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Incarna/WiS Disappointment

First post First post First post
Author
Roll Sizzle Beef
Space Mutiny
#1121 - 2012-08-18 09:21:39 UTC
Ishtanchuk Fazmarai wrote:

It smells of the road every MMO undertakes before going Free To Play.


Because eve has been dieing for 9 years. Its just been a spiraling decent for years after the initial growth.....
Riknarr
Midhalla
#1122 - 2012-08-18 09:38:46 UTC
Roll Sizzle Beef wrote:
Ishtanchuk Fazmarai wrote:

It smells of the road every MMO undertakes before going Free To Play.


Because eve has been dieing for 9 years. Its just been a spiraling decent for years after the initial growth.....


There does seems to be an uncanny trend in business to milk something for all it's worth then move on. This is put into perspective fantastically in the 'Twenty Mile March' chapter in Jim Colins' latest book.

It seems to me that CCP has been a 20 mile march company until around 2009, then deviated into short term $$$ for a while and now I'm not so sure where they are. This is a decent enough summary of the chapter but I recommend the book.
Pipa Porto
#1123 - 2012-08-18 09:46:13 UTC
Lilliana Stelles wrote:
Ghazu wrote:
ccp: ohhhh noooo we lost subs from 50 dudes who are like all we want to do in eve is emote.

I will concede to the fact that most people look forward to some form of wis in the future, but I highly doubt the number of "imvu-pocalypse now or i am quitting now" freaks is high enough to be taken seriously.


It already happened.

A bunch of people resubbed when they heard Incarna was being released.

Then they unsubbed after it sucked.

Pretty much the same thing.


Got any evidence for that?

PCU count (from EVE Offline) shows a build up to Incursion, then a matching decline until March, then flat to Incarna (then, of course, a big drop). Now, PCU count isn't a great representation of Sub numbers, but the MMOData graph isn't great for isolating small chunks of time.

EvE: Everyone vs Everyone

-RubyPorto

Ghazu
#1124 - 2012-08-18 10:32:27 UTC
Ishtanchuk Fazmarai wrote:
Ghazu wrote:
ccp: ohhhh noooo we lost subs from 50 dudes who are like all we want to do in eve is emote.

I will concede to the fact that most people look forward to some form of wis in the future, but I highly doubt the number of "imvu-pocalypse now or i am quitting now" freaks is high enough to be taken seriously.


CCP is farming extra subscriptions from the pool of former subscribers, and CCP Unifex already told to the CSM that the quantity of subscribers is not necessarily the single or the best measure of performance.

You see, it's all right aboard the ship, but the crew is beginning damage control for a scenario where they already subscribed everyone who could be interested about EVE, they won't be able to provide anything that calls in new recruits (hint: WiS), and it's time to try and keep what they got.

CCP is shifting EVE from "growth mode" to "hold on" mode. Retaining noobs with a better NPE, keeping bittervets happy with iterations on the same old crap, rocking the boat so bittervets must learn new tricks, and more or less ignore a few nasty realities (like endgame content only interests a little fraction of players, and is becoming increasingly broken due to "workingasintendedness").

It smells of the road every MMO undertakes before going Free To Play.


You know, bringing in aspects of the same old crap from other crap games into eve don't make it new or good. Just look at the trail of dead games where people can emote till they pull a muscle.

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

Ishtanchuk Fazmarai
#1125 - 2012-08-18 11:09:55 UTC
Roll Sizzle Beef wrote:
Ishtanchuk Fazmarai wrote:

It smells of the road every MMO undertakes before going Free To Play.


Because eve has been dieing for 9 years. Its just been a spiraling decent for years after the initial growth.....


No. EVE was growing all the way up to 2009-2010, then somehow stagnated, then in june 2011 it plumetted and now it's striving to hold on by retrieving the customers it lost in the last years... but at the same time they pretend that subscription numbers are not that much relevant.

And the ugly reality is that EVE core gameplay will only take them so far. They've been eating on a limited pool of hardcore gamers and have burned out most of them. It takes time to become the kind of player that can be interested in EVE, this is not "my first game" to nobody. And CCP has been abusing the patience of those players with endless griefing, endless broken mechanics, endless half-assed features and endlessly promising the ability to become human avatars and never deliver it.

