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the exclusive club of sov space...is it ?

Author
Shanara As
Psy Corp Ltd.
#21 - 2013-02-05 14:25:08 UTC


[/quote]


.... The amount of things a team can achieve is proportional to the amount of people involved....[/quote]

if you consider the F1-lemmings filling fleets to alpha **** part of the "team", well then you are right.
if you (as i do) prefer to talk about a team in a much more smaller context, then its just plain out wrong.

anyways.

live in 0.0 (npc) so thanks but i know. and i also know that the "reaps and rewards" are not too monumental, but they are still there.
theres stuff (and rightly so) thats only possible in 0.0.

but i think the psychological value of sov is nothing not to underestimated, especially for a small alliance. one more system or not might not mean much for larger coalitions. but the first OWN system sends a powerfull message to members and foes alike.




"Gotta spend money to make money" "A fool talks, a wise man listens" "He who doesn´t wanna listen, talks the most"

Rordan D'Kherr
Imperial Academy
Amarr Empire
#22 - 2013-02-05 14:27:31 UTC
If you have a look at the history of these 0.0 holding entities (aka exclusive club), you will probably see that no one got space as a gift.

Yes, it is a hilarious challenge to claim 0.0 out of nothing, but not impossible I bet.

Don't be scared, because being afk is not a crime.

Shanara As
Psy Corp Ltd.
#23 - 2013-02-05 14:30:14 UTC
Rordan D'Kherr wrote:
If you have a look at the history of these 0.0 holding entities (aka exclusive club), you will probably see that no one got space as a gift.

Yes, it is a hilarious challenge to claim 0.0 out of nothing, but not impossible I bet.


like i said in my OP, i respect the work and effort put into gaining their space. they did something right. the results at least show that, the systems they have speak volumes of that.

"Gotta spend money to make money" "A fool talks, a wise man listens" "He who doesn´t wanna listen, talks the most"

Alavaria Fera
GoonWaffe
#24 - 2013-02-05 14:34:49 UTC
Shanara As wrote:
Rordan D'Kherr wrote:
If you have a look at the history of these 0.0 holding entities (aka exclusive club), you will probably see that no one got space as a gift.

Yes, it is a hilarious challenge to claim 0.0 out of nothing, but not impossible I bet.

like i said in my OP, i respect the work and effort put into gaining their space. they did something right. the results at least show that, the systems they have speak volumes of that.

Supposedly we got ours as a "gift" when a good friend alliance decided they wanted to really win eve.

I heard it on EVEO.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Kinis Deren
Mosquito Squadron
D0GS OF WAR
#25 - 2013-02-05 15:03:10 UTC
This is very much a tongue in cheek reply ....

Another option would be to join/create an out of game community, pay $10 (or get them to pay you), post a few "070707m8m8m8" and get yourself some insta-friends - very little effort, will tend to be self sustaining and, in time, more than likely to provide sufficient numbers for a blob to conquer sov null. You'll then be able to make as many blue donuts as your heart desires and call yourself the King of Space or something similar Roll
TheBlueMonkey
Center for Advanced Studies
Gallente Federation
#26 - 2013-02-05 15:03:31 UTC  |  Edited by: TheBlueMonkey
Would you turn up in WoW and try to solo a top level raid when you're still in the 30's?

Or would you start off smaller, find some like minded friends, build a small empire and then work up to such things?

Almost all things in eve are won with fights and words.

First go and make people realize you're serious about things. Repeatedly bomb their jump bridge or attack their haulers as they travel should at least get you on a radar.

Repeatedly reinforcing structures, picking the right fights and hiding from the ones you'll lose and sooner or later there'll be a response.

People are just lazy though and "egh, might as well just join them" is easier.
Rordan D'Kherr
Imperial Academy
Amarr Empire
#27 - 2013-02-05 15:04:49 UTC  |  Edited by: Rordan D'Kherr
Alavaria Fera wrote:
Shanara As wrote:
Rordan D'Kherr wrote:
If you have a look at the history of these 0.0 holding entities (aka exclusive club), you will probably see that no one got space as a gift.

Yes, it is a hilarious challenge to claim 0.0 out of nothing, but not impossible I bet.

like i said in my OP, i respect the work and effort put into gaining their space. they did something right. the results at least show that, the systems they have speak volumes of that.

Supposedly we got ours as a "gift" when a good friend alliance decided they wanted to really win eve.

I heard it on EVEO.


