These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Inferno And Datacores

First post
Author
Aeryn Tiberius
Revenent Defence Corperation
Ishuk-Raata Enforcement Directive
#281 - 2012-05-07 03:55:57 UTC
CCP Soundwave can I have the Skills I trained back. Go ahead and nerf datacores I do not care, but I do care about the wasted time spent on the skills. It is not worth the time and effort for making only 50 mill isk a month. Thanks,
Super Chair
Project Cerberus
Templis CALSF
#282 - 2012-05-07 04:38:07 UTC
Datacores are already in the faction war LP stores, however the LP/isk costs in the stores are representative if a militia held no systems.

Edit: this is on sisi of course
Zelda Wei
New Horizon Trade Exchange
#283 - 2012-05-07 06:20:05 UTC
Vince Snetterton wrote:


I expect him not to respond, but it will prove his comments about wanting to wipe out passive income was clearly a lie to cover the true goal: hammer high sec again.


And return the T2 BPO cartel back to it's rightful place.
Indahmawar Fazmarai
#284 - 2012-05-07 06:53:39 UTC  |  Edited by: Indahmawar Fazmarai
ELECTR0FREAK wrote:
I originally built my character to be a researcher. In February of 2005, I picked a Deteis and piled on the Intelligence and Memory statistics. I don't have an impressive killboard after years of running a small industry corp, living in large nullsec alliances as an industrialist and again in empire as a solo T2 manufacturer.

Unlike many, I didn't get into research for the passive ISK. I got into it for datacores, which I actually used to supplement my T2 production.

*Gasp!* Can it be?! Has CCP considered that people like me actually exist? Of course not. Everyone must be milking that 100 million ISK per month cash cow that is R&D agents. Roll

Reality check; 100m isk a month is nothing, particularly when you consider that it's not free ISK... it requires skill books, training time, a lengthy standings grind with an R&D corp (Lai Dai doesn't have any stations with jump clones, can you believe it?) and a fair bit of time collecting datacores at regular intervals. It was always a thrill dumping my own datacores into my invention bucket, knowing that I was reaping a return on the skill and time investment I'd made previously.

Now, over 8 years later, I'm edging up on 130m skill points, I have a single account, and I'm being told that soon, people will be able to be "researchers" like me by pewpewing eachother in faction warfare. Here are a few reasons why this bothers me:


A) You're directly nerfing a profession (T2 manufacturer). You have this impression that everyone is doing R&D agents for the passive ISK. Many are, but some are not. Already, the rate at which you get datacores via R&D is only a fraction of what you need for a solo T2 production line... reducing it further makes R&D virtually useless.

B) EVE is supposed to be a sandbox. I see more and more where CCP is drawing lines in this sandbox and giving people those cookie-cutter sandcastle molds ("No, no, this is what it should look like") instead of encouraging them to make something truly unique. I agree with the 'mining with guns' change because of the way it damaged null-sec mining (I saw running Anoms suddenly become more profitable than mining in a Hulk in deep null) but I also think it was poorly handled (bounties... that's it? Not extra salvage dropped or something similar? Not like salvage and guns weren't already linked!) CCP, please, give us tools (not premade molds) and let us control this universe. Stop pushing us this way and that trying to make it perfect.

C) The reasoning behind it from a lore perspective is pretty frail. "Hey, thanks for blasting those Amarr scum to hell with your repeating artillery. Here's a bunch of highly technical Minmatar research databases as a reward." Perhaps I'm a rarity in that when I've got the T2 production line up and running I actually use my datacores, but what percentage of FW warfare players will use them for anything other than getting ISK? Is that your intention?

D) It ties T2 ship costs to FW, and thus specific races T2 ships will see price fluctuations on something completely unrelated to consumer supply and demand for said ships. Lets say Minmatar do better in FW, they get more datacores, market has more supply, Minmatar ship prices fall along with datacore prices. Now suddenly Minmatar ships are cheaper, but so is the ISK gain from being a Minmatar in FW. I see a can of worms here.

