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i am disappointed in null sec people. (TL:DR talking about local chat.) read first post.

First post
Author
Jeremy Soikutsu
Kite Co. Space Trucking
#1321 - 2012-11-19 08:19:37 UTC
Frying Doom wrote:

Or they just don't want the same crap that has turned Null into an empty waste land.

Yeah most people don't want a **** poor risk/reward ratio I reckon.

"Of course you would choose the fun, but you don't lead a relevant entity which has allies." - Colonel Xaven

Mirima Thurander
#1322 - 2012-11-19 08:21:09 UTC
Andski wrote:
oh crap brb time to close one of the gates into UMI that just spawned

oh wait lol you can't actually do that in nullsec

Let's glance at local to see if there's any hostiles in system before I leave the pos.

O wait I'm IN A wh.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Lord Zim
Gallente Federation
#1323 - 2012-11-19 08:21:17 UTC
Frying Doom wrote:
Lord Zim wrote:
Frying Doom wrote:
Where would someone in a Worm Hole get warning if the person is cloaked, as pointed out cloaked ships do not appear on D-scan.

Probes?

Oh so that must be for people running grav, ladar and radar sites as anoms do not require probes to find

So they've changed it so sleeper sites don't require probing?

Interesting.
Frying Doom wrote:
nor do you need probes to wait for someone to pick up PI and gank their Indy ships.

It's literally warp in, warp back and dump in/take the PI loot as the ship's aligning back. Your exposure time is measured in seconds, as opposed to hours which is the case for mining or ratting.

Frying Doom wrote:
So it is the same as Null in that respect, if you are running anoms your dead meat if someone is cloaked but you don't get the free intel in WH's

Hey, if people want to go to WHs to run anoms, more power to them. I would've thought they'd prefer to make isk in sleeper sites, but vOv

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Mirima Thurander
#1324 - 2012-11-19 08:27:38 UTC  |  Edited by: Mirima Thurander
Zim some sleeper sites (radar, mag, ladar grav) do need scanning as well as some combat sites.
But most combat sites work just like null anoms as in u don't need probes.

The only differences between WHs and null is

Sov - witch u need blobs for grinding structures.

Gates.

Besides that there the same.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Frying Doom
#1325 - 2012-11-19 08:30:20 UTC
Lord Zim wrote:

Frying Doom wrote:
nor do you need probes to wait for someone to pick up PI and gank their Indy ships.

It's literally warp in, warp back and dump in/take the PI loot as the ship's aligning back. Your exposure time is measured in seconds, as opposed to hours which is the case for mining or ratting.

Frying Doom wrote:
So it is the same as Null in that respect, if you are running anoms your dead meat if someone is cloaked but you don't get the free intel in WH's

Hey, if people want to go to WHs to run anoms, more power to them. I would've thought they'd prefer to make isk in sleeper sites, but vOv

Yes they are sleeper sites not anoms, I was using the word anoms as they do not require scanning like anoms. Just part of that pleasant group Unknown.

As to PI yes your exposure is minimal and so are the very few point in the system you have to go to, so if you see an indy out you just have to gamble at quite good odds where they will go next.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Mirima Thurander
#1326 - 2012-11-19 08:33:51 UTC  |  Edited by: Mirima Thurander
Hope full we managed to get him to understand a bit better how whs work.


But back to the matter at hand.

DEATH TO LOCAL!

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Lord Zim
Gallente Federation
#1327 - 2012-11-19 08:42:15 UTC
Frying Doom wrote:
As to PI yes your exposure is minimal and so are the very few point in the system you have to go to, so if you see an indy out you just have to gamble at quite good odds where they will go next.

The thing is, I can choose exactly when I'm going for my PI run, and my exposure pr run is literally 5-10 seconds. The risk is fairly minimal, or to put it another way, the attacker has to be pretty on it to even catch me, as opposed to when they're hunting you in anoms, where they can pick and choose the time at which they attack.

Mirima Thurander wrote:
DEATH TO LOCAL!

