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Incarna/WiS Disappointment

First post First post First post
Author
MotherMoon
Tribal Liberation Force
Minmatar Republic
#601 - 2012-07-30 00:51:05 UTC
Lilliana Stelles wrote:
CCP's presence in this topic appears to have vanished.... along with the devblog.


right? where is the damn dev blog?

http://dl.eve-files.com/media/1206/scimi.jpg

Anyanka Funk
Doomheim
#602 - 2012-07-30 01:00:00 UTC
I want to be able to walk around in my ship and look out the window, while orbiting at ~400mps! Shocked
Soulpirate
Caldari Provisions
Caldari State
#603 - 2012-07-30 03:51:10 UTC
Lilliana Stelles wrote:
CCP's presence in this topic appears to have vanished.... along with the devblog.


Thruth.

My presence(s) in this topic is about to end too, unless they grow some balls and
open the door soon.

Not later this year, not maybe in 2013, but soon.
Ishtanchuk Fazmarai
#604 - 2012-07-30 07:00:04 UTC
Tian Jade wrote:
And what now?

There were some aspects of the game that desperatly needed an update a lot of them still do. But with Incarna effectivly abandoned the game is in danger to become stale.

(...).


Likely that point already is here, provided that *if* they ever develop WiS, the current plan is to clone FiS gameplay (exploration sites, shield armor and health fits for avatars, shooting each other and stuff) and then maybe develop something different on that base.

As my signature states, "Seriously, Team Avatar?"

Roses are red / Violets are blue / I am an Alpha / And so it's you

Lilliana Stelles
#605 - 2012-07-30 13:25:53 UTC
My speculation is that they won't relase this dev blog until they also have something FIS to aannounce, so all the antisocial players don't rage that they're focusing on Wis too much.

Not a forum alt. 

Roime
Mea Culpa.
Shadow Cartel
#606 - 2012-07-30 15:59:53 UTC
Lilliana Stelles wrote:
My speculation is that they won't relase this dev blog until they also have something FIS to aannounce, so all the antisocial players don't rage that they're focusing on Wis too much.


WiS means Walking in Stations, it's what you do when you enter Captain's Quarters. It doesn't really have anything to do with being social or anti-social.

.

Lilliana Stelles
#607 - 2012-07-30 17:55:12 UTC
Roime wrote:
Lilliana Stelles wrote:
My speculation is that they won't relase this dev blog until they also have something FIS to aannounce, so all the antisocial players don't rage that they're focusing on Wis too much.


WiS means Walking in Stations, it's what you do when you enter Captain's Quarters. It doesn't really have anything to do with being social or anti-social.


Sure it does.
Being in a spaceship provides a social disconnect when compared to an avatar.
Spaceships aren't how we represent ourselves, since we're people, not ships.

Wanting to socialize while being represented as a ship instead of by an avatar is actually somewhat disturbing. I compare it to furries, who can only relate to one another while representing themselves as animals.

What are you, a shippy?

Not a forum alt. 

Soulpirate
Caldari Provisions
Caldari State
#608 - 2012-08-01 14:46:06 UTC  |  Edited by: Soulpirate
Lilliana Stelles wrote:
Roime wrote:
Lilliana Stelles wrote:
My speculation is that they won't relase this dev blog until they also have something FIS to aannounce, so all the antisocial players don't rage that they're focusing on Wis too much.


WiS means Walking in Stations, it's what you do when you enter Captain's Quarters. It doesn't really have anything to do with being social or anti-social.


Sure it does.
Being in a spaceship provides a social disconnect when compared to an avatar.
Spaceships aren't how we represent ourselves, since we're people, not ships.

Wanting to socialize while being represented as a ship instead of by an avatar is actually somewhat disturbing. I compare it to furries, who can only relate to one another while representing themselves as animals.

What are you, a shippy?

Big +1

This is one of the key reasons I am bothered so much by the lack of progress
on WiS, and why I think releasing social areas ASAP rather than exploration
missions first then "maybe" social areas later is the better choice.

We all know someone, or in my case many people who won't touch the game
because you are "stuck in a ship" all the time. If people were given even the
most basic avatar interaction to do when they needed a break from space
EVE subs would be much higher than they are today.

