These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

i am disappointed in null sec people. (TL:DR talking about local chat.) read first post.

First post
Author
James Amril-Kesh
Viziam
Amarr Empire
#841 - 2012-11-16 21:33:55 UTC
MasterEnt wrote:
because I have found a way to do things you guys haven't

No, you haven't. Stop kidding yourself.

Enjoying the rain today? ;)

Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#842 - 2012-11-16 21:34:12 UTC  |  Edited by: Shepard Wong Ogeko
MasterEnt wrote:
clearly I dont know what I am talking about.


Finally, something we can all agree on.


BTW, why don't you go do your ganking in wormholes? It has the local you are looking for. There are some 4000+ system that offer this, so why change nullsec?
Lord Zim
Gallente Federation
#843 - 2012-11-16 21:34:41 UTC
MasterEnt wrote:
Maybe nullsec isn't empty because of opportunities, maybe its the company kept. Its all good guys, everything is frustrating when you don't know what you are doing. Not everyone can make a sandcastle.

The OP made a statement about nullsecers being disappointing.., I happen to agree. It is as simple as that.

So why aren't you derping around in WHs where local is the way you wanted it initially?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Darth Gustav
Sith Interstellar Tech Harvesting
#844 - 2012-11-16 21:35:26 UTC
MasterEnt wrote:
Maybe nullsec isn't empty because of opportunities, maybe its the company kept. Its all good guys, everything is frustrating when you don't know what you are doing. Not everyone can make a sandcastle.

The OP made a statement about nullsecers being disappointing.., I happen to agree. It is as simple as that.

You can agree all you want.

We take your opinion with the grain of salt your unwashed NPC corp tag deserves.

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

MasterEnt
The Scope
Gallente Federation
#845 - 2012-11-16 21:52:34 UTC  |  Edited by: MasterEnt
Not interested in your opinion as long as you dont pass it along as fact.

BAWAWAW U haz NPC tag, I claim all frustrations invalid
BAWRRAAAAAA All my friends

Now if you would use them to watch you back in game just as well... we could get somewhere
James Amril-Kesh
Viziam
Amarr Empire
#846 - 2012-11-16 21:54:17 UTC
MasterEnt wrote:
Now if you would use them to watch you back in game just as well... we could get somewhere

And how profitable is this watching my back?

Enjoying the rain today? ;)

Lord Zim
Gallente Federation
#847 - 2012-11-16 21:54:40 UTC
MasterEnt wrote:
Not interested in your opinion as long as you dont pass it along as fact.

BAWAWAW U haz NPC tag, I claim all frustrations invalid
BAWRRAAAAAA All my friends

Now if you would use them to watch you back in game just as well... we could get somewhere

So why aren't you derping around in WHs where local is the way you wanted it initially?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Darth Gustav
Sith Interstellar Tech Harvesting
#848 - 2012-11-16 21:57:28 UTC  |  Edited by: Darth Gustav
MasterEnt wrote:
Not interested in your opinion as long as you dont pass it along as fact.

BAWAWAW U haz NPC tag, I claim all frustrations invalid
BAWRRAAAAAA All my friends

Now if you would use them to watch you back in game just as well... we could get somewhere

OK here's a fact:

Nobody in null cares what you think of them.

Here's another fact:

You still aren't answering Zim's question about why you're not derping around WH space.

Yet another:

I derp around null, where I like how local behaves.

What do you do?

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

Alavaria Fera
GoonWaffe
#849 - 2012-11-16 22:04:50 UTC
James Amril-Kesh wrote:
MasterEnt wrote:
Now if you would use them to watch you back in game just as well... we could get somewhere

And how profitable is this watching my back?

Maybe we should all highsec, like CCP wants. Stop making life painful for ourselves... just take up the afk mining "playstyle"

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

BoBoZoBo
MGroup9
#850 - 2012-11-16 22:56:21 UTC
WOW - Fu@king epic thread, last few pages were TLDR
Talk about fighting tooth and nail.

Razor man, Goon man and Zim are right to a degree - There is no question Null needs improvements. SOV system leave much to be desired, POS logistics are still a pain in the 0ss, null politics are repetitive and full of misplaced egos, the market sucks... I could go on, it has many issues.

Null markets are an issue because you can't have a thriving economy when every one is at war with each other all the time. That is just the way economics operate. You build ships for your mates at reduced prices to help the cause, you dont sell to your enemy. No way to make the kind of effort:isk ratio you find in HiSec like that. Add to that, the need for every alliance to close its station doors to everyone but a select few. How the hell are you supposed to sell **** like that.

I ve been around this fair game for over 9 years, spent the first 7 of it in Nullsec. We didn't have half the sh!t these guys have today and still it seems to be an issue for them. Go figure, I don't know how much to blame CCP for not giving them enough stuff, versus how it's being used. All I know is that I did not ever have any shortage of cash while in Null and I never had a problem getting mates to get each others back for ISK making opportunities. Personally, aside from the normal nullbear activities, I would build ships and sell them at high prices just outside the doors of enemy null entrances or use my alt to gain entrance to opposing stations. EASY MONEY. Did I have to work for it, was it risky, yeah.. but ****, this is EVE. Sure HiSec does offers more advantages in certain regards. But what does that have to do with anything, it also has it's problems, just use it to your advantage, Easy enough if you have an alt, manageable even if you dont (I don't).

Guarding your mates is boring as hell? So fracking what! So is a 40 jump roam sometimes. So is POS bashing, or SBU bashing, or setting up a deathstar, or re-fueling a POS or transporting goods any of the other mundane tasks taking and holding sovereignty and making money takes. But that is the real problem with null,... NOT isk making, just the fact that it is boring a hell after you have beat your enemy to a pulp. You are left with a full region of empty space and you need to make 20 gate jumps and two titan jumps to just find a target out of pure boredom.

In the end, nullsec's problems are really a result of the people inhabiting them. Such is a problem with a sandbox where you control your own destiny, and on this regard, the OP is correct. That is why I left Null after a while myself and also found solace in WHs. I like the constant fear of delayed local, not knowing who is ou there with you... the need to work for your food. Null just does not have that any more. Im sure you guys are going to try to **** on me for this now, but delayed local just may be a shot in the arm Null needs to keep things interesting.

Sure... I can stay in my WH as I am sure you may suggest in a rage reply to protect your own opinion, but if we all kept doing that, even fewer would be in null. So what would that accomplish? Null is empty as hell and it really has more to do with thrill ans sens of accomplishment and goals than isk. I, for one, left null because it was not risky enough.

I am for delayed local as well, but also for changes in sove and other mechanics to kae it more fun, ISK is definitely not the problem. Flame on.

Primary Test Subject • SmackTalker Elite

Inquisitor Kitchner
The Executives
#851 - 2012-11-16 23:03:47 UTC
MasterEnt wrote:
Maybe nullsec isn't empty because of opportunities, maybe its the company kept. Its all good guys, everything is frustrating when you don't know what you are doing. Not everyone can make a sandcastle.

The OP made a statement about nullsecers being disappointing.., I happen to agree. It is as simple as that.



Random scrubs from NPC corps that have never lived in null sec are disappointing too, yet you keep posting for some reason.

"If an injury has to be done to a man it should be so severe that his vengeance need not be feared." - Niccolo Machiavelli

Lord Zim
Gallente Federation
#852 - 2012-11-16 23:04:29 UTC
BoBoZoBo wrote:
Guarding your mates is boring as hell? So fracking what! So is a 40 jump roam sometimes. So is POS bashing, or SBU bashing, or setting up a deathstar, or re-fueling a POS or transporting goods any of the other mundane tasks taking and holding sovereignty and making money takes. But that is the real problem with null,... NOT isk making, just the fact that it is boring a hell after you have beat your enemy to a pulp. You are left with a full region of empty space and you need to make 20 gate jumps and two titan jumps to just find a target out of pure boredom.

I'm going to just correct you here, the problem isn't that it's boring, the problem is that it's possible to make almost as much money in hisec for little effort, which means there's no point in "guarding your mates".

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#853 - 2012-11-16 23:10:13 UTC
The biggest complaints of boredom are from people who think nullsec should just be a casual players shooting gallery. They won't be happy until they can for sure get a kill within 10 minutes of jumping into nullsec.
Alavaria Fera
GoonWaffe
#854 - 2012-11-16 23:41:27 UTC
Craft Matar wrote:
Natsett Amuinn wrote:
Craft Matar wrote:
Though I am a noob and have never ventured into null I can see the point of ridding null of local,

Who in there right mind would advertise there location deep in enemy territory It makes black ops kind of pointless – im cloaked, sneaking though behind enemy lines but I forgot to turn off my system wide transmitter ? eh. A compromise would be a module that removes you from local

Run silent - ?
That ONLY effects the cloaked ship.

Again, remove cloaked ships from local and they can actually do recon and intel instead of just causing everyone to dock up.

But you could fit a module to any ship

I love cynos, they are the best module ever.

Blob and barking dog not included. Liquid ozone sold separately.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Ra'Shyne Viper
Native Freshfood
#855 - 2012-11-16 23:41:40 UTC  |  Edited by: Ra'Shyne Viper
I think its funny the only people defending leaving local alone are the people benefiting from it so they can continue to easy mode null sec, rat for hours on end without distraction or the ever so popular "HEY GUYS I JUST SEEN IN LOCAL THERES 26(enter some alliance/corp name) PILOTS A COUPLE SYSTEMS OVER. LETS GET 143 OF OURS TOGETHER or HEY GUYS JUST SEEN IN LOCAL THERE'S 26(enter some alliance/corp name) PILOTS A COUPLE SYSTEMS OVER. DOCK UP CAUSE THERES ONLY 11 OF US"

Local serves no purpose other then intel that you got by doing NOTHING. You didnt work for the intel, you didnt earn that information. you just had a dozen alt sitting around in a pod or station a couple systems ahead so you always know whats coming.

