cloaking is impossible to remove?
This is not what I want personally, but in order to remove the reason for AFKing, then the intel needs to be decoupled from local and a new mechanic put in to replace it. Then dependent upon exactly what changes are made, changed to cloaks should also take place in order to keep balance. There is no first, it needs to be done in a package of changes, although I'm sure some balance changes would follow.
But local needs to be a part of those changes, or else the reason for AFKing in this regard will remain.


But as I said, I don't see it as an issue and like the status quo.
Didn't really answer the question did you? I stated specifically that I'm not talking about preference. From a functional standpoint there are many ways to remove AFK cloaking, and lots of them don't require the removal of local. Whether or not you think they are right are wrong doesn't mean they don't deserve discussion.

Now I don't really care what happens to AFK cloaking, since it affects me to the sum of zero either way, but people have the right to discuss options without being repeatedly trolled by people with a single set idea. If Nikk and Teckos want to discuss removing local, that's fine, but then they need to stop jumping into every other thread requesting it gets merged with this one as a duplicate. The way I see it, if someone posts up a "add cloak probes" thread, that is NOT a duplicate of this thread, since in this thread it seems you are ONLY allowed to talk about removing local.

The overarching point here is that there are many ideas, and all deserve attention and discussion, removal of local included. Removing local is not the only viable solution.
Bolded the part you seemed to have over looked.


Pointing out a Bad Idea™ is indeed a Bad Idea™ is not trolling.

I keep pointing out that if you are going to nerf something a good rule of thumb is you don't end up nerfing other types of valid game play as well. When they nerfed tracking titans, did it impact anyone not in a titan? And by impact I mean directly (not indirectly like your inty is no longer going to get blapped by a titan). I can't think of anyone else that would have been impacted. I know I wasn't....oh and hey, I don't have a titan. Go figure.

The only way to successful AFK cloak and have an impact on other players game (i.e. this lets out WH space) is for there to be local. If you go into some WH and then AFK cloak in there...nobody cares. They don't care because you might as well not be there from the perspective of the WH guys who are there doing stuff. Why is this the case? No local to let them know that there is a hostile present.

That is why local is am important issue in this discussion. And the reason why so many dread a change to local and intel is that it means they might not have AFK cloakers, but more active pilots now. Which is actually worse, in that these guys, if given the chance, will kill your ship. The AFK guy, not so much...because he is AFK.

My preferences are to A) decouple intel and local or B) status quo.

Last thing I think we should do is nerf cloaks in general or other types of game play simply to give a benefit to null sec PvE pilots that they absolutely do not deserve and did nothing to earn.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

NightmareX
Pandemic Horde High Sec Division
#3286 - 2013-11-29 23:28:04 UTC
Teckos Pech wrote:
NightmareX wrote:


Anyone who are afk should NOT gain any benefits what so ever in any types of forms.


What about people not even logged in?

I'm getting benefits right now, and I'm not logged in. Seems to be, that being AFK in space and cloaked is not such a horrible thing by comparison.

The peoples who are not logged in are not logged in and can't do anything in EVE or affect EVE in any possible ways.

So i'm not sure why you brought that up here?

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama

Teckos Pech
Hogyoku
Goonswarm Federation
#3287 - 2013-11-29 23:33:14 UTC
NightmareX wrote:
Teckos Pech wrote:
NightmareX wrote:


Anyone who are afk should NOT gain any benefits what so ever in any types of forms.


What about people not even logged in?

I'm getting benefits right now, and I'm not logged in. Seems to be, that being AFK in space and cloaked is not such a horrible thing by comparison.

The peoples who are not logged in are not logged in and can't do anything in EVE or affect EVE in any possible ways.

So i'm not sure why you brought that up here?


Oh but I am doing something in Eve. My PI planets are humming along, I'm not logged in, and if you had facilities on the same planet I'd be adversely impacting you too.

How about people with sales orders, definitely having an impact as well...and often not logged in. And if they were and AFK it wouldn't change a damn thing either.

Seems to me if players can accrue benefits and not be logged in, being AFK is not such a big deal...especially when the benefits that accrue to AFK players are dubious at best.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#3288 - 2013-11-29 23:42:05 UTC
Lucas Kell wrote:
So you're saying that's not your preference, that's functionally the only way to remove AFK Cloaking?
So removal of the cloak module would still result in AFK cloaking?