So, what would I do instead? I doubt I'm going to change any Dev's mind here... the intention has been announced so that means it's already being implemented, but what I'd do is to actually INCREASE the rate that datacores accumulate via R&D, by maybe 2 or 3 times. Obviously this will cause prices to drop significantly, so the passive ISK rate won't be any higher than it is now, but it'll also make going and picking up all the cores and distributing them a more time-consuming matter.

Actual T2 industrialists will have a reason to use R&D for themselves as I do, as they could actually do the majority of their production off of their own R&D. For those just looking for passive ISK, they can either elect to move all of the datacores themselves or put them up on the market locally and avoid having to truck all over space in a Transport ship, allowing traders to swoop in and redistribute stockpiles of datacores to market hubs.

But hey, what do I know, it's not like I've been playing EVE very long. I'm sure the Devs know what's right for EVE.
Carry on... Straight


Good post for the record.

But don't count on anyone CCP notice it, User Oriented Design does not include actually listening to Users.

BTW, did somebody else notice the deafening silence of the CSM about this issue? Question
Chris Tao
Mad Men Inc
#285 - 2012-05-07 08:33:15 UTC
Ten Bulls wrote:
Chris Tao wrote:
Ten Bulls wrote:
Duoh... i knew that link to blizzard was clue !!!

"So the 200lp will come at a cost of 300k isk value so thats 1500 isk/LP" - Chris Tao

I need it explained.



are you freaking serious??

What is it that you need explained, basic third grade math?


Is 1500 isk/Lp good or bad ?


I would not go below 2,5k isk/lp, but that's me
Skydell
Bad Girl Posse
#286 - 2012-05-07 08:47:52 UTC
Zelda Wei wrote:
Vince Snetterton wrote:


I expect him not to respond, but it will prove his comments about wanting to wipe out passive income was clearly a lie to cover the true goal: hammer high sec again.


And return the T2 BPO cartel back to it's rightful place.


Add the moon goo empire to the list of things that don't get touched.

Soon a T2 tracking disruptor will hit missiles for 20.1% explosion radius
Datacores will be handed to FW farm teams
anyone not in a 2000 man alliance will be griefer bait for war dec people.

Yep, another smoke and mirrors expansion.
Malcanis
Vanishing Point.
The Initiative.
#287 - 2012-05-07 08:48:09 UTC
Killer Gandry wrote:
Malcanis wrote:

Given that 99% of all non-capital manufacturing occurs in hi-sec, I'd say that perhaps 1 or 2 teeny tiny little tweaks might still be in order.


So it's hi sec's fault that CCP doesn't adress the issues in null sec.
And instead of fixing the issue in null sec let's nerf hi sec.

Balancing sounds nice but the balancing in EVE a lot of times comes down to nerfing something instead of fixing the real problem.
It's called a quick fix because they have no idea how to fix the real problems.



But that's just what they're doing here: datacores will still be available in hi-sec; now they'll also be available in lo-sec FW LP stores.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Killer Gandry
The Concilium Enterprises
#288 - 2012-05-07 11:33:15 UTC
Malcanis wrote:


But that's just what they're doing here: datacores will still be available in hi-sec; now they'll also be available in lo-sec FW LP stores.



So what will be the incentive for people to have research agents again?
They won't even come close to breaking even for the time and Isk invested for many years. Next to that the travel time doesn't get cut in half but will remain the same to pick up cores and haul them over to a place where they are actually worth a few Isk.

The great Isksink, that datacores are called, is now farmable by gunpoint at a much better rate than investing a lot of time, skills and Isk in an alternate character.
Les traveltime to pick up the cores aswel because you can get them all at one station. And with that I mean I don't have to fly to 4 or 5 agents all over EVE to gather my Mechanicla Engineering cores, I now all have them in one station.

If your brain can't wrap around the whole concept as where this is all just (hand)leading to then you aren't as smart and smug as you pose to be.
Cebraio
State War Academy
Caldari State
#289 - 2012-05-07 11:51:54 UTC
Killer Gandry wrote:

The great Isksink, that datacores are called

The are not called isk-sink, but isk-faucet. And even that is wrong.

Quoted for you:
Killer Gandry wrote:

If your brain can't wrap around the whole concept as where this is all just (hand)leading to then you aren't as smart and smug as you pose to be.


Also, for the record, I disagree with the proposed change by CCP.
Killer Gandry
The Concilium Enterprises
#290 - 2012-05-07 12:08:12 UTC
Cebraio wrote:
Killer Gandry wrote:

The great Isksink, that datacores are called

The are not called isk-sink, but isk-faucet. And even that is wrong.

Quoted for you:
Killer Gandry wrote:

If your brain can't wrap around the whole concept as where this is all just (hand)leading to then you aren't as smart and smug as you pose to be.


Also, for the record, I disagree with the proposed change by CCP.


If you had bothered to read the thread you would have caught on on the sarcasm that was used in the naming of Isk Sink.

RubyPorto
RubysRhymes
#291 - 2012-05-07 12:10:10 UTC
Cebraio wrote:
Killer Gandry wrote:

The great Isksink, that datacores are called

The are not called isk-sink, but isk-faucet. And even that is wrong.


How in the world do Datacores add ISK to the economy?

ISK Faucets occur when NPCs pay ISK to Players (bounties, etc).

ISK Sinks occur when Players pay ISK to NPCs. (factory rent, etc).

Data Cores add no ISK to the economy and result in no ISK being removed. They're neutral on the sink-faucet spectrum.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Cebraio
State War Academy
Caldari State
#292 - 2012-05-07 12:52:05 UTC  |  Edited by: Cebraio
Killer Gandry wrote:

If you had bothered to read the thread you would have caught on on the sarcasm that was used in the naming of Isk Sink.


Fine, I hadn't bothered to read the whole thread. It grew rather long and I am more interested in the facts that come out of this.

RubyPorto wrote:
Cebraio wrote:
Killer Gandry wrote:

The great Isksink, that datacores are called

The are not called isk-sink, but isk-faucet. And even that is wrong.


How in the world do Datacores add ISK to the economy?

ISK Faucets occur when NPCs pay ISK to Players (bounties, etc).

ISK Sinks occur when Players pay ISK to NPCs. (factory rent, etc).

Data Cores add no ISK to the economy and result in no ISK being removed. They're neutral on the sink-faucet spectrum.


If you have directed this explanation to me, you targeted the wrong person. I never said they were sinks or faucets. But thanks for summing up what we already knew.
Vile rat
GoonWaffe
Goonswarm Federation
#293 - 2012-05-07 13:51:35 UTC
Indahmawar Fazmarai wrote:

BTW, did somebody else notice the deafening silence of the CSM about this issue? Question



What are you looking for exactly? If I was still a CSM my response would be something like this:

"You mean they're giving FW a reason to exist AND nerfing passive highsec income? Awesome."

Are you looking for that? I can give you that if you'd like.
Killer Gandry
The Concilium Enterprises
#294 - 2012-05-07 13:59:49 UTC
Vile rat wrote:
Indahmawar Fazmarai wrote:

BTW, did somebody else notice the deafening silence of the CSM about this issue? Question



What are you looking for exactly? If I was still a CSM my response would be something like this:

"You mean they're giving FW a reason to exist AND nerfing passive highsec income? Awesome."

Are you looking for that? I can give you that if you'd like.


Hadn't expected else from you Vile.
No need to think about it and just blurp off your mouth cause one of your "former" mouthbreathers makes it so because he is a lead designer now.

I am fairly certain he is having a laugh with his buddies on the SA forums.
Brooks Puuntai
Solar Nexus.
#295 - 2012-05-07 14:10:38 UTC
Vile rat wrote:
Indahmawar Fazmarai wrote:

BTW, did somebody else notice the deafening silence of the CSM about this issue? Question



What are you looking for exactly? If I was still a CSM my response would be something like this:

"You mean they're giving FW a reason to exist AND nerfing passive highsec income? Awesome."

Are you looking for that? I can give you that if you'd like.


