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o.O New station environments!

First post First post
Author
Alice Saki
Nocturnal Romance
Cynosural Field Theory.
#181 - 2012-10-19 18:44:44 UTC
Surfin's PlunderBunny wrote:
I wish for my cq to have a fallout 3 "raider" theme Big smile


Minnie CQ should be close enough :P

FREEZE! Drop the LIKES AND WALK AWAY! - Currenly rebuilding gaming machine, I will Return.

Nyancat Audeles
Center for Advanced Studies
Gallente Federation
#182 - 2012-10-21 02:58:37 UTC
Any other ideas for this before this thread disappears into the void?
Obsidian Hawk
RONA Midgard Academy
#183 - 2012-10-21 05:33:41 UTC
Damnit, give me back my gallente pleasure hub with the screens that say you must play eve, and ccp can have my money forever. oh and the quafe girl.

Why Can't I have a picture signature.

Also please support graphical immersion, bring back the art that brought people to EvE online originaly.

Johnny Bloomington
The Scope
Gallente Federation
#184 - 2012-10-23 17:31:28 UTC  |  Edited by: Johnny Bloomington
Another thing that bugs me is that my ship just floats in station while my avatar just stands there. Where does air and the vacuum of space meet(it shouldn't)? Over there is zero-G and gravity where the avatar is? Can we have a believable dry dock?

CCP wish list: show damage on ships and open that door!

Herzog Wolfhammer
Sigma Special Tactics Group
#185 - 2012-10-23 17:52:33 UTC
Johnny Bloomington wrote:
Another thing that bugs me is that my ship just floats in station while my avatar just stands there. Where does air and the vacuum of space meet(it shouldn't)? Over there is zero-G and gravity where the avatar is? Can we have a believable dry dock?



How do you dry that which is never wet?



Bring back DEEEEP Space!

Roll Sizzle Beef
Space Mutiny
#186 - 2012-10-23 17:54:14 UTC
Johnny Bloomington wrote:
Another thing that bugs me is that my ship just floats in station while my avatar just stands there. Where does air and the vacuum of space meet(it shouldn't)? Over there is zero-G and gravity where the avatar is? Can we have a believable dry dock?

tractor beams and shields
Johnny Bloomington
The Scope
Gallente Federation
#187 - 2012-10-23 19:17:46 UTC
Roll Sizzle Beef wrote:
Johnny Bloomington wrote:
Another thing that bugs me is that my ship just floats in station while my avatar just stands there. Where does air and the vacuum of space meet(it shouldn't)? Over there is zero-G and gravity where the avatar is? Can we have a believable dry dock?

tractor beams and shields

And in the case of Battlestar galactica, god and using god to cover bad writing.

CCP wish list: show damage on ships and open that door!

Bagrat Skalski
Koinuun Kotei
#188 - 2012-10-24 16:09:40 UTC
What have you done with Quafe girls CCP? Give them back! Or i will inform CONCORD. X
Ranger 1
Ranger Corp
Vae. Victis.
#189 - 2012-11-05 18:15:35 UTC
Johnny Bloomington wrote:
Roll Sizzle Beef wrote:
Johnny Bloomington wrote:
Another thing that bugs me is that my ship just floats in station while my avatar just stands there. Where does air and the vacuum of space meet(it shouldn't)? Over there is zero-G and gravity where the avatar is? Can we have a believable dry dock?

tractor beams and shields

And in the case of Battlestar galactica, god and using god to cover bad writing.

Tractor beams and shields/force fields for atmosphere containment and damage control have been with EVE (and several other notable SciFi franchises) for a very long time.

Not sure why people would have a problem with it now.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Johnny Bloomington
The Scope
Gallente Federation
#190 - 2012-11-05 18:58:43 UTC
Ranger 1 wrote:
Johnny Bloomington wrote:
Roll Sizzle Beef wrote:
Johnny Bloomington wrote:
Another thing that bugs me is that my ship just floats in station while my avatar just stands there. Where does air and the vacuum of space meet(it shouldn't)? Over there is zero-G and gravity where the avatar is? Can we have a believable dry dock?

tractor beams and shields

And in the case of Battlestar galactica, god and using god to cover bad writing.

Tractor beams and shields/force fields for atmosphere containment and damage control have been with EVE (and several other notable SciFi franchises) for a very long time.

Not sure why people would have a problem with it now.


Not the point. In the game you see tractor beams and shields. You don't see beams holding a ship in place.

Like I said before, It wouldn't hurt my feelings if CCP completely scraped the current ship hangers and redesign them and make the outside match the inside or vice-versea.

CCP wish list: show damage on ships and open that door!

Roll Sizzle Beef
Space Mutiny
#191 - 2012-11-05 19:06:57 UTC
Johnny Bloomington wrote:
Like I said before, It wouldn't hurt my feelings if CCP completely scraped the current ship hangers and redesign them and make the outside match the inside or vice-versea.


I wouldn't however like current tractor beams effects holding my ship in hanger. I think they need a better more subtle art for them overall anyway.
Johnny Bloomington
The Scope
Gallente Federation
#192 - 2012-11-05 19:24:25 UTC
Roll Sizzle Beef wrote:
Johnny Bloomington wrote:
Like I said before, It wouldn't hurt my feelings if CCP completely scraped the current ship hangers and redesign them and make the outside match the inside or vice-versea.


I wouldn't however like current tractor beams effects holding my ship in hanger. I think they need a better more subtle art for them overall anyway.


Do you mean visuals showing tractor beams holding your ship in place? I'd rather have a physical dock to my ship. It seems more realistic to me having workers at the docks with cargo, supplies, and other misc.

