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Warfare & Tactics

 
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First Impression of Faction Warfare -- post inferno patch

First post
Author
Cearain
Plus 10 NV
#61 - 2012-05-25 17:04:39 UTC
BolsterBomb wrote:
Cearain wrote:
BolsterBomb wrote:



So your bad planning doesn't make the patch bad it makes your situation bad. Your fault you didnt think about the logistics prior to patch. There is a 2 week long forum post about your view on station lockout. Theres no excuse you can make no saying "I cant get my stuff out" You knew about it and were a big proponent against it.



Oh I thought about it. And I took measures so I can get my stuff out. It just meant that I couldn't pvp as much.

I don't really like spending my time on eve hauling **** around. Its a tedious pain in the ass. If you like doing that, then certainly you will like the no docking rule.



Again your poor planning doesnt make the patch crap it makes your planing crap. Its not about liking to haul its about being smart......

Anyway I am not going to keep saying the same thing over and over in reply to your post.



It has nothing to do with planning. Hauling sucked just as much before the patch as it does now.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Cearain
Plus 10 NV
#62 - 2012-05-25 17:16:39 UTC
Axl Borlara wrote:
Cearain wrote:

Yes both get the same lp for the same types of ships but your lp is several times more valuable than mine.


Our stuff is cheaper, but you have the opportunity to get more (spendable) lp, as I posted.

To be honest, you are sounding like you are whining because things changed and you can't carry on the same way you used to.



You can get much more lp faster than amarr can. You can get bunch of missions and run them in systems that your enemy can't even dock in.

No one can carry on the way we used to after a change. I am explaining why the no docking rule has made the game worse. If you want to call it whining, I don't care.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Muad 'dib
State War Academy
Caldari State
#63 - 2012-05-25 17:25:46 UTC
X Gallentius wrote:

And it seems to me that Eggelhende is a great place to base out of. My corp did so last year and had no trouble reshipping since it's right next to the front lines of the fighting.


Is it not asinine to need to base out of a system that cant be taken, to be able to fight for ones that are?

Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg I got 99 likes, and this post aint one.

Salicaz
Verrimus Caelum
#64 - 2012-05-25 17:26:05 UTC
The threat of lock out is ok, gives you something to fight for.

However I'd be infinately be more happier tif they removed rats (especially given their horrendous imbalance) from all plexes and make it pure pvp.
Veshta Yoshida
PIE Inc.
Khimi Harar
#65 - 2012-05-25 17:29:24 UTC
Re: FW Ship Hulls

If one is in a collapsed militia, one can not make any ISK selling ANYTHING that is also available through the vanilla stores, which limits the potential quite severely; Navy tier1 BS, FW implants, lol-Plates etc.
Reason: FW store had same price as vanilla store for all items, except navy hulls/BPCs which were 50% .. with a x4 multiplier all items will be 2-4x the LP cost of the same item in high-sec.

Or did everyone miss a massive change affecting all high-sec mission whores making all their stuff twice as expensive to get?

There is currently no way for a collapsed militia to make a "come back" barring a massive influx of manpower .. want blobs much?
X Gallentius
Black Eagle1
#66 - 2012-05-25 17:29:48 UTC
Muad 'dib wrote:
Is it not asinine to need to base out of a system that cant be taken, to be able to fight for ones that are?

No. It's smart, especially when you are currently out-manned.
chatgris
Quantum Cats Syndicate
Of Essence
#67 - 2012-05-25 17:30:27 UTC
David Campbell wrote:
However, I am a bit concerned by how easy it is to downgrade a system. On the Gallente front, there were 5 or 6 lvl V system when I went to sleep last night, only one remained when I woke up. Renarelle went from V to III in that same time.


I am surprised that *anyone* is upgrading their systems at all given how easy it is to siphon LP off, but people do it.
Muad 'dib
State War Academy
Caldari State
#68 - 2012-05-25 17:32:57 UTC  |  Edited by: Muad 'dib
X Gallentius wrote:
Muad 'dib wrote:
Is it not asinine to need to base out of a system that cant be taken, to be able to fight for ones that are?

