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i am disappointed in null sec people. (TL:DR talking about local chat.) read first post.

First post
Author
Lord Zim
Gallente Federation
#281 - 2012-10-24 23:30:41 UTC
Mirima Thurander wrote:
I said every time use WH stile local.

And we've told you multiple times that WH style local only works because it's in WHs.

Mirima Thurander wrote:
I still don't see how that one guy can hate this idea so much.

Because it's a bad idea.

Mirima Thurander wrote:
Null gets WH stile local but to make up for the complet lack of intel.

We don't care.

Mirima Thurander wrote:
We can add a counter of sorts that shows the number of people in the system.

This assists the inhabitants absolutely nothing. Nada. Zip. Zilch. It's still a bad idea.

Mirima Thurander wrote:
I have faith people will find a way to Live in eve with out instant local .I have seen them adapt to far crazyer changes.

Yes, they'll move to hisec, or they'll move to WHs where the rewards corresponds to the risk/effort/reward.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Mirima Thurander
#282 - 2012-10-24 23:47:22 UTC  |  Edited by: Mirima Thurander
U go away u proven your no more than a weekend warrior. Your points no longer matter.

I'm feeling left out the goons.no longer trolling me? Im not sure how to react

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Jonah Gravenstein
Machiavellian Space Bastards
#283 - 2012-10-25 01:07:58 UTC  |  Edited by: Jonah Gravenstein
Mirima Thurander wrote:

I said every time use WH stile local.



You also mentioned removing local, that was the point I was addressing, removing local and delayed local are 2 completely different things.

Delayed local in is only feasible in WH space because of the way that the mechanics are set up, it would not work in any other kind of space, period.

If you can come up with a feasible and workable local replacement then I'm sure people will debate it on it's merits, instead you just call for the removal (or delay) of local without offering a decent replacement, I'm sure the CCP devs have been looking at local for a lot longer than you have and they haven't come up with a workable replacement yet.

Hell I'm only a hisec/wh spelunking pubbie who knows nothing of null, and I can see where the majority of it's inhabitants are coming from.

In the beginning there was nothing, which exploded.

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Alavaria Fera
GoonWaffe
#284 - 2012-10-25 01:23:01 UTC
Lord Zim wrote:
Mirima Thurander wrote:
I have faith people will find a way to Live in eve with out instant local .I have seen them adapt to far crazyer changes.

Yes, they'll move to hisec, or they'll move to WHs where the rewards corresponds to the risk/effort/reward.

Haha. We can gank while the afk mining ships graze peacefully.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Misunderstood Genius
Republic Military School
Minmatar Republic
#285 - 2012-10-25 09:02:27 UTC  |  Edited by: Misunderstood Genius
Removed local in a wh works because a wh has a total different risk than null-sec because it needs some effort to find a wh and its entrances/exits are random. You have to expect the unexpected. There's some risk and thrill but it's balanced.

When you remove local in null-sec the major reason to live there is ruined: making ISK. People don't take over null-sec to have a nice PvP region. I lived in many areas and I never felt that this is PvP heaven. When you want to have intense PvP then go to low-sec or better: join FW. Once null-sec is secured by numbers most PvPer switch to carebearing and you face some random gangs looking for carebears mostly while on the front lines clusters are crashing.

Removing local will give serious issues. It's nearly impossible to rat or plex because you never know if you warp into a blob of bombers or recons or if they simple decloak around you. It's a heavem for cloaky gate camps. So where's the point when you can't even scout anymore when your scout has no chance to recognize that there might be a 30 men cloak gate camp? For what reason should anyone risk a PvE ship - because you don't make ISK in PvP fits - and you don't have a counter gang protecting you for the boredom. Getting intel will be a huge time-consuming task. You need to place alts at gates to get a good chance to see what's running in or out. It's like a blind man running around while a gang of 50 Ninjas sneaking 10m around him just playing with him like a cat with a mouse in the pitch black darkness. It makes no sense. Probably for 24/7 nerds.

Result: just cloaky fleets will dominate and beeing overpowered and people are forced to move out. Finally we end up in completely silent empty regions where cloaky fleets wait for cloaky fleets and noone has a clue what's going on or if something will happen and when. Last but not least: no targets around. Very simple. And the irony is: you will not find out if there are targets around because everyone is cloaked like you. Cloakers wait for cloakers. How should that work? LOL. Someone who's not fitting a cloak is simple dead. Period. And even a method to probe out cloakers will not fix it. Waste of time and fun to play.
Delen Ormand
Center for Advanced Studies
Gallente Federation
#286 - 2012-10-25 11:13:39 UTC
Natsett Amuinn wrote:
Preserve the lore

Remove cloaked ships from local.