That seems to be the main issue with CCP as well as the CSMs ideology on how to fix FW. Your not going to fix FW or even give it meaning by increasing its profitability, especially with datacores. All your going to achieve is the same that lowering the LP cost in FW stores did, fluff the number of people leeching off of missions. Once CCP starts realizing its not the profitability that attracts people to participate in FW but the PVP. Give meaning to pvping in FW, create content around promoting pvp, data core farming isn't going to achieve that.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

Asuri Kinnes
Perkone
Caldari State
#296 - 2012-05-07 14:11:13 UTC
Vile rat wrote:
What are you looking for exactly? If I was still a CSM my response would be something like this:

"You mean they're giving FW a reason to exist AND nerfing passive highsec income? Awesome."

Are you looking for that? I can give you that if you'd like.

Spoken like a true BoB CSM...

Goons - the *NEW* "Band of Brothers".

Bob is the god of Wormholes.

That's all you need to know.

Vile rat
GoonWaffe
Goonswarm Federation
#297 - 2012-05-07 14:15:09 UTC
Killer Gandry wrote:
Vile rat wrote:
Indahmawar Fazmarai wrote:

BTW, did somebody else notice the deafening silence of the CSM about this issue? Question



What are you looking for exactly? If I was still a CSM my response would be something like this:

"You mean they're giving FW a reason to exist AND nerfing passive highsec income? Awesome."

Are you looking for that? I can give you that if you'd like.


Hadn't expected else from you Vile.
No need to think about it and just blurp off your mouth cause one of your "former" mouthbreathers makes it so because he is a lead designer now.

I am fairly certain he is having a laugh with his buddies on the SA forums.


You are painfully stupid.
Asuri Kinnes
Perkone
Caldari State
#298 - 2012-05-07 14:16:47 UTC
Vile rat wrote:
You are painfully stupid.

Spoken with true SA aplomb!

/salute

Bob is the god of Wormholes.

That's all you need to know.

Vile rat
GoonWaffe
Goonswarm Federation
#299 - 2012-05-07 14:19:56 UTC
Brooks Puuntai wrote:
Vile rat wrote:
Indahmawar Fazmarai wrote:

BTW, did somebody else notice the deafening silence of the CSM about this issue? Question



What are you looking for exactly? If I was still a CSM my response would be something like this:

"You mean they're giving FW a reason to exist AND nerfing passive highsec income? Awesome."

Are you looking for that? I can give you that if you'd like.


That seems to be the main issue with CCP as well as the CSMs ideology on how to fix FW. Your not going to fix FW or even give it meaning by increasing its profitability, especially with datacores. All your going to achieve is the same that lowering the LP cost in FW stores did, fluff the number of people leeching off of missions. Once CCP starts realizing its not the profitability that attracts people to participate in FW but the PVP. Give meaning to pvping in FW, create content around promoting pvp, data core farming isn't going to achieve that.



Yeah maybe, I like other ideas put out there for lowsec and fw upgrading better but I'm happy they are at least revisiting FW instead of leaving it dead and buried. To clarify I mostly posted just to show that there are few people going to cry tears over the loss of a high sec no effort steady income mechanism. I did like the idea of not getting rp if you don't do the daily mission though, that was a nice touch. Putting things in to at least take some managing in order to get cash would be a nice change of pace.

I don't think this is going to really do much to improve FW though. Nobody does that kind of crap for LP, let's face it.
Brooks Puuntai
Solar Nexus.
#300 - 2012-05-07 14:28:48 UTC
Vile rat wrote:



Yeah maybe, I like other ideas put out there for lowsec and fw upgrading better but I'm happy they are at least revisiting FW instead of leaving it dead and buried. To clarify I mostly posted just to show that there are few people going to cry tears over the loss of a high sec no effort steady income mechanism. I did like the idea of not getting rp if you don't do the daily mission though, that was a nice touch. Putting things in to at least take some managing in order to get cash would be a nice change of pace.

I don't think this is going to really do much to improve FW though. Nobody does that kind of crap for LP, let's face it.


Don't get me wrong some of the changes they are making to FW are decent and its nice for them to finally look at FW to change it, but their mentality of looking at things from a profitablity standpoint is what my concern is.

Same issue when trying to balance high sec, lowsec, and nullsec. They try to balance it based off of the profitability of the other areas, ex. trying to nerf high sec to make null more profitable to get people to move there which doesn't work. Where as they need to look at each area in of itself and make changes that benefit that style of play, giving each area a niche that will attract players.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden