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i am disappointed in null sec people. (TL:DR talking about local chat.) read first post.

First post
Author
James Amril-Kesh
Viziam
Amarr Empire
#761 - 2012-11-16 04:41:19 UTC  |  Edited by: James Amril-Kesh
Alavaria Fera wrote:
That assumes the ratters/miners are as moronic as to stay there.

Thankfully, people are smart enough to make risk/reward calculations.

Of course. Which leads to nullsec becoming completely empty.

Ra'Shyne Viper wrote:
miners could simply have someone(s) watch the gate(s) i mean come on, you guys( 0.0 carebears) are pros at gate camping

What a fun activity, watching gates for hours on end! You're also ignoring of course that gates aren't the only way into a system.
You're also ignoring the fact that this would give larger alliances even more advantages over smaller ones, since they have the numbers to do this.

Ra'Shyne Viper wrote:
Pretty sure 0.0 wasn't designed to be "Hey guys, lets go out and kill some NPC and make millions/billions of isk!" with barely any risk

I'm pretty sure that's not how it is now, either.

Enjoying the rain today? ;)

EI Digin
irc.zulusquad.org
#762 - 2012-11-16 04:58:18 UTC
Ra'Shyne Viper wrote:
miners could simply have someone(s) watch the gate(s) i mean come on, you guys( 0.0 carebears) are pros at gate camping


EI Digin wrote:
How much isk/hour do you earn for reporting intel these days?


Look, I countered your point before you even brought up it up! I must be Nostradamus or something.

What is the incentive for someone (or a group of people) to run security for anyone? You can just make the same amount of money mining/npcing/whatever in highsec and not have to pay a security group off, or worry about being scammed or your security people being sub-par, because it simply isn't necessary in highsec.

The security group can make more money doing activities themselves in highsec as well, so everyone is happy, and nobody encounters any risk at all! A win-win scenario.

Purchasing plex for additional accounts also reduces your bottom line, as you are having to pay/plex for two accounts instead of one. Why worry about that when you can just live in highsec?
Alavaria Fera
GoonWaffe
#763 - 2012-11-16 04:59:14 UTC
James Amril-Kesh wrote:
Alavaria Fera wrote:
That assumes the ratters/miners are as moronic as to stay there.

Thankfully, people are smart enough to make risk/reward calculations.

Of course. Which leads to nullsec becoming completely empty.

Let's welcome our highsec overlord.

James 315

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Lord Zim
Gallente Federation
#764 - 2012-11-16 11:39:16 UTC
Ra'Shyne Viper wrote:
Thats your good reason? lolololo

miners could simply have someone(s) watch the gate(s) i mean come on, you guys( 0.0 carebears) are pros at gate camping

Or you could just go mine scordite in hisec instead, make more isk while expending less effort and exposing themselves to less risk.

Ra'Shyne Viper wrote:
Basically the miners risk is your only argument, but then, like i said, a slaughter of a couple dozen miners could be avoided with 2-4 scouts.(depending on what system you're in.)

Or by just moving the mining to hisec and suck down scordite and make more money with less effort and risk.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Spaceman Jack
Deep Core Mining Inc.
Caldari State
#765 - 2012-11-16 14:30:43 UTC
Lord Zim wrote:
Ra'Shyne Viper wrote:
Thats your good reason? lolololo

miners could simply have someone(s) watch the gate(s) i mean come on, you guys( 0.0 carebears) are pros at gate camping

Or you could just go mine scordite in hisec instead, make more isk while expending less effort and exposing themselves to less risk.

Ra'Shyne Viper wrote:
Basically the miners risk is your only argument, but then, like i said, a slaughter of a couple dozen miners could be avoided with 2-4 scouts.(depending on what system you're in.)

Or by just moving the mining to hisec and suck down scordite and make more money with less effort and risk.



UMMM - Mining Scordite in nullsec?
Thats is the precious solo activity you are trying to protect

LOL - I think you may have just convinced CCP to remove local with that singular comment
No wonder your not making money.