I've only skimmed through the thread, but the main reason against this seemed to be that it stopped people from using the intimidation tactic of parking a cloaked ship somewhere to discourage people from going about their business.

Thing is, removing cloakies from local wouldn't prevent this at all, you just have to work a little harder to achieve the same effect. If you want to 'fear up' the locals, drop out of cloak and shoot some of them. Then cloak up again. If people start coming out again after a while, do the same. The only real difference is, intel that there's a cloaked ship around will be spread by word of mouth, not by local count.
Terrorfrodo
Interbus Universal
#287 - 2012-10-25 11:35:21 UTC
Mirima Thurander wrote:
We change local to work like WHs, and add a readout of the number of players in system to the ui,
Now you can still tell if theres a large fleet in your space, u can still tell if theres targets in system, and small gangs and solo pilots still have the chance to slip between the cracks.

Hey, that's actually not a bad idea.

.

Andski
Science and Trade Institute
Caldari State
#288 - 2012-10-25 11:38:38 UTC
how about we replace local with a list of logged on characters in the system with their standings icons that refreshes every time a player leaves or enters the system?

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Natsett Amuinn
Caldari Provisions
Caldari State
#289 - 2012-10-25 15:10:01 UTC  |  Edited by: Natsett Amuinn
The only justifiable solution to the "local problem" is for CCP to create a module that you can install on your ship that removes you from the local list. If you communicate in local with the mod installed, you appear in local for a brief period of time. They could make it a rig or something. It should be passive, and illegal to smuggle into, or have installed in high sec.

Seperate station and space local. If you're in a station, anywhere in EVE, you are put into a local chat that only has the people in the station. In space you only see the people in space.

Cloaked ships should never be in local. The guy that writes the lore wrote about ships sitting in systems cloaked, and no one ever knowing they were there. The game doesn't match the CCP approved lore, and I don't think that you should be able to use local to figure out how many possible stealthed ships your enemy brought with them to your system.

Any change to local has to effect THE ENTIRE GAME. Not just one region. "Just because it's null" isn't good enough a reason.

Local doesn't break anything in null; it's only an inconvenience to some.

Honestly, I think the only reason some people don't want local is because they want it to be harder for them to "get ganked" in null. That's the only ******* people it would benefit. Miners and PvE guys, they're the only ones that benefit from no local, tell me how wrong I am to say that SOME of those guys just want it harder to "get ganked".
Signal11th
#290 - 2012-10-25 15:19:25 UTC  |  Edited by: Signal11th
Natsett Amuinn wrote:


This member of the herd doesn't rely on local for intell genius, I use a chanel specifically for that.

Grow up.



Number 5?

God Said "Come Forth and receive eternal life!" I came fifth and won a toaster!

svenska flicka
Caldari Provisions
Caldari State
#291 - 2012-10-25 15:21:15 UTC
always CFC fighting to keep local in all these threads.

Not surprised.
Natsett Amuinn
Caldari Provisions
Caldari State
#292 - 2012-10-25 15:35:40 UTC
svenska flicka wrote:
always CFC fighting to keep local in all these threads.

Not surprised.

As you post with your NPC alt.

Who castrated you? Let me guess?
You're alliance kicks when you use local, like the OP?
svenska flicka
Caldari Provisions
Caldari State
#293 - 2012-10-25 15:39:13 UTC
Natsett Amuinn wrote:
svenska flicka wrote:
always CFC fighting to keep local in all these threads.

Not surprised.

As you post with your NPC alt.

Who castrated you? Let me guess?
You're alliance kicks when you use local, like the OP?



Not really npc alt at all. Don't worry Blink

Castrated me? I am a woman Shocked

Oh and, you saying no local would make it safer for PVE:ers than with local has to be the joke of the day by the way. You know who would hurt by removing local? Alliances with thousands of tards, that's who!
Natsett Amuinn
Caldari Provisions
Caldari State
#294 - 2012-10-25 15:48:35 UTC
svenska flicka wrote:
Natsett Amuinn wrote:
svenska flicka wrote:
always CFC fighting to keep local in all these threads.

