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[Winter] More Combat Frigates!

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Author
Omnathious Deninard
University of Caille
Gallente Federation
#281 - 2012-08-21 13:56:13 UTC  |  Edited by: Omnathious Deninard
Noslen Nosilla wrote:
Tristan:
Frigate skill bonuses:
7.5% Bonus to Hybrid Turret tracking speed per level
10% Bonus to Drone tracking speed and hitpoints per level

Slot layout: 3 H (-1), 3 M, 3 L, 2 turrets, 0 launchers (-2)
Fittings: 35 PWG (-3), 130 CPU (+5)
Defense (shields / armor / hull) : 350(-41) / 450(+20) / 550 (+167)
Capacitor (amount / recharge rate / cap per second): 350 / 175s (-59.38s)/ 2 (+0.5)
Mobility (max velocity / agility / mass / align time): 310 (+4) / 3.44 (-0.21) / 1106000 (+100000) / 3.56s (-0.02)
Drones (bandwidth / bay): 25 (+20) / 40 (+35)
Targeting (max targeting range / Scan Resolution / Max Locked targets): 40km (+12.5) / 600 (+10) / 5
Sensor strength: 9 Magnetometric
Signature radius: 41 (-1)
Cargo capacity: 140

WHY???? WHY????

Why do you guys hate the Gallente so much?

You are taking the best frig the Gallente have and beating it to death. The Tristan was a great frig.

BIG MINUS 1

I almost like the new tristan but im still disappointed in the split weapon system that gallente drone boats always get. But it was mentioned it would be off balanced it the tristan got a drone damage bonus.

If you don't follow the rules, neither will I.

Deena Amaj
Native Freshfood
Minmatar Republic
#282 - 2012-08-21 15:05:10 UTC
Not sure with Tristan.
For me, it was a slow Rifter.

I wish the tristan were more of a third assault frig to live up to the description of fat-man. But I am expecting most likely too much. I just wish ships would not be so damn limited to very few abilities. :/.

Personally, instead of tracking speed p, I'd rather like to see bonus hp to armor, or resists, or hull hp.

Or is that too much/inappropriate?

confirthisposmed

I'm probably typing on a Tablet too, which means the auto-correct is silly and fixing typos is a pain. I ain't fixing them.

Noslen Nosilla
Federal Logistics Initiative Conglomerate
United Interests
#283 - 2012-08-22 00:39:28 UTC  |  Edited by: Noslen Nosilla
Deena Amaj wrote:
Not sure with Tristan.
For me, it was a slow Rifter.

I wish the tristan were more of a third assault frig to live up to the description of fat-man. But I am expecting most likely too much. I just wish ships would not be so damn limited to very few abilities. :/.

Personally, instead of tracking speed p, I'd rather like to see bonus hp to armor, or resists, or hull hp.

Or is that too much/inappropriate?


ok to get similar performance here you have to train drones to lvl 5 and scout drones to lvl 5

to get into a Tristan now takes a new toon 8h22m.

to get into a reblanced Tristan will be likely be as soon as you've trained gallente frigates but it will take 11d 20h to train drones to a level where the ship will be effective to use 5 drones you need the Drones skill to level 5 and the Scout Drone Operation skill to lvl 5 to get an effective range on the drones.

I've flown both Rifters and Tristans and love The Fat Man both for silly PvE and gang PVP. Cry

And your rifter pilot will be shooting missles in 1h 3m

Be polite.

Be professional.

But have a plan to kill everyone you meet.

Dr Sheng-Ji Yang
Doomheim
#284 - 2012-08-22 07:30:46 UTC  |  Edited by: Dr Sheng-Ji Yang
Quote:
Breacher:
Frigate skill bonuses:
5% Bonus to Missile damage per level
7.5% Bonus to Shield boost amount per level
Slot layout: 3 H (-1), 4 M (+2), 3 L (+1), 3 launchers, 0 Turrets (-1)
Fittings: 35 PWG (+4), 180 CPU (+45)
Defense (shields / armor / hull) : 500(+149) / 350(+37) / 300 (+50)
Capacitor (amount / recharge rate / cap per second): 300 (+112.5)/ 150s (+9.37s)/ 2 (+0.667)
Mobility (max velocity / agility / mass / align time): 350 (+16) / 3.16 (-0.62) / 1087000 (-100000) / 3.21s (-0.99)
Drones (bandwidth / bay): 10 (+10) / 10 (+10)
Targeting (max targeting range / Scan Resolution / Max Locked targets): 35km (+2.5) / 650 (+75) / 4 (+1)
Sensor strength: 8 Ladar
Signature radius: 36 (-5)
Cargo capacity: 175


Ermmm.... that is completely crazy. 7.5% shield boost amount per level?! And weapons which won´t need any cap? That thing will tank with ancillary shield boosters better than any Incursus with active armor tank. Probably twice that good. That is completely crazy.
5% would be much (probably too much) BUT 7.5%????? How the hell you will kill this in a frig?
NOOOOOOOOOOO..... epic fail.
AND 4 mid slots???? Ancillary shield booster and shield boost ampiflier and you can park this thing in front of a destroyer and go afk. NOOOOOO! I hope this is a joke.

edit: okay... CCP wants to give the Minmatar the perfect plexing ship?!
Spugg Galdon
Federal Navy Academy
Gallente Federation
#285 - 2012-08-22 08:42:03 UTC
So people have been talking about how this Tristan requires a fair bit more SP to be trained than the other ships. I think this is a fair point and could quite easily be remidied. If we dropped the drone bandwidth to 20 (4 lights) and swapped the 7.5% Hybrid tracking bonus for a 5% drone damage bonus we end up with a fairly pure drone boat that doesn't require any level 5 skills.

Tristan:
Frigate skill bonuses:
5% bonus to drone damage per level
10% Bonus to Drone tracking speed and hitpoints per level
Slot layout: 3 H (-1), 3 M, 3 L, 2 turrets, 0 launchers (-2)
Fittings: 35 PWG (-3), 130 CPU (+5)
Defense (shields / armor / hull) : 350(-41) / 450(+20) / 550 (+167)
Capacitor (amount / recharge rate / cap per second): 350 / 175s (-59.38s)/ 2 (+0.5)
Mobility (max velocity / agility / mass / align time): 310 (+4) / 3.44 (-0.21) / 1106000 (+100000) / 3.56s (-0.02)
Drones (bandwidth / bay): 20 (+15) / 40 (+35)
Targeting (max targeting range / Scan Resolution / Max Locked targets): 40km (+12.5) / 600 (+10) / 5
Sensor strength: 9 Magnetometric
Signature radius: 41 (-1)
Cargo capacity: 140

Kuehnelt
Devoid Privateering
#286 - 2012-08-22 09:02:10 UTC
Spugg Galdon wrote:
So people have been talking about how this Tristan requires a fair bit more SP to be trained than the other ships. I think this is a fair point and could quite easily be remidied. If we dropped the drone bandwidth to 20 (4 lights) and swapped the 7.5% Hybrid tracking bonus for a 5% drone damage bonus we end up with a fairly pure drone boat that doesn't require any level 5 skills.


Other frigates also need L5 skills. They need one of Small Energy Turret, Small Projectile Turret, or Small Hybrid Turret.

If the new Tristan is fine otherwise (or fine enough that you make this small change), then the ship is fine otherwise but the skills suck. Why not separately fix the skills? Like, refund SP for levels of Drone Interfacing and then build it back into base drone stats. Other weapons start out at 'meh' and then pile on incremental buffs; drones start out at 'terrible' and then get a +100% bonus from one skill.

After all, there are already other rookie-accessible drone boats in the game, like the new Crucifier, like the new exploration frigs, like TQ's Arbitrator and Vexor.

In the meantime you have +1 drone boat for players who already have the skills but also have use for frigates, and you can steer new people towards the Incursus.
Alticus C Bear
University of Caille
Gallente Federation
#287 - 2012-08-22 09:19:37 UTC
I still have concerns with the Tristan I have a few fits in mind but still find myself potentially struggling with fittings especially CPU even using mostly meta mods. Mainly because Drone mods use high CPU, drone rigs use high CPU.

In fact does it have the lowest CPU of all the rebalanced frigs?

Also power grid, the ship lost two launchers and a high hence I guess the power grid reduction, however two rocket launchers would have been 7.2 power grid yet the only real use for the utility high is a neut/nos which uses 8 power grid (minimum) for just the one slot. I find the -3.75 power grid loss harsh, since you still need to expend the power grid.

