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New dev blog: Introducing Racial Captain‘s Quarters

First post First post
Author
Andreus Ixiris
Center for Advanced Studies
Gallente Federation
#261 - 2011-10-06 15:47:26 UTC
Can we please have confirmation from the dev team that Establishments and multiplayer Incarna will not be abandoned or significantly delayed by this change in focus? While people didn't want to sacrifice flying-in-space functionality for walking-in-stations, a lot of us don't want to sacrifice the boost to our enjoyment that Incarna will bring either.

Andreus Ixiris > A Civire without a chin is barely a Civire at all.

Pieter Tuulinen > He'd be Civirely disadvantaged, Andreus.

Andreus Ixiris > ...

Andreus Ixiris > This is why we're at war.

Sakaane Eionell
Intaki Liberation Front
Intaki Prosperity Initiative
#262 - 2011-10-07 05:04:54 UTC
I would also like to cast a vote for bigger beds. The Minmatar bed looks at least minimally capable of containing two people without one ending up on the floor if he or she decides to inhale. The other three CQs literally have captain's beds inside a little cubby hole. When you bring your date back to your quarters, how exactly is anyone supposed to have any fun in there? There isn't even any head room...
Kwi Noi
Ascendance Of New Eden
Workers Trade Federation
#263 - 2011-10-07 06:05:45 UTC
Hmm well ok - but the "religious" icons outside the Amarr quarters are umm poor.
Mission items you get early on are perhaps better icons...just saying, stay w/ the art deco theme...
xaja
yoni corporation
#264 - 2011-10-08 11:55:24 UTC
uhh, so what am I doing wrong?

I log on Sisi, and no matter what race's stations I dock in, I always just see the same captain's quarters I see on Tranquility...


Obviously, since everybody has been commenting on the looks, they must be there somewhere, I just can't see them Cry
Andreus Ixiris
Center for Advanced Studies
Gallente Federation
#265 - 2011-10-08 12:40:37 UTC
xaja wrote:
uhh, so what am I doing wrong?

I log on Sisi, and no matter what race's stations I dock in, I always just see the same captain's quarters I see on Tranquility...


Obviously, since everybody has been commenting on the looks, they must be there somewhere, I just can't see them Cry


There were some fairly serious stability issues with that build so they're currently testing a more stable branch on SiSi. They'll be back at some point but it's been a chore trying to get CCP to narrow down when.

Andreus Ixiris > A Civire without a chin is barely a Civire at all.

Pieter Tuulinen > He'd be Civirely disadvantaged, Andreus.

Andreus Ixiris > ...

Andreus Ixiris > This is why we're at war.

Ravcharas
Infinite Point
Pandemic Horde
#266 - 2011-10-11 16:40:44 UTC
Response was so nice you posted it twice?
Andreus Ixiris
Center for Advanced Studies
Gallente Federation
#267 - 2011-10-11 16:48:21 UTC
Yeah, what's going on? Are the racial CQs back on Sisi?

Andreus Ixiris > A Civire without a chin is barely a Civire at all.

Pieter Tuulinen > He'd be Civirely disadvantaged, Andreus.

Andreus Ixiris > ...

Andreus Ixiris > This is why we're at war.

Written Word
Brutor Tribe
Minmatar Republic
#268 - 2011-10-11 17:01:10 UTC
The GMs are running the dev blogs

Copy paste 'erryday.
Wysong
Monoptix
#269 - 2011-10-11 17:11:35 UTC
Watched the video, the new CQ environments look fantastic!

The Gallente styling is really well done - very sci-fi feel to all of them.

It's a shame to hear that actual player interaction has been postponed beyond this winter's expansion - I could unfortunately see it getting postponed indefinitely...

Great work - looking forward to it.
Bagehi
Science and Trade Institute
Caldari State
#270 - 2011-10-11 17:24:31 UTC  |  Edited by: Bagehi
Andreus Ixiris wrote:
Can we please have confirmation from the dev team that Establishments and multiplayer Incarna will not be abandoned or significantly delayed by this change in focus? While people didn't want to sacrifice flying-in-space functionality for walking-in-stations, a lot of us don't want to sacrifice the boost to our enjoyment that Incarna will bring either.


I agree. This is the biggest worry I have about Incarna right now. After all the effort that was focused on rolling out Incarna... it falls significantly short of the goal of everything in an MMO... namely multi-player.

Also... didn't I see this dev blog 2 weeks ago?
Hiram Alexander
State Reprisal
#271 - 2011-10-11 17:30:01 UTC
Bagehi wrote:
Andreus Ixiris wrote:
Can we please have confirmation from the dev team that Establishments and multiplayer Incarna will not be abandoned or significantly delayed by this change in focus? While people didn't want to sacrifice flying-in-space functionality for walking-in-stations, a lot of us don't want to sacrifice the boost to our enjoyment that Incarna will bring either.


I agree. This is the biggest worry I have about Incarna right now. After all the effort that was focused on rolling out Incarna... it falls significantly short of the goal of everything in an MMO... namely multi-player.

Also... didn't I see this dev blog 2 weeks ago?

Deja Vu, ftw... :)

There's a new build up on Sisi, but when I was there earlier nothing had changed... Maybe they're being switched back on again.
Mal Plox
Ministry of Offense
Goonswarm Federation
#272 - 2011-10-11 17:31:34 UTC
Bagehi wrote:


Also... didn't I see this dev blog 2 weeks ago?



Yeah, you did... we all did.

But they did an encore posting of the Blog due to overwhelming demand from the community.

__

Andreus Ixiris
Center for Advanced Studies
Gallente Federation
#273 - 2011-10-11 17:47:26 UTC
Since you're reposting this devblog, could you also put racial CQs back on the test server, CCP? Thanks.

Andreus Ixiris > A Civire without a chin is barely a Civire at all.

Pieter Tuulinen > He'd be Civirely disadvantaged, Andreus.

Andreus Ixiris > ...

Andreus Ixiris > This is why we're at war.

Danny Centauri
Republic University
Minmatar Republic
#274 - 2011-10-11 18:52:28 UTC
Either this is a major case of de ja vu or I have started to have preminitions.

EVE Manufacturing Guide - Simple guides to manufacturing in EVE for both beginners and more experienced players.

CCP Fallout
C C P
C C P Alliance
#275 - 2011-10-11 18:54:13 UTC  |  Edited by: CCP Fallout
The blog hasn't been republish. The date was accidentally changed somehow. I've reverted it back to the original publish date.

CCP Fallout Associate Community Manager EVE Online @ccp_fallout

Andreus Ixiris
Center for Advanced Studies
Gallente Federation
#276 - 2011-10-11 19:13:50 UTC
Well, can we please have some estimate of when we're going to be able to test the racial CQs again? The best I could get from your people on the Test Server forums was "when we release CarbonIO to TQ". I'm not asking for the specific hour, I just want a rough estimate of when we can play around with them again.

Andreus Ixiris > A Civire without a chin is barely a Civire at all.

Pieter Tuulinen > He'd be Civirely disadvantaged, Andreus.

Andreus Ixiris > ...

Andreus Ixiris > This is why we're at war.

keira sama
State War Academy
Caldari State
#277 - 2011-10-13 20:19:06 UTC
awesome news that they're new captains quaters hopefully (and i know this might be a pipe dream) that will lead to things like avatars on ships (which could lead to dust 514 merc transporting)
Ranka Mei
TANoshii Incorporated
#278 - 2011-10-27 19:15:40 UTC
I soooooo like to see the new CQ's on SiSi at least! Please, CCP, bring 'em back online!

-- "All your monies AUR belong to us!" -- CCP

Omega Tron
Edge Dancers
Pan-Intergalatic Business Community
#279 - 2011-10-30 15:12:54 UTC
CCP Guard wrote:
CCP t0rfifrans has stuff to show you in his latest dev blog. Namely, the three remaining Captain's Quarters that are about to go live on Singularity today, and will be on TQ later next month.

Enjoy!



Well what a supprise -
The quote above was posted on 9-30-2011.
Do we have the these available on Tranquility to day 10-30-2011???

I thnk not

CCP's sand box is EVE Online.  The sand is owned by CCP.  We pay them a monthly fee to throw the sand at each other.  That is all that is here, so move along. Nothing more to be seen.

Strike Severasse
#280 - 2011-11-03 14:28:41 UTC
COMMON AREAS, not vanity quarters

Now instead of vanity quarters, we should have had common areas!

MEET PEOPLE
That makes people meet and talk in a more personal way. It would be a great way to get new people involved, get help, form groups and stick to the game.

LOUNGES
Just make a lounge or something, even standing only if simpler.

SHOW YOUR STYLE
As for the vanity clothes?? not loving them but at least those that buy them can show them off yes!

.