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What keeps you from PvPing?

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Author
Jenn aSide
Soul Machines
The Initiative.
#641 - 2012-11-28 14:54:43 UTC  |  Edited by: Jenn aSide
Izo Parun wrote:
Several things keep me from PVP-ing:

- Implants that raise attributes and decrease training time. It doesn't matter that it's only a 3% gain, my achiever mentality and OCD kick in and I don't want to lose them. Not until I train this skill, then that skill, then that other skill, and before I know it it's been 2 years.

- Lack of rewards, other than the fun and adrenaline rushes. Those are not sufficient for achievers, and probably explorers too. You can find fun in other games, and better adrenaline rushes a lot more often in a first person shooter for example. And if you want to limit the discussion to EVE, PVE is getting more and more complex and difficult, and it rewards ISK, standings, LP's, on TOP of the adrenaline rush of possibly losing your ship.

- Difficulty in finding enemies of strength comparable to my own. Yeah there's high, low, and nullsec, but nothing prevents vets from intervening or helping once combat has started, blobs from being hot-dropped, etc. The tournaments are fun in part because the participants are somewhat matched. PVP everywhere else can turn into an imbalanced gank the next time you blink.

Tell you what, make PVP'ing reward skillpoints (commensurate with how much the enemy you've just defeated has, or commensurate with the SP's required to fly his ship you've just blown up), and I bet you we'll be at each other's throats PVPing like it's 1999. Or give PVP tokens of some sort that we can use to buy ships we've lost. Having to grind PVE in order to PVP kinda sucks; PVP should offer material rewards in addition to the fun.


No.

I was a part of faction warfare the day it went live, it was great at 1st, a few months later people were talking about "lack of rewards" and such. I didn't care, I left because the fighting dried up and got stale, went to null sec and haven't much looked back.

But CCP listened to the "needs rewards" people and imo it's jut been a debacle, with ccp having to go back and fix the rewards scheme over and over and players finding ways to exploit it.

If you have to pay a person to PVP, he's not a PVPer and should be doing something else. It's the same as when the Incursions were bursting with ISK and all those people were running them, CCP nerfed incursions to a more reasonable level and all the fair-weather farmers left, leaving the REAL incursion runners to still make very good isk and have fun for the sake of incursion fun.

If you don't like ship combat PVP simply for what it is, then don't do it, but don't ask CCP to "faction warfare" all of EVE PVP to give you a reason to pvp in a pvp game.....
Malphilos
State War Academy
Caldari State
#642 - 2012-11-28 15:01:31 UTC
Jenn aSide wrote:
If you have to pay a person to PVP, he's not a PVPer and should be doing something else.


Tell that to the folks trying to provide a reason to PvP in null. In a game with "real consequences" everybody but the fool has their reasons.
Izo Parun
#643 - 2012-11-28 15:02:59 UTC
Fine, so I won't PVP, not a big deal to me. Obviously I'm not a wolf, I'm a sheep. Aren't low-sec pirates complaining all the time that there are no sheep for them to fight? It's not fun being a sheep, I won't offer being a target / being hunted for no rewards at all.

Enjoy the crickets in lowsec.
Jenn aSide
Soul Machines
The Initiative.
#644 - 2012-11-28 15:04:25 UTC
Ronan Connor wrote:
To me pvp is only one aspect amongst some others.


PVP in the "specific" sense of the word (player against player in conflict/competition) is the heart of EVE, it's WHY EVE exists.

PVP in the colloquial sense of the word (ship vs ship combat) is THE economic driver of EVE Online. Without it, nothing you do means anything.

Without those "anti-social psychos" blowing up millions of ships in null sec in the last few years, miners, mission/incursion runners, builders, industrialist ect ect ect would have nothing to do but try to somehow figure out a way to fill NPC buy orders...

Get rid of the builders and miners ect ect, EVE's economy slows WAY down (the pvp players would have to build and haul their own stuff). Get rid of the PVP players and EVE stops cold in it's tracks (what are the builders and miners gonna do, suddenly start pvping to give themselves a market?).

Don't like ship on ship pvp, don't do it, but making that choice doesn't change the reality of EVE online. PVP is King, even I ( a part time PVPr at best) understand that.
Fon Revedhort
Monks of War
#645 - 2012-11-28 15:05:15 UTC
Singoth wrote:

- PvP is boring. What tactic is there in PvP? Just get as much EHP as possible, fit the biggest ******* guns you can, then approach and shoot enemy. There is no actual RL skill required once you go past the point of the "PvP adrenaline" you get from attacking an other ship. There is nothing much that makes PvP rewarding or fun unless you fly in a large fleet, THEN you get to see different tactics. But otherwise, it's boring.

How fortunate I was for not knowing this before starting my PvP career! Lol

"Being supporters of free speech and free and open [CSM] elections... we removed Fon Revedhort from eligibility". CCP, April 2013.

Jenn aSide
Soul Machines
The Initiative.
#646 - 2012-11-28 15:05:38 UTC
Malphilos wrote:
Jenn aSide wrote:
If you have to pay a person to PVP, he's not a PVPer and should be doing something else.


Tell that to the folks trying to provide a reason to PvP in null. In a game with "real consequences" everybody but the fool has their reasons.


That makes no sense. English next time.
Sisohiv
Center for Advanced Studies
Gallente Federation
#647 - 2012-11-28 15:08:24 UTC
Izo Parun wrote:
Fine, so I won't PVP, not a big deal to me. Obviously I'm not a wolf, I'm a sheep. Aren't low-sec pirates complaining all the time that there are no sheep for them to fight? It's not fun being a sheep, I won't offer being a target / being hunted for no rewards at all.

Enjoy the crickets in lowsec.


This says so much.

Starve the enemy of kill mails and watch them cry on the forums.
Jenn aSide
Soul Machines
The Initiative.
#648 - 2012-11-28 15:09:28 UTC  |  Edited by: Jenn aSide
Izo Parun wrote:
Fine, so I won't PVP, not a big deal to me. Obviously I'm not a wolf, I'm a sheep.


That's your right to choose.

Quote:

Aren't low-sec pirates complaining all the time that there are no sheep for them to fight? It's not fun being a sheep, I won't offer being a target / being hunted for no rewards at all.


Here's that same of fallacy the carebears love to cling to, the idea that it's "ebil piwats" who want people to leave high sec just to be victims.

Sorry, most of us who pvp don't give a damn what you do or don't do, we simpyl remind you that PVP drives the game, and in doing so provides in-game careers for all you carebears. Without us (I say us, even being "part time" myself) you have no reason to log on because no one would need your minerals, isk, lp or game time.

Quote:

Enjoy the crickets in lowsec.


I do, it makes running lvl 5 missions in a Rattlesnake easier lol.
Jenn aSide
Soul Machines
The Initiative.
#649 - 2012-11-28 15:12:11 UTC
Sisohiv wrote:
Izo Parun wrote:
Fine, so I won't PVP, not a big deal to me. Obviously I'm not a wolf, I'm a sheep. Aren't low-sec pirates complaining all the time that there are no sheep for them to fight? It's not fun being a sheep, I won't offer being a target / being hunted for no rewards at all.

Enjoy the crickets in lowsec.


This says so much.

Starve the enemy of kill mails and watch them cry on the forums.


ah, another one to cling to the "carebear ego defense mechanism" lol.

7 million ships killed in null sec over the last 4-5 years screams "crickets".

I don't know where yall get this stuff, there is plenty of action outside high sec, just look at Dotlan maps.
Malphilos
State War Academy
Caldari State
#650 - 2012-11-28 15:12:14 UTC
Jenn aSide wrote:
Malphilos wrote:
Jenn aSide wrote:
If you have to pay a person to PVP, he's not a PVPer and should be doing something else.


Tell that to the folks trying to provide a reason to PvP in null. In a game with "real consequences" everybody but the fool has their reasons.


That makes no sense. English next time.


Sorry, we'll try little bite sized chunks for you.

Do mercenaries engage in PvP? Would you call them PvPers, or should they be doing something else?

I don't think you're really thought this through.
Sisohiv
Center for Advanced Studies
Gallente Federation
#651 - 2012-11-28 15:12:44 UTC
Jenn aSide wrote:


I do, it makes running lvl 5 missions in a Rattlesnake easier lol.


I will be sure to AFK cloak camp your system for a few months. For the Lulz. I might even give you 30 or 40 noob ship kills to spike the map.
Jenn aSide
Soul Machines
The Initiative.
#652 - 2012-11-28 15:16:02 UTC
Malphilos wrote:
Jenn aSide wrote:
Malphilos wrote:
Jenn aSide wrote:
If you have to pay a person to PVP, he's not a PVPer and should be doing something else.


Tell that to the folks trying to provide a reason to PvP in null. In a game with "real consequences" everybody but the fool has their reasons.


That makes no sense. English next time.


Sorry, we'll try little bite sized chunks for you.

Do mercenaries engage in PvP? Would you call them PvPers, or should they be doing something else?

I don't think you're really thought this through.


We're not talking about mercenaries (most of whom love pvp and have simply turned that into a career, and good on them).

The post I was replying to asked for rewards for ALL combat pvp basically. pretty much "faction war-faring" EVE. This is a bad idea.

What, exactly is stopping Izo Parun from joining a current merc corp if he needs rewards for PVP?
Nerf Burger
Doomheim
#653 - 2012-11-28 15:17:13 UTC
the fact that the pvp takes very little skill or brains and I don't want to lose to retards because they were fortunate enough to chose a ship that kills mine, its a joke. Also, Darkfall is a superior pvp game that is superior to eve in almost every way in terms of pvp.
Jenn aSide
Soul Machines
The Initiative.
#654 - 2012-11-28 15:19:19 UTC
Sisohiv wrote:
Jenn aSide wrote:


I do, it makes running lvl 5 missions in a Rattlesnake easier lol.


I will be sure to AFK cloak camp your system for a few months. For the Lulz. I might even give you 30 or 40 noob ship kills to spike the map.


Go ahead. This is why CCP has provided us with cloaks and micro-warp drives, which work great in low sec lol.

And if you're talking about null sec, go ahead there too. unlike some i don't need to be tied to an upgraded system to make isk, a "cloaky camper" comes in, I do this super secret combat tactic called "put on cloak and MWD, and go rat somewhere else, and if you follow me through a gate my sabre scout alt will bubble and kill you"....

oh wait, maybe I should put the super secret tactics in the name of the super secret tactic, should I?
Malphilos
State War Academy
Caldari State
#655 - 2012-11-28 15:21:47 UTC
Jenn aSide wrote:
Malphilos wrote:
Jenn aSide wrote:
Malphilos wrote:
Jenn aSide wrote:
If you have to pay a person to PVP, he's not a PVPer and should be doing something else.


Tell that to the folks trying to provide a reason to PvP in null. In a game with "real consequences" everybody but the fool has their reasons.


That makes no sense. English next time.


Sorry, we'll try little bite sized chunks for you.

Do mercenaries engage in PvP? Would you call them PvPers, or should they be doing something else?

I don't think you're really thought this through.


We're not talking about mercenaries ...


How convenient for you.

How about another:

Are suicide gankers engaged in PvP? Are they PvPers?

I'm guessing you won't want to talk about them either, so we can shortcut straight to Sov warfare if you'd like.
Auric Veldfinger
Doomheim
#656 - 2012-11-28 15:23:35 UTC  |  Edited by: Auric Veldfinger
Nerf Burger wrote:
the fact that the pvp takes very little skill or brains and I don't want to lose to retards because they were fortunate enough to chose a ship that kills mine, its a joke. Also, Darkfall is a superior pvp game that is superior to eve in almost every way in terms of pvp.


Choosing a ship IS part of PVP. You (assuming you are not part of a null blob) will have you take into account your strengths and weaknesses beforehand, choose your fitting, and know what you can and can't engage successfully. This isn't fortuity, it's planning. Likewise you should also know your weaknesses and what to avoid, if you warp into all and every encounter, then well, you leave it up to fortune, and what do you expect to happen.
Warde Guildencrantz
Caldari Provisions
Caldari State
#657 - 2012-11-28 15:24:10 UTC
Izo Parun wrote:
Fine, so I won't PVP, not a big deal to me. Obviously I'm not a wolf, I'm a sheep. Aren't low-sec pirates complaining all the time that there are no sheep for them to fight? It's not fun being a sheep, I won't offer being a target / being hunted for no rewards at all.

Enjoy the crickets in lowsec.


we have plenty of targets between low sec corporations, in fact I would be proud if we had less industry idiots losing freighters on autopilot through low rather than more.

TunDraGon ~ Low sec piracy since 2003 ~ Youtube ~ Join Us

Jenn aSide
Soul Machines
The Initiative.
#658 - 2012-11-28 15:27:01 UTC  |  Edited by: Jenn aSide
Nerf Burger wrote:
the fact that the pvp takes very little skill or brains and I don't want to lose to retards because they were fortunate enough to chose a ship that kills mine, its a joke. Also, Darkfall is a superior pvp game that is superior to eve in almost every way in terms of pvp.


ROFL

I LOVE you, people like you make it so easy it's funny.

So, if pvp takes so little skill or brains, how could you possibly "die to retards because they were fortunate enough to chose a ship that kills mine" unless you were somehow many times more ******** than the people doing something that "takes very little skill or brains"?

I think by "fortunate" you really mean "smart enough to choose the right tool for the job, aka smarter than me".

This is a good example of what I'm talking about in this thread. Rather than simply saying "I don't like pvp", "I'm not good at eve pvp", "I don't like losing", or "I'd rather do something constructive rather than destructive because that's who I am" you get all these excuses about lack of rewards or "retards" or blobs ect ect.

It's a kind of ego defense that cowards in real life use to explain why they tucked tail and ran off rather than being straight forward and saying"I'm not a good fighter and don't believe in fighting" or "I don't want to get my butt kicked and running was the best option", which would at least be respectable and honest.
Anslo
Scope Works
#659 - 2012-11-28 15:27:27 UTC
Don't bother arguing with Jenna Side on this topic. They simply cling to their ways and refuse to budge on any matter. It's like arguing with a pigeon.

[center]-_For the Proveldtariat_/-[/center]

Jenn aSide
Soul Machines
The Initiative.
#660 - 2012-11-28 15:30:17 UTC
Malphilos wrote:


How convenient for you.

How about another:

Are suicide gankers engaged in PvP? Are they PvPers?

I'm guessing you won't want to talk about them either, so we can shortcut straight to Sov warfare if you'd like.


lol, I love when people concede the argument to me the way you are. I accept your surrender, are you by any chance french?

As for the question, yes, gankers are engaged in pvp if there is a player at the keyboard directing the ship getting ganked. If the ship getting ganked is controlled by a bot then its not PVP, its PVB lol.

Again, the post I was replying to was talking about all pvp, not mercenaries. Answer my question, what is keeping that poster from joining a merc corp if he wants pvp rewards?