Sure, as long as you come up with a replacement mechanic which lets people actually live in nullsec as well, not just PVP in nullsec.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Frying Doom
#1328 - 2012-11-19 08:48:16 UTC
Lord Zim wrote:


Mirima Thurander wrote:
DEATH TO LOCAL!

Sure, as long as you come up with a replacement mechanic which lets people actually live in nullsec as well, not just PVP in nullsec.

Actually it is very nice to slide in and out of another corps territory without them knowing you are ever there. I think the main reason that so many from Null do not want to lose local is that you are to used to the crutch.

Change is never welcomed in things like this but it can be for the better, I my self would be more inclined to live in Null if it had no local, you would still see cynos and there are always safe places to make income, you just cannot be as passive as people in Null are now.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Mirima Thurander
#1329 - 2012-11-19 08:48:45 UTC  |  Edited by: Mirima Thurander
Lord Zim wrote:
Frying Doom wrote:
As to PI yes your exposure is minimal and so are the very few point in the system you have to go to, so if you see an indy out you just have to gamble at quite good odds where they will go next.

The thing is, I can choose exactly when I'm going for my PI run, and my exposure pr run is literally 5-10 seconds. The risk is fairly minimal, or to put it another way, the attacker has to be pretty on it to even catch me, as opposed to when they're hunting you in anoms, where they can pick and choose the time at which they attack.

Mirima Thurander wrote:
DEATH TO LOCAL!

Sure, as long as you come up with a replacement mechanic which lets people actually live in nullsec as well, not just PVP in nullsec.

Have you even looked at the last 20 pages I just spent 2 hours pointing out how the people in null all ready do everything that they need to to stay safe in a local less null. Its all about the amount of effort the big guys want to put in to keep there space (not sov I don't want it) safe from me and mine.

I even pulled it out of there own posts.

All u have to do is sift through all the crap posts as I don't want to.


Do u ever sleep zim or do u just like this thread so much u feel the need for 2 am posting?

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Andski
Science and Trade Institute
Caldari State
#1330 - 2012-11-19 08:48:57 UTC
Mirima Thurander wrote:
Hope full we managed to get him to understand a bit better how whs work.


But back to the matter at hand.

DEATH TO LOCAL!


also remove wormhole mass limits, introduce wormhole stabilizers, remove the free anti-PvP mechanic that is the free cynojamming and allow supers and titans into wormholes

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Lord Zim
Gallente Federation
#1331 - 2012-11-19 08:50:16 UTC
Frying Doom wrote:
Lord Zim wrote:


Mirima Thurander wrote:
DEATH TO LOCAL!

Sure, as long as you come up with a replacement mechanic which lets people actually live in nullsec as well, not just PVP in nullsec.

Actually it is very nice to slide in and out of another corps territory without them knowing you are ever there. I think the main reason that so many from Null do not want to lose local is that you are to used to the crutch.

Change is never welcomed in things like this but it can be for the better, I my self would be more inclined to live in Null if it had no local, you would still see cynos and there are always safe places to make income, you just cannot be as passive as people in Null are now.

Notice how you said "and there are [...] safe places to make income".

Guess what would be missing if local was removed with no replacement giving you an indication there were someone hunting you.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Andski
Science and Trade Institute
Caldari State
#1332 - 2012-11-19 08:50:35 UTC
Mirima Thurander wrote:
Have you even looked at the last 20 pages I just spent 2 hours pointing out how the people in null all ready do everything that they need to to stay safe in a local less null. Its all about the amount of effort the big guys want to put in to keep there space (not sov I don't want it) safe from me and mine.

I even pulled it out of there own posts.

All u have to do is sift through all the crap posts as I don't want to.


no, you haven't pointed out how one would take steps to mitigate their risk in nullsec

you haven't done so because you have never lived in nullsec and you just want risk-free daytrips to kill ratters because you can't otherwise, despite the fact that others manage just fine simply because they're better at it

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Jeremy Soikutsu
Kite Co. Space Trucking
#1333 - 2012-11-19 08:50:44 UTC
Mirima Thurander wrote:

The only differences between WHs and null is

Sov - witch u need blobs for grinding structures.

