These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

i am disappointed in null sec people. (TL:DR talking about local chat.) read first post.

First post
Author
Lord Zim
Gallente Federation
#1061 - 2012-11-17 10:39:38 UTC
Kenneth O'Hara wrote:
I have also read from other nullsecers here in this very thread state that it was boring in your controlled regions and not much action goes on.

Because there's little point in actually living there, since hisec and FW make the reward to effort ratio more suited to living there instead.

Kenneth O'Hara wrote:
No one wants to go through there because there is no reason to except troll miners and ratters and probably die since there isn't any real money in that anyways according to other nullsecers posting in this very same thread.

So you have actually read what we've written, but have you actually understood it?

Kenneth O'Hara wrote:
You want to enable conflict, pack up and move on the other side of the star map and lay claim to someone else's region. I know this sounds like a completely crazy and radical idea but hey, you would get a lot more conflict. And, it's guaranteed conflict.

Well, you answered that question quickly: nope, you haven't.

Kenneth O'Hara wrote:
If you want to shoot that idea down, then just ask yourself if you can come up with something better.

That's easy: Yes. Yes, I can, and I have. I'm sure you'll be unable to fathom it, though, since it doesn't begin and end with "remove local".

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Mirima Thurander
#1062 - 2012-11-17 13:44:46 UTC
U spent the last 13 pages arguing how no local would hurt your fc, go read my first post in this thread at the bottom.

Its going to say simply

Remove local and replace it by a counter attached to the over view.

U get to see the number in system that way a large man fleet shows up if people are watching for the number spike. Cloakys still show on the counter as well.

I still get to know about large fleets but the solo guys or 5 man gangs can slip by to do some havoc.


I all ready have broken your omg no local breaks scouting for large fleets in my very first post.

That's how I know you didn't even read.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Lord Zim
Gallente Federation
#1063 - 2012-11-17 13:59:40 UTC
Aaaaand you're still depopulating nullsec even further outside of fleets.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Mirima Thurander
#1064 - 2012-11-17 14:04:42 UTC
Lord Zim wrote:
Aaaaand you're still depopulating nullsec even further outside of fleets.

I thought we had gotten rid of u and your baseless assumptions, go find 100% proof that everyone will leave and not just the weak will nullbears

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Alavaria Fera
GoonWaffe
#1065 - 2012-11-17 14:38:12 UTC
Lord Zim wrote:
Aaaaand you're still depopulating nullsec even further outside of fleets.

Well, if there's no particularly good reason to live in nullsec, we can just let CVA take it over for the glory of amarr or whatever and just go on roams there to shoot anyone stupid enough to actually be in space there.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Lord Zim
Gallente Federation
#1066 - 2012-11-17 14:50:53 UTC
Mirima Thurander wrote:
Lord Zim wrote:
Aaaaand you're still depopulating nullsec even further outside of fleets.

I thought we had gotten rid of u and your baseless assumptions, go find 100% proof that everyone will leave and not just the weak will nullbears

Okay, let's have CCP remove local without making any other changes to the various game mechanics which nullsec lives by, and let's see who's right, then.

I'll put my bets on whinethreads popping up about there being nothing to gank in nullsec, yet again, and that daddy CCP must make yet more changes to make it even easier.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Alavaria Fera
GoonWaffe
#1067 - 2012-11-17 14:55:26 UTC
Lord Zim wrote:
Mirima Thurander wrote:
Lord Zim wrote:
Aaaaand you're still depopulating nullsec even further outside of fleets.

I thought we had gotten rid of u and your baseless assumptions, go find 100% proof that everyone will leave and not just the weak will nullbears

Okay, let's have CCP remove local without making any other changes to the various game mechanics which nullsec lives by, and let's see who's right, then.

I'll put my bets on whinethreads popping up about there being nothing to gank in nullsec, yet again, and that daddy CCP must make yet more changes to make it even easier.

Yes, CCP has to make targets in nullsec. Like, uh.

Guristas pirates.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Asuri Kinnes
Perkone
Caldari State
#1068 - 2012-11-17 15:15:09 UTC
Mirima Thurander wrote:
Lord Zim wrote:
Aaaaand you're still depopulating nullsec even further outside of fleets.

I thought we had gotten rid of u and your baseless assumptions, go find 100% proof that everyone will leave and not just the weak will nullbears

WH'er checking in - it's amazing that you don't understand why "no local" works in wh's, and won't work in K-space....

