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EVE New Citizens Q&A

 
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Advice: So, what should be my next ship?

First post First post
Author
tinman44
Worthless Carebears
The Initiative.
#81 - 2011-10-07 20:39:12 UTC
dent308 wrote:
Should probably train up more armor / laser boat like our esteemed neighbours to the south.


Lasers aren't dangerous, if you wear Sunglasses like me.

xo
Lemming Alpha1dash1
Lemmings Online
#82 - 2011-10-07 20:39:33 UTC
as a lemming I have to say ANY rookieship is fine Bear

and if you want something REALLY bigger go get a Rifter


Next lemmings leap will be saturday 15th october,
tune into to eve radio @ 15.00 eve time (GMT)

Information is Ammunition,

War does not tolerate Ambiguities.

May you live in an interesting Empyrean age !

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Komen
Aliastra
Gallente Federation
#83 - 2011-10-07 20:40:59 UTC
Almost impossible to answer. I fly ships I don't even care much for, because of the role each ship performs. (Helios, you ugly chunk of Gallente aesthetic, I'm talking about you. Also Dominix).

What to shoot for initially as a new pilot? Something that will earn you money - Tier 1 or Tier 2 battlecruiser.

Frigates for fast travel. Don't expect them to stand up in a fight.

Can't say I really recommend T1 cruisers at all. Too light in hit points, not fast enough, not enough slots, not enough bonuses. All they are, so far as I can see, is stepping stones to better faster moar T2 variants, and to battlecruisers. They're cheap...that's about their only advantage.

Battleships - can't ignore the heavy duty firepower they bring, nor the incredible tank. Lot of training, though, to use 'em properly. And they are just NOT GOOD against small targets.

Tech 3 - look. You can be sitting in one with not much training. To properly fly one, don't even THINK about it until you've got a lot of support skills maxed. Yes really, I mean level 5 skill training.

PvP-wise - again, match role to ship that is bonused for it. There is almost never a good side to fitting against type, yet I see soooooo many people doing it.

That's about all the actual useful advice I can bother to put in. Have fun, and happy hunting.


Bountyhunter Bob
Doomheim
#84 - 2011-10-07 20:51:10 UTC
I have to say go straight for a Drake, great shield tanking abilities and 7 heavy missile slots packs a punch
Kenrailae
Center for Advanced Studies
Gallente Federation
#85 - 2011-10-07 21:14:54 UTC
Myrmidon or Drake.

Drake's passive shields are just about insta win in PVE when fit right, so great for isk. And when it's actually fit for damage, a PVP fit drake is a formidable ship too. But the down side is those two fits are pretty specific in how they need to be done to succeed.


The Myrmidon, however, can be fit in so many different ways and still be effective it's almost not funny. Passive Shield, Active Armor, Active Shield, Armor Buffer, blasters, artillery, autocannons, turret DPS, drone DPS.... there are so many fitting options it really gives a new capsuleer, or even an old one looking to play around with new ideas to him or her, the flexibility of trying things without having to learn a whole new skill set of ships. Plus the drone bay is good sized compared to everything else in use now.


Like has been stressed above though, depending on what function you want, there are different ships. But in general, battle cruisers are the best place to train to first, because they ARE so flexible in what they can do.

The Law is a point of View

The NPE IS a big deal

rajaniemi
Redshift Solutions LLC
#86 - 2011-10-07 21:25:37 UTC
Frigates are the most fun to fly. Find a PvP club like faction warfare or Red vs. Blue and go fly Merlins and Rifters.

I'm slightly surprised at seeing so many Kestrel postings. I do love kestrels, but they're paper thin and not nimble enough. Rifters are an obvious choice for being hard-hitting and versatile, but for my own crazy reasons, I love a Merlin better.

A less obvious choice is the Vigil with a light missile launcher, MWD, drone and artillery. It will take some careful flying and you can't usually get solo kills, but you can usually:

a) get someone to engage you or force an engagement (because you're wicked, wicked fast!)
b) tackle and speed tank long enough for fleet mates to finish the job
c) decide when and where to disengage

Speed is life for a frigate pilot. Vigil has almost all the speed of the Slasher and enough slots to make it slightly better. It's not on the same tier as interceptors but for new pilots, it's great preparation.
Ntrails
Merch Industrial
Goonswarm Federation
#87 - 2011-10-07 21:36:32 UTC
titans are OP, get one now. Goons are firesaling supers at the moment btw hth
Taawuz
League of Non-Aligned Worlds
#88 - 2011-10-07 21:57:38 UTC  |  Edited by: Taawuz
Hurricane, it has no equal.