Yeah, do everyone a favor and mine Scordite in Hisec... but be careful of the mean hisec miner gangers, which is probably what you are afraid of. The fact that minin in HiSec has become more dangerous than mining in nullsec should highlight some issues here.

Go back to sticking fingers in your ears.. much more effective activity.
James Amril-Kesh
Viziam
Amarr Empire
#766 - 2012-11-16 14:33:58 UTC
Spaceman Jack wrote:
UMMM - Mining Scordite in nullsec?
Thats is the precious solo activity you are trying to protect

LOL - I think you may have just convinced CCP to remove local with that singular comment
No wonder your not making money.

Yeah, do everyone a favor and mine Scordite in Hisec... but be careful of the mean hisec miner gangers, which is probably what you are afraid of. The fact that minin in HiSec has become more dangerous than mining in nullsec should highlight some issues here.

Go back to sticking fingers in your ears.. much more effective activity.

You've demonstrated your complete lack of understanding of nullsec. Why stop there? Let's now talk about how dangerous you think highsec is, and how incredibly ridiculously impossible it is to prevent from getting ganked in my ice mining Mackinaw even if I'm not completely AFK.

Compare that to nullsec where mining is almost never a solo activity and must be done with coordination and attention paid not only to local but the rats to prevent loss of ships.

Enjoying the rain today? ;)

MasterEnt
The Scope
Gallente Federation
#767 - 2012-11-16 14:35:54 UTC
Ra'Shyne Viper wrote:
Dont remove local chat, just remove the mechanic that shows who's in system and how many. that mechanic serves no purpose what so ever in 0.0 space OTHER than knowing who's in system. Alliances have alts just sitting in space watching local.

Like the guy said before, it sorta makes the roles of covert ops, recon, black ops pointless, it broadcasts to you that there's ships in system that you shouldn't even know that are there.


Someone give me one good reason why it should stay and what purpose it serves



Signed,
remove "local buddy list", its stupid.


Agreed on the covert portion of this as well... absolutely takes away from the whole spirit of Black Ops and completely cuts their b@lls.

I think the term "remove local" colloquially means removing the ability to see real time updates as you suggest, as opposed to removing the channel alltogether. But you highlighted the need to make the distinction in the name of good communication. Big smile

REMOVE REAL-TIME UPDATE OF LOCAL
SET LOCAL TO DELAYED!!!
James Amril-Kesh
Viziam
Amarr Empire
#768 - 2012-11-16 14:37:59 UTC
MasterEnt wrote:
I think the term "remove local" colloquially means removing the ability to see real time updates as you suggest, as opposed to removing the channel alltogether.

I'm sure you'd like us to think that's what you meant, but you must also realize that we're capable of reading.

Enjoying the rain today? ;)

Lord Zim
Gallente Federation
#769 - 2012-11-16 14:38:34 UTC
Spaceman Jack wrote:
Lord Zim wrote:
Ra'Shyne Viper wrote:
Thats your good reason? lolololo

miners could simply have someone(s) watch the gate(s) i mean come on, you guys( 0.0 carebears) are pros at gate camping

Or you could just go mine scordite in hisec instead, make more isk while expending less effort and exposing themselves to less risk.

Ra'Shyne Viper wrote:
Basically the miners risk is your only argument, but then, like i said, a slaughter of a couple dozen miners could be avoided with 2-4 scouts.(depending on what system you're in.)

Or by just moving the mining to hisec and suck down scordite and make more money with less effort and risk.



UMMM - Mining Scordite in nullsec?
Thats is the precious solo activity you are trying to protect

LOL - I think you may have just convinced CCP to remove local with that singular comment
No wonder your not making money.

Yeah, do everyone a favor and mine Scordite in Hisec... but be careful of the mean hisec miner gangers, which is probably what you are afraid of. The fact that minin in HiSec has become more dangerous than mining in nullsec should highlight some issues here.

Go back to sticking fingers in your ears.. much more effective activity.

