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PVE, Drones, The new AI and You

First post
Author
baltec1
Bat Country
Pandemic Horde
#261 - 2012-12-10 19:03:07 UTC
Morrigan LeSante wrote:
baltec1 wrote:
Quote:


Once again, a perfect post showing you've NEVER engaged serp. rats.

Bravo, bravo.

Had a nightmare for them. Used to wipe out everything bc and below in a single volly. So with that in mind and your refusal to use blasters go for a tachyon mare, fit a micro jump drive and use the range advantage to volly the offending cruisers and frigates.


Yes, that was before the AI changes.

Before full room aggro on warp in.
Before 8-10 ships damp you constantly.


That is the point, the side effect of the AI change has been to put NPC EWAR on steroids, when coupled with full room aggro at warp in, it is disproportionately silly. Previously you had specific groups and sporadic damping.

Oh you had access to the micro jump drive before retribution?

Well if you dont want to use that tactic either then you can go for a close range pulse nightmare with extra tracking.
Urgg Boolean
Center for Advanced Studies
Gallente Federation
#262 - 2012-12-10 19:04:21 UTC
I did some testing over the weekend. And I have some numbers for missions that are pretty consistent. I also found that the new NPC AI actually makes AFK ratting more bottable.

L4 Hi sec Missions: drones will pull all aggro in 5 secs or less, often immediately. But no more than 5 secs. This depends on the main BS taking full aggro, then deploying drones. Once drones are in the sky - no matter what else has happended or is happening - drones will take all agrro in 5 secs or less. This gives you a few seconds, once in a while, to do some DPS, sort of the way being parallel/sequential damped while in a gun or missile boat works.

So, drone boats are screwed in many missions and it's a PITA to constantly recall/deploy them. Much loss of fun factor.


Ratting: I tried to manually behave the way I think a bot would have. I intentionally did not try to lock any ratz nor direct the drones in any way. I expected to lose drones like mad. I lost no drones. I made lots of Iskies.

I used a variation of a technique intended to AKF level Vs with a Rattlesnake that I was told about on these very forums a few years ago. But I used my RR Thanny:
--> Using heavies (Ogres) set to focus fire and agressive:
- fly to a system that you know the drones can pretty much handle the expected DPS
- release drones and wait
- drones take aggro
- drones kill ratz
- RR drones to full health
- recall the drones and repeat

Botting just got a lot easier. You do not have to lock any ratz - they will auto-attack your drones and the drones will reciprocate. Personally, I'm thinking bot programmers are LOVING this change. The only way to make this easier/better for botters is to create looting drones !!! Yippee!

Is this what CCP intended ??? I know how to fix this. Make it so drones DO NOT pull NPC aggro so easily ... DOH !
Remiel Pollard
Aliastra
Gallente Federation
#263 - 2012-12-10 19:12:24 UTC
Morrigan LeSante wrote:
Remiel Pollard wrote:
Morrigan LeSante wrote:



Full room aggro vs damp spam.


Do you even know what NPC EWAR is or feels like since this patch?


Do you even know what PvP EWAR is or feels like since this patch?

Want me to show you? Roll


I can't see how that is in any way relevant to AI changes.


Because the AI is still easier. Relevant because you still really haven't hit "hard mode" yet.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Remiel Pollard
Aliastra
Gallente Federation
#264 - 2012-12-10 19:16:18 UTC
baltec1 wrote:
March rabbit wrote:
Remiel Pollard wrote:
Morrigan LeSante wrote:



Full room aggro vs damp spam.


Do you even know what NPC EWAR is or feels like since this patch?


Do you even know what PvP EWAR is or feels like since this patch?

Want me to show you? Roll

because in PVP you always engage when you "1 vs many" or "small fleet vs lots" Lol

And you think you should shred your way through entire npc fleets with no effort?

Many other people have adapted to these changes, if you cant then bring a friend on the missions you cant figure out.


^ This. You can fly missions like World's Collide completely solo and with the right boat it's stupidly easy. IMHO, it's still harder than "The Assault" namely because you're up against two different kinds of enemy (different damage, different resists). You don't have to kill everything, of course, but it's still easy to do it solo.

All the missions are completely predictable. Now, they're unpredictable again. But I'll BET you every little isky I have that once you get used to them, they'll become predictable again.

