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New dev blog: Unified inventory

First post First post
Author
Bridgette d'Iberville
Better Killing Through Chemistry
#701 - 2012-05-22 16:00:49 UTC
LOL, all the griping about the new inventory UI feature, particularly comparing it to the old UI features, shows me I didn't know **** about how to use the old UI.

"I considered a career in griefing, but then realized that I would never achieve the level of tear generation that CCP manages to do each and every expansion."

Rex Garvin
Off-World Mining
#702 - 2012-05-22 16:04:04 UTC  |  Edited by: Rex Garvin
I dont want a single window!! I need to be able to move my ore into Orca corp bay or Item bay without having to open windows everytime I go thru a gate on land in a station. I tried pinning my windows but this does not good. If I could pin the windows where I want them and they open in the same location then this would be a great upgrade. The way it is now this sucks.
Fabulousli Obvious
Caldari Provisions
Caldari State
#703 - 2012-05-22 16:08:28 UTC
I've never in my life been so filled with "I Told You So".

This is like waking up in an alternate Universe with just ONE THING different.

I am NOT YOUNG ENOUGH to know EVERYTHING.  ~~ Oscar Wilde, writer, d. November 30, 1900

Gun Kata
tech-legion
#704 - 2012-05-22 16:11:18 UTC
you ever mined using orca and corp bays ccp?????

you have totally failed
DJ P0N-3
Table Flippendeavors
#705 - 2012-05-22 16:27:58 UTC
Welp, illness and complete breakdown of my Sisi client meant I never got around to extensive testing of living in a POS before the patch (alas), so hopefully once I get my hands on a working Sisi client I can do a demonstration based on real life.
Fabulousli Obvious
Caldari Provisions
Caldari State
#706 - 2012-05-22 16:29:41 UTC
Jita Pop is at 2400 so far. was 2200 5 minutes ago. Twisted

I am NOT YOUNG ENOUGH to know EVERYTHING.  ~~ Oscar Wilde, writer, d. November 30, 1900

Nocturrne Primitive
Evil Young Flesh
#707 - 2012-05-22 16:42:01 UTC
I need my multiple inventory windows open at all times while in station and I need them to stay open, not closing every time I undock/dock. Manually shift-clicking to reopen everything when I dock is making me go bald - look at my avatar ffs.

And yes, please play your own game a bit... Get yourself into some hulks and an orca and go see how painful mining is, seriously. Jet-canning and using the orca corp hanger are essential, but horribly painful.

Thx
Hakaru Ishiwara
Republic Military School
Minmatar Republic
#708 - 2012-05-22 16:46:25 UTC
Republic Citizen wrote:
Evilynthea wrote:
I would give anything to go back to the old inventory.


Same here.
A lot of issues and really not user-friendly inventory GUI.

I just don't wanna "adapt" to that crappy UX experiment. Hire some good UI/UX folks. CCP!
Where were you people when this went live on Sisi? Tippia and some other hard-working space pilots were documenting this challenged UI and what should be done to bring it up to par with the previous Inventory management mechanisms.

Some CCP developers communicated that they were eagerly testing the use-cases presented, but we saw almost no changes to the actual functionality on Sisi.

Once CCP Soundwave stated that the feature was going live on TQ today, we knew that things would be sh1t. And here we are.

Vote with your wallets people. Tell your friends, too.

+++++++ I have never shed a tear for a fellow EVE player until now. Mark “Seleene” Heard's Blog Honoring Sean "Vile Rat" Smith.

Fabulousli Obvious
Caldari Provisions
Caldari State
#709 - 2012-05-22 16:49:19 UTC  |  Edited by: Fabulousli Obvious
Hakaru Ishiwara wrote:


Vote with your wallets people. Tell your friends, too.



Yup. Only 2 of 4 accounts active here. It's a countdown now.

I've tried using this thing for a bit more today. I'll NEVER get used to it. Utter fail.

NOT built for my purposes and what I do at all. It wasn't even anything that needed THINKING about. Now its a meticulous focused exercise to do the simplest thing, like open Inventory AGAIN after docking. The list could go on an on and on.

My 20 posts and all of Tippias work on the Test Server Forums went for naught.