Confirming Sir Molle was / is a Goon alt Lol

Kinis Deren wrote:
This is very much a tongue in cheek reply ....

Another option would be to join/create an out of game community, pay $10 (or get them to pay you), post a few "070707m8m8m8" and get yourself some insta-friends - very little effort, will tend to be self sustaining and, in time, more than likely to provide sufficient numbers for a blob to conquer sov null. You'll then be able to make as many blue donuts as your heart desires and call yourself the King of Space or something similar Roll


Could be an interesting experiment. Let's see how it goes, folks!

Don't be scared, because being afk is not a crime.

Vera Algaert
Republic University
Minmatar Republic
#28 - 2013-02-05 15:05:39 UTC  |  Edited by: Vera Algaert
There are two ways a new corporation/alliance can choose from

(1) Join one of the powerblocs, use the resources they offer you to grow and hopefully split away from them one day.
The obvious issue is that you will have no reason to split away from them and probably will never able to do it anyways as you will recruit the same j4gs as everyone else. It's very easy to find recruits if you have your name on the sov map but it is almost impossible to attract competent recruits if you have a reputation for being a pet.

(2) Move to NPC 0.0, make a name for yourself, forge a coalition with other entities in your region and then push to take sov from some weak sov holding entity. You'll still have to find friends among the dominant 0.0 entities to hold on to your sov but you will probably have a resilient & competent fighting force at that point (npc 0.0 weeds out the j4gs and bads pretty fast) which should earn you some respect and give you a position to negotiate from.
The obvious issue is that most of your members won't be interested in holding sov (otherwise they wouldn't have joined a corp in npc space).

.

Kamii Yo
Imperial Shipment
Amarr Empire
#29 - 2013-02-05 15:13:32 UTC
There are more alliances owning sov in 0.0 then there have ever been in Eve.

Just FYI.
Spurty
#30 - 2013-02-05 15:17:33 UTC
Established alliances living in 0.0 want targets for their guys to shoot at, otherwise they will leave and bring down the house of cards.

They don't want to actually have a fight on their hands though.

Want to cruise in, 10mins tops TCU shoot.

Then post on external forums about how cool they are.

If you can keep sov for 6months and are not blue to at least one of these blocks, post about it. I would like to hear how you did.

I'm not expecting you to post. You will barely get 8weeks in before the establishment trips over itself trying to find something to do with itself

I'm not saying the above is the truth, but it's closer than anything I've read above.

WTB more wormholes into CSAA systems.

There are good ships,

And wood ships,

And ships that sail the sea

But the best ships are Spaceships

Built by CCP

Yeep
The Scope
Gallente Federation
#31 - 2013-02-05 15:18:44 UTC
Vera Algaert wrote:
There are two ways a new corporation/alliance can choose from

(1) Join one of the powerblocs, use the resources they offer you to grow and hopefully split away from them one day.
The obvious issue is that you will have no reason to split away from them and probably will never able to do it anyways as you will recruit the same j4gs as everyone else. It's very easy to find recruits if you have your name on the sov map but it is almost impossible to attract competent recruits if you have a reputation for being a pet.

(2) Move to NPC 0.0, make a name for yourself, forge a coalition with other entities in your region and then push to take sov from some weak sov holding entity. You'll still have to find friends among the dominant 0.0 entities to hold on to your sov but you will probably have a resilient & competent fighting force at that point (npc 0.0 weeds out the j4gs and bads pretty fast) which should earn you some respect and give you a position to negotiate from.
The obvious issue is that most of your members won't be interested in holding sov (otherwise they wouldn't have joined a corp in npc space).


But both of these require me to talk to people and I'm a beautiful strong lone wolf who don't need no friends
Fabio Bittar
The Scope
Gallente Federation
#32 - 2013-02-05 15:25:34 UTC
Shanara As wrote:
"(...) and I dont have the illusion anymore that i can compete with some jobless creature that dwells online all the time."


I sympathize.
Shanara As
Psy Corp Ltd.
#33 - 2013-02-05 15:40:31 UTC
Yeep wrote:
Vera Algaert wrote:
There are two ways a new corporation/alliance can choose from

(1) Join one of the powerblocs, use the resources they offer you to grow and hopefully split away from them one day.
The obvious issue is that you will have no reason to split away from them and probably will never able to do it anyways as you will recruit the same j4gs as everyone else. It's very easy to find recruits if you have your name on the sov map but it is almost impossible to attract competent recruits if you have a reputation for being a pet.