But if you tried going up against the same size fleets of players as you do solo v. NPCs on these missions, you wouldn't stand a chance.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Morrigan LeSante
Perkone
Caldari State
#265 - 2012-12-10 19:34:21 UTC  |  Edited by: Morrigan LeSante
baltec1 wrote:
Morrigan LeSante wrote:
baltec1 wrote:
Quote:


Once again, a perfect post showing you've NEVER engaged serp. rats.

Bravo, bravo.

Had a nightmare for them. Used to wipe out everything bc and below in a single volly. So with that in mind and your refusal to use blasters go for a tachyon mare, fit a micro jump drive and use the range advantage to volly the offending cruisers and frigates.


Yes, that was before the AI changes.

Before full room aggro on warp in.
Before 8-10 ships damp you constantly.


That is the point, the side effect of the AI change has been to put NPC EWAR on steroids, when coupled with full room aggro at warp in, it is disproportionately silly. Previously you had specific groups and sporadic damping.

Oh you had access to the micro jump drive before retribution?

Well if you dont want to use that tactic either then you can go for a close range pulse nightmare with extra tracking.


I dont think a NM can soak the pain required to face them point blank. I cant fly it, but the incoming DPS is pretty special, tore strips off my SNI previously and that has a rather good tank indeed.


@Remiel Pollard Comparing PvE to PvP is simply ridiculous and I shant address it further with you. I was also unaware the blobbing and gate camps are the new yardstick for 'hard mode' thanks for clearing that up.
Jame Jarl Retief
Deep Core Mining Inc.
Caldari State
#266 - 2012-12-10 19:37:08 UTC
Remiel Pollard wrote:
^ This. You can fly missions like World's Collide completely solo and with the right boat it's stupidly easy. IMHO, it's still harder than "The Assault" namely because you're up against two different kinds of enemy (different damage, different resists). You don't have to kill everything, of course, but it's still easy to do it solo.


It depends largely where you are doing your missions. It's an old and well-known fact that space is not created equal. Missioning for one faction is often harder than for another, based on the type of rats you get. Yes, some missions are doable. And some missions are now absurdly difficult, so much so that risk far outweighs the reward.

Quote:
All the missions are completely predictable. Now, they're unpredictable again. But I'll BET you every little isky I have that once you get used to them, they'll become predictable again.


We are agreed then, the AI change failed miserably! Big smile After all, wasn't the whole point of it to make missions less boring and predictable?

Quote:
But if you tried going up against the same size fleets of players as you do solo v. NPCs on these missions, you wouldn't stand a chance.


I don't suppose you are looking for anything deeper and more meaningful than "Well, duh?" Because I got nothing.
baltec1
Bat Country
Pandemic Horde
#267 - 2012-12-10 19:50:22 UTC
Quote:


I dont think a NM can soak the pain required to face them point blank. I cant fly it, but the incoming DPS is pretty special, tore strips off my SNI previously and that has a rather good tank indeed.


@Remiel Pollard Comparing PvE to PvP is simply ridiculous and I shant address it further with you. I was also unaware the blobbing and gate camps are the new yardstick for 'hard mode' thanks for clearing that up.

Well theres a blaster protius. Smaller sig, faster, great damage and can tank. Slap on an afterburner and you shouldn't have too many issues. Or go vindicator and just nuke everything.
EI Digin
irc.zulusquad.org
#268 - 2012-12-10 19:54:29 UTC
Jame Jarl Retief wrote:
We are agreed then, the AI change failed miserably! Big smile After all, wasn't the whole point of it to make missions less boring and predictable?


Ah jeez, you got me.

Let's change it back so everything is more boring and predictable again and save everyone the effort.
Mund Richard
#269 - 2012-12-10 19:57:56 UTC  |  Edited by: Mund Richard
baltec1 wrote:

Oh you had access to the micro jump drive before retribution?
Again, missions where you warp in, and have many scram frigs on you auto-engage.
It's supposed to shut down the MJD...

baltec1 wrote:
Well theres a blaster protius. Smaller sig, faster, great damage and can tank. Slap on an afterburner and you shouldn't have too many issues. Or go vindicator and just nuke everything.

That works, agreed.
My question: Should a T3 be the entry level for L4s?

"We want PvE activities to require active participation and mirror PvP more closely." Stacking penalty for NPC EWAR then? Lock range under 9km from over 100 in a BS is not fun. Nor is two NPC web drones making me crawl 10m/s. PvP SW-900 x5: 75m/s.