I am NOT YOUNG ENOUGH to know EVERYTHING.  ~~ Oscar Wilde, writer, d. November 30, 1900

Richard Desturned
Royal Amarr Institute
Amarr Empire
#710 - 2012-05-22 16:49:32 UTC
This UI is complete garbage. It gets bogged down to hell the minute you load up corp hangars, and forget about expanding "Member Hangars" - your client will lock up.

npc alts have no opinions worth consideration

Fossor Wintersky
Ordinus Ursorum Cautorum
#711 - 2012-05-22 17:16:03 UTC
Enter game.
Cargo closed.
Undock.
Cargo opened.
I closed cargo window.
Warp through gate to other system.
Cargo opens!
Minimize cargo window again Oops
Warp to other solar system.
WTF? Why my cargo opened again.
Ok, clear all cache files.

Nothin' change - cargo window opens after: dock, undock, change solar system.

FIXIT PLEASE!!!
Stigman Zuwadza
Deep Core Mining Inc.
Caldari State
#712 - 2012-05-22 17:17:42 UTC
Hmmm lots of feedback aye. Big smile

Just a couple of observations ..in the very unlikely event they haven't been mentioned:

• cargo hold / inventory thinggy seems to open / close randomly as you jump from system to system.
• you cannot keep the cargo hold open / closed (I know, sounds like the first one, but it depends what you were trying to achieve at the time).
• when dragging items from the cargo hold to a Station Container the items get locked, even if the container is configured to be unlocked.

Fly safe. o7

It's broken and it's been broken for a long time and it'll be broken for some time to come.

Rearden Kain
The Durks
#713 - 2012-05-22 17:50:43 UTC
When selecting all of your items and ships in your ship cargo and dragging it to your station cargo the UI used to auto sort ships into the ship part and cargo into the cargo part. This has changed now that it won't let you drag and drop items into your station cargo if you have a ship selected. Please would you change it back please as it just makes it a little more annoying to move stuff around.
Immortal Soldier
The Dark Space Initiative
Scary Wormhole People
#714 - 2012-05-22 18:13:35 UTC
PLs do away with the new inventory window. It's the worst thing about this patch.
Rammix
TheMurk
#715 - 2012-05-22 18:24:38 UTC  |  Edited by: Rammix
Suggestions about filters.
(I hope this topic is still under devs' attention)

CCP, don't forget please to implement creation of ship-fitting-based and character's-skills-based filters mentioned in the 1st devblog about changes in UI.
I see creation of fitting-based filters like this: you open fittings browser, right-click on a fitting, choose "create filter", done.
Also, functionality for adding/removing some modules in fitting window to/from an existing filter would be nice, too.

+ Ships should be sortable by race. And by type (i.e. hawk), not only by "name".
++ Exchanging filters through containers like bookmarks. Better - through some corp storage.

p.s.
There is a bug with editing filters containing several lines: when you choose 'edit' through right-click menu the window appears on neocom panel but doesn't show up (bugreport sent).

OpenSUSE Leap 42.1, wine >1.9

Covert cyno in highsec: https://forums.eveonline.com/default.aspx?g=posts&t=296129&find=unread

B3AST MODE B3AST
Pator Tech School
Minmatar Republic
#716 - 2012-05-22 18:34:28 UTC
The unified inventory is quite inconvenient.
Zo'ha
Techno Miners
#717 - 2012-05-22 18:44:58 UTC
This is the single worst 'improvement' to the game that has ever been made. I didn't complain about nothing up until now but this ******** unified inventory has made the already arduous task of managing a pos about 50x more difficult and time consuming for anyone who has a pos containing more than one reaction..

ffs
Bim bo
SOMESOWHATTHEF
#718 - 2012-05-22 18:56:30 UTC
inventory :

how is it u count now having to use 2 hands to open multiple windows an upgrade,
usualy i look at my different asset by r.clicking the other hand i use for touching myself.

U now changed this to having to touch shift with the other hand.
An reimburstment of multiple handjobs is the least u can give for
breaking this part of the game!
Ad'Hakim Tahous
Science and Trade Institute
Caldari State
#719 - 2012-05-22 19:05:21 UTC
The 'improvement' to inventory management adds layers of unhelpful, unproductive complexity to many types of inventory management for POS managers, Orca pilots, industrialists..... Oh Hell..... for everyone! X

In the event that CCP chooses to maintain this unsatisfactory system, I would hope for an button that would allow me to opt out of this nonsense in the same way I have opted out of Captain's Quarters.

Yes CCP, it is that bad! I really did put this in the same category of fail as CQ. Roll
Raoul Endymion
Federal Navy Academy
Gallente Federation
#720 - 2012-05-22 19:10:08 UTC
if it aint broke....DONT "FIX" IT.....

either remove it entirely og make it possible to use old style inventory..

/raoul