Imagine how much better the new player experience would be if they got walked
through some of their orientation, or could to some training or interaction with
other pilots before they jumped into their ship for the first time.

I think it's a shame that WIS is not getting the resources it deserves, because the
potential payoff in expanded player base would be huge imo. Don't even get me
started on how much of an ABSOLUTE SHAME it is going to be if, when Dust
is released, that we can't interact with them on an avatar level, and convince them
to try some spaceships when they need a break from shooting people in the face.

Oh, and where's that damn blog?!!!
Rek Seven
University of Caille
Gallente Federation
#609 - 2012-08-01 15:09:34 UTC
I wouldn't hold my breath for a dev blog. The CCP higher ups are no longer behind the idea so all a dev blog would do is build our hopes up only to be let down again.
Lilliana Stelles
#610 - 2012-08-01 15:19:45 UTC
Rek Seven wrote:
I wouldn't hold my breath for a dev blog. The CCP higher ups are no longer behind the idea so all a dev blog would do is build our hopes up only to be let down again.

That's really not in line with what Team Avatar has been saying in this thread.

Not a forum alt. 

Vincent Athena
Photosynth
#611 - 2012-08-01 15:19:51 UTC
Soulpirate wrote:
...

We all know someone, or in my case many people who won't touch the game
because you are "stuck in a ship" all the time. If people were given even the
most basic avatar interaction to do when they needed a break from space
EVE subs would be much higher than they are today.....

Oh, and where's that damn blog?!!!

That would be by wife.

My guess is the percent women players would increase with the introduction of WiS.

Know a Frozen fan? Check this out

Frozen fanfiction

Rek Seven
University of Caille
Gallente Federation
#612 - 2012-08-01 15:22:59 UTC  |  Edited by: Rek Seven
Lilliana Stelles wrote:
Rek Seven wrote:
I wouldn't hold my breath for a dev blog. The CCP higher ups are no longer behind the idea so all a dev blog would do is build our hopes up only to be let down again.

That's really not in line with what Team Avatar has been saying in this thread.


What team Avatar wants and what EVE's senior designer wants are two different things.
Lilliana Stelles
#613 - 2012-08-01 15:37:52 UTC
Rek Seven wrote:
Lilliana Stelles wrote:
Rek Seven wrote:
I wouldn't hold my breath for a dev blog. The CCP higher ups are no longer behind the idea so all a dev blog would do is build our hopes up only to be let down again.

That's really not in line with what Team Avatar has been saying in this thread.


What team Avatar wants and what EVE's senior designer wants are two different things.


Hmm. Go play the dust beta and tell me if your interpretation of CCPs direction still holds.

We have a multiverse occuring now, with independent components that integrate together.
Eve's designers are only one part of the picture.

Team Avatar is developing features regardless of what any given designer's vision may include. Some of us are interested in seeing what those features are.

Not a forum alt. 

Mechael
Tribal Liberation Distribution and Retail
#614 - 2012-08-01 16:13:27 UTC
Lilliana Stelles wrote:
Rek Seven wrote:
Lilliana Stelles wrote:
Rek Seven wrote:
I wouldn't hold my breath for a dev blog. The CCP higher ups are no longer behind the idea so all a dev blog would do is build our hopes up only to be let down again.

That's really not in line with what Team Avatar has been saying in this thread.


What team Avatar wants and what EVE's senior designer wants are two different things.


Hmm. Go play the dust beta and tell me if your interpretation of CCPs direction still holds.

We have a multiverse occuring now, with independent components that integrate together.
Eve's designers are only one part of the picture.

Team Avatar is developing features regardless of what any given designer's vision may include. Some of us are interested in seeing what those features are.


And some of us are about ready to quit without giving anyone our stuff. Avatars are all well and good, but this F2P/P2W bullshit needs to stop.

Whether or not you win the game matters not.  It's if you bought it.

Lilliana Stelles
#615 - 2012-08-01 16:32:29 UTC
Mechael wrote:
Lilliana Stelles wrote:
Rek Seven wrote:
Lilliana Stelles wrote:
Rek Seven wrote:
I wouldn't hold my breath for a dev blog. The CCP higher ups are no longer behind the idea so all a dev blog would do is build our hopes up only to be let down again.