Not surprised.

As you post with your NPC alt.

Who castrated you? Let me guess?
You're alliance kicks when you use local, like the OP?



Not really npc alt at all. Don't worry Blink

Castrated me? I am a woman Shocked

Oh and, you saying no local would make it safer for PVE:ers than with local has to be the joke of the day by the way. You know who would hurt by removing local? Alliances with thousands of tards, that's who!


Not having local would hurt us? How would it being harder to find individual members hurt us?
I'm pretty sure we have more miners and PvEers than you do silly.


So you're an NPC main who want it to be easier for them to jump into a null system without people knowing they're there. You really think YOU have an impact on us?



I really want to say **** or your lying, but I think that isn't very polite and not proper of a mature adult male. Then I have to wonder if I'm mature, and I honestly can't tell.

But then I'm like, ***** called me a tard.
svenska flicka
Caldari Provisions
Caldari State
#295 - 2012-10-25 15:51:07 UTC
Natsett Amuinn wrote:
svenska flicka wrote:
Natsett Amuinn wrote:
svenska flicka wrote:
always CFC fighting to keep local in all these threads.

Not surprised.

As you post with your NPC alt.

Who castrated you? Let me guess?
You're alliance kicks when you use local, like the OP?



Not really npc alt at all. Don't worry Blink

Castrated me? I am a woman Shocked

Oh and, you saying no local would make it safer for PVE:ers than with local has to be the joke of the day by the way. You know who would hurt by removing local? Alliances with thousands of tards, that's who!



But then I'm like, ***** called me a tard.



You can read between the lines I see Lol
Mirima Thurander
#296 - 2012-10-25 16:23:35 UTC
Its nice to see everyone agreeing removing local.would make.it harder for people to.know.if I was in your system or not.


Just to clear this up THATS THE POINT.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

James Amril-Kesh
Viziam
Amarr Empire
#297 - 2012-10-25 16:33:21 UTC
Mirima Thurander wrote:
Its nice to see everyone agreeing removing local.would make.it harder for people to.know.if I was in your system or not.


Just to clear this up THATS THE POINT.

It's obvious you're only seeing one part of a significantly more complex picture. I'm sorry you're incapable of understanding why this is an utterly ******** suggestion, but it is.

Enjoying the rain today? ;)

svenska flicka
Caldari Provisions
Caldari State
#298 - 2012-10-25 16:34:37 UTC
James Amril-Kesh wrote:
Mirima Thurander wrote:
Its nice to see everyone agreeing removing local.would make.it harder for people to.know.if I was in your system or not.


Just to clear this up THATS THE POINT.

It's obvious you're only seeing one part of a significantly more complex picture. I'm sorry you're incapable of understanding why this is an utterly ******** suggestion, but it is.



Razor alliance is in the CFC right? right...
Natsett Amuinn
Caldari Provisions
Caldari State
#299 - 2012-10-25 16:35:47 UTC  |  Edited by: Natsett Amuinn
James Amril-Kesh wrote:
Mirima Thurander wrote:
Its nice to see everyone agreeing removing local.would make.it harder for people to.know.if I was in your system or not.


Just to clear this up THATS THE POINT.

It's obvious you're only seeing one part of a significantly more complex picture. I'm sorry you're incapable of understanding why this is an utterly ******** suggestion, but it is.

No, they get it. They just don't give a ****.
Huge difference.

They don't care that it would make the game boring, they want corps to be forced to put groups of guys on stations 24/ 7 to protect their space.


PS: And they think the largest group of null players would have the hardest time with this. Obviously their ******, disfunctional, unorganized corporations and alliance will manage to be able to keep guys on their gates while they bounce around CFC space.

We'd never be able to send hundreds over to them AND protect our own systems.
Obviously "the blob" will have the hardest time of this, not considerably smaller entitties.

PSS: If you can't already keep us from TAKING your space, how the **** are you going to DEFEND it against us. The stupidity of it.
Rico Ramos
See Red
#300 - 2012-10-25 16:39:42 UTC
Locals fine stopping complaining about dumb stuff! Removing local to make it easier for one side is dumb IMO. Complain about something more important like WiS Twisted

If you can't target miners (like myself) in nulsec (or hisec) your doing it wrong! Pirate

Love your faces pirate type peoples!

Peace!



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