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A way to make everyone (Goonies) happy - I'm serious

Author
Natsett Amuinn
Caldari Provisions
Caldari State
#41 - 2012-11-01 20:49:06 UTC
Ritsum wrote:


Please don't say "you lot" like all of us fly stupid,

You're flying aruond hgh sec, under the protection of an undeccable NPC corp, and writting about what a corp you don't belong to, living in an area of space you don't live in is doing.

Sounds justified to me.
Ginger Barbarella
#42 - 2012-11-01 20:54:27 UTC
Gussarde en Welle wrote:
In all seriousness:

What would happen if CCP just allowed for:
1) Way better manufacturing and low-level mining in nullsec?
2) Way better exploration everywhere?
3) Ships that wear out - you need to pay maintenance costs the bigger a ship you have and the more it's rigged up.
4) Some other artifical way to consume resources besides blowing up ships - I.E. the game itself has units that consume and destroy resources?
For example, in PI, allow for the development of civilian population centers that you manage, and to which everyone can sell items like food, components and minerals to? The goods would then be consumed by the planet - disappear.
Customs offices would buy and "destroy" the goods - sending them planetside. As demand goes up, prices go up.
CCP would need to add some tools to track the growth and demand of the population - perhaps commensurate with the planet type and industries there? Perhaps limit PI harvesters by population?


You clearly haven't really thought this post out... I'd recommend trying again. I doubt you'd post it a second time.

"Blow it all on Quafe and strippers." --- Sorlac

Gussarde en Welle
Aliastra
Gallente Federation
#43 - 2012-11-01 20:57:50 UTC
Ginger Barbarella wrote:
Gussarde en Welle wrote:
In all seriousness:

What would happen if CCP just allowed for:
1) Way better manufacturing and low-level mining in nullsec?
2) Way better exploration everywhere?
3) Ships that wear out - you need to pay maintenance costs the bigger a ship you have and the more it's rigged up.
4) Some other artifical way to consume resources besides blowing up ships - I.E. the game itself has units that consume and destroy resources?
For example, in PI, allow for the development of civilian population centers that you manage, and to which everyone can sell items like food, components and minerals to? The goods would then be consumed by the planet - disappear.
Customs offices would buy and "destroy" the goods - sending them planetside. As demand goes up, prices go up.
CCP would need to add some tools to track the growth and demand of the population - perhaps commensurate with the planet type and industries there? Perhaps limit PI harvesters by population?


You clearly haven't really thought this post out... I'd recommend trying again. I doubt you'd post it a second time.


Instead of responding with vague, slightly condescending comments, why don't you tell me directly what's wrong with these ideas?
Felicity Love
Doomheim
#44 - 2012-11-01 21:00:18 UTC  |  Edited by: Felicity Love
In all seriousness... Roll ... CCP should just set up a mechanism that (re)distributes the rare moon minerals ( you know, the ones people actually get off their arses to fight over) every 3-4 months.

That's about the only guaranteed way to "motivate" the Null Bears to rise up from their dreams of moon poo while snuggled in their caves for the winter.

Ain't much "risk and reward" when nobody is fighting anyway... and don't we all just need yet another chorus of the "risk and reward" song and dance.

Shocked

"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

Lord Zim
Gallente Federation
#45 - 2012-11-01 21:01:24 UTC
Felicity Love wrote:
In all seriousness... Roll ... CCP should just set up a mechanism that (re)distributes the rare moon minerals ( you know, the ones people actually get off their arses to fight over) every 3-4 months.

When was the last time you scanned a whole region even once?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

KrakizBad
Section 8.
#46 - 2012-11-01 21:01:48 UTC
Felicity Love wrote:
In all seriousness... Roll ... CCP should just set up a mechanism that (re)distributes the rare moon minerals ( you know, the ones people actually get off their arses to fight over) every 3-4 months.

That's about the only guaranteed way to "motivate" the Null Bears to rise up from their dreams of moon poo while snuggled in their caves for the winter.

Ain't much "risk and reward" when nobody is fighting anyway... and don't we all just need yet another chorus of the "risk and reward" song and dance.

Shocked

Tell us more about organized POS logistics.
Natsett Amuinn
Caldari Provisions
Caldari State
#47 - 2012-11-01 21:20:17 UTC
Felicity Love wrote:


Ain't much "risk and reward" when nobody is fighting anyway... and don't we all just need yet another chorus of the "risk and reward" song and dance.

Shocked

Except that more ship sare blown up in null from pvp.

I suspect the high sec guys really do think that it's null guys ganking them in high because they have no one to shoot in null. Same way someone with dimentia thinks there's a person in the room with them when there isn't.
Felicity Love
Doomheim
#48 - 2012-11-01 21:29:00 UTC
Lord Zim wrote:
When was the last time you scanned a whole region even once?


Honey, if you're scanning entire regions all by yourself...or suggesting that choosing to do so is a reason why CCP should not randomly redistribute moon poo every now and then... seriously... learn to delegate.

There's always some corp members sitting around suffering from rectal-cranial inversions... put them to work.

Blink

"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

Pipa Porto
#49 - 2012-11-01 21:45:34 UTC  |  Edited by: Pipa Porto
Felicity Love wrote:
Lord Zim wrote:
When was the last time you scanned a whole region even once?


Honey, if you're scanning entire regions all by yourself...or suggesting that choosing to do so is a reason why CCP should not randomly redistribute moon poo every now and then... seriously... learn to delegate.

There's always some corp members sitting around suffering from rectal-cranial inversions... put them to work.

Blink


When was the last time you scanned a whole system even once?


You're saying that spreading the misery around make it less miserable. It's the same amount of misery (more actually, due to travel time).

EvE: Everyone vs Everyone

-RubyPorto

Pipa Porto
#50 - 2012-11-01 21:46:57 UTC
Bane Necran wrote:
SmilingVagrant wrote:
It's true, I have stared into the depths of goatse for far too long.


After long enough, it begins to also stare into you.



It's started winking at me.

EvE: Everyone vs Everyone

-RubyPorto

Lord Calus
The Scope
Gallente Federation
#51 - 2012-11-01 22:16:51 UTC
Ritsum wrote:
Groce wrote:
Maybe if they actually started fighting eachother they would be less bored and stop the constant whinging on the forums

Just imagine

The neckbearded hipsters at SA vs. the yuppie hipsters at Reddit

It would be glorious.



Would never happen, they do not have the balls for a full blown war. The best they can do is zerg some system and leave before the enemy force shows up...

To prove this they gank High Sec players who have ships fitted for Pve while claiming it to be the right thing to do because it is their playstyle and we should adapt to it.

The entitlement Null/low sec players say they deserve just because they blow player ships up sickens me.


Sensing someone got their freighter full of loot ganked, or who got mission baited and lost a 5bil golem. Buck up lil soldier, the ebil goosn empire hates everywon.
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