That's really not in line with what Team Avatar has been saying in this thread.


What team Avatar wants and what EVE's senior designer wants are two different things.


Hmm. Go play the dust beta and tell me if your interpretation of CCPs direction still holds.

We have a multiverse occuring now, with independent components that integrate together.
Eve's designers are only one part of the picture.

Team Avatar is developing features regardless of what any given designer's vision may include. Some of us are interested in seeing what those features are.


And some of us are about ready to quit without giving anyone our stuff. Avatars are all well and good, but this F2P/P2W bullshit needs to stop.


Neither Dust nor Eve is P2W...

Not a forum alt. 

Vincent Athena
Photosynth
#616 - 2012-08-01 16:43:44 UTC
As far as getting through the door, there is another issue for which we just do not know the status of: The state of the software. How close is it? It may be that Team Avatar sees all these requests for social spaces, went and asked the WoD folks how close the software is to allowing multiple interacting avatars, and were told "err...... come back in six months and we'll talk". Or maybe its quite close. We just do not know.

PLEX and Pay to Win: A good test to see if a feature is "Pay to Win":

If you do not do it, you are not relevant.

Many, many people in Eve are relevant without having to purchase a PLEX.

Know a Frozen fan? Check this out

Frozen fanfiction

Rek Seven
University of Caille
Gallente Federation
#617 - 2012-08-01 16:57:08 UTC
Lilliana Stelles wrote:
Rek Seven wrote:
Lilliana Stelles wrote:
Rek Seven wrote:
I wouldn't hold my breath for a dev blog. The CCP higher ups are no longer behind the idea so all a dev blog would do is build our hopes up only to be let down again.

That's really not in line with what Team Avatar has been saying in this thread.


What team Avatar wants and what EVE's senior designer wants are two different things.


Hmm. Go play the dust beta and tell me if your interpretation of CCPs direction still holds.

We have a multiverse occuring now, with independent components that integrate together.
Eve's designers are only one part of the picture.

Team Avatar is developing features regardless of what any given designer's vision may include. Some of us are interested in seeing what those features are.


When i say designer, i don't mean the art department. I mean the person responsible for the overall game experience and development direction.

The current direction is to polish the existing game, not to introduce exciting new content. What?
Lilliana Stelles
#618 - 2012-08-01 17:00:12 UTC
Rek Seven wrote:
Lilliana Stelles wrote:
Rek Seven wrote:
Lilliana Stelles wrote:
Rek Seven wrote:
I wouldn't hold my breath for a dev blog. The CCP higher ups are no longer behind the idea so all a dev blog would do is build our hopes up only to be let down again.

That's really not in line with what Team Avatar has been saying in this thread.


What team Avatar wants and what EVE's senior designer wants are two different things.


Hmm. Go play the dust beta and tell me if your interpretation of CCPs direction still holds.

We have a multiverse occuring now, with independent components that integrate together.
Eve's designers are only one part of the picture.

Team Avatar is developing features regardless of what any given designer's vision may include. Some of us are interested in seeing what those features are.


When i say designer, i don't mean the art department. I mean the person responsible for the overall game experience and development direction.

The current direction is to polish the existing game, not to introduce exciting new content. What?


-citation needed-

If this were true, why would team avatar be working on the features they mentioned in this thread at all?

Not a forum alt. 

Karl Planck
Perkone
Caldari State
#619 - 2012-08-01 17:04:10 UTC
bumping just because i had never seen this thread. Honestly if this was feasible to release in any sort or timeframe it would be rediculasly awesome. fingers crossed for a dev blog.

I has all the eve inactivity

Mukuro Gravedigger
Republic University
Minmatar Republic
#620 - 2012-08-01 17:15:48 UTC
As a potential guide of how CCP sees the future of WIS, compare the amount of discussion during this year's Alliance Tournament compared to last year's Tournament. Whereas I may have missed something, this year had very little to nothing mentioned even with both CCP Flying Dutchman and CCP Punkturis as guest speakers. Last year was heavily discussed, especially with the Nex store coming down the pipe.

Perhaps this is a topic that is whispered, but not openly discussed in the offices.