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What keeps you from PvPing?

First post First post
Author
Zera Kerrigan
The 420th Token
#421 - 2012-07-29 19:01:58 UTC
Purely lack of interest right now.

Otherwise mostly because of "leet" players who can't face their own mistakes or losses. :p
Vaerah Vahrokha
Vahrokh Consulting
#422 - 2012-07-29 19:51:23 UTC
Alaric Faelen wrote:
PvP as a hobby? Right there is the core problem. People are used to WoW and other starter MMO's where combat is only by consent, among like-leveled players, and with absolutely no point whatsoever.


I like to see and do sports and I like to see and play PvP as e-sport. Team vs team, equal terms, equal everything, the best wins.

I don't see it as "the core problem", I just PvP in other PvP games and have my challenges there.

I do believe that imposing your narrow sights onto the others is an issue instead, expecially in a sandbox game.
Pipa Porto
#423 - 2012-07-29 19:54:35 UTC
Vaerah Vahrokha wrote:
Alaric Faelen wrote:
PvP as a hobby? Right there is the core problem. People are used to WoW and other starter MMO's where combat is only by consent, among like-leveled players, and with absolutely no point whatsoever.


I like to see and do sports and I like to see and play PvP as e-sport. Team vs team, equal terms, equal everything, the best wins.

I don't see it as "the core problem", I just PvP in other PvP games and have my challenges there.

I do believe that imposing your narrow sights onto the others is an issue instead, expecially in a sandbox game.


Then feel free to do PvP in other games, where the e-sports model is readily available.

EvE's PvP runs on the e-War model: Cheaters Prosper.

EvE: Everyone vs Everyone

-RubyPorto

Annie Freemont
Doomheim
#424 - 2012-07-29 19:57:02 UTC
Marconus Orion wrote:
This question is directed at players who choose not to PvP. I am very curious as to what barriers, if any, keep you from PvPing? Granted there are some players who live in unknown space, low sec and null sec who still avoid PvP, the question is more directed at high sec players.

So please keep the post constructive and honest guys. If you do PvP, then please don't go crazy in here with posts of 'You're doing it wrong, hurr, derp!' scaring away the non-PvPers. I really would like to just hear from them on the subject.

Thanks. Big smile

EDIT: When I say high sec players, I am referring to what is keeping them from player combat in general. It is not specific to a location in the game. That said if you live anywhere in the game and don't engage in combat feel free to say why.

Also I am seeing a lot of other players who do participate in player combat chiming in with the 'You're doing it wrong!' posts. Please just ignore them.



It's a sandbox game, why the **** do I NEED to PvP?

Yes, I am an alt.

Vaerah Vahrokha
Vahrokh Consulting
#425 - 2012-07-29 20:03:08 UTC
Pipa Porto wrote:


Then feel free to do PvP in other games, where the e-sports model is readily available.

EvE's PvP runs on the e-War model: Cheaters Prosper.


Do you seriously need to preach and coat tail on half the posts of the other people?

EvE's ship PvP runs on the Sun Tzu model, which is opportunistic and sucks.
Luckily it's very easy to get solo PVP on the markets, there are no cynos in there nor falcon alts nor offgrid boosters nor grapes of RR boats.
Istvaan Shogaatsu
Guiding Hand Social Club
#426 - 2012-07-29 20:05:20 UTC
Boredom caused by versatility. Once you can fly all the ships you want, you realize you don't want to fly any of them anymore, because they all feel the same. You can fly cheap ships with no thrill, or expensive ships with little battlefield advantage over the cheap.

Where are my veteran ships :|
George Whitebread
Viziam
Amarr Empire
#427 - 2012-07-29 20:14:09 UTC
I have no friends.

"I say what I like, and I like what I bloody well say" - George Whitebread

Pookie McPook
The Whiskers of Kurvi-Tasch
#428 - 2012-07-29 20:35:29 UTC
Chief Radomir wrote:
Marconus Orion wrote:
I am very curious as to what barriers, if any, keep you from PvPing?


Perhaps for many people, EVE is the only MMO they've ever played. They don't realize how terrible its PvP is, compared to that of other games.

2. Too much waiting (yes even in RvB).




+1
Pookie McPook
The Whiskers of Kurvi-Tasch
#429 - 2012-07-29 20:44:11 UTC
Unless you get lucky and find the "right" corp that fits with your aspirations, play timing and is willing to teach you then pvp becomes an expensive business that you need to finance in other ways. A lot of people spend their available time missioning. In order to pvp they pretty much have to add the pvp time on top of that. Factor in to the equation the waiting time mentioned above and for many pvp ceases to be an option they can afford the time for.

The barrier to pvp isn't in my view the "carebear personality", rather it is time, pure and simple.
Pipa Porto
#430 - 2012-07-29 21:37:25 UTC
Vaerah Vahrokha wrote:
Pipa Porto wrote:


Then feel free to do PvP in other games, where the e-sports model is readily available.

EvE's PvP runs on the e-War model: Cheaters Prosper.


Do you seriously need to preach and coat tail on half the posts of the other people?

EvE's ship PvP runs on the Sun Tzu model, which is opportunistic and sucks.
Luckily it's very easy to get solo PVP on the markets, there are no cynos in there nor falcon alts nor offgrid boosters nor grapes of RR boats.


Great. Go do that. If you want e-Sports "ship" PVP, tons of games will cater to you.

I happen to like the e-War model. EVE is the only place you can get that. Stop trying to change what isn't broken because you don't like the model.

EvE: Everyone vs Everyone

-RubyPorto

Lilianna Star
Vagrant Empress
#431 - 2012-07-29 21:40:02 UTC
Not nearly skilled enough to do it. Both in real life and on character.

I don't even have propulsion jamming. :P
Euphonus
School of Applied Knowledge
Caldari State
#432 - 2012-07-29 22:16:36 UTC
Simply put? The cost barrier. PvP is just too expensive at this point in time in eve. I work about eleven to twelve hours a day, six to seven days a week- leaves me with about 2 hours to play/do what I want to do in the evening. Losing a 50mill+ isk battlecruiser, or a sleipnir that now somehow costs 325mill (last I checked... and keep in mind less than 3 months ago it was 200mill), or even tII mods that now cost 2mill+ a piece is just far too much of a resource drain to make it fun. Ever since incursions started making isk, PvP ability has plummeted with the massive increase in module, ship, and faction/deadspace items (which, to some degree, are now a requirement with the way eve players like to blob. Want a chance at survival, and you need to have those two link t3's and semi-pimped ship at the very least).

Sure, I could buy plex and fund PvP that way... but that goes back to why the **** would I want to spend half an hour of work (pre taxes no less) to buy a god damn battleship and fit it, just to loose it to the next group of blobbers with a falcon? If it were back to being able to afford 3-4 battleships or so per plex, I wouldn't mind anywhere near as much.
Lilianna Star
Vagrant Empress
#433 - 2012-07-29 22:40:28 UTC
Euphonus wrote:
Sure, I could buy plex and fund PvP that way... but that goes back to why the **** would I want to spend half an hour of work (pre taxes no less) to buy a god damn battleship and fit it, just to loose it to the next group of blobbers with a falcon? If it were back to being able to afford 3-4 battleships or so per plex, I wouldn't mind anywhere near as much.


So you don't have to spend many more hours working up the same amount of money?
Tarn Kugisa
Kugisa Dynamics
#434 - 2012-07-30 01:38:07 UTC

  • I don't like loosing Ships
  • I have this sense that in all PvP Situations I WILL loose my ship
  • It's expensive (Risk vs Reward. Also Time Investment vs Profit)
  • Not extremely entertaining or fun unless you go on some big alliance op

Be polite. Be efficient. Have a plan to troll everyone you meet - KuroVolt

James Amril-Kesh
Viziam
Amarr Empire
#435 - 2012-07-30 02:14:00 UTC
What keeps me from PVPing?
The enemy docking up.

Enjoying the rain today? ;)

Ivy Romanova
State Protectorate
Caldari State
#436 - 2012-07-30 03:23:21 UTC
cos I don't have enough money to constantly replace ships and implants
and my skills are too low to be effective on the level of play my corp is at

▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬ DAMN THIS    SIGNATURE    IS FANCY ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬

Ictineekey
Sovet-Union
Ferrata Victrix
#437 - 2012-07-30 04:20:43 UTC


much has been said about time ... time to train, time to prepare/fit your ship, and time to find an honorable opponent while dodging all the muggers

much has been said about the cost of losing your ship/fit/implants

the bottom line in my opinion is that it comes down to fair competition vice unfair competition - nobody likes to be on the receiving end of a mugging by some bully that thinks might makes right (and at the individual and gang level, when it’s non-consensual, that's all it is - a mugging)

I believe many more players would engage in individual/gang PvP if the mechanics existed to ensure a fair and competitive contest conducted in some organized fashion. I'm specifically excluding corps/alliances because of the wardec and tournament systems.

While there dozens of ways to do this, they all involve three things: 1) consent to engage in the contest; 2) some way to determine your chances of survival before you consent for decline the engagement; and 3) some minimum form of organization to the competitions. I don't care if you have a system of challenge lists, or arenas, or continual tournaments, or whatever - just organize it, instantly pop anybody who is not part of the competition assisting a competitor (i.e. remote repper), show competitors fits prior to consent, and agree to take part in the competition

There are few things better than the feeling you get after winning a tough but fair fight - there are few things more upsetting than getting your teeth kicked in because your opponent didn't fight fair - we don't stand for anarchy and roaming gangs mugging random people in RL - why should we stand for it in eve pvp?

If I was a Klingon I might say something like 'there is no honor in defeating a weakling, and only cowards pick fights with weaklings ... honorable combat, and the joy derived from it, comes from combat between equals or defeating a superior enemy after making the decision that losing everything you have is worth the attempt'
James Amril-Kesh
Viziam
Amarr Empire
#438 - 2012-07-30 06:02:22 UTC
Ictineekey wrote:


much has been said about time ... time to train, time to prepare/fit your ship, and time to find an honorable opponent while dodging all the muggers

much has been said about the cost of losing your ship/fit/implants

the bottom line in my opinion is that it comes down to fair competition vice unfair competition - nobody likes to be on the receiving end of a mugging by some bully that thinks might makes right (and at the individual and gang level, when it’s non-consensual, that's all it is - a mugging)

I believe many more players would engage in individual/gang PvP if the mechanics existed to ensure a fair and competitive contest conducted in some organized fashion. I'm specifically excluding corps/alliances because of the wardec and tournament systems.

While there dozens of ways to do this, they all involve three things: 1) consent to engage in the contest; 2) some way to determine your chances of survival before you consent for decline the engagement; and 3) some minimum form of organization to the competitions. I don't care if you have a system of challenge lists, or arenas, or continual tournaments, or whatever - just organize it, instantly pop anybody who is not part of the competition assisting a competitor (i.e. remote repper), show competitors fits prior to consent, and agree to take part in the competition

There are few things better than the feeling you get after winning a tough but fair fight - there are few things more upsetting than getting your teeth kicked in because your opponent didn't fight fair - we don't stand for anarchy and roaming gangs mugging random people in RL - why should we stand for it in eve pvp?

If I was a Klingon I might say something like 'there is no honor in defeating a weakling, and only cowards pick fights with weaklings ... honorable combat, and the joy derived from it, comes from combat between equals or defeating a superior enemy after making the decision that losing everything you have is worth the attempt'

No.

Enjoying the rain today? ;)

Pipa Porto
#439 - 2012-07-30 06:04:11 UTC  |  Edited by: Pipa Porto
Ictineekey wrote:


much has been said about time ... time to train, time to prepare/fit your ship, and time to find an honorable opponent while dodging all the muggers

much has been said about the cost of losing your ship/fit/implants

the bottom line in my opinion is that it comes down to fair competition vice unfair competition - nobody likes to be on the receiving end of a mugging by some bully that thinks might makes right (and at the individual and gang level, when it’s non-consensual, that's all it is - a mugging)

I believe many more players would engage in individual/gang PvP if the mechanics existed to ensure a fair and competitive contest conducted in some organized fashion. I'm specifically excluding corps/alliances because of the wardec and tournament systems.

While there dozens of ways to do this, they all involve three things: 1) consent to engage in the contest; 2) some way to determine your chances of survival before you consent for decline the engagement; and 3) some minimum form of organization to the competitions. I don't care if you have a system of challenge lists, or arenas, or continual tournaments, or whatever - just organize it, instantly pop anybody who is not part of the competition assisting a competitor (i.e. remote repper), show competitors fits prior to consent, and agree to take part in the competition

There are few things better than the feeling you get after winning a tough but fair fight - there are few things more upsetting than getting your teeth kicked in because your opponent didn't fight fair - we don't stand for anarchy and roaming gangs mugging random people in RL - why should we stand for it in eve pvp?

If I was a Klingon I might say something like 'there is no honor in defeating a weakling, and only cowards pick fights with weaklings ... honorable combat, and the joy derived from it, comes from combat between equals or defeating a superior enemy after making the decision that losing everything you have is worth the attempt'



There are tons of games that offer you the neutered stadium PvP you want. Go play them.

Or, try out for the AT next year.


Oh, and if you want to stop roaming gangs mugging people, organize your own police force. Nothing's stopping you.

EvE: Everyone vs Everyone

-RubyPorto

rodyas
Tie Fighters Inc
#440 - 2012-07-30 06:08:17 UTC
Pipa Porto wrote:
Ictineekey wrote:


much has been said about time ... time to train, time to prepare/fit your ship, and time to find an honorable opponent while dodging all the muggers

much has been said about the cost of losing your ship/fit/implants

the bottom line in my opinion is that it comes down to fair competition vice unfair competition - nobody likes to be on the receiving end of a mugging by some bully that thinks might makes right (and at the individual and gang level, when it’s non-consensual, that's all it is - a mugging)

I believe many more players would engage in individual/gang PvP if the mechanics existed to ensure a fair and competitive contest conducted in some organized fashion. I'm specifically excluding corps/alliances because of the wardec and tournament systems.

While there dozens of ways to do this, they all involve three things: 1) consent to engage in the contest; 2) some way to determine your chances of survival before you consent for decline the engagement; and 3) some minimum form of organization to the competitions. I don't care if you have a system of challenge lists, or arenas, or continual tournaments, or whatever - just organize it, instantly pop anybody who is not part of the competition assisting a competitor (i.e. remote repper), show competitors fits prior to consent, and agree to take part in the competition

There are few things better than the feeling you get after winning a tough but fair fight - there are few things more upsetting than getting your teeth kicked in because your opponent didn't fight fair - we don't stand for anarchy and roaming gangs mugging random people in RL - why should we stand for it in eve pvp?

If I was a Klingon I might say something like 'there is no honor in defeating a weakling, and only cowards pick fights with weaklings ... honorable combat, and the joy derived from it, comes from combat between equals or defeating a superior enemy after making the decision that losing everything you have is worth the attempt'



There are tons of games that offer you the neutered stadium PvP you want. Go play them.

Or, try out for the AT next year.


Oh, and if you want to stop roaming gangs mugging people, organize your own police force. Nothing's stopping you.


Just organize 60 erebuses to protect you. Nothing is stopping you.

Or just contact Stan Lee and have him code in the avengers, plus the mortal combat people to come in and protect you. Nothing is stopping you.

Signature removed for inappropriate language - CCP Eterne