As a matter of fact, if you gave it 20 seconds of (un-biased) thought as to what the counter to it would be, you would see why no local in K space would be counter to making the game better in any way.

Bob is the god of Wormholes.

That's all you need to know.

Kenneth O'Hara
Sebiestor Tribe
#1069 - 2012-11-17 18:35:59 UTC
Lord Zim wrote:
Mirima Thurander wrote:
Lord Zim wrote:
Aaaaand you're still depopulating nullsec even further outside of fleets.

I thought we had gotten rid of u and your baseless assumptions, go find 100% proof that everyone will leave and not just the weak will nullbears

Okay, let's have CCP remove local without making any other changes to the various game mechanics which nullsec lives by, and let's see who's right, then.

I'll put my bets on whinethreads popping up about there being nothing to gank in nullsec, yet again, and that daddy CCP must make yet more changes to make it even easier.

No, the WHers would come out and take over. We already know how to operate without local.

Bring Saede Riordan back!! Never Forget! _"__Operation Godzilla Smacks Zeus"  ~__Graygor _

Lord Zim
Gallente Federation
#1070 - 2012-11-17 18:55:16 UTC
Kenneth O'Hara wrote:
Lord Zim wrote:
Mirima Thurander wrote:
Lord Zim wrote:
Aaaaand you're still depopulating nullsec even further outside of fleets.

I thought we had gotten rid of u and your baseless assumptions, go find 100% proof that everyone will leave and not just the weak will nullbears

Okay, let's have CCP remove local without making any other changes to the various game mechanics which nullsec lives by, and let's see who's right, then.

I'll put my bets on whinethreads popping up about there being nothing to gank in nullsec, yet again, and that daddy CCP must make yet more changes to make it even easier.

No, the WHers would come out and take over. We already know how to operate without local.

So they'd come out of their WHs and into what would be more dangerous space, for less rewards?

Interesting theory you got going there.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

SmilingVagrant
Doomheim
#1071 - 2012-11-17 20:23:51 UTC  |  Edited by: SmilingVagrant
Kenneth O'Hara wrote:

The chat solution that Remiel suggested is exactly what is used in W-space. As far as looking for a game mechanic that will "bring players back to null", you will not find one. The issue is not with the game or the mechanics of that region. It is that kind of people that play in nullsec. This is from old school nullsecer vets and a few others after 2009 that dropped out of nullsec.

I have also read from other nullsecers here in this very thread state that it was boring in your controlled regions and not much action goes on. Well you own the entire region. No one wants to go through there because there is no reason to except troll miners and ratters and probably die since there isn't any real money in that anyways according to other nullsecers posting in this very same thread. You want to enable conflict, pack up and move on the other side of the star map and lay claim to someone else's region. I know this sounds like a completely crazy and radical idea but hey, you would get a lot more conflict. And, it's guaranteed conflict.

If you want to shoot that idea down, then just ask yourself if you can come up with something better.


I've already shot it down and provided something better. Read better.

Also any nullsecer that says space is boring right now is clearly not in tribute at the moment which is where WE are at. Tribute is in the most literal sense the land of milk and honey for small 20 man gangs.

Also lol at Wormholers taking over. I hope you enjoy shooting pos for literally 18 hours with your entire corp on a CTA.
SmilingVagrant
Doomheim
#1072 - 2012-11-17 20:26:19 UTC  |  Edited by: SmilingVagrant
Mirima Thurander wrote:
Lord Zim wrote:
Aaaaand you're still depopulating nullsec even further outside of fleets.

I thought we had gotten rid of u and your baseless assumptions, go find 100% proof that everyone will leave and not just the weak will nullbears


You as a y and an o in it. Secondly we know it would happen because it already does. The only ones that remain in nullsec for isk generation are the newbies who don't know any better, and the stubborn ones who make it a philosophical point of pride like myself. It has nothing to do with how "Hard" I am.
Kenneth O'Hara
Sebiestor Tribe
#1073 - 2012-11-17 20:51:10 UTC  |  Edited by: Kenneth O'Hara
SmilingVagrant wrote:
Mirima Thurander wrote:
Lord Zim wrote:
Aaaaand you're still depopulating nullsec even further outside of fleets.

I thought we had gotten rid of u and your baseless assumptions, go find 100% proof that everyone will leave and not just the weak will nullbears


You as a y and an o in it. Secondly we know it would happen because it already does. The only ones that remain in nullsec for isk generation are the newbies who don't know any better, and the stubborn ones who make it a philosophical point of pride like myself. It has nothing to do with how "Hard" I am.