Jame Jarl Retief
Deep Core Mining Inc.
Caldari State
#270 - 2012-12-10 20:03:36 UTC
baltec1 wrote:
Well theres a blaster protius. Smaller sig, faster, great damage and can tank. Slap on an afterburner and you shouldn't have too many issues. Or go vindicator and just nuke everything.


Yeah, because everyone can easily afford multi-billion ISK ships, and has skills needed to make use of them (like Vindi). How about you try doing L4s with imperfect (seriously imperfect, bordering on weak) skills and using a T1 battleship. Especially a T1 Gallente battleship (which limits your choice to Mega, Domi and Hype). What's that? Adapt by cross-training for another 2 months? Yeah, I'll get right on that, says the new player clicking "unsubscribe" button.
Mistah Ewedynao
Ice Axe Psycho Killers
#271 - 2012-12-10 20:12:12 UTC
Quote:
How about you try doing L4s with imperfect (seriously imperfect, bordering on weak) skills and using a T1 battleship. Especially a T1 Gallente battleship (which limits your choice to Mega, Domi and Hype). What's that? Adapt by cross-training for another 2 months? Yeah, I'll get right on that, says the new player clicking "unsubscribe" button.


While I agree the combo of the drone changes, incessant eWar and full room aggro is messed up, I do not feel that a pilot with poor core skills should be able to run Lvl 4 missions solo.

That is one of the problems that I think CCP is trying to cure, it's just too much curre at once.

Nerf Goons

Nuke em from orbit....it's the only way to be sure.

Pretty GuyYeah
#272 - 2012-12-10 20:13:34 UTC
Drones need a compensation for the changes. Either buff them or revamp the system entirely.

// Pretty GuyYeah

Post with your main.

A legend walks among us, a genius so significant he so dares to degrade himself as camouflage when you dispute.

Morrigan LeSante
Perkone
Caldari State
#273 - 2012-12-10 20:20:41 UTC
Mistah Ewedynao wrote:
Quote:
How about you try doing L4s with imperfect (seriously imperfect, bordering on weak) skills and using a T1 battleship. Especially a T1 Gallente battleship (which limits your choice to Mega, Domi and Hype). What's that? Adapt by cross-training for another 2 months? Yeah, I'll get right on that, says the new player clicking "unsubscribe" button.


While I agree the combo of the drone changes, incessant eWar and full room aggro is messed up, I do not feel that a pilot with poor core skills should be able to run Lvl 4 missions solo.

That is one of the problems that I think CCP is trying to cure, it's just too much curre at once.


I don't know it was ever a problem. I remember how long those things took with low skills.

Achieveble, yes, but took AGES.
Mistah Ewedynao
Ice Axe Psycho Killers
#274 - 2012-12-10 20:29:57 UTC
Quote:
I don't know it was ever a problem. I remember how long those things took with low skills.

Achieveble, yes, but took AGES.


Yeah agreed. I would fly with a friend who had a T1 BS and I had an SB. Still took a LONG time. Lots of young characters who were flying L4's solo with borderline skills, or even less than borderline are in bad shape now.

I feel for them but I remember flying LOTS of L3's solo and L4's with a friend before I ever tried a L4 solo.

But I always was a cauttious guy........

Nerf Goons

Nuke em from orbit....it's the only way to be sure.

Dinsdale Pirannha
Pirannha Corp
#275 - 2012-12-10 20:37:34 UTC
It is pretty sad when a member of the CSM who supposedly represents high sec claimed there is no defect in the AI that people can use to still run drone missions. When that loophole is closed it is lights out for us.

Pretty much indicates that it is completely over for high sec mission runners.

Oh, and ISD, before you think about banning me for trolling, ranting, or personal attacks on a CSM member, you might want to actually read the CSM member's statement about there not being a loophole, then me posting the dev exact statement about the loophole existing, and highlighting the part about the loophole the CSM member says does not exist.
Morrigan LeSante
Perkone
Caldari State
#276 - 2012-12-10 20:42:15 UTC
Dinsdale Pirannha wrote:
It is pretty sad when a member of the CSM who supposedly represents high sec claimed there is no defect in the AI that people can use to still run drone missions. When that loophole is closed it is lights out for us.

Pretty much indicates that it is completely over for high sec mission runners.


Precision missiles are holding strong atm. 3 shotting elite frigs is fine by me.
Dinsdale Pirannha
Pirannha Corp
#277 - 2012-12-10 20:43:08 UTC
Oh, and before I get banned and can't post (we must not state facts on the forums, especially when they make certain people look bad), how do I contact Internal Affairs?
Dinsdale Pirannha
Pirannha Corp
#278 - 2012-12-10 20:44:54 UTC
Morrigan LeSante wrote:
Dinsdale Pirannha wrote:
It is pretty sad when a member of the CSM who supposedly represents high sec claimed there is no defect in the AI that people can use to still run drone missions. When that loophole is closed it is lights out for us.