And you think decoupling local an intel is stupid....

Please, you were just using the above as an example....a really bad example.

Sure, removing cloaks would solve the problem entirely.

But you'd also be seriously nerfing lots of play styles. Worm holes, exploration, guys using transport ships to run gate camps to move high value/low volume cargo, bomber wings, active scouting, just to name a few. Like I said, try to come up with a solution that does not nerf other types of game play.

All for what? So PvE pilots can have less risk and uncertainty while playing the game? Sorry, but no.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

NightmareX
Pandemic Horde High Sec Division
#3289 - 2013-11-29 23:46:18 UTC  |  Edited by: NightmareX
Teckos Pech wrote:
NightmareX wrote:
Teckos Pech wrote:
NightmareX wrote:


Anyone who are afk should NOT gain any benefits what so ever in any types of forms.


What about people not even logged in?

I'm getting benefits right now, and I'm not logged in. Seems to be, that being AFK in space and cloaked is not such a horrible thing by comparison.

The peoples who are not logged in are not logged in and can't do anything in EVE or affect EVE in any possible ways.

So i'm not sure why you brought that up here?


Oh but I am doing something in Eve. My PI planets are humming along, I'm not logged in, and if you had facilities on the same planet I'd be adversely impacting you too.

How about people with sales orders, definitely having an impact as well...and often not logged in. And if they were and AFK it wouldn't change a damn thing either.

Seems to me if players can accrue benefits and not be logged in, being AFK is not such a big deal...especially when the benefits that accrue to AFK players are dubious at best.

You just activated something that makes the EVE client / system to do things for you. The PI stuffs have to be run by the EVE clients anyways. If not, the PI stuffs would go offline when you logs off lol.

Yeah, EVE does something for me to, it trains my skills, but at least i have to make the effort of paying for my account and log in and change to new skills and so on to be able to keep training my skills. It's the same for you, you have to make the effort to log in and be active to put the PI stuffs up and running.

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama

Andy Landen
Deep Core Mining Inc.
Caldari State
#3290 - 2013-11-30 05:58:49 UTC  |  Edited by: Andy Landen
Teckos Pech wrote:
The only way to successful AFK cloak and have an impact on other players game (i.e. this lets out WH space) is for there to be local. If you go into some WH and then AFK cloak in there...nobody cares.


The only way to successfully AFK cloak and have an impact on other players game ... is for there to be cyno. If you go into some WH and then AFK cloak in there...nobody cares...because there is no cyno.

"We cannot solve our problems with the same thinking we used when we created them." Albert Einstein 

Astroniomix
School of Applied Knowledge
Caldari State
#3291 - 2013-11-30 09:33:15 UTC
Andy Landen wrote:


The only way to successfully AFK cloak and have an impact on other players game ... is for there to be cyno. If you go into some WH and then AFK cloak in there...nobody cares...because there is no cyno.

This is actually false. While there isn't a cyno threat, people very much do care about non-friendlies cloaked in their systems.

Also Teckos is wrong, wormholes have watchlists, and while they aren't infalable like local, people will people will stay posed up if you show as online and haven't been spotted leaving. (exact reactions vary depending on the corp in question and what you were spotted entering the system in)
Teckos Pech
Hogyoku
Goonswarm Federation
#3292 - 2013-11-30 15:54:26 UTC
NightmareX wrote:
Astroniomix wrote:
NightmareX wrote:

AFK cloaking would still be able to do except that you have to make some effort to stay in space. Yeah, a whole click every 30 minutes is to much effort to stay in space.


So what are you going to do when this doesn't stop people from sitting in your space in cloaked ships.

At least i know they have to be somewhere near their computer to be able to stay active in game. It's simple. If you go afk and the timer kicks in, it means you are afk or doing something else and should not affect anything upon others at any points. If you can do some little efforts to not let the timer kick in, you will stay active in game and you can still keep dropping suprise cynos on whoever you want.

It doesn't change anything for those who are playing eve actively, it only make some small changes for those who are afk. And as someone are afk, they simply wouldn't care if they get the afk timer kicked in on them as they aren't doing anything in EVE. Anyone who are against this simply have an intention to affect something in EVE while not playing it, witch is just plain stupid in an MMO game.

This will sovle all of the problems here pretty much as others in local can see if someone are afk or not. Witch is the whole problem with AFK cloaking as no one knows if you are AFK or not and therefor takes you as active all the time and have to work their asses off to defend themself while you who are AFK can cause fear upon others and make them to do things while you are not playing the game.