No. It's smart, especially when you are currently out-manned.


Well not only are you NOT in a fw system to fight in fw, but since minnies cant take it they CAN dock, so all the docking games and camping is going to be exactly the same as it was anywhere else before the patch.

everything with the changes could have gone through without the lockouts and we could all get used to the new system and have tonnes of fights everywhere and then if that goes okay think about the station lockouts - it was too much in one go imo, and since the minnies found out this was going to happen steamrollered the system they previously had no interest with the old system and took them before the new system - now we sit in a non fw system to attempt to take it back?

no one sees the problem with this?........

oooooooookay

Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg I got 99 likes, and this post aint one.

X Gallentius
Black Eagle1
#69 - 2012-05-25 17:33:02 UTC
chatgris wrote:
I am surprised that *anyone* is upgrading their systems at all given how easy it is to siphon LP off, but people do it.
There is an LP bonus for upgrading that may make it worthwhile. Haven't done the math on it, but everybody would need to contribute as a team to get it done.
BolsterBomb
Perkone
Caldari State
#70 - 2012-05-25 17:38:45 UTC
X Gallentius wrote:
chatgris wrote:
I am surprised that *anyone* is upgrading their systems at all given how easy it is to siphon LP off, but people do it.
There is an LP bonus for upgrading that may make it worthwhile. Haven't done the math on it, but everybody would need to contribute as a team to get it done.



Its called a buffer.


Build one in, the other thing is people have to defensive plex to keep it rolling. In order for LP to make sense you need those upgrades.

Brig General of The Caldari State

"Don" Bolsterbomb

Traitor and Ex Luminaire General of The Gallente Federation

X Gallentius
Black Eagle1
#71 - 2012-05-25 17:40:12 UTC
Muad 'dib wrote:
Well not only are you NOT in a fw system to fight in fw, but since minnies cant take it they CAN dock, so all the docking games and camping is going to be exactly the same as it was anywhere else before the patch.
So, in summary, you would rather play docking games in Auga rather than Eggelhende? Is that the argument you're making?
Muad 'dib
State War Academy
Caldari State
#72 - 2012-05-25 17:59:48 UTC
X Gallentius wrote:
Muad 'dib wrote:
Well not only are you NOT in a fw system to fight in fw, but since minnies cant take it they CAN dock, so all the docking games and camping is going to be exactly the same as it was anywhere else before the patch.
So, in summary, you would rather play docking games in Auga rather than Eggelhende? Is that the argument you're making?


The argument im making is that we could have been getting used to and trying to take systems for the fw rewards without everyone having to move anything they actually want access to, to a safe zone out of fw to be able to fight in fw.

Instead of auga being a possible place for such games out of 70 systems we have Kam and Egg (and Kam is far from "safe" as time goes on)

This seems like a gross misunderstanding of what fw was, is now and what it should be.

Im all up for making fw worth fighting in and for, but with a change in mechanics vs. the overpowering forces, its actually broken fw in just one week, hardly a shining vision of what everyone wanted and had in mind with this patch and not very encouraging for the future - however im going my best to try.

Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg I got 99 likes, and this post aint one.

X Gallentius
Black Eagle1
#73 - 2012-05-25 18:03:21 UTC
Muad 'dib wrote:

Im all up for making fw worth fighting in and for, but with a change in mechanics vs. the overpowering forces, its actually broken fw in just one week, hardly a shining vision of what everyone wanted and had in mind with this patch and not very encouraging for the future - however im going my best to try.

Broken, really? Kills have increased by 5x since the patch. Casual pew with consequences FTW. If somebody told me I had to move to Yvangier in order to get 5x as many kills as I did before the patch I'd help my 100 man corp move there as fast as possible.
BolsterBomb
Perkone
Caldari State
#74 - 2012-05-25 18:09:22 UTC
Why not just move your stuff to a HS system on the FW front. Caldari moved a lot of their stuff their simple because we did not know what the patch was going to do and we wanted to let it flesh out before we committed to a particular system.

