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Crew ship

Author
Inquisitor Magneto
Imperial Academy
Amarr Empire
#21 - 2012-10-29 15:46:05 UTC
after reviewing over much of the conversation I find the crew application interesting. While it does sound like Have been playing Star Trek Online, this is still eve online A very different game in itself.

Crew aspects would lead to crew skills, they would also lead to many asking for crew abilities as well as being able to walk in your ship. It would also lead to ship interiors which will then lead to useless console button pushing. Oh wait I almost forgot, arent the pilots in a pod directly connected to the ship. Yuppers but having crew serf might sound good in some aspects. One must know how and when to stop and draw a line. If crews are given to ships can i as a pilot murder that crew. Slow down some of your ship functions. Hmmm its all interesting until you get really into it.

Perhaps capital ships can have limited crew otherwise we tend to think that "CLEAR SKIES" is actually how we use the ships in eve online. While the show is great it is not the full story of how ships operate in eve online. In truth no one real knows the full answer.

Just remember folks this game is better the STO and it has less usless attributes then STO. Please dont try to make it replicate useless attributes. Have a purpose in the game.

I would say yes to carriers and titans having a limited crew operate the fighters and some of the ship functions perhaps different aspects to each faction would crew the ships. you can get crew through missions you do as well as on the open market.
Vertisce Soritenshi
The Scope
Gallente Federation
#22 - 2012-10-29 20:14:43 UTC
I think the title is misleading...I thought this was a thread about having a "Crew Ship" in the game and came in with high hopes...alas I think the OP meant "Ship Crew" and since we already have hundreds of threads on this topic I will leave disappointed.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Corina Jarr
en Welle Shipping Inc.
#23 - 2012-10-30 03:14:07 UTC
I am against anything that is experience based on activity (since EVE is based on time). No XP grind.

However, as crews are part of the lore (even on pod ships, just not needed for the same tasks as on normals), I would like a way to mess around with such. AFTER the rebalance is finished.
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