Anyone who doesn't see this, is pretty much here to destroy the game for others who are active and not here to destroy others day by making efforts to do that.

Now i'm just waiting for Teckos and Nikk to come back with a hurrdurr reply to me with walls of text with excuses that takes the focus away from what i'm saying back to the drivel they are talking about. Just wait for it.


My reply is simple. If I'm not AFK I should not have to prove I'm not AFK so you can get a benefit you don't deserve or earn. Especially if I am not AFK on the other side of the galaxy and waiting to do something.

Or maybe we should come up with a way for everyone who PvEs in the game to prove they aren't a bot. All of them. Mining, PI, hauling, ratting, anything you do to make isk, prove you aren't a bot, put in a captcha or get logged. Every 15 minutes. And irrespective of what you are doing in game.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#3293 - 2013-11-30 15:57:33 UTC
NightmareX wrote:
Teckos Pech wrote:
NightmareX wrote:
Teckos Pech wrote:
NightmareX wrote:


Anyone who are afk should NOT gain any benefits what so ever in any types of forms.


What about people not even logged in?

I'm getting benefits right now, and I'm not logged in. Seems to be, that being AFK in space and cloaked is not such a horrible thing by comparison.

The peoples who are not logged in are not logged in and can't do anything in EVE or affect EVE in any possible ways.

So i'm not sure why you brought that up here?


Oh but I am doing something in Eve. My PI planets are humming along, I'm not logged in, and if you had facilities on the same planet I'd be adversely impacting you too.

How about people with sales orders, definitely having an impact as well...and often not logged in. And if they were and AFK it wouldn't change a damn thing either.

Seems to me if players can accrue benefits and not be logged in, being AFK is not such a big deal...especially when the benefits that accrue to AFK players are dubious at best.

You just activated something that makes the EVE client / system to do things for you. The PI stuffs have to be run by the EVE clients anyways. If not, the PI stuffs would go offline when you logs off lol.

Yeah, EVE does something for me to, it trains my skills, but at least i have to make the effort of paying for my account and log in and change to new skills and so on to be able to keep training my skills. It's the same for you, you have to make the effort to log in and be active to put the PI stuffs up and running.


Same thing with AFK cloaking. I have to pay, I have to log in to set it up (well if I did it) and activate the cloak. Far more than you and skill training.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#3294 - 2013-11-30 16:02:57 UTC
Andy Landen wrote:
Teckos Pech wrote:
The only way to successful AFK cloak and have an impact on other players game (i.e. this lets out WH space) is for there to be local. If you go into some WH and then AFK cloak in there...nobody cares.


The only way to successfully AFK cloak and have an impact on other players game ... is for there to be cyno. If you go into some WH and then AFK cloak in there...nobody cares...because there is no cyno.


No. You yourself have made the argument that this is not so. Can't you follow your own script?

You, the ratter, will assume I have a cyno and a metric butt-ton of ships ready to kill you, so you'll logoff.

And your stuff about the WH is not true. It isn't that there is no cyno, because they wont even know he is there to even not care. If he is AFK and cloaked...if it was some guy logged in with his 8 accounts....they still wouldn't care....because they would not know he was there with his 8 alts.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#3295 - 2013-11-30 16:06:24 UTC
Astroniomix wrote:
Andy Landen wrote:


The only way to successfully AFK cloak and have an impact on other players game ... is for there to be cyno. If you go into some WH and then AFK cloak in there...nobody cares...because there is no cyno.

This is actually false. While there isn't a cyno threat, people very much do care about non-friendlies cloaked in their systems.

Also Teckos is wrong, wormholes have watchlists, and while they aren't infalable like local, people will people will stay posed up if you show as online and haven't been spotted leaving. (exact reactions vary depending on the corp in question and what you were spotted entering the system in)


Yeah, you are correct, I forgot about the watchlist mechanic. But this actually proves my point about local...completely.

Watchlist is being used as a poor substitute for local by Worm Holers...and look, they behave exactly like null players when they know somebody is in system via the watchlist and cloaked.

But, if it is an AFK cloaker not on a watchlist what will the Worm Holers do....go on about their business just as if he weren't there.