Maybe it's time to kick pride to the side and leave with some dignity?

I, for one, never said that "no local" would actually bring more people to nullsec. What I just currently said was that WHers would come in and take over, because all the nullbears currently in nullsec would run to hisec to make profits and leave their drones behind. Not more, equal.

As for shooting POS for 18 hours, naw... We'd just build another pos and run blockades to prevent fuel and let them die on their own. Then we'd go destroy them. It would take longer sure but we would save on ammo.

Bring Saede Riordan back!! Never Forget! _"__Operation Godzilla Smacks Zeus"  ~__Graygor _

Lord Zim
Gallente Federation
#1074 - 2012-11-17 21:03:26 UTC
Kenneth O'Hara wrote:
Maybe it's time to kick pride to the side and leave with some dignity?

I, for one, never said that "no local" would actually bring more people to nullsec. What I just currently said was that WHers would come in and take over, because all the nullbears currently in nullsec would run to hisec to make profits and leave their drones behind. Not more, equal.

As for shooting POS for 18 hours, naw... We'd just build another pos and run blockades to prevent fuel and let them die on their own. Then we'd go destroy them. It would take longer sure but we would save on ammo.

The only thing on your wishlist of pubbie dreams which will happen is that the "nullbears" will go back to hisec. That still leaves the PVP chars behind. vOv

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Mirima Thurander
#1075 - 2012-11-17 21:27:38 UTC
Its funny I say remove local and give u an idea for a system that works JUST LIKE u guys wanted not 5 pages ago.

Aka u get a counter that CLEARLY in forms you that 200 people just jump in system by giving u a read out with a number in the over view.

U can still use it to track fleets in your space.

And it allows small 2 or 3 man gangs the ability to roam and shoot people.


But no u want your local that informs you if that solo guy that just jumped system is red as soon as he clicked jump.



I have given a system that works for tracking fleets AND allows small groups to have an active role in null that's not part of the blob.


Read this post and tell me dose this not cover all the bases and STILL remove the free instant knowing if that solo guys red or not.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Lord Zim
Gallente Federation
#1076 - 2012-11-17 21:30:25 UTC
Mirima Thurander wrote:
Read this post and tell me dose this not cover all the bases and STILL remove the free instant knowing if that solo guys red or not.

You're still depopulating nullsec.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Mirima Thurander
#1077 - 2012-11-17 21:43:12 UTC  |  Edited by: Mirima Thurander
Lord Zim wrote:
Mirima Thurander wrote:
Read this post and tell me dose this not cover all the bases and STILL remove the free instant knowing if that solo guys red or not.

You're still depopulating nullsec.

And the world ends next month.
What you say is about as likely and u have the same amount of proof.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Alavaria Fera
GoonWaffe
#1078 - 2012-11-17 21:57:50 UTC
Lord Zim wrote:
Mirima Thurander wrote:
Read this post and tell me dose this not cover all the bases and STILL remove the free instant knowing if that solo guys red or not.

You're still depopulating nullsec.

That's the point.

Our 0.0 dreams are over. It took a while, but we're finally getting there.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Lord Zim
Gallente Federation
#1079 - 2012-11-17 21:58:57 UTC
Mirima Thurander wrote:
Lord Zim wrote:
Mirima Thurander wrote:
Read this post and tell me dose this not cover all the bases and STILL remove the free instant knowing if that solo guys red or not.

You're still depopulating nullsec.

And the world ends next month.
What you say is about as likely and u have the same amount of proof.

Except we have the proof we need from both when local was broken a few years ago and what happened when anoms got nerfed.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Alavaria Fera
GoonWaffe
#1080 - 2012-11-17 22:13:39 UTC
Lord Zim wrote:
Mirima Thurander wrote:
Lord Zim wrote:
Mirima Thurander wrote:
Read this post and tell me dose this not cover all the bases and STILL remove the free instant knowing if that solo guys red or not.

You're still depopulating nullsec.

And the world ends next month.
What you say is about as likely and u have the same amount of proof.

Except we have the proof we need from both when local was broken a few years ago and what happened when anoms got nerfed.

No, you're clearly wrong. That poster just said you were, I'll totally believe them and support their suggestions that clearly wouldn't just lead to Highsec Online: You-are-a-moron-if-you-are-in-null: Incarna V3

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?