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Caldari Navy Leviathan in Luminaire

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Author
Wyke Mossari
Staner Industries
#1 - 2012-12-07 20:31:28 UTC  |  Edited by: Wyke Mossari
How about making the Caldari Navy Leviathan in Luminaire player destructable to advance the story line.

2.5 Trillion Hit points at 95-100% resistence strikes me as overkill.
Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#2 - 2012-12-09 22:46:43 UTC
Also stations

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?  http://eveboard.com/pilot/Surfin%27s_PlunderBunny

DarthNefarius
Minmatar Heavy Industries
#3 - 2012-12-11 09:37:36 UTC  |  Edited by: DarthNefarius
I've been told the Titan has been blown up there atleast once before Shocked
I tried to orginize an combined shield armour/shield Incursion MOM fleet to attack it too but had some issues broughtup by the community
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Saede Riordan
Alexylva Paradox
#4 - 2012-12-11 16:13:16 UTC
The titan has never been blown up.

imo, I think it should have the exact same tank as a player titan.
CCP Falcon
#5 - 2012-12-12 11:19:25 UTC
There's a lot of things that could be done with it, but in the same respect it's a huge and world shaping event for it to be removed.

It's something that would have to tie in with high level political backstory :)

CCP Falcon || EVE Universe Community Manager || @CCP_Falcon

Happy Birthday To FAWLTY7! <3

Saede Riordan
Alexylva Paradox
#6 - 2012-12-12 13:45:46 UTC
CCP Falcon wrote:
There's a lot of things that could be done with it, but in the same respect it's a huge and world shaping event for it to be removed.

It's something that would have to tie in with high level political backstory :)



Why not incorporate the whole sandbox emergent gameplay thing into it? I mean, Federation capsuleers taking it upon themselves to blow up the titan and shift the political situation would be a pretty cool to be able say really happened in your PF. Its something the NPCs didn't expect, and it changes the political landscape in interesting ways, by making it destructible, the players themselves cause that change. Let the fiction come 'off the rails' a bit.
Aquila Shadow
Deep Core Mining Inc.
Caldari State
#7 - 2012-12-12 15:08:02 UTC
One major problem with making the titan destructible is that the second any federation loyalists start to shoot at it, it is a licence for State loyalists to RP the systematic genocide of every single Gallente on the face of Caldari Prime, the whole reason the titan is sitting in orbit was to keep Federal forces from trying to re-take the planet by pointing the biggest guns possible at the now segregated federal citizens still on the planet. They are essentially human shields against Federal attack.

                                              "Let Vigilance Be Your Sword"

Dex Nederland
Lai Dai Infinity Systems
The Fourth District
#8 - 2012-12-13 15:20:34 UTC
Aquila Shadow wrote:
One major problem with making the titan destructible is that the second any federation loyalists start to shoot at it, it is a licence for State loyalists to RP the systematic genocide of every single Gallente on the face of Caldari Prime, the whole reason the titan is sitting in orbit was to keep Federal forces from trying to re-take the planet by pointing the biggest guns possible at the now segregated federal citizens still on the planet. They are essentially human shields against Federal attack.


Another way to think of it is "If we can't have it, no one will!"

The other option is that it offers the Gallente a trade, homeworld for homeworld.

Which of these I prefer from a story perspective, I am not sure.
Turelus
Utassi Security
The Curatores Veritatis Auxiliary
#9 - 2012-12-13 17:04:01 UTC
If the Titan is made destructible you're going to need a fair way for Caldari loyal forces to defend it as well.

Many of those who would, have bad Gallente standings or are enlisted in FW making a fight in Luminaire out of the question.
It would hardly be fair to let the thing be shot and those who want to defend it can't even intervene because of the OP Navy in a 1.0 system.

Turelus CEO Utassi Security

Seriphyn Inhonores
Elusenian Cooperative
#10 - 2012-12-14 12:38:20 UTC
In terms of "fairness", looking from a live events perspective, the world was effectively godmoded for the benefit of the Caldari. If, say, the world was won back via a live event, I would suspect a gnashing of teeth even if Caldari players didn't "earn" the world in the first place.
Dex Nederland
Lai Dai Infinity Systems
The Fourth District
#11 - 2012-12-15 19:19:29 UTC
Seriphyn Inhonores wrote:
In terms of "fairness", looking from a live events perspective, the world was effectively godmoded for the benefit of the Caldari. If, say, the world was won back via a live event, I would suspect a gnashing of teeth even if Caldari players didn't "earn" the world in the first place.


To counter, if the Federation, through its capsuleers, regained the world, would there be the possibility for the Caldari, through its capsuleers, to once again take it?

I suppose this goes to a larger question of the importance of these live events to the overall tapestry of Eve's storyline. If the end result of the event is pre-ordained, the actions of the players do not really matter.

The Caldari players did not ask for the results of Empyrean Age, quiet the opposite. The Caldari roleplayers at the time were vocally dismayed by the direction the storyline took. The deus ex machina (godmodding) that created the current Caldari situation left many with a bad taste in their mouth, some abandoned the State, some abandoned RP, some abandoned Eve-Online.

In effect, the storyline's progression and the reconquest of Caldari Prime by the Caldari in the above fashion was to the immediate determinate of Caldari roleplay.