I think we have established cause and effect here. Lucas' dubious use of the "correlation does not imply correlation" bromide can be put to rest now.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

NightmareX
Pandemic Horde High Sec Division
#3296 - 2013-11-30 17:04:26 UTC  |  Edited by: NightmareX
Teckos Pech wrote:
My reply is simple. If I'm not AFK I should not have to prove I'm not AFK so you can get a benefit you don't deserve or earn. Especially if I am not AFK on the other side of the galaxy and waiting to do something.

Or maybe we should come up with a way for everyone who PvEs in the game to prove they aren't a bot. All of them. Mining, PI, hauling, ratting, anything you do to make isk, prove you aren't a bot, put in a captcha or get logged. Every 15 minutes. And irrespective of what you are doing in game.

That's what you think. No, YOU doesn't have to prove anything if you are afk or not. The EVE clients should do that work of finding out if you are afk or not and then tell us in local if you are afk or not. In the same way as the gates tells us who are in the system.

And let me ask, why should we not find out if you are afk?

Are you to scared to be seen as afk while you are in space?

Ahh yeah, you have an intention to cause fear upon others while you are not playing the game. That's why you doesn't want EVE to set you to afk modus after the timer have kicked in. Just admit it that it's this you want.

Teckos Pech wrote:
Same thing with AFK cloaking. I have to pay, I have to log in to set it up (well if I did it) and activate the cloak. Far more than you and skill training.


But those things are not the same thing, so you can't really compare it.

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama

Teckos Pech
Hogyoku
Goonswarm Federation
#3297 - 2013-11-30 17:12:42 UTC
To be perfectly clear on this cause and effect thingy....

The AFK cloaker needs three things to successfully AFK cloak and disrupt a system.



  1. The desire to AFK cloak.
  2. A cloaking device fitted to the ship to be used.
  3. Local.


Without all three of these AFK cloaking cannot happen. We can't do much about 1. Nobody who complains about AFK cloaking wants to touch 3. For those complaining about AFK cloaking and things Something Needs To Be Done™ this leaves just 2, messing with the cloaking device.

The thing is cloaking devices are used for game play other than just AFK cloaking. Anything that nerfs cloaks also, by definition, nerfs those types of game play. I don't think it is reasonable to nerf those types of game play simply to convey a benefit to those who are doing PvE. The people complaining about AFK cloaking never ever make a case as to why they should get this benefit at the expense of active cloakers.

A log off timer is like trying use a hammer when you need s tool with more subtlety. Sure it is not that big a deal for any single pilot, but I contend that pilots who pay the same subscription fee as the PvE pilots who are complaining should not have to jump through additional hoops when they are indeed not AFK. Just as it would not be a big deal for everybody in the U.S. to send me $0.01 each year. They could all afford it and the impact on their lives is minimal. But do I really deserve that income transfer of $3.25 million? Rent seeking, which is what most who are complaining about AFK cloaking are doing, is generally a bad thing.

So, why should PvE pilots get this kind of a benefit? Why should active cloakers get their game nerfed? Why should people who log in but happen to be doing something that does not require lots of input to the client get their game nerfed. Either make the case for why PvE pilots in null should get such a benefit at the expense of others or find a solution that does not impose that expense.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

NightmareX
Pandemic Horde High Sec Division
#3298 - 2013-11-30 17:15:28 UTC  |  Edited by: NightmareX
Teckos Pech wrote:
To be perfectly clear on this cause and effect thingy....

The AFK cloaker needs three things to successfully AFK cloak and disrupt a system.



  1. The desire to AFK cloak.
  2. A cloaking device fitted to the ship to be used.
  3. Local.


Without all three of these AFK cloaking cannot happen. We can't do much about 1. Nobody who complains about AFK cloaking wants to touch 3. For those complaining about AFK cloaking and things Something Needs To Be Done™ this leaves just 2, messing with the cloaking device.

The thing is cloaking devices are used for game play other than just AFK cloaking. Anything that nerfs cloaks also, by definition, nerfs those types of game play. I don't think it is reasonable to nerf those types of game play simply to convey a benefit to those who are doing PvE. The people complaining about AFK cloaking never ever make a case as to why they should get this benefit at the expense of active cloakers.