There are 100 ways to kill something if you look at it that the world is ending then you mine as well leave FW. The system mechanics are not going to change period. They are here to stay so at this point you can whine about it, or you can participate in it.

It was different when CCP was asking for feedback but at this point all the whining is ********. Just get in or get out at this point. If you want to stay in LS turn pie and drop FW. Just stop causing issues for everyone else with your negative attitude. The only thing negative attitudes do is break corps up.

Make a decision be a man and pull up your pants. Get in or get out.

Nuff Said

Brig General of The Caldari State

"Don" Bolsterbomb

Traitor and Ex Luminaire General of The Gallente Federation

Veshta Yoshida
PIE Inc.
Khimi Harar
#75 - 2012-05-25 18:24:56 UTC
X Gallentius wrote:
Broken, really? Kills have increased by 5x since the patch. Casual pew with consequences FTW. If somebody told me I had to move to Yvangier in order to get 5x as many kills as I did before the patch I'd help my 100 man corp move there as fast as possible.

And how long do you expect that to last, sooner or later the noobs will run out. Do you think that little of your enemy?

Station lock-outs are perfectly in line with how null works .. except we don't have a Titan in every constellation, a bridge in every system, bubbles or bombs .. all part of what makes null outposts "workable". And no I do not want those heinous things in FW, just pointing out that CCP chose the wrong damn thing to implement from their long list of "atrocious stuff in null".

NPC null is commonly referred to as the place to be outside FW (old) for casual pew, a state made possible almost exclusively by 'free docking' .. how do any of you snowballs think FW can keep up steam when that is removed and actual balance is not even addressed?
Capitol One
Blue Canary
Watch This
#76 - 2012-05-25 18:36:55 UTC
Cearain wrote:
X Gallentius wrote:
Cearain wrote:


FYI Eggelhende is out of the war zone. So those hordes have already been kicked out. As for the others I guess it will depend on what you mean by "anytime soon."
Do any players based in Kamela and Sahtogas care to respond to this post? How long until you guys think you'll get kicked?

And it seems to me that Eggelhende is a great place to base out of. My corp did so last year and had no trouble reshipping since it's right next to the front lines of the fighting.



Sadly I anticipate both are kicked out in the next 4 months. Kamela has a better chance but I think the future is looking dim.

Eggelhende is close unless of course the kourm auga gate is camped. Its a regional gate but if you are trying to come back to the fight in anything larger than a dessie you may not make it back. The other way takes about 8 jumps.



What part of "No Surrender, No Retreat!" did you not understand?

Take your defeatist attitude somewhere else please.

If we are to prevail, then we should believe it, instead of giving up.
This last week before patch has shown that the Amarr are more than capable of fighting back, despite being horrendously outnumbered. And while you were busy running to the hills with your stuffz I was out there fighting for my home and that of my allies.

I can only hope you find the will to do the same.

- Capitol One
BolsterBomb
Perkone
Caldari State
#77 - 2012-05-25 18:38:23 UTC
Veshta Yoshida wrote:
X Gallentius wrote:
Broken, really? Kills have increased by 5x since the patch. Casual pew with consequences FTW. If somebody told me I had to move to Yvangier in order to get 5x as many kills as I did before the patch I'd help my 100 man corp move there as fast as possible.

And how long do you expect that to last, sooner or later the noobs will run out. Do you think that little of your enemy?

Station lock-outs are perfectly in line with how null works .. except we don't have a Titan in every constellation, a bridge in every system, bubbles or bombs .. all part of what makes null outposts "workable". And no I do not want those heinous things in FW, just pointing out that CCP chose the wrong damn thing to implement from their long list of "atrocious stuff in null".

NPC null is commonly referred to as the place to be outside FW (old) for casual pew, a state made possible almost exclusively by 'free docking' .. how do any of you snowballs think FW can keep up steam when that is removed and actual balance is not even addressed?


I know a couple players Ill send your way.