Will have to wait till it is up on sisi for sure I guess.
Noslen Nosilla
Federal Logistics Initiative Conglomerate
United Interests
#288 - 2012-08-22 10:40:41 UTC  |  Edited by: Noslen Nosilla
Alticus C Bear wrote:


Snip

only real use for the utility high is a neut/nos which uses 8 power grid (minimum) for just the one slot. I find the -3.75 power grid loss harsh, since you still need to expend the power grid.

Will have to wait till it is up on sisi for sure I guess.


Actually the utility high could also fit a Drone Link Augmentor I (or II). If I'm using drones I prefer to stay as far away as I can so give me range...also a Drone Damage Augmentor might be fitable in one of the lows.

Be polite.

Be professional.

But have a plan to kill everyone you meet.

Noslen Nosilla
Federal Logistics Initiative Conglomerate
United Interests
#289 - 2012-08-22 10:48:25 UTC  |  Edited by: Noslen Nosilla
Spugg Galdon wrote:
So people have been talking about how this Tristan requires a fair bit more SP to be trained than the other ships. I think this is a fair point and could quite easily be remidied. If we dropped the drone bandwidth to 20 (4 lights) and swapped the 7.5% Hybrid tracking bonus for a 5% drone damage bonus we end up with a fairly pure drone boat that doesn't require any level 5 skills.

Tristan:
Frigate skill bonuses:
5% bonus to drone damage per level
10% Bonus to Drone tracking speed and hitpoints per level
Slot layout: 3 H (-1), 3 M, 3 L, 2 turrets, 0 launchers (-2)
Fittings: 35 PWG (-3), 130 CPU (+5)
Defense (shields / armor / hull) : 350(-41) / 450(+20) / 550 (+167)
Capacitor (amount / recharge rate / cap per second): 350 / 175s (-59.38s)/ 2 (+0.5)
Mobility (max velocity / agility / mass / align time): 310 (+4) / 3.44 (-0.21) / 1106000 (+100000) / 3.56s (-0.02)
Drones (bandwidth / bay): 20 (+15) / 40 (+35)
Targeting (max targeting range / Scan Resolution / Max Locked targets): 40km (+12.5) / 600 (+10) / 5
Sensor strength: 9 Magnetometric
Signature radius: 41 (-1)
Cargo capacity: 140



Well yeah that could be done...and now you have a boat that can't field a full fight of drones or do nasty things like have a small gang drop a sentry drone each...to be honest I really dont want a drone boat Tristan I want a nice missle/gun boat...if you want to balance the Tristan leave it as is an just balance the stats....if there is really a need for a T1 Drone Frig then create a new ship based on the Tristan Hull and call it "Iseult" (look it up) give it all the proposed stats but leave the old Tristan as is.

Be polite.

Be professional.

But have a plan to kill everyone you meet.

Noslen Nosilla
Federal Logistics Initiative Conglomerate
United Interests
#290 - 2012-08-22 11:08:11 UTC  |  Edited by: Noslen Nosilla
Kuehnelt wrote:
Spugg Galdon wrote:
So people have been talking about how this Tristan requires a fair bit more SP to be trained than the other ships. I think this is a fair point and could quite easily be remidied. If we dropped the drone bandwidth to 20 (4 lights) and swapped the 7.5% Hybrid tracking bonus for a 5% drone damage bonus we end up with a fairly pure drone boat that doesn't require any level 5 skills.


Other frigates also need L5 skills. They need one of Small Energy Turret, Small Projectile Turret, or Small Hybrid Turret.

If the new Tristan is fine otherwise (or fine enough that you make this small change), then the ship is fine otherwise but the skills suck. Why not separately fix the skills? Like, refund SP for levels of Drone Interfacing and then build it back into base drone stats. Other weapons start out at 'meh' and then pile on incremental buffs; drones start out at 'terrible' and then get a +100% bonus from one skill.

After all, there are already other rookie-accessible drone boats in the game, like the new Crucifier, like the new exploration frigs, like TQ's Arbitrator and Vexor.

In the meantime you have +1 drone boat for players who already have the skills but also have use for frigates, and you can steer new people towards the Incursus.


the issue is that yes the better the skills you have the better the bonus...the problem is that most players can be firing either guns or missles rather quickly (within 2 hours) you don't need L5 skills to shoot small guns and you can get meta 4 guns that are almost as good as T2 and still be able to shoot, all the races have level 3 of whatever gun that race prefers on game entry, no race has the same in drone skills. Remember that to just get to 5 drones with a range of 45k takes 11 plus days and these are not T2 drones yet we still have to train for the drone racial specialist for T2 drones.
An Inferno Light Missile will do 75 HP Thermal damage and has an unbonused range of around 18k but a single Hobgoblin T1 drone will only do 15 HP of Thermal damage but does have a range of 20k.

Oh and btw you need drones lvl 5 to get drone interfacing so you can't rob that Peter to pay Paul.

Be polite.

Be professional.

But have a plan to kill everyone you meet.

Omnathious Deninard
University of Caille
Gallente Federation
#291 - 2012-08-22 12:25:09 UTC
Kuehnelt wrote:
Spugg Galdon wrote:
So people have been talking about how this Tristan requires a fair bit more SP to be trained than the other ships. I think this is a fair point and could quite easily be remidied. If we dropped the drone bandwidth to 20 (4 lights) and swapped the 7.5% Hybrid tracking bonus for a 5% drone damage bonus we end up with a fairly pure drone boat that doesn't require any level 5 skills.


Other frigates also need L5 skills. They need one of Small Energy Turret, Small Projectile Turret, or Small Hybrid Turret.

If the new Tristan is fine otherwise (or fine enough that you make this small change), then the ship is fine otherwise but the skills suck. Why not separately fix the skills? Like, refund SP for levels of Drone Interfacing and then build it back into base drone stats. Other weapons start out at 'meh' and then pile on incremental buffs; drones start out at 'terrible' and then get a +100% bonus from one skill.

After all, there are already other rookie-accessible drone boats in the game, like the new Crucifier, like the new exploration frigs, like TQ's Arbitrator and Vexor.

In the meantime you have +1 drone boat for players who already have the skills but also have use for frigates, and you can steer new people towards the Incursus.

The problem with the Tristan is it requires 3 level 5 skills to use t2 weapons.
Drones V
Scout Drone Operation v
Small Hybrid Turrets V
The rest only require there own small weapon skill to V, and as was pointed out you need Drones V to train Drone Interfacing

If you don't follow the rules, neither will I.

serras bang
Caldari Provisions
Caldari State
#292 - 2012-08-22 12:52:26 UTC
Obsidiana wrote:
CCP Fozzie: Just wanted to say that, with a very heavy heart, I support the Kestel changes. I miss the RoF Kessy of long ago, but understand the changes that got us here. I am very glad to see it get a general damage bonus. This makes it more valuable in PvE for a young mission runner. The extra mid slot has been needed for a long time. I'm glad to see that the option of having two BCUs with rockets has been thoughtfully considered.

CCP Fozzie wrote:
All missiles. It's a break from the usual Caldari bonuses but in this case we felt it was appropriate.
Question: Any chance of the Caracal getting a general damage or RoF bonus? For a T1 ship, this would create a natural progression to the Raven.

Btw, how about a way to make HAM Caracals more viable?


no please dont lower missle dmg on the caracel pls pls pls dont and please for the love of god do not give it a distance bonus either. if anything give it current dmg bonus and a 5% rof bonus as i dose need it. and if you gonna make it a possible viable ham fit pls increase recharge and give it maybe 1k extra shields maybe a lil more.
Deena Amaj
Native Freshfood
Minmatar Republic
#293 - 2012-08-22 15:24:05 UTC  |  Edited by: Deena Amaj
How about putting these frigs under a new or specific frig bracket called "tactical frigs"; to be t1 standard frigs but with distinct roles uncommon, or so.
It would/could/should allow us to add abit more to each racial frig without breaking the standard frig ruleset(if there is one). I really find these four frigs should have just abit more of specials.

confirthisposmed

I'm probably typing on a Tablet too, which means the auto-correct is silly and fixing typos is a pain. I ain't fixing them.

Omnathious Deninard
University of Caille
Gallente Federation
#294 - 2012-08-22 16:35:49 UTC
Do you plan on giving Gallente rookies Drones II as they have a drone bonuses on there rookie ship and a frig that is for drones (mostly)

If you don't follow the rules, neither will I.

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#295 - 2012-08-22 16:50:24 UTC
Why can't the Tristan get a tank bonus or something instead of that silly tracking bonus.. It has two unbonused guns ffs... its turrets are worse than the bloody velator so why not just give it an armor bonus?

Would make it so much more win.

BYDI recruitment closed-ish

Omnathious Deninard
University of Caille
Gallente Federation
#296 - 2012-08-22 16:54:26 UTC
Garviel Tarrant wrote:
Why can't the Tristan get a tank bonus or something instead of that silly tracking bonus.. It has two unbonused guns ffs... its turrets are worse than the bloody velator so why not just give it an armor bonus?

Would make it so much more win.

Another proposed idea was to reduce drone bandwith by 5 and replace the tracking bonus with a 5% drone damage bonus.

If you don't follow the rules, neither will I.

Ryder Starhawk
Slow Chidlren at Play
SL0W CHILDREN AT PLAY
#297 - 2012-08-22 17:20:30 UTC
Ok I liked having the Tristan as a PvP Hybrid Missile Frig, it allows the capsule pilot to close in quickly and engage almost immediately without having to worry about the one light drone in your drone bay.

It seems to me that its being nerfed a little.

There’s not even damage bonuses for Hybrid Turrets anymore, So while the Kestrel has 5% Missile damage bonuses to every missile and the Breacher has 5% Missile damage bonus plus 7.5% for its shield boost.. don’t crucify me when the Tristan wont hold up, it is the slowest and the Highest Signature radius out of the two after making a quick comparison. I could make a suggestion that goes as far as to make it a little bit more durable on the armor side atleast? The two other Frigs have 500hp in shields while the Tristan has 450 in Armor?

Bouh Revetoile
In Wreck we thrust
#298 - 2012-08-22 17:52:14 UTC
Come on ! have you ever seen how 5 light drones eat frigates ? This Tristan is a baby Ishkur ! It is the perfect drone frigate ! And the tracking bonus for drones will help them hiting these frigates. This bonus is even better than omnidirectional tracking link !
Hybrid turret tracking bonus is not ideal, but it certainly can find some use with railgun fit.

Considering how 5 light drones can be dangerous for a frigate, this tristan may be very good.

Skill discussion is pointless though : Tristan was amazingly difficult to fly effectively before due to split weapon system ; it is yet with a split weapon system, though at least drone are useful, moreover with gallente. If a noob is forced to train its drone skill to fly this tristan, it's more of a favor than a hassle.
Alara IonStorm
#299 - 2012-08-22 20:46:15 UTC  |  Edited by: Alara IonStorm
A lot of people are talking about how the Tristan has to long an uphill train time for newer players while others are countering that this makes a good drone ship for them to train on. CCP seem to be adding more drone coverage for their Frigate lineup in general as well.

I propose that they change the way drones are skilled without changing the time they are skilled in effect leaving drones the same as before with completed training but like turret weapons and missile launchers workable at lower SP.

Example.

Drone Skill allows the launch of 5 combat drones at Lvl 1. Each level of Drone Skill trained gives 20% increase in Drone Damage. Each Lvl of Drone Interfacing gives 10% per Lvl to Drone Damage. Base Drone stats are adjusted so the combined total achieved overall is the same as current.

Secondly introduce 1 Meta lvl Drone per race.

Hobgoblin 1 : ---------
Meta Lvl Hob: ------------
Hobgoblin 2 : ---------------

This would allow quicker entry into usable Drones with the same amount of time invested for refinement.
Ryder Starhawk
Slow Chidlren at Play
SL0W CHILDREN AT PLAY
#300 - 2012-08-22 20:50:12 UTC
Bouh Revetoile wrote:
Come on ! have you ever seen how 5 light drones eat frigates ? This Tristan is a baby Ishkur ! It is the perfect drone frigate ! And the tracking bonus for drones will help them hiting these frigates. This bonus is even better than omnidirectional tracking link !
Hybrid turret tracking bonus is not ideal, but it certainly can find some use with railgun fit.

Considering how 5 light drones can be dangerous for a frigate, this tristan may be very good.

Skill discussion is pointless though : Tristan was amazingly difficult to fly effectively before due to split weapon system ; it is yet with a split weapon system, though at least drone are useful, moreover with gallente. If a noob is forced to train its drone skill to fly this tristan, it's more of a favor than a hassle.


Yes I was directing it more towards the new pilots but some of the older would have an snifigant advantage.. Heck, Atleast reduce the signature radius equal to the other two atleast.. that damage reduction from missle impacts from the other two frigs that specialize in missle damage. I doubt the T1 Hobgoblins or in this case when dealing with shields is the Acolyte can burn through in time before the missiles can rip through with Nova's.

Im not saying that the Tristan couldent really hold its own.. but most new players that run level 1's that dont fully understand how to fit a ship yet; quite important to have a buffer of armor due to lack of Armor Compensation Skills.