Your reading comprehension leaves something to be desired.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Kenneth O'Hara
Sebiestor Tribe
#770 - 2012-11-16 14:47:34 UTC
I have only been playing for a little less than 3 months now. I have been in W-space for 2 of them. The way I see it, Nullsec and W-space are essentially end-game content or advanced/hard mode. There is no showing up of people in local while in W-space so if null-sec is suppose to be more difficult than W-space, the local chat should operate the same. Null-sec means no security or negative security. What that really means is that it is lawless. Civilization has not ventured that far out to establish a communications network for everyone. I would also like to point out that I myself have not been to nullsec. I am going based off what I have heard with some logic and reasoning. If miners are worried about being ganked while mining scordite in nullsec, then they shouldn't even be there. They need to go back to high and low-sec to learn advance survivial tactics.

Bring Saede Riordan back!! Never Forget! _"__Operation Godzilla Smacks Zeus"  ~__Graygor _

Spaceman Jack
Deep Core Mining Inc.
Caldari State
#771 - 2012-11-16 14:48:47 UTC
James Amril-Kesh wrote:
ou've demonstrated your complete lack of understanding of nullsec. Why stop there? Let's now talk about how dangerous you think highsec is, and how incredibly ridiculously impossible it is to prevent from getting ganked in my ice mining Mackinaw even if I'm not completely AFK.

Compare that to nullsec where mining is almost never a solo activity and must be done with coordination and attention paid not only to local but the rats to prevent loss of ships.


This relentless need to think null is the most dangerous space in the game is ********.
Just take a look at the map "ships destroyed" at any given time period, it speaks for itself.

But im not really talking about this in a general sense am I, you just feel the need to argue out of context like you have been doing this whole thread, with anyone you can.

I am speaking directly of the need to solo mine scordite, which from his own posts, is what our buddy here seems to trying to protect. And the fact of the matter is, with all of Hulkageddon going on and the relentless pursuit of Solo mining ships in Hisec, Nullsec solo minin have become, in effect, safer since none of the nullbears are around and it is easier to monitor local and take a guess at who is a threat.

I have NO IDEA how you can even deny this.
Lord Zim
Gallente Federation
#772 - 2012-11-16 14:49:05 UTC
Nullsec and WHs aren't working by the same rules, stop being numbnuts.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Lord Zim
Gallente Federation
#773 - 2012-11-16 14:50:10 UTC
Spaceman Jack wrote:
This relentless need to think null is the most dangerous space in the game is ********.
Just take a look at the map "ships destroyed" at any given time period, it speaks for itself.

So that's why the number of ships destroyed in direct PVP in hisec is 20% of the ships destroyed in direct PVP in nullsec?

Interesting.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

James Amril-Kesh
Viziam
Amarr Empire
#774 - 2012-11-16 14:51:48 UTC
Spaceman Jack wrote:
This relentless need to think null is the most dangerous space in the game is ********.
Just take a look at the map "ships destroyed" at any given time period, it speaks for itself.

The statistics support my assertions. Feel free to go back and check them yourself.

Spaceman Jack wrote:
I am speaking directly of the need to solo mine scordite, which from his own posts, is what our buddy here seems to trying to protect. And the fact of the matter is, with all of Hulkageddon going on and the relentless pursuit of Solo mining ships in Hisec, Nullsec solo minin have become, in effect, safer since none of the nullbears are around and it is easier to monitor local and take a guess at who is a threat.

I have NO IDEA how you can even deny this.

How can I deny this? Easy. If I don't want to be ganked in highsec, I can prevent it 100% of the time if I use my brain. I can even keep from losing my ship if I leave my computer for hours at a time with my ship in the belt. You cannot do this in nullsec, period.

Enjoying the rain today? ;)

Kenneth O'Hara
Sebiestor Tribe
#775 - 2012-11-16 14:57:15 UTC
Lord Zim wrote:
Nullsec and WHs aren't working by the same rules, stop being numbnuts.

No, they don't work by the same rules. But local is local regardless of which system you are in. The only difference is how it operates. You only show up in local in W-space if you chat in local. Maybe you should read up on some of the mechanics around all of it. You might be surprised on how much it all makes sense.

Why are we even cattering to these carebears that want to keep nullsec easy?