Pretty much indicates that it is completely over for high sec mission runners.


Precision missiles are holding strong atm. 3 shotting elite frigs is fine by me.


Sorry, you are correct.

I should have stated it is over for any mission runner who relies on drones.
Tengu pilots of course can keep rocking and rolling.
Jame Jarl Retief
Deep Core Mining Inc.
Caldari State
#279 - 2012-12-10 20:49:33 UTC  |  Edited by: Jame Jarl Retief
Mistah Ewedynao wrote:
While I agree the combo of the drone changes, incessant eWar and full room aggro is messed up, I do not feel that a pilot with poor core skills should be able to run Lvl 4 missions solo.


Realize just how long it takes to get "core" skills up. You may not remember, but think back when your character was 1-3 months old. Doing a single L4, if it was doable at all, would take you a VERY long time. I remember doing "Duo of Death", arguably the easiest L4 there is (just 2 big battleships with colossal tanks). My first attempt, I couldn't even break their tanks, using proper ammo and drones. Spent the next 5 days skilling up a bit more, and finally managed to do it. As it was, it took about 40 mins to do the mission, and payout from bounties was 2 million ISK. Yet you feel that a new pilot shouldn't be able to do it? Why the heck not? It's not like ISK/hr is great when you are low SP. In fact, until you hit about 6-8 mil (3-4 months' training, roughly) your income is absolutely pathetic.

And once your skills are good, you usually move on from missions anyway! You go into WHs or start running more profitable plexes or what have you, or join FW and farm LP there. Etc., etc.

In a way, missions are there FOR new players, who still need structure and guidance more than anything, so that they don't become hopelessly lost. Missions are also incredibly helpful with immersion and getting the player into EVE lore. You just don't get that connection doing anything else in the game. And what this change does is build a giant 100 foot wall covered with barbed wire and alligators perched at the top, before a player can go from L3 to L4. Who does that help? I mean, really, who benefits? OK, that's debatable. But who definitely gets pummeled by this? You guessed it, new players! And at the same time CCP is moaning that the new player retention isn't good and they're working on improving it? Well, how about improving it by NOT kicking new players in the face with this stuff when they're just getting into the game?
Mund Richard
#280 - 2012-12-10 21:06:44 UTC
Jame Jarl Retief wrote:
Mistah Ewedynao wrote:
While I agree the combo of the drone changes, incessant eWar and full room aggro is messed up, I do not feel that a pilot with poor core skills should be able to run Lvl 4 missions solo.
*snip*
Yet you feel that a new pilot shouldn't be able to do it? Why the heck not? It's not like ISK/hr is great when you are low SP. In fact, until you hit about 6-8 mil (3-4 months' training, roughly) your income is absolutely pathetic.

And once your skills are good, you usually move on from missions anyway! You go into WHs or start running more profitable plexes or what have you, or join FW and farm LP there. Etc., etc.

Oh yes, I remember when I started running L4s with I believe around 2-3Mish Sp.
Was able to do all rooms and kill all battleships...
...but one. Core Grand Admiral maybe? Or a named? Anyways, it orbited at a colossal range (no chance for gardes), and had a tank I just sat looking at, hoping it would miss boosting cycles a few times in a row finally. Of course after it did, it didn't miss them for a while in return...

Nonetheless the few missions before that I've managed fine, and I could say I reached my goal of running L4.
Even though I believe apart from having to be careful on target selection, I realised L3s are better isk, but I just wanted really bad to run L4s solo.

And yes, once you can run L4s quite efficiently, you either go down into lawless space to make more isk, or join Incursions, so I do not agree with L4s needing their difficulty high.

Learning how you don't have the skills for them, don't have the ship, the fit, the dps, or the efficience is a quite good lesson.
Just getting blown up, less so.
And yes, there was a mission that got me just blown up a month after this incident with the Grand Admiral. But that's another story that taught me well.

"We want PvE activities to require active participation and mirror PvP more closely." Stacking penalty for NPC EWAR then? Lock range under 9km from over 100 in a BS is not fun. Nor is two NPC web drones making me crawl 10m/s. PvP SW-900 x5: 75m/s.