A log off timer is like trying use a hammer when you need s tool with more subtlety. Sure it is not that big a deal for any single pilot, but I contend that pilots who pay the same subscription fee as the PvE pilots who are complaining should not have to jump through additional hoops when they are indeed not AFK. Just as it would not be a big deal for everybody in the U.S. to send me $0.01 each year. They could all afford it and the impact on their lives is minimal. But do I really deserve that income transfer of $3.25 million? Rent seeking, which is what most who are complaining about AFK cloaking are doing, is generally a bad thing.

So, why should PvE pilots get this kind of a benefit? Why should active cloakers get their game nerfed? Why should people who log in but happen to be doing something that does not require lots of input to the client get their game nerfed. Either make the case for why PvE pilots in null should get such a benefit at the expense of others or find a solution that does not impose that expense.

And here we go again with the same massive wall of drivel again. Good job mister.

If you are afk, then you should be taken as afk. It's that simple. Why do you support afk gaming to gain benefits over others while you are not playing the game?

You should not gain any benefits what so ever by being afk at any points. We don't care about local, we don't care about what you have fitted on your ship, as long you are afk or not playing EVE, you should be taken as afk by the EVE client.

World of Warcraft does this and it works like wonders. Why wouldn't it work in EVE then?

Both games are an MMO game.

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama

Teckos Pech
Hogyoku
Goonswarm Federation
#3299 - 2013-11-30 17:25:02 UTC
NightmareX wrote:

That's what you think. No, YOU doesn't have to prove anything if you are afk or not. The EVE clients should do that work of finding out if you are afk or not and then tell us in local if you are afk or not. In the same way as the gates tells us who are in the system.


What a load of semantic bravo sierra. If the Eve client is going to determine if I'm AFK or not, then it is the same as having me prove it.

NightmareX wrote:
And let me ask, why should we not find out if you are afk?

Are you to scared to be seen as afk while you are in space?


Because uncertainty and risk are fundamental aspects of this game. For the same reason we don't have PvP free zones.

NightmareX wrote:
Ahh yeah, you have an intention to cause fear upon others while you are not playing the game. That's why you doesn't want EVE to set you to afk modus after the timer have kicked in. Just admit it that it's this you want.


I don't know why you think this is some sort of secret, I've been saying all along that the point of AFK cloaking is to increase uncertainty...which is what you are saying, you just use the word fear instead. But yeah, the one aspect of AFK cloaking is to cause PvE pilots to do something other than they would normally be doing.

NightmareX wrote:

But those things are not the same thing, so you can't really compare it.


Sure they are comparable. You said you pay for you account. So do I. Why should I have to jump through extra hoops when you don't have too? You also say you have to keep your skill queue up-to-date, so the AFK cloaker has to activate the cloaking module...about the same amount of effort really, click the mouse a few times.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#3300 - 2013-11-30 17:28:40 UTC  |  Edited by: Teckos Pech
NightmareX wrote:

If you are afk, then you should be taken as afk. It's that simple. Why do you support afk gaming to gain benefits over others while you are not playing the game?


What benefit? Denying others benefits is not much of a benefit. There is the metagame aspect of AFK cloaking (i.e. making rental space less valuable, but then what about other metagame aspects of Eve...which are huge. You can even get some while not being logged in.)

Let me see, I deny some guy the ability to rat in his preferred system (because he is bad at Eve) and I get isk, right? Oh, no I don't. I get more SP, right? Oh, no I don't. I get more items in my hangar, right? Oh...no, damn. Let me see, I get to attack his ship and have fun doing that! Oh...yeah no again, I'm AFK. Hmmm, let me think...hmmmm...uhhhh...well....hmmm....I get factions standings! Oh...no again. LP? Nope. Errrr...I'm sure there must be something? Oh I get moon goo! Dammit, no again.

Oh...I got it! I get the satisfaction of knowing that some guy who is bad at Eve let my AFK cloaking stop him from playing Eve. And I can use that to buy what in game? Uhhhh....hmmmm...drat. Nothing. I guess if he rages in local at me I could post that somewhere and get some e-pats on the back or something.

Yeah, AFK cloaking your way to riches in Eve. Roll

Quote:
You should not gain any benefits what so ever by being afk at any points. We don't care about local, we don't care about what you have fitted on your ship, as long you are afk or not playing EVE, you should be taken as afk by the EVE client.


What benefits? Please explain the benefits that accrue to an AFK pilot.

Quote:
World of Warcraft does this and it works like wonders. Why wouldn't it work in EVE then?

Both games are an MMO game.


And there we have it...you want Eve to be more like WoW.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online