Bring Saede Riordan back!! Never Forget! _"__Operation Godzilla Smacks Zeus"  ~__Graygor _

James Amril-Kesh
Viziam
Amarr Empire
#776 - 2012-11-16 14:59:11 UTC
Kenneth O'Hara wrote:
Maybe you should read up on some of the mechanics around all of it. You might be surprised on how much it all makes sense.

You mean the parts that make W-space local incompatible with nullsec mechanics? Makes perfect sense to those of us that actually live in nullsec and understand it, but the rest of you seem unwilling to accept the facts of the matter.

Enjoying the rain today? ;)

Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#777 - 2012-11-16 15:02:47 UTC
rock on local

rock on

Eve is about Capital ships, WiS, Boobs, PI and Isk!

Lord Zim
Gallente Federation
#778 - 2012-11-16 15:05:22 UTC
Kenneth O'Hara wrote:
Lord Zim wrote:
Nullsec and WHs aren't working by the same rules, stop being numbnuts.

No, they don't work by the same rules. But local is local regardless of which system you are in. The only difference is how it operates. You only show up in local in W-space if you chat in local. Maybe you should read up on some of the mechanics around all of it. You might be surprised on how much it all makes sense.

Sigh. I know perfectly well exaclty how wormholes work, you seem to be severely underestimating the impact the differences between WHs and nullsec will have.

Kenneth O'Hara wrote:
Why are we even cattering to these carebears that want to keep nullsec easy?

As opposed to catering to people who wants nullsec to become even further depopulated than it already is?

Gee, let me think about that for a second.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Kenneth O'Hara
Sebiestor Tribe
#779 - 2012-11-16 15:13:52 UTC  |  Edited by: Kenneth O'Hara
James Amril-Kesh wrote:
Kenneth O'Hara wrote:
Maybe you should read up on some of the mechanics around all of it. You might be surprised on how much it all makes sense.

You mean the parts that make W-space local incompatible with nullsec mechanics? Makes perfect sense to those of us that actually live in nullsec and understand it, but the rest of you seem unwilling to accept the facts of the matter.

I am coming from programmer and actual game mechanics in terms of code. It can and will work with a w-space like local for nullsec. It just needs to be re-coded properly which can take minutes or hours depending on the skill of the programmer. You can't stop the code man. Your argument is invalid!

in terms of local mechanics working with nullsec, it works just like local in low and high sec currently. What would change is how you gank others and protect yourselves. Those are called strategies and tactics not mechanics. Stop confusing the two.

Bring Saede Riordan back!! Never Forget! _"__Operation Godzilla Smacks Zeus"  ~__Graygor _

James Amril-Kesh
Viziam
Amarr Empire
#780 - 2012-11-16 15:17:41 UTC
Kenneth O'Hara wrote:
James Amril-Kesh wrote:
Kenneth O'Hara wrote:
Maybe you should read up on some of the mechanics around all of it. You might be surprised on how much it all makes sense.

You mean the parts that make W-space local incompatible with nullsec mechanics? Makes perfect sense to those of us that actually live in nullsec and understand it, but the rest of you seem unwilling to accept the facts of the matter.

I am coming from programmer and actual game mechanics in terms of code. It can and will work with a w-space like local for nullsec. It just needs to be re-coded properly which can take minutes or hours depending on the skill of the programmer. You can't stop the code man. Your argument is invalid!

Where did I say anything about code?

Kenneth O'Hara wrote:
in terms of local mechanics working with nullsec, it works just like local in low and high sec. What would change is how you gank others and protect yourselves. Those are called strategies and tactics not mechanics. Stop confusing the two.

How we protect ourselves?

With w-space local in nullsec, you. can't. protect. yourself. without. severely. diminishing. profits.

At that point it makes no sense to stay in nullsec at all, instead we'd all head to highsec and run missions, do incursions, or mine there.

For LESS risk and MORE profit than I would otherwise have if I stayed in nullsec.
How many times and how many different ways do we have to say it before you realize what you're proposing is utterly idiotic?

Enjoying the rain today? ;)