This does not however mean that reversing will help restore the previous state; I suspect it would only cause more problems for the Caldari roleplay community.
Estella Osoka
Cranky Bitches Who PMS
#12 - 2012-12-16 16:51:04 UTC
How about if Gallente FW were able to capture all the systems in their FW area, it would make the Leviathan go into a vulnerable state and allow it to be destroyed? Then a new Leviathan would respawn at downtime in another system. You could put a similar titan in Caldari, Minmatar, and Amarr space also. You could have each titan drop faction BPCs kinda like the MOM in an Incursion site.
Dex Nederland
Lai Dai Infinity Systems
The Fourth District
#13 - 2012-12-18 02:35:01 UTC
The destruction of the State Leviathan over Caldari Prime should be a single world changing event; not something farmed. If the intent is to create a more dynamic storyline, then should the Titan be destroyed (or even just retreat back to the State), it should stay there.


Call Rollard
Caldari Provisions
Caldari State
#14 - 2012-12-19 20:42:26 UTC
Seems interesting. Here is what I think should happen. in YC115...

1) The Luminare Titan is destructible but has masses of HP.

2) Lots of Caldari NPC's defenders should be there

3) Lots of Gallente NPC's defend there.

4) Gallente and Caldari FW players get there to defend/attack the titan.

5) Finally the titan gets destroyed and EVE's story progresses.

6) Lots of stuff happens in EVE.

Maybe that should happen Big smile
Turelus
Utassi Security
The Curatores Veritatis Auxiliary
#15 - 2012-12-20 13:20:20 UTC  |  Edited by: Turelus
Dex Nederland wrote:
The destruction of the State Leviathan over Caldari Prime should be a single world changing event; not something farmed. If the intent is to create a more dynamic storyline, then should the Titan be destroyed (or even just retreat back to the State), it should stay there.

I have to agree with Dex on this one, if the Titan is going to be destroyed/forced to leaved it should be a large event that changes the story in some way, not something that happens and goes nowhere.
No respawning the Titan either, if it dies it dies. We're not going to have a new mode of PVE where you hunt and kill Titans.

Call Rollard wrote:
Seems interesting. Here is what I think should happen. in YC115...

1) The Luminare Titan is destructible but has masses of HP.

2) Lots of Caldari NPC's defenders should be there

3) Lots of Gallente NPC's defend there.

4) Gallente and Caldari FW players get there to defend/attack the titan.

5) Finally the titan gets destroyed and EVE's story progresses.

6) Lots of stuff happens in EVE.

Maybe that should happen Big smile


1. I'm fine with this, but it needs to be made known to both sides ahead of time.

2. Once again fine with this

3. Again fine with this, however the normal NPC's which spawn in a 1.0 system to attack criminals and FW players should not be there, they're pretty much impossible to tank (not tried a fleet with logi) and have very strong neuts.

4. Sounds fine but there also needs to be a way for non-militia Caldari corporations and alliances to defend the Titan (other than just repairing it)

5. If the Titan dies and the story goes that way sure, though it should be noted that Heth is pretty twisted and if he knew the Titan was going to die I would have no doubts he would give the order to fire on Caldari Prime killing those Gallente down there.

6. Could do with more elaboration :p

Turelus CEO Utassi Security

Nevyn Auscent
Broke Sauce
#16 - 2012-12-20 14:08:51 UTC
Well.... there is a RP way to stop No 5. Occuring.....
While the game doesn't have it, simply put up a shield of ships between the Titan and the Planet. Any shots the titan then fires would be taken by one of the ships in the way, so the question would be if the Titan could be taken down before it blasts a hole in the protective ships and can fire on the planet....
Assuming the order is actually given to commit genocide, and the Titans captain then proceeds to actually follow through with the order rather than refusing it.
Wyke Mossari
Staner Industries
#17 - 2012-12-20 20:36:02 UTC

The question of iff the Titan get to fire at the planet could also be judged in relation to the action of the attacking players.

Perhaps a Dozen Celestis locking it down with Sensor Dampers, while drawing fire from the defending NPC's, survial and success judged keeping surficient alive with Support Cruisers.

Aquila Shadow
Deep Core Mining Inc.
Caldari State
#18 - 2012-12-21 05:10:55 UTC
Wyke Mossari wrote:

The question of iff the Titan get to fire at the planet could also be judged in relation to the action of the attacking players.

Perhaps a Dozen Celestis locking it down with Sensor Dampers, while drawing fire from the defending NPC's, survial and success judged keeping surficient alive with Support Cruisers.



Titan laugh at punny attempt to EWAR a super capital.

                                              "Let Vigilance Be Your Sword"

Andreus Ixiris
Center for Advanced Studies
Gallente Federation
#19 - 2012-12-23 05:07:31 UTC  |  Edited by: Andreus Ixiris
Heavy interdictor infinipoint still works on a supercapital.

That would ensure the only planet it could fire at would be Caldari Prime.

Andreus Ixiris > A Civire without a chin is barely a Civire at all.

Pieter Tuulinen > He'd be Civirely disadvantaged, Andreus.

Andreus Ixiris > ...

Andreus Ixiris > This is why we're at war.

Vikarion
Doomheim
#20 - 2012-12-23 14:06:46 UTC
Dex Nederland wrote:
This does not however mean that reversing will help restore the previous state; I suspect it would only cause more problems for the Caldari roleplay community.


Yeah, if CCP decides to just "whee, Federation retakes CP!", I think Caldari RPers might as well just quit. We've already been turned into space na-zis, if we're going to have our faction made completely incompetent, well, we should probably just shrug and re-roll with Gallente characters.
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