CCP wish list: show damage on ships and open that door!

Xercodo
Cruor Angelicus
#193 - 2012-11-05 19:35:30 UTC
I want more drone thingies flying around that are casually moving cargo and inspecting and repairing my ship.

Also can be PLEASE have stuff like the 4 hanger videos you put out at fanfest 2011? Animations for our ships changing out or maybe the ship stays in the same place and we move to a different hanger? And even if the ships moving around outside arent player ship can we at least get some fake NPC ones flying around in the corridors between hangers? Maybe the activity can scale with the number of players that are docked.

And for the love of god redesign all of the hangers so that the naglfar can fit properly. I mean god damn, the naglfar has worse clipping issues than most super carriers and they arent even allowed to dock!

Give us bright and open hangers like the current Amarr hanger and the old Gallente hanger with the highways and stuff. Try to keep the layout looking mostly logical with structures that are clearly made for moving cargo to and from ships and docking clamps and stuff....

The Drake is a Lie

Ranger 1
Ranger Corp
Vae. Victis.
#194 - 2012-11-05 20:15:57 UTC  |  Edited by: Ranger 1
Quote:
Not the point. In the game you see tractor beams and shields. You don't see beams holding a ship in place.


Pretty much unneccessary to have that effect inside a hanger bay. Most effects, sounds, and visuals in EVE are (according to lore) created by our ships computer to allow the pilot to more intuitively understand what is happening in space outside his ship.

Inside the hanger there is no need for such things.

You seem to like a little less science in your science fiction than most. The tech level assumed by the EvE universe is a little bit beyond requiring a physical dock for most purposes.

Not that there is anything wrong with what you want, and there is always room for more variety.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Ranger 1
Ranger Corp
Vae. Victis.
#195 - 2012-11-05 20:17:50 UTC
Xercodo wrote:
I want more drone thingies flying around that are casually moving cargo and inspecting and repairing my ship.

Also can be PLEASE have stuff like the 4 hanger videos you put out at fanfest 2011? Animations for our ships changing out or maybe the ship stays in the same place and we move to a different hanger? And even if the ships moving around outside arent player ship can we at least get some fake NPC ones flying around in the corridors between hangers? Maybe the activity can scale with the number of players that are docked.

And for the love of god redesign all of the hangers so that the naglfar can fit properly. I mean god damn, the naglfar has worse clipping issues than most super carriers and they arent even allowed to dock!

Give us bright and open hangers like the current Amarr hanger and the old Gallente hanger with the highways and stuff. Try to keep the layout looking mostly logical with structures that are clearly made for moving cargo to and from ships and docking clamps and stuff....


This.

it's the little things that make the universe seem so much more alive.

That being said it's the little things that are often the most difficult to do as well. Smile

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Sentamon
Imperial Academy
Amarr Empire
#196 - 2012-11-05 20:23:43 UTC
CCP t0rfifrans wrote:
Eli Green wrote:
kind of looks like one of those LCO landing pads, next to a sideways acceleration gate with a station in the background, ergo dev haks

Indeed. Unfortunatly, these are not coming in Retribution, this is a shot that was composited and not representative of any new ingame hangar development.

Would you like new hangars btw?


Heck yeah.

~ Professional Forum Alt  ~

Johnny Bloomington
The Scope
Gallente Federation
#197 - 2012-11-05 21:10:15 UTC
Ranger 1 wrote:
Quote:
Not the point. In the game you see tractor beams and shields. You don't see beams holding a ship in place.


You seem to like a little less science in your science fiction than most. The tech level assumed by the EvE universe is a little bit beyond requiring a physical dock for most purposes.

Not that there is anything wrong with what you want, and there is always room for more variety.


Ok fair enough but then I would think CCP would have a higher "tech level" when showing this destroyer being built.

http://go-dl1.eve-files.com/media/1210/Caldari_Shipyard.png

CCP wish list: show damage on ships and open that door!

Velarra
#198 - 2012-11-05 21:23:00 UTC
Automated ship spinning in hanger view would be a great option :)
Ranger 1
Ranger Corp
Vae. Victis.
#199 - 2012-11-05 21:27:22 UTC  |  Edited by: Ranger 1
Johnny Bloomington wrote:
Ranger 1 wrote:
Quote:
Not the point. In the game you see tractor beams and shields. You don't see beams holding a ship in place.


You seem to like a little less science in your science fiction than most. The tech level assumed by the EvE universe is a little bit beyond requiring a physical dock for most purposes.

Not that there is anything wrong with what you want, and there is always room for more variety.


Ok fair enough but then I would think CCP would have a higher "tech level" when showing this destroyer being built.

http://go-dl1.eve-files.com/media/1210/Caldari_Shipyard.png


It's fairly easy to explain that a ship under construction needs a bit more in terms of structure around it than a completed and fully online ship would need in a standard commercial dock... much like today the difference between a normal dock and a dry dock.

Now stop picking nits. Yes that pic is excellent and we could stand to see something similar if possible in certain situations. However if time is going to go into something new for our ships hangers I'd much rather see the back ground traffic shown in the hanger videos.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Ranger 1
Ranger Corp
Vae. Victis.
#200 - 2012-11-05 21:34:36 UTC
Ranger 1 wrote:
In case the newer folk don't know what some of us are talking about:

Gallante Hanger
Minmatar Hanger
Caldari Hanger
Amarr Hanger

Do you realize how awesome it would be if you could show these to a friend and say "This is what I actually see going on in game when my character looks out from their balcony."?



Reposting to illustrate the point.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.