Shield or armor tank, close range or arty alpha, pve or pvp - It does it all.

Or if you're new, Get a drake.


They last a lifetime.
(And hit like a wet noodle)
Mousserande
Republic University
Minmatar Republic
#89 - 2011-10-07 22:07:00 UTC
I´d go somekind of good frig, merlin, rifter, punisher or tristan first. From there I´d go for a bomber, because they are made of win realy. Then something sturdy like a BC. From there either crosstrain or go BS =)
Isar Cloud
Autistic Shelter
#90 - 2011-10-07 22:09:28 UTC
the best ship in EVE is FriendSHIP, seriously, find some friends helps over losses and increases your chances for wins.
personally, i took the classical PvE way: first weeks cormorant and caracal, then drake...wanted a battleship so badly, flied raven, after some time disapointed with its performance and tankability I downgraded to the drake again (better performance, heavy missles require less skill time and hit small targets better) and finally got the tengu (the most effective pve ship, regarding the spend SP - delivers nearly max performance and dps with about 7m Sp)
so when u aim to do pve and want an isk maschine, aim for it.
when u are lazy and tend to surf the net or chat while in space i can reccomend the gila, or rattlesnake as an upgrade
Saphyrie
Nefantar Expeditionary Force
EDENCOM DEFENSIVE INITIATIVE
#91 - 2011-10-07 22:10:22 UTC
Just my thoughts. Many years ago, when I started, I focused on ships that had good drone bays, aiming most of my training time toward drones.

If properly babysat, Drones make excellent weapons, use no ammunition and free your ship to tank or providing a supportive role to your drones.

For this reason, favored cruisers are the Vexor and Thorax. For frigates, I agree, the Rifter is one incredible piece of work for a cheap ship.

I disagree with the consensus here that battlecruisers should be your primary target for a good missioning boat. Get a HAC. Like an Ishtar. HAC's tank really well and dish out nice amounts of pain. They cost a lot more than than a BC, but I think they're worth it.

BC's are a good direction as well, don't let me discourage that _too_ much. I trained BC 5 myself, and it's quite nice having 8 battlecruisers accessible to me that have maxxed bonuses.

If you looking for more racial lined cruiser suggestions, for Amarr, I like Arbritrator (nice drone bay, missles),
Rupture for Minmatar is my choice (again drone bay, nice choice between guns or missiles), Bellicose is overlooked often, I used it a lot for early missioning.
Caldari: no recommendations from me.
for Gallente, Vexor all the way. break the mold and train for rails. sentries + rails are a nice snipe combo. Good in pvp and pve.

Anyway, just my suggestions.
Axel Greye
Unlikely Suspects
#92 - 2011-10-07 22:12:30 UTC
Rifter.

Fly truly solo, no reps, no gangs, just you and your Rifter.

Learn to Dictate Combat and predict the pace of engagement.

Learn to Disengage and Run away when Combat turns against your favour.

Learn to Directional Scan and Assess Targets before even landing on them.




Mechanics of Frigate PvP Scale-up. Once you can fly a T1 Frigate well, Learn to Apply that knowledge into Larger Ships and Longer Fights.

Spr09
Galactic Deep Space Industries
Brave Collective
#93 - 2011-10-07 22:23:37 UTC
train for t2 equipment ASAP, biggest mistake in eve is training all 4 races with only t1. stick with your starting race and go for a t2 fitted BC, or a t2 fitted cruiser
Sunoccard
Deep Core Mining Inc.
Caldari State
#94 - 2011-10-07 22:23:51 UTC
Any decent frig, doesn't matter if it's T1, T2 , or faction.

Personally I love flying T2 frigs for small gangs, as they always serve a purpose. They can be Good DPS against other Frigs, they can hunt drones of drone carriers, or simply provide tackle that has a decent tank.

Above al,l I like the EAFs, all of them can truly boost the effectiveness of a small combat group. Kistunes FTW
Bomberlocks
Bombercorp
#95 - 2011-10-07 22:30:27 UTC
Tsugumi K wrote:
Combat (PvE or PvP) pilots should aim to fly the Drake or Hurricane, and fly it well. These ships will serve you well for the remainder of your capsuleer career; don't bother with battleships 'till you have mastered one of these. For the Hurricane, the chain is Rifter->Stabber->Hurricane. For the Drake, I honestly don't know. Also, you should plan on learning to fly a covert ops/stealth bomber (and covert cloak) within the first 6 months, as these make it more practical to travel through dangerous space.

