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Nerfing Highsec manufacuring and the "End of EVE" as we know it

First post
Author
Andski
Science and Trade Institute
Caldari State
#161 - 2012-09-09 02:40:03 UTC
Asuri Kinnes wrote:
Nicolo da'Vicenza wrote:
That was five years ago, this is now. James315 is a highsec player, as evidenced by his writings about him doing highsec things.

Roll

PUH-LEASE.........


so james 315, whose main character resides in hisec, isn't a hisec player?

strange

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Alavaria Fera
GoonWaffe
#162 - 2012-09-09 02:55:02 UTC
Andski wrote:
Asuri Kinnes wrote:
Nicolo da'Vicenza wrote:
That was five years ago, this is now. James315 is a highsec player, as evidenced by his writings about him doing highsec things.

Roll

PUH-LEASE.........

so james 315, whose main character resides in hisec, isn't a hisec player?

strange

He doesn't seem to be pushing for more safety, less pvp... is he?

I mean he uses an NPC corp right?

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Jax Bederen
Dark Horse RM
#163 - 2012-09-09 03:03:40 UTC
Lord Zim wrote:
Jax Bederen wrote:
Nicolo da'Vicenza wrote:
So how would you define a 'highsec player', if someone who plays in highsec doesn't necessarily qualify?
Is there some sort of badpost quality that makes a highseccer who he is?

Tippia doesn't leave his/her trade hub station but sides against 'traditional' highsec positions all the time. Issler runs a highsec mining corp but (I'm fairly certain) feels highsec is too safe. Do they not count as 'highsec players?'


Id define them as one's that don't give a rats ass about null or low sec.

So, "hisec players" are players who has absolutely no clue about huge swathes of the game?

Sounds like the kind of player I want on the CSM, because they'll have good and balanced input on which direction to take the game. Roll


Don't get all dramatic. Question was asked how one would define a high sec player.
Jax Bederen
Dark Horse RM
#164 - 2012-09-09 03:07:21 UTC
Alavaria Fera wrote:
Jax Bederen wrote:
Nicolo da'Vicenza wrote:
So how would you define a 'highsec player', if someone who plays in highsec doesn't necessarily qualify?
Is there some sort of badpost quality that makes a highseccer who he is?

Tippia doesn't leave his/her trade hub station but sides against 'traditional' highsec positions all the time. Issler runs a highsec mining corp but (I'm fairly certain) feels highsec is too safe. Do they not count as 'highsec players?'

Id define them as one's that don't give a rats ass about null or low sec.

So if a "nullsec" player is thinking about the interactions between the highsec production and their own use of the items in nullsec, they're not a "real" nullsec player either huh.


Simply answered about a high sec player, they really for the most part don't care whats going on in low. As far as what defines a low sec player, don't know, answer it yourself.
Lord Zim
Gallente Federation
#165 - 2012-09-09 03:10:40 UTC
Jax Bederen wrote:
Don't get all dramatic. Question was asked how one would define a high sec player.

If that'd been what the rest of eve's population called "a hisec player", then I'll go so far as to say that a hisec player should n ever, ever, even consider trying to get on the CSM, ever again.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Herzog Wolfhammer
Sigma Special Tactics Group
#166 - 2012-09-09 03:12:36 UTC
Lord Zim wrote:
Excellent, one less competitor for me.




Thanks to CCP helping you with changes to the game. This makes you a carebear. Cool

Bring back DEEEEP Space!

Lord Zim
Gallente Federation
#167 - 2012-09-09 03:14:18 UTC
Herzog Wolfhammer wrote:
Lord Zim wrote:
Excellent, one less competitor for me.


Thanks to CCP helping you with changes to the game. This makes you a carebear. Cool

Aww, the "you're a carebear" insult.

How cute. Daddy, can I keep it? It followed me home.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Laudenum Hayes
Lucifer's Hammer
A Band Apart.
#168 - 2012-09-09 03:15:01 UTC
OMAIGAWDD!! Whatever shall I do??!! I'll be in ruins!!

Wait.....

Nope, my industry will be fine.

Carry on.
Jax Bederen
Dark Horse RM
#169 - 2012-09-09 03:15:02 UTC
Lord Zim wrote:
Jax Bederen wrote:
Don't get all dramatic. Question was asked how one would define a high sec player.

If that'd been what the rest of eve's population called "a hisec player", then I'll go so far as to say that a hisec player should n ever, ever, even consider trying to get on the CSM, ever again.


There are exceptions, there are few absolutes, though really I don't care where they come from personally, just watching the train wreck from the sidelines.
Alavaria Fera
GoonWaffe
#170 - 2012-09-09 03:37:15 UTC
Jax Bederen wrote:
Lord Zim wrote:
If that'd been what the rest of eve's population called "a hisec player", then I'll go so far as to say that a hisec player should n ever, ever, even consider trying to get on the CSM, ever again.

There are exceptions, there are few absolutes, though really I don't care where they come from personally, just watching the train wreck from the sidelines.

Train Wrecks: In Space: Online is an excellent form of entertainment.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Pipa Porto
#171 - 2012-09-09 03:39:59 UTC
Alavaria Fera wrote:
Jax Bederen wrote:
Lord Zim wrote:
If that'd been what the rest of eve's population called "a hisec player", then I'll go so far as to say that a hisec player should n ever, ever, even consider trying to get on the CSM, ever again.

There are exceptions, there are few absolutes, though really I don't care where they come from personally, just watching the train wreck from the sidelines.

Train Wrecks: In Space: Online is an excellent form of entertainment.


Don't forget it's expansion pack: With Pixels.

EvE: Everyone vs Everyone

-RubyPorto

Alavaria Fera
GoonWaffe
#172 - 2012-09-09 03:56:55 UTC
Pipa Porto wrote:
Alavaria Fera wrote:
Train Wrecks: In Space: Online is an excellent form of entertainment.

Don't forget it's expansion pack: With Pixels.

At least CCP doesn't use the Gauge-U-4-DLC, or the MMO version "pay for the expansion pack which you pretty much need."

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Andski
Science and Trade Institute
Caldari State
#173 - 2012-09-09 04:07:08 UTC
Herzog Wolfhammer wrote:
Lord Zim wrote:
Excellent, one less competitor for me.




Thanks to CCP helping you with changes to the game. This makes you a carebear. Cool


which ones

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Pipa Porto
#174 - 2012-09-09 04:29:56 UTC
Alavaria Fera wrote:
Pipa Porto wrote:
Alavaria Fera wrote:
Train Wrecks: In Space: Online is an excellent form of entertainment.

Don't forget it's expansion pack: With Pixels.

At least CCP doesn't use the Gauge-U-4-DLC, or the MMO version "pay for the expansion pack which you pretty much need."


To be honest, I don't really have a problem with a lot of DLCs, even day-0 DLCs. Done right, it allows the teams making the game to continue to work on it after the release candidate has to be finalized.

KOTOR 2 is the perfect example of a game that desperately hungered for the extra development time a Day-0 DLC would have given the production team. 13 months was clearly not enough time, and an extra month or two would have made an enormous difference (a giant chunk of the game was about 90% done, with voice acting and everything, but it got cut because 90%!=100%). Luckily, Obsidion has the type of fans who like making mods.

That said, a lot of Day-0 DLCs are pretty transparently content that would otherwise have been in the game anyway. And the "Free" DLCs designed to punish the used game market are even worse.


With the MMO market, I kind of get it, but I assume that the sharded MMOs already have lower overhead per sub, and they generally have the same ~$15 sub price, so I'm not sure why they feel the need to add an extra $5-$10 a month in expansion fees (assuming 1-2 expansions/year). Maybe it's just that theme park content is that much more expensive to develop than EVE's expansions.

EvE: Everyone vs Everyone

-RubyPorto

Ghazu
#175 - 2012-09-09 05:24:28 UTC
Jorma Morkkis wrote:
Surfin's PlunderBunny wrote:
Overinflated sense of self worth


How on earth you think hisec manufacturers could compete against you guys in any way if hisec prices would double?

I thought we were always getting killed at gate camps and stuff?

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

Frying Doom
#176 - 2012-09-09 06:09:02 UTC
Why am I starting to get the feeling some people had wish they had run for the CSM or voted.

Now I am pro education and pro-voting.

So I will resist the urge to yell "Suck it you apathetic scum"Lol

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Nicolo da'Vicenza
Viziam
Amarr Empire
#177 - 2012-09-09 06:11:59 UTC
don't blame me i voted greene lee
-a- for lyfe
Josef Djugashvilis
#178 - 2012-09-09 06:28:34 UTC
Jorma Morkkis wrote:
Nicolo da'Vicenza wrote:
No he bumps highsec miners and suicide ganks them, all activities that can only be done by players actively living and playing in highsec.


http://community.eveonline.com/ingameboard.asp?a=topic&threadID=561860


Dear God, james was posting endless pages of 'stuff' even back thenSmile

I did not really read the forums back then.

This is not a signature.

Gogela
Epic Ganking Time
CODE.
#179 - 2012-09-09 06:29:25 UTC
EvE has to change or it will die. Adapt and stop jamming up the forums w/ this BS.

Signatures should be used responsibly...

Conan theBarbarian
State War Academy
Caldari State
#180 - 2012-09-09 06:32:25 UTC
RAGE QU1T wrote:
Karl Hobb wrote:
RAGE QU1T wrote:
ok, lets say for sake of argument i relocate to low sec. what incentives would be good enough for that kind of move? for instance places like Tama, Amamake, Sagain, and the infamous pirate haven Rancer.

That's a stupid argument and you know it. There are plenty of quiet low-sec systems to do your business in.



Not rly stupid when you consider those "Quiet" systems wont be so quiet and you would possible see corps/alliances blockade those systems to protect the use of those manufacuring lines in those stations.


So your description makes it seem like this will fix low-sec by giving corps more incentive to go there...how is this a problem?