In the process, EVE core gameplay has become so complex that it barely works and rebalancing it takes more time and effort than plain delivering new non-core features. But then, more of the same content always leads to less of the same players. Only the new features could attract new players (as, if core gameplay appealed to them, then they would be subscribed already).

If someone hasn't been interested with EVE in 9 years, painting the same old crap in new shiny (V3, tiericide, "iteration") is not going to win them. And mind you, EVE is not even facing competition!, and yet now 3 months of subscription are worth only 25 euros (as opposed to 45, or 30 just a couple months ago) if you come and try their new miner's shiny that allows to do the same old drill in a different ship.

Does not sound healthy. CCP lost the prowess to dare. Now they're busy keeping the old farts content and plan to do so for a couple years. As if the rest of the unvierse was to wait for CCP eventually delivering something that it's not 2003 gameplay in disguise.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Ishtanchuk Fazmarai
#1126 - 2012-08-18 11:24:36 UTC
Ghazu wrote:
Ishtanchuk Fazmarai wrote:
Ghazu wrote:
ccp: ohhhh noooo we lost subs from 50 dudes who are like all we want to do in eve is emote.

I will concede to the fact that most people look forward to some form of wis in the future, but I highly doubt the number of "imvu-pocalypse now or i am quitting now" freaks is high enough to be taken seriously.


CCP is farming extra subscriptions from the pool of former subscribers, and CCP Unifex already told to the CSM that the quantity of subscribers is not necessarily the single or the best measure of performance.

You see, it's all right aboard the ship, but the crew is beginning damage control for a scenario where they already subscribed everyone who could be interested about EVE, they won't be able to provide anything that calls in new recruits (hint: WiS), and it's time to try and keep what they got.

CCP is shifting EVE from "growth mode" to "hold on" mode. Retaining noobs with a better NPE, keeping bittervets happy with iterations on the same old crap, rocking the boat so bittervets must learn new tricks, and more or less ignore a few nasty realities (like endgame content only interests a little fraction of players, and is becoming increasingly broken due to "workingasintendedness").

It smells of the road every MMO undertakes before going Free To Play.


You know, bringing in aspects of the same old crap from other crap games into eve don't make it new or good. Just look at the trail of dead games where people can emote till they pull a muscle.


I guess that if we looked for the word "emote" in this thread, 90% of the references would be from your posts.

I even haven't thought wether I would like to see emotes or don't, or what would they accomplish that wasn't accomplished better with words.

If they asked me, I would put my money on the avatars behaving like human, and waving each other on their own if they established eye contact regardless of what the player typed.

Because, on regards to Ishtanchuk, I'll be your operator baby, I'm in control

Roses are red / Violets are blue / I am an Alpha / And so it's you

Pierre Echerie
Horseshoe Industries
#1127 - 2012-08-18 11:42:30 UTC
Ishtanchuk Fazmarai wrote:
Roll Sizzle Beef wrote:
Ishtanchuk Fazmarai wrote:

It smells of the road every MMO undertakes before going Free To Play.


Because eve has been dieing for 9 years. Its just been a spiraling decent for years after the initial growth.....


No. EVE was growing all the way up to 2009-2010, then somehow stagnated, then in june 2011 it plumetted and now it's striving to hold on by retrieving the customers it lost in the last years... but at the same time they pretend that subscription numbers are not that much relevant.

And the ugly reality is that EVE core gameplay will only take them so far. ...


Couldn't have said it better myself. There's so much to fix that doesn't involve creating a ton more new content one can almost wonder why they take the hard road of making something new in a game that has almost all the issues covered (aside from mining, but I am yet to see a miner that would complain about Orca fleet ops... In fact, I say, nerf those Retrievers/Macks a bit down, there's no question about flying either them or hulks solo, it's mack all the way now. Make them 80% effeciency of the hulk, and it's role is better defined, but that's a different story.