Rifter->Ruppy->Cane if you're so inclined. The Stabber needs good game and piloting skills to be effective in PvP (speed, knowing when to run), the Ruppy is much more effective as a cruiser and can be armour or shield fit.

But to keep OT (for PvP): Start off with a Rifter. There is no more versatile frigate and there are so many different fits for it, that you can easily spend a year in eve flying nothing but Rifters. You'll die often, very often, but you'll have far more fun than you would in anything else. When you've mastered the Rifter, if one can master it, there's the Wolf and Jaguar and once you have cash to lose, start going for the Cane.

However, if you're in a good and large corp that regularly does corp ops, then you'll need ships that do well in gangs. This usually means BCs or BSes. The Drake is a very, very good BC with an amazing tank and it can moonlight for you to make isk in hisec missions very well. The Harbinger is an excellent BC as well and does very well in small to medium gangs. The Myrmiddon is not a gang ship. It needs very good drone and active armour tanking skills to fly well.

All of this is subject to change this winter, however, as CCP has stated they're going to buff Gallente in some way, which could open up PvP to seeing many more Thoraxes, Brutixes and Deimoses.
Laechyd Eldgorn
Avanto
Hole Control
#96 - 2011-10-07 22:47:44 UTC
rupture, caracal, rifter, merlin, punisher, tristan, blackbird, stabber, arbitrator, osprey, thrasher

cos they shoot ppl
Mors Magne
Terra Incognita
#97 - 2011-10-07 23:01:43 UTC
Rifter first because it's cheap, fast, versatile, and packs a punch for its size.

Consider what you like / don't like about it and decide yourself from then on. The important thing is that now you've got a good frame of reference.
Ten Bulls
Sons of Olsagard
#98 - 2011-10-07 23:12:43 UTC
Orca.

For manufacturers, traders, miners this is a must have, also useful for others.
- Suicide gankers cant take your stuff.
- Can haul your mining ships and other smaller industrial.
- Can haul useful ships for PvE, command ships, salvaging ships, T3, loot.
- Can support PvP'ers (even suicide gankers) in the field by spitting out ships for them, also allows them to refit.
- Hull tanking ftw.

Biggest drawback is cant fit battleship.
Aphia Black Shadow
#99 - 2011-10-07 23:15:34 UTC
Rifters are the best T1 frigs out there. They are versatile and can be both armor and shield tanked and have a great slot layout. But it seems like everyone wants to go bigger fast. I only fly frigate sized ships so I went to a Wolf next for the armor tank and added DPS. For missions you can go to a Jaguar with an awesome passive shield tank and some more speed.

I also recommend the Firetail for missions. Level 1 and 2s are easy and fast with it. With minimal skills you can get that thing up to 1500 m/s with an afterburner.
Axel Korgain
State Protectorate
Caldari State
#100 - 2011-10-07 23:23:07 UTC
IT'S OFFICIAL! Eve Players cannot decide from all the available space ship goodness provided by CCP!

I have played at eve for some time and in my own estimation I have sucked badly at it because it's the only MMO I have ever played and I don't really get how they work... I usually play RTS FPS and you instantly out think out reflex your enemy and they go down... in MMO... erm still not sure.

However I still do have a tale of two to tell of victory and these support my opinion that destroyers are the ship of choice for new players and people who like to win.

From very early in my eve time I heard it said that destroyers were useless in pvp because they were large and weak. Even as I used my destroyer to annihilate any and all NPC enemies while salvaging quite quickly.

Again and again people say FRIGATES! RIFTER! and I say... destroyers are like the ultimate Frigate with evil dps and tracking they make mincemeat of frigates who stray too close. I very much enjoy the memory of humiliating my badass FC who had come from 0.0 to train an army in the ways of pvp and my noobish cormie handing him his ass as he shrieked over comms to HOLD FIRE! HOLD FIRE!(my stupidly expensive Rifter can't break range!!!) Big smile

While I have always found it really really difficult to tear myself away from industry and science I do have a couple of pvp victories that I treasure and they all happened in the Cormorant whose T2 variant has rockets Cry

SO... to sum up. every player should get DESTROYERS and support skills as high as they can stomach the trains for.

Unless Hybrids have been nerfed since I've been gone I don't know what the problem is.... they occupy their intended spot in the weapon line up perfectly.