Gates.

Besides that there the same.

Did cynos just start working in WHs in the last half hour? I guess they finshed that 100% accurate map of all the connections in every WH too. I do feel kinda bad that you can't close WHs to places you don't like anymore. However I feel pretty good that we can make crazy WH money now.

"Of course you would choose the fun, but you don't lead a relevant entity which has allies." - Colonel Xaven

Andski
Science and Trade Institute
Caldari State
#1334 - 2012-11-19 08:51:50 UTC
Yeah let me just look at my map for the wormhole system with the most NPC kills, set it as destination and take gates all the way

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Frying Doom
#1335 - 2012-11-19 08:52:47 UTC
Jeremy Soikutsu wrote:
Mirima Thurander wrote:

The only differences between WHs and null is

Sov - witch u need blobs for grinding structures.

Gates.

Besides that there the same.

Did cynos just start working in WHs in the last half hour? I guess they finshed that 100% accurate map of all the connections in every WH too. I do feel kinda bad that you can't close WHs to places you don't like anymore. However I feel pretty good that we can make crazy WH money now.

Yes you can make crazy WH money, it is easy turn of all the Moon mining POS's in NULL and you will get close to crazy WH money as you cannot moon mine in a WH.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Lord Zim
Gallente Federation
#1336 - 2012-11-19 08:54:08 UTC
Mirima Thurander wrote:
I just spent 2 hours pointing out how the people in null all ready do everything that they need to to stay safe in a local less null.

No, you haven't.

Mirima Thurander wrote:
Do u ever sleep zim

No.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Frying Doom
#1337 - 2012-11-19 08:54:18 UTC
Lord Zim wrote:
Frying Doom wrote:
Lord Zim wrote:


Mirima Thurander wrote:
DEATH TO LOCAL!

Sure, as long as you come up with a replacement mechanic which lets people actually live in nullsec as well, not just PVP in nullsec.

Actually it is very nice to slide in and out of another corps territory without them knowing you are ever there. I think the main reason that so many from Null do not want to lose local is that you are to used to the crutch.

Change is never welcomed in things like this but it can be for the better, I my self would be more inclined to live in Null if it had no local, you would still see cynos and there are always safe places to make income, you just cannot be as passive as people in Null are now.

Notice how you said "and there are [...] safe places to make income".

Guess what would be missing if local was removed with no replacement giving you an indication there were someone hunting you.

Oh no you mean D-scan doesn't work in Null now. The Horror Lol

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Lord Zim
Gallente Federation
#1338 - 2012-11-19 08:55:30 UTC
Frying Doom wrote:
Lord Zim wrote:
Frying Doom wrote:
Lord Zim wrote:


Mirima Thurander wrote:
DEATH TO LOCAL!

Sure, as long as you come up with a replacement mechanic which lets people actually live in nullsec as well, not just PVP in nullsec.

Actually it is very nice to slide in and out of another corps territory without them knowing you are ever there. I think the main reason that so many from Null do not want to lose local is that you are to used to the crutch.

Change is never welcomed in things like this but it can be for the better, I my self would be more inclined to live in Null if it had no local, you would still see cynos and there are always safe places to make income, you just cannot be as passive as people in Null are now.

Notice how you said "and there are [...] safe places to make income".

Guess what would be missing if local was removed with no replacement giving you an indication there were someone hunting you.

Oh no you mean D-scan doesn't work in Null now. The Horror Lol

Tell me again how cloaked ships show up on d-scan.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Frying Doom
#1339 - 2012-11-19 08:55:39 UTC
Andski wrote:
Yeah let me just look at my map for the wormhole system with the most NPC kills, set it as destination and take gates all the way

Oh no God forbid you might have to do something active, like find the entrance or actually do something to obtain intel.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Mirima Thurander
#1340 - 2012-11-19 08:56:48 UTC
Ah yes the I can't blob it so its not got any PvP in it argument.

I'm sorry your in a null sec alliance that can't get any thing done unless its in a 500 man fleet.

But there's more to eve than your blob on blob fifighting.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.