I see no problem with scanning, it ACTUALLY makes more sense than local, Scanning shows nothing other than a ship and it take some work to know where and how many there are. But youre gunna sit here and tell me just because you have a disposable alt sitting in system or entered a system you earned our names, our corp, our alliance and how many there are of us. without even seeing me/us in space yet!? LOLOL

and to the person that said 0.0 was only made for giant cap fights not small gang warfare. stupid. So they made 1000's of systems so you could have 100-500+ players battling it out in one of those systems? and these fights happen RARELY. Then when they do happen it's a lag/disconnect fest

By removing local, smaller groups have a chance to actually make an impact on larger alliances and make names for themselves. The only way for smaller alliances/corps to get into 0.0 is by buying there way in which makes the super friends even richer then they already are.

You're all complaining how removing local buddy list would put a damper on gaining isk, lol you all are fcuking loaded compared to high sec'ers, losing a ship to them is a big deal.

A ratter makes a min. of 250k a spawn which takes about 5 minutes. and then youre running into 1.5mil-3mil battleships? AND then the chance of running into an officer? which could drop a module that could earn you 100mil-1bil? not including bounty!

While a lvl 4 grinder is making about 500k-2mil for 30min to an 1.5hrs of work? no chance of an officer spawning ON TOP OF THAT youre standings are reduced, so after running lvl 4 for awhile youre not allowed to enter some areas of space without getting shot. so now autopilots useless.

You're argument is this: by removing local, ratters/miners will be ganked...........thats about it!

DUST 514 player

Ingame name: Vin Vicious

Lord Zim
Gallente Federation
#856 - 2012-11-16 23:46:37 UTC
Ra'Shyne Viper wrote:
I think its funny the only people defending leaving local alone are the people benefiting from it so they can continue to easy mode null sec, rat for hours on end without distraction

Are you saying I'm sitting in null, ratting?

Ra'Shyne Viper wrote:
You're argument is this: by removing local, ratters/miners will be ganked...........thats about it!

You mean "people'll have even less incentive to rat/mine in null, so null'll be even more depopulated than it is right now", since they'd have to be in nullsec to get ganked.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

James Amril-Kesh
Viziam
Amarr Empire
#857 - 2012-11-16 23:46:51 UTC
Ra'Shyne Viper wrote:
I see no problem with scanning, it ACTUALLY makes more sense than local, Scanning shows nothing other than a ship and it take some work to know where and how many there are. But youre gunna sit here and tell me just because you have a disposable alt sitting in system or entered a system you earned our names, our corp, our alliance and how many there are of us. without even seeing me/us in space yet!? LOLOL

Yeah, except for the fact that scanning doesn't show cloaked ships.

Enjoying the rain today? ;)

Alavaria Fera
GoonWaffe
#858 - 2012-11-16 23:48:01 UTC
Lord Zim wrote:
Ra'Shyne Viper wrote:
I think its funny the only people defending leaving local alone are the people benefiting from it so they can continue to easy mode null sec, rat for hours on end without distraction

Are you saying I'm sitting in null, ratting?

Ra'Shyne Viper wrote:
You're argument is this: by removing local, ratters/miners will be ganked...........thats about it!

You mean "people'll have even less incentive to rat/mine in null, so null'll be even more depopulated than it is right now", since they'd have to be in nullsec to get ganked.

Sounds like op success to me.

Now about those shiny V3ed monocles...

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Ra'Shyne Viper
Native Freshfood
#859 - 2012-11-16 23:55:31 UTC
Lord Zim wrote:
Ra'Shyne Viper wrote:
I think its funny the only people defending leaving local alone are the people benefiting from it so they can continue to easy mode null sec, rat for hours on end without distraction

Are you saying I'm sitting in null, ratting?

Ra'Shyne Viper wrote:
You're argument is this: by removing local, ratters/miners will be ganked...........thats about it!

You mean "people'll have even less incentive to rat/mine in null, so null'll be even more depopulated than it is right now", since they'd have to be in nullsec to get ganked.


i'm saying theres people in null ratting HOURS/DAYS, you could figure that out just by opening your map and checking the stats




are you saying people'll dont get ganked in high sec?

DUST 514 player

Ingame name: Vin Vicious

Lord Zim
Gallente Federation
#860 - 2012-11-17 00:00:01 UTC
Ra'Shyne Viper wrote:
i'm saying theres people in null ratting HOURS/DAYS, you could figure that out just by opening your map and checking the stats

Yes. In a region where 11k characters reside, less than 100 actually live there. ~vibrant and healthy nullsec~.

Ra'Shyne Viper wrote:
are you saying people'll dont get ganked in high sec?

You know perfectly well that's not what I said.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat