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Player Features and Ideas Discussion

 
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i am disappointed in null sec people. (TL:DR talking about local chat.) read first post.

First post
Author
Gun Gal
School of Applied Knowledge
Caldari State
#101 - 2012-10-21 02:18:02 UTC
lolz, you nullsec chaps are fooookin pathetic, defending your carebear ways., all of null is vertually a carebear land now too,
Touval Lysander
Zero Wine
#102 - 2012-10-21 02:26:54 UTC  |  Edited by: Touval Lysander
Mirima Thurander wrote:
Andski wrote:
Natsett Amuinn wrote:
Preserve the lore

Remove cloaked ships from local.



yeah i'd love to just park a cloaked hictor on a beacon and be absolutely undetectable when somebody shows up to scout it, waiting for something to come through so I can decloak, light my cyno and drop my nyx on it


Don't fly with out back up.

Never been to 0.0?

"I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."

Touval Lysander
Zero Wine
#103 - 2012-10-21 02:28:48 UTC
Andski wrote:
Mirima Thurander wrote:
Like u don't all ready.


"nullseccers have a 23/7 standing fleet waiting on a titan for somebody to light a cyno" - pubbies, 2012

I have just declared myself a non-pubbie.

"I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."

LordShazbot
University of Caille
Gallente Federation
#104 - 2012-10-21 02:29:04 UTC
Gun Gal wrote:
lolz, you nullsec chaps are fooookin pathetic, defending your carebear ways., all of null is vertually a carebear land now too,



Ummm..You're dumb
Mr Epeen
It's All About Me
#105 - 2012-10-21 03:11:28 UTC
Andski wrote:
Mr Epeen wrote:
I would refine that even further and say only ships that can fit a Cov ops cloak become invisible in local. Because covert and local are mutually incompatible. It's a complete waste of training as it is right now.


"my 4 days of training doesn't make me 100% invulnerable abloo bloo bloo blooooooo"


Start an new acct and eveboard it after four days. If you can hop in a cov ops ship I will plex you for a year. If you can't, then you have to stop being a drama queen for a year.

Mr Epeen Cool
Touval Lysander
Zero Wine
#106 - 2012-10-21 03:27:53 UTC
Mr Epeen wrote:
Andski wrote:
Mr Epeen wrote:
I would refine that even further and say only ships that can fit a Cov ops cloak become invisible in local. Because covert and local are mutually incompatible. It's a complete waste of training as it is right now.


"my 4 days of training doesn't make me 100% invulnerable abloo bloo bloo blooooooo"


Start an new acct and eveboard it after four days. If you can hop in a cov ops ship I will plex you for a year. If you can't, then you have to stop being a drama queen for a year.

Mr Epeen Cool

Errr... he can cloaky fit a frig in 4 days for AFK cloaky yes - don't think he said covert ops?

"I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."

Lord Zim
Gallente Federation
#107 - 2012-10-21 03:41:31 UTC
Touval Lysander wrote:
Mirima Thurander wrote:
Andski wrote:
Natsett Amuinn wrote:
Preserve the lore

Remove cloaked ships from local.



yeah i'd love to just park a cloaked hictor on a beacon and be absolutely undetectable when somebody shows up to scout it, waiting for something to come through so I can decloak, light my cyno and drop my nyx on it


Don't fly with out back up.

Never been to 0.0.

http://eve-kill.net/?a=kill_detail&kll_id=9325240

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Lyron-Baktos
The Scope
Gallente Federation
#108 - 2012-10-21 03:43:44 UTC
remove local. Tired of alliances with eyes in every system and them docking up as soon as we approach
Lord Zim
Gallente Federation
#109 - 2012-10-21 03:46:25 UTC
Gun Gal wrote:
lolz, you nullsec chaps are fooookin pathetic, defending your carebear ways., all of null is vertually a carebear land now too,

Actually no, it's more or less a wasteland, and removing local would make it even more of a wasteland, and make finding PVP even more of a chore than it already is.

Lyron-Baktos wrote:
remove local. Tired of alliances with eyes in every system and them docking up as soon as we approach

1 week after local is removed: "oh god bring back local I can't find anyone there's nobody to find because everyone's gone back to hisec".

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

SmilingVagrant
Doomheim
#110 - 2012-10-21 04:00:44 UTC
Mirima Thurander wrote:

No the scouts dropping combat probes to see if there are any targets in system.


Ah yes I can see how adding an extra step to everything will lead to a much more vibrant nullsec.
SmilingVagrant
Doomheim
#111 - 2012-10-21 04:03:44 UTC
Lyron-Baktos wrote:
remove local. Tired of alliances with eyes in every system and them docking up as soon as we approach


This will quickly be solved as people simply stop living in nullsec.
LordShazbot
University of Caille
Gallente Federation
#112 - 2012-10-21 04:07:34 UTC
Lyron-Baktos wrote:
remove local. Tired of alliances with eyes in every system and them docking up as soon as we approach



So every alliance in the game docks up when you come around? Or only in the area you live?

Here's a thought, if people wont fight your in your area hows about you take the fight to somewhere you can get the fights instead of complaining about it?

Removing local would be the worst idea ever and would further isolate null sec from the rest of Eve.
Nicolo da'Vicenza
Viziam
Amarr Empire
#113 - 2012-10-21 04:07:45 UTC
not mentioned: when the guy ratting hits d-scan and sees your probe, immediately possing up

maybe this guy is a scrub and doesn't know about the onboard scanner

so finding targets becomes a thing where you use d-scan and start hurling yourself at anomalies which match up with the d-scan range (you're adjusting the d-scan distance filter every two seconds so you can match up anom/distance in KMs for d-scan, convert it to AUs, and then line it up with the anomalies on your scanner windows), then all you gotta do warp to it and tackle away

so imagine a fun nullsec roam where you gotta do that in every system you go into to find targets
Mirima Thurander
#114 - 2012-10-21 04:08:34 UTC  |  Edited by: Mirima Thurander
SmilingVagrant wrote:
Lyron-Baktos wrote:
remove local. Tired of alliances with eyes in every system and them docking up as soon as we approach


This will quickly be solved as people simply stop living in nullsec.

Fine u go live in high sec and I go back to playing Structure grinding online.




Dam phone....

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Mirima Thurander
#115 - 2012-10-21 04:13:46 UTC
LordShazbot wrote:
Lyron-Baktos wrote:
remove local. Tired of alliances with eyes in every system and them docking up as soon as we approach



So every alliance in the game docks up when you come around? Or only in the area you live?

Here's a thought, if people wont fight your in your area hows about you take the fight to somewhere you can get the fights instead of complaining about it?

Removing local would be the worst idea ever and would further isolate null sec from the rest of Eve.

No they dock till 1 of 2 things Happen they out number you 8 to1 or you get bored of camping and leave.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Lord Zim
Gallente Federation
#116 - 2012-10-21 04:16:25 UTC
Mirima Thurander wrote:
LordShazbot wrote:
Lyron-Baktos wrote:
remove local. Tired of alliances with eyes in every system and them docking up as soon as we approach



So every alliance in the game docks up when you come around? Or only in the area you live?

Here's a thought, if people wont fight your in your area hows about you take the fight to somewhere you can get the fights instead of complaining about it?

Removing local would be the worst idea ever and would further isolate null sec from the rest of Eve.

No they dock till 1 of 2 things Happen they out number you 8 to1 or you get bored of camping and leave.

No, they go to hisec and make money there instead, and only log in to their nullsec alt to join fleets.

Oh wait, that's happening to a large degree already. Whoops.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Kaylyis
The Scope
Gallente Federation
#117 - 2012-10-21 04:16:27 UTC
We can't remove local from nullsec! if we did the first warning the coalitions would have that there is an assault force incursing on their borders would be the evemail notifications detailing POSes going into reinforce/exploding. no more seeing local fill with hostiles first.

it would be completely against the spirit of eve I'm sure.


Excuse me whilst I run back under my bridge now. its starting to rain.
Karea Riscinda
Odysseus Enterprises
#118 - 2012-10-21 04:32:04 UTC
HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAAA!!!!!!

Excuse me.....

HAHAHAHAHAHAHAHAHAHAHA!!!!!!


LordShazbot
University of Caille
Gallente Federation
#119 - 2012-10-21 04:33:25 UTC
Kaylyis wrote:
We can't remove local from nullsec! if we did the first warning the coalitions would have that there is an assault force incursing on their borders would be the evemail notifications detailing POSes going into reinforce/exploding. no more seeing local fill with hostiles first.

it would be completely against the spirit of eve I'm sure.


Excuse me whilst I run back under my bridge now. its starting to rain.



So you are implying that you should not be able to defend yourself properly until your stuff is being attacked and or exploded?

Tul Breetai
Impromptu Asset Requisition
#120 - 2012-10-21 04:34:50 UTC
Removing Local doesn't create more targets, it jsut changes how you kill the current targets. More targets would be more people going to null, now do you have a decent argument for why sans local in null = more people coming to null?

There's nothing worse than an EVE player, generally considered to be top of the food chain in the MMO world, that cannot smacktalk with wit and coherency.