As for Incarna, that is one feature that could introduce some new gameplay without breaking the old one even more. Plus, it could provide that F2P part which would not affect the core game much, if we consider the possibility of F2P players living ONLY in stations. This has been mentioned here so many times that I won't even bother quoting.

And it could be that meeting ground between Dusties, Capsuleers and not-yey-subbed/plexed-players. I really like the idea of keeping Dust playerbase linked to EvE, yet separate. Would be too much 'altitis' if everyone in EvE had his/her own Dust char and just logged that as needed, even if I don't like the idea of PS3 being this borderline between EvE and Dust.

There is only one question, I guess, Immersion vs Effort. Whether all those space bars, poker tables and such are worth spending large effort to make for CCP, when they, by design, should have minor influence on the game itself (unless, ofc, you bet your last Nyx because of too much alcohol IRL Lol)
Ghazu
#1128 - 2012-08-18 12:23:01 UTC
Ishtanchuk Fazmarai wrote:
Ghazu wrote:
Ishtanchuk Fazmarai wrote:
Ghazu wrote:
ccp: ohhhh noooo we lost subs from 50 dudes who are like all we want to do in eve is emote.

I will concede to the fact that most people look forward to some form of wis in the future, but I highly doubt the number of "imvu-pocalypse now or i am quitting now" freaks is high enough to be taken seriously.


CCP is farming extra subscriptions from the pool of former subscribers, and CCP Unifex already told to the CSM that the quantity of subscribers is not necessarily the single or the best measure of performance.

You see, it's all right aboard the ship, but the crew is beginning damage control for a scenario where they already subscribed everyone who could be interested about EVE, they won't be able to provide anything that calls in new recruits (hint: WiS), and it's time to try and keep what they got.

CCP is shifting EVE from "growth mode" to "hold on" mode. Retaining noobs with a better NPE, keeping bittervets happy with iterations on the same old crap, rocking the boat so bittervets must learn new tricks, and more or less ignore a few nasty realities (like endgame content only interests a little fraction of players, and is becoming increasingly broken due to "workingasintendedness").

It smells of the road every MMO undertakes before going Free To Play.


You know, bringing in aspects of the same old crap from other crap games into eve don't make it new or good. Just look at the trail of dead games where people can emote till they pull a muscle.


I guess that if we looked for the word "emote" in this thread, 90% of the references would be from your posts.

I even haven't thought wether I would like to see emotes or don't, or what would they accomplish that wasn't accomplished better with words.

If they asked me, I would put my money on the avatars behaving like human, and waving each other on their own if they established eye contact regardless of what the player typed.

Because, on regards to Ishtanchuk, I'll be your operator baby, I'm in control


Lol because I actually read your posts, and from what I've gathered, that's what wis essentially is to you, a bunch of dudes dressing up and emoting each other. Did you not "come up" with some amazing "technology" that would allow "advanced dancing to occur under the current 1ms lag limitation of the server? Did you not think of that drone clone thing as a poor excuse for insta-pvp-lite? Do you not post everyday about some other dude's avatar and also how special your avatar is? Most importantly, did you not explode with whine when you found out that Team Avatar was focusing on some sort of gameplay unrelated to your canonical "a bunch of dudes dressing up emoting each other" because god forbid it contained some combat and ganking? In your eve? How can this be?!
eve aint no disco

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

Ishtanchuk Fazmarai
#1129 - 2012-08-18 12:50:14 UTC
Oh great, the ingame browser does not save drafts. Fuk it. Evil

Roses are red / Violets are blue / I am an Alpha / And so it's you

Antisocial Malkavian
Antisocial Malkavians
#1130 - 2012-08-18 14:04:51 UTC
nope; I come here for spaceships, not barbies being used as the beta test for world of darkness

"The Incarna in a "prototype" the engine we use in WoD wioll be far more advanced"

When they tell their would be MMO players this while their paying players get the **** heaped on them, yeah theres a disconnect

And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.

oldbutfeelingyoung
Perkone
Caldari State
#1131 - 2012-08-18 14:42:14 UTC
Antisocial Malkavian wrote:
nope; I come here for spaceships, not barbies being used as the beta test for world of darkness

"The Incarna in a "prototype" the engine we use in WoD wioll be far more advanced"

When they tell their would be MMO players this while their paying players get the **** heaped on them, yeah theres a disconnect



Then fly your spaceship ,nothing is holding you back

and what is it with you guys ,your obsession with barbies is getting creapy

R.S.I2014

Antisocial Malkavian
Antisocial Malkavians
#1132 - 2012-08-18 15:51:54 UTC
oldbutfeelingyoung wrote:
Antisocial Malkavian wrote:
nope; I come here for spaceships, not barbies being used as the beta test for world of darkness

"The Incarna in a "prototype" the engine we use in WoD wioll be far more advanced"

When they tell their would be MMO players this while their paying players get the **** heaped on them, yeah theres a disconnect


obsession with barbies is getting creapy



Yes I dont get why you wanna play with barbies in a spaceship game.

Go buy some and do it irl like your parents wouldnt let you cause those arent for boys

And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.

Roll Sizzle Beef
Space Mutiny
#1133 - 2012-08-18 15:59:31 UTC
Ishtanchuk Fazmarai wrote:


In the process, EVE core gameplay has become so complex that it barely works and rebalancing it takes more time and effort than plain delivering new non-core features.
CCP lost the prowess to dare.


I dare you to reread what you wrote.
What is core eve gameplay?
Harvest, build, destroy when people hate other people.
What is non-core gameplay?
All the different ways to do the above.
What they are reballancing? The bloat of various ways to harvest build and destroy because a lot of it is broke as **** and it has been for years.
Ghazu
#1134 - 2012-08-18 16:00:45 UTC
Ishtanchuk Fazmarai wrote:
Roll Sizzle Beef wrote:
Ishtanchuk Fazmarai wrote:

It smells of the road every MMO undertakes before going Free To Play.


Because eve has been dieing for 9 years. Its just been a spiraling decent for years after the initial growth.....


No. EVE was growing all the way up to 2009-2010, then somehow stagnated, then in june 2011 it plumetted and now it's striving to hold on by retrieving the customers it lost in the last years... but at the same time they pretend that subscription numbers are not that much relevant.

And the ugly reality is that EVE core gameplay will only take them so far. They've been eating on a limited pool of hardcore gamers and have burned out most of them. It takes time to become the kind of player that can be interested in EVE, this is not "my first game" to nobody. And CCP has been abusing the patience of those players with endless griefing, endless broken mechanics, endless half-assed features and endlessly promising the ability to become human avatars and never deliver it.

In the process, EVE core gameplay has become so complex that it barely works and rebalancing it takes more time and effort than plain delivering new non-core features. But then, more of the same content always leads to less of the same players. Only the new features could attract new players (as, if core gameplay appealed to them, then they would be subscribed already).

If someone hasn't been interested with EVE in 9 years, painting the same old crap in new shiny (V3, tiericide, "iteration") is not going to win them. And mind you, EVE is not even facing competition!, and yet now 3 months of subscription are worth only 25 euros (as opposed to 45, or 30 just a couple months ago) if you come and try their new miner's shiny that allows to do the same old drill in a different ship.

Does not sound healthy. CCP lost the prowess to dare. Now they're busy keeping the old farts content and plan to do so for a couple years. As if the rest of the unvierse was to wait for CCP eventually delivering something that it's not 2003 gameplay in disguise.


I know right? Like football, dudes kicking a ball through a big rectangle for the past 100 years, boooooring same old crap.

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

oldbutfeelingyoung
Perkone
Caldari State
#1135 - 2012-08-18 17:18:31 UTC
Roll Sizzle Beef wrote:

What they are reballancing? The bloat of various ways to harvest build and destroy because a lot of it is broke as **** and it has been for years.