Ill address your post (not that it will matter)

1) Ever hear of a different type of game play. If NPC Null works the way you described but FW doesnt, and Sov Null works a different, sounds like different game mechanics to me.

2) I do not see the fights dwindiling I only see them getting more and more. Established FW players is who I have been fighting in smaller gangs, not nubs. Those nubs will one day grow to become a bitter vet like yourself.

3)FW is the only constant pvp system that allows access to HS without penalty. If you're a PIE you have to use alts or be chased, Null you have to travel a long way, Sov needs logistical carriers. FW doesnt. Each system has its own mechanic. What we have now is a blend of a lot of the system making it one of a kind. Its not supposed to be null and not superposed to be ls. Prior to this patch there were no real consequences of being a FW pilot except the opposing systems High Sec.


Brig General of The Caldari State

"Don" Bolsterbomb

Traitor and Ex Luminaire General of The Gallente Federation

Veshta Yoshida
PIE Inc.
Khimi Harar
#78 - 2012-05-25 18:40:25 UTC
BolsterBomb wrote:
...It was different when CCP was asking for feedback but at this point all the whining is ********. Nuff Said...

When did they? As I recall practically all members of FW wanted restrictions on what can be done in stations or a reshuffle of stations + lockouts so that it was possible to actually stay in FW land when the inevitable snowball hit.

This blanket lockout, when the rumours started just prior to Fanfest, had me whoring the forums in a big way as it is quite literally game-breaking. They had a "roundtable" (someone give CCP a dictionary so they can look the word up) at FF which as it turns out was nothing more than a presentation (as I expected given their knowledge of FW) and changes were made pretty much exactly as they were shown way back then.

PS: Notice how I no longer solely blame CCP Sound Fail. Came to the realisation that for a moronic concept of lock-outs in low-sec the entire corporation must be in the wrong .. or someone would have shouted foul surely! Lol

BolsterBomb
Perkone
Caldari State
#79 - 2012-05-25 18:45:26 UTC
Veshta Yoshida wrote:
BolsterBomb wrote:
...It was different when CCP was asking for feedback but at this point all the whining is ********. Nuff Said...

When did they? As I recall practically all members of FW wanted restrictions on what can be done in stations or a reshuffle of stations + lockouts so that it was possible to actually stay in FW land when the inevitable snowball hit.

This blanket lockout, when the rumours started just prior to Fanfest, had me whoring the forums in a big way as it is quite literally game-breaking. They had a "roundtable" (someone give CCP a dictionary so they can look the word up) at FF which as it turns out was nothing more than a presentation (as I expected given their knowledge of FW) and changes were made pretty much exactly as they were shown way back then.

PS: Notice how I no longer solely blame CCP Sound Fail. Came to the realisation that for a moronic concept of lock-outs in low-sec the entire corporation must be in the wrong .. or someone would have shouted foul surely! Lol



Because your opinion was wrong and CCP was right. Its that simple. For every voice yelling no there was a voice yelling yes.

The yes's won and it is working properly. Your job is to adapt now.....but from the sounds of it there are a bunch of bitter vets that didnt even read the patch notes or if they did care about acting on it before the lockout.

I was talking to someone that just now realized why the two weeks I was yelling to people to help plex really mattered and now that it takes longer was wondering what to do when LP is being diluted.

I am just glad that others see the light and the few people like yourself are just stuck in the mud refusing to leave. It IS a case of bitter vet.

Brig General of The Caldari State

"Don" Bolsterbomb

Traitor and Ex Luminaire General of The Gallente Federation

X Gallentius
Black Eagle1
#80 - 2012-05-25 18:48:19 UTC
Veshta Yoshida wrote:


And how long do you expect that to last, sooner or later the noobs will run out. Do you think that little of your enemy?
The more you complain, the better FW gets, tbh. If CCP has to change the rules every patch so that we get more fights then I'm all for it.

December expansion was awesome - we saw a significant upswing in plex fighting. This patch has increased plex fighting even more.