(2) Move to NPC 0.0, make a name for yourself, forge a coalition with other entities in your region and then push to take sov from some weak sov holding entity. You'll still have to find friends among the dominant 0.0 entities to hold on to your sov but you will probably have a resilient & competent fighting force at that point (npc 0.0 weeds out the j4gs and bads pretty fast) which should earn you some respect and give you a position to negotiate from.
The obvious issue is that most of your members won't be interested in holding sov (otherwise they wouldn't have joined a corp in npc space).


But both of these require me to talk to people and I'm a beautiful strong lone wolf who don't need no friends



or i dont speak lemming. nor sure about it....

"Gotta spend money to make money" "A fool talks, a wise man listens" "He who doesn´t wanna listen, talks the most"

Yim Sei
Ontogenic Achronycal PLC
#34 - 2013-02-05 15:42:05 UTC
Shanara As wrote:
Yeep wrote:
[quote=Vera Algaert]There are two ways ....



or i dont speak lemming. nor sure about it....



lol , I see what u did there +1

Post with my main? This is my main - I just overtrain and overplay my alts.

Varius Xeral
Doomheim
#35 - 2013-02-05 15:48:00 UTC
If only there was space suited to small groups...

(WHs, Lowsec, NPC null)

Official Representative of The Nullsec Zealot Cabal

Karrl Tian
Doomheim
#36 - 2013-02-05 15:48:41 UTC
That's the thing about empires....they tend require a lot of people agreeing to work together and not kill each other, hence the blueness of Sov space.
S'Way
State War Academy
Caldari State
#37 - 2013-02-05 15:51:53 UTC  |  Edited by: S'Way
Shanara As wrote:

the first OWN system sends a powerfull message to members and foes alike.

Yes it sends out the message to your members that they'll probably end up stuck defending some fairly worthless system (for them) instead of roaming around finding good fights. As for foes it gives the "nice place to camp afk for kills" message too.

Ok, so you can't build supers in NPC 0.0 - but they're not the major factor in wars they used to be (they're still obtainable from other builders if you really have to own one). If you're thinking about moon-goo, well a lot of sov owners don't even have the best of those.

Sov holding is very over-rated - not even the major blocks want a full on war for it anymore as the mechanics are so broken.
For the average corp member it gives nothing they can't find better elsewhere - income in wh space, faction warfare or even high-sec is better and roaming or even RvB gives better pvp (unless you like pressing F1 in blobs).
Shanara As
Psy Corp Ltd.
#38 - 2013-02-05 16:19:26 UTC
S'Way wrote:
Shanara As wrote:

the first OWN system sends a powerfull message to members and foes alike.

Yes it sends out the message to your members that they'll probably end up stuck defending some fairly worthless system (for them) instead of roaming around finding good fights. As for foes it gives the "nice place to camp afk for kills" message too.

Ok, so you can't build supers in NPC 0.0 - but they're not the major factor in wars they used to be (they're still obtainable from other builders if you really have to own one). If you're thinking about moon-goo, well a lot of sov owners don't even have the best of those.

Sov holding is very over-rated - not even the major blocks want a full on war for it anymore as the mechanics are so broken.
For the average corp member it gives nothing they can't find better elsewhere - income in wh space, faction warfare or even high-sec is better and roaming or even RvB gives better pvp (unless you like pressing F1 in blobs).



what you are saying is that sov is broken and the "good ones", the people playing eve for the fun and real pew pew (not F1-lemmings) don´t give a rats arse about sov anyways ?

i know of the drawbacks regarding sov space but that they are soo immense and that so many players feel the exact same way is hard to believe....

"Gotta spend money to make money" "A fool talks, a wise man listens" "He who doesn´t wanna listen, talks the most"

Ka'Narlist
Dreddit
Test Alliance Please Ignore
#39 - 2013-02-05 16:21:56 UTC
Shanara As wrote:

a single system could / can be taken and defended by a very small group of people. assuming you can prevent someone jumpng in and lighting a cyno.

Please tell me more of your vast knowledge
Alavaria Fera
GoonWaffe
#40 - 2013-02-05 16:29:51 UTC
Ka'Narlist wrote:
Shanara As wrote:

a single system could / can be taken and defended by a very small group of people. assuming you can prevent someone jumpng in and lighting a cyno.

Please tell me more of your vast knowledge

Sure, not like someone could use a ship that can warp cloaked to get in past a gatecamp.

Or even with a cynojammer, sending a fleet in.

Or even without using caps, having Boat throw draeks at it.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?