So you play a broken game for years, so what

Show me a game ,that does what it was promised for the full 100 %

R.S.I2014

oldbutfeelingyoung
Perkone
Caldari State
#1136 - 2012-08-18 17:21:22 UTC  |  Edited by: oldbutfeelingyoung
Antisocial Malkavian wrote:
oldbutfeelingyoung wrote:
Antisocial Malkavian wrote:
nope; I come here for spaceships, not barbies being used as the beta test for world of darkness

"The Incarna in a "prototype" the engine we use in WoD wioll be far more advanced"

When they tell their would be MMO players this while their paying players get the **** heaped on them, yeah theres a disconnect


obsession with barbies is getting creapy



Yes I dont get why you wanna play with barbies in a spaceship game.

Go buy some and do it irl like your parents wouldnt let you cause those arent for boys



I want to walk around with the Avatar

But since you are so obsessed with little girls toys ,call it barbie ,its ok with me

R.S.I2014

oldbutfeelingyoung
Perkone
Caldari State
#1137 - 2012-08-18 17:26:35 UTC
But i have a question to Team Avatar

So you can,t show us,but you can without going into detail ,tell us ,what yourself think of what you did so far
what are your experiences with the whole prototyping and are you positive about the work done?

R.S.I2014

Roll Sizzle Beef
Space Mutiny
#1138 - 2012-08-18 19:13:06 UTC
oldbutfeelingyoung wrote:
Roll Sizzle Beef wrote:

What they are reballancing? The bloat of various ways to harvest build and destroy because a lot of it is broke as **** and it has been for years.



So you play a broken game for years, so what

Show me a game ,that does what it was promised for the full 100 %


The point was every time they add a new bell or whistle, it disrupts what came before it. What was once ballanced (to an extent) becomes more and more broke because they didn't update legacy mechanics. Now they are doing so and trying to make all activites fruitful. Just added new junk every year to attract new players for that particular year was starting to collapse on itself.
And just because a majority of game companies fail to deliver over the long term, why must that be acceptable? Its not. That's why ccp was restructured late last year.
oldbutfeelingyoung
Perkone
Caldari State
#1139 - 2012-08-18 19:26:44 UTC
Roll Sizzle Beef wrote:
oldbutfeelingyoung wrote:
Roll Sizzle Beef wrote:

What they are reballancing? The bloat of various ways to harvest build and destroy because a lot of it is broke as **** and it has been for years.



So you play a broken game for years, so what

Show me a game ,that does what it was promised for the full 100 %


The point was every time they add a new bell or whistle, it disrupts what came before it. What was once ballanced (to an extent) becomes more and more broke because they didn't update legacy mechanics. Now they are doing so and trying to make all activites fruitful. Just added new junk every year to attract new players for that particular year was starting to collapse on itself.
And just because a majority of game companies fail to deliver over the long term, why must that be acceptable? Its not. That's why ccp was restructured late last year.



Indeed CCP restructured and it was a good thing .
It made a lot of people including me who love this game verry happy
Sure ,the game isn,t 100 % and maybe it will never satisfies all of the community,but most of the resources are already applied to the spaceship part and Dust.
Only a small team is working on an add on,that is apart of the FIS part and maybe on something that could expand Eve in a great way,without destroying the current mechanics in this game
I think that Team Avatar is not so bad for EvE

For those who think they gonna hate Ambulation , don,t use it,its that simple



R.S.I2014

Pipa Porto
#1140 - 2012-08-18 21:19:43 UTC
oldbutfeelingyoung wrote:

I want to walk around with the Avatar

But since you are so obsessed with little girls toys ,call it barbie ,its ok with me


So go ahead and walk around with your avatar... in another game.

We want CCP to focus on and fix EVE's core gameplay of Spaceships in Space before they spend money on developing a whole new game just to let people walk around and emote at each other.

If CCP does another gameplay-free WIS expansion, they're going to have trouble convincing anyone that it's not just an alpha test of WoD, and that's going to **** a lot of people off, because that's more money spent on something with no gameplay value that could have been spent on Spaceships in Space.

If they wait, play it slow, and release a WIS expansion that has meaningful gameplay and allows consequential interaction between players, and they do it after spending a good while fixing the backlog of broken Spaceships in Space content, there's a good chance WIS can redeem itself.

EvE: Everyone vs Everyone

-RubyPorto