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Anaconda and Python mine BPO's missing

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Author
Phill Esteen
Federal Navy Academy
Gallente Federation
#81 - 2012-03-15 22:41:18 UTC
I don't even own any rare (discontinued?) items and this still seems like a terrible change.

Skye Aurorae wrote:
CCP should add a new 'signed letter of apology from CCP' to the game and hand them out every time this stuff happens - you know, the kind of thing that rare item collectors would like to have.


This is a good idea, but they can't hand them out every time... then they wouldn't be rare any more.

– postum faex est – 

never forget

DarthNefarius
Minmatar Heavy Industries
#82 - 2012-03-15 22:43:09 UTC
CCP Greyscale wrote:
Hi,

Yes, this happened because of a thing that I did. We're looking at our options right now, but there are some other things I have to sort out first today. We'll get back to you!

-Greyscale

PS My player account owned both blueprints, I understand your pain.



Better hope the logs of thier presence haven't suddenly dissappeared too... " our logs show nothing lol.."
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Mioelnir
Brutor Tribe
Minmatar Republic
#83 - 2012-03-15 23:04:34 UTC
CCP Greyscale wrote:
a tale of lacking peer review, broken referential integrity, CASCADE definitions, ON DELETE triggers, untested production changes, incomplete knowledge, assumptions, avoidable data loss, unnecessary points of no return and untested rollback paths


Frankly, this read like a horror story from a 1990s internet startup operated out of the basement of someone's mom's place.

http://xkcd.com/705/
Rose Hips
Zero Dot Zero
#84 - 2012-03-15 23:22:51 UTC
Jint Hikaru wrote:
CCP, what you may see as a usless item that is no longer usable in game is actually a rare piece of the sandbox's history.

Simply deleting these from the game is a crappy thing to do, and to be honest shows a limited understanding of your players and the sandbox nature of the game.

In Eve, where a player makes his own story, many people become collectors of rare items. You (CCP) just broke that.


It was a bad thing to do and you should feel bad!



^^^ THIS!!!!

Roll it back and never do it again CCP.

Forum signature removed by Empress Jamyl as instructed by the Jove

Bow down before the one you serve; you're going to get what you deserve

Max Singularity is the way, the light, the Harbinger of Faith and true hope for New Eden!

Dinsdale Pirannha
Pirannha Corp
#85 - 2012-03-15 23:46:19 UTC
Gogela wrote:
[
Edit:
You know what is NOT going to happen? Entity is NOT going to take over f****** Delve and Fountain with a full flight of mining drones. It just isn't going down like that. If CCP wanted to "fix" a potential imbalance or or something, it would take virtually nothing to just nerf the specs of whatever they wanted to remove instead. Again, I can't speak for Entity, but I would bet you he wouldn't even care if they did. The thing that makes those items cool is just their history within the context of eve and their rarity, which gives them value. Anyone with their head in the game would know that.


No, but Entity and others have so much ISK they could buy up every plex on the market for an extended period of time.
Sure, market forces would naturally drive the prices down again, but can you imagine the hue and cry if people wake up tomorrow and Plexes are suddenly 600 or 700 M each?
Herping yourDerp
Tribal Liberation Force
Minmatar Republic
#86 - 2012-03-15 23:48:51 UTC
solution, put mines back in just make them disappear if you leave the system.
Camryn Rose
Vallkyerehub
#87 - 2012-03-16 00:05:33 UTC
Another epic fail.


Give me my print back and do some testing next time before you go live with this ****....



FluffyDice
Kronos Research
#88 - 2012-03-16 02:13:20 UTC
Herping yourDerp wrote:
solution, put mines back in just make them disappear if you leave the system.

I have failed entirely to see what this is solving or responding to.
DeODokktor
Dark Templars
The Fonz Presidium
#89 - 2012-03-16 02:48:21 UTC
You should make a dev blog about this.
1) List all items that were removed from the DB
2) Evemail ALL players who had such items deleted.
3) EMAIL ALL players who have an offline account to say you deleted their stuff.
4) Look on the Test_Server or other server mirrors for blueprint info (even if it takes you 10 days to do it by hand) (the fact that a dev doesnt even know he can do this is shocking and shows why they shouldnt be allowed to delete stuff).
5) Kiss some serious ....

In the past names of items have been changed too. So just because something says "UNUSED" doesnt mean it wasnt once in game. I have an item that has changed Name, Type, and Graphic ID SEVERAL times. By your logic I shouldnt have it because when It is not the "thing" I acquired. A lot of new players will not know what the Jovian parts are for either, are you going to remove those too?.. It also means that if something today got renamed to "Unused" that someone would have the moronic idea to delete it some time in the future.

If there is some HUGE REASON to remove something then talk to the owners (I doubt there's many).. I bet some would be more than happy for you to make some things non-functioning or even add some other odd change to keep them in game.

Deleting stuff that players owned was just down and out stupid. If you screw up and need to remove something, don't wait 8 years to go about fixing it. And as said, It's likely that the people deleting this stuff has no idea why some of it was in game or if it ever played a role at all in the game.
T'amber Anomandari Demaleon
#90 - 2012-03-16 05:18:13 UTC
thanks greyscale, i have had to hold entity until he sleeps for some night now anything you can do to help would be appreciated.

www.shipsofeve.com

Momoyo
Rivinshield Trading Inc.
#91 - 2012-03-16 05:48:57 UTC
I can only imagine how much entity or someone would have paid for that enigma if ccp had let those guys keep it. Its not like anyone can fly the damn thing so its uber stats aren't gonna break the game.
Hockston Axe
#92 - 2012-03-16 06:21:59 UTC  |  Edited by: Hockston Axe
When you restore my stuff, will they be usable in public contracts? I know the mines and their bpo's weren't before. I hope nothing else disappears from my collection hangars again, ever.
Jaden Mars
Cargo Dawg's Group Mining Corp.
#93 - 2012-03-16 13:38:16 UTC  |  Edited by: Jaden Mars
I've gained a lot of joy out of seeing the fittings of things like the CONCORD Swat Cruiser with the Mega Droner, Miner-China, the CONCORD battleship, the Jovian ships (and their fits), etc....

As I look - all but four of those fits have now been *poofed*... the Cockroach, Enigma, Eidolon & Visitant are still listed - and each of those fits have been changed to very boring T1/T2 items.... (on the plus side, this means attacking the audience of Jovian ships at the next Alliance Tournament might net some fantastic killmails)... I always imagined those ships & their fits were on the server as it's what the devs flew around in during downtime...

Seriously CCP, it's bad enough that you took stuff out of my hangar & didn't make any attempt to list it in the Patch Notes (DOCUMENT, DOCUMENT, DOCUMENT) - but you took absolutely HARMLESS fits out of my fitting management that I could laugh with n00bs and corpmates alike in looking at the ridiculous attributes of those TEST items.... what was the harm in that (or the benefit of removing them.... they could not have impacted server load).

Entity wrote:
Regardless of how they entered the game (accidental or intentional), they are a part of the game's rich history for better and for worse. They do not harm the game in any way, and are great conversation starters.

Deleting player owned items = Deleting the game's legacy. Don't do it, CCP.

+1

While I wait, I guess I'll just spam Jita with some ASCII and a link to this thread.
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Daisuke Aoki
Federal Navy Academy
Gallente Federation
#94 - 2012-03-16 13:57:16 UTC
I'm not even a collector and I find this disgusting.

CCP, listen to what Entity is saying and return what you've taken. Every item, mistakenly put there or not (which, as he said, many, including the "UNUSED" drones were NOT mistakenly in the game) represents a part of Eve's history.

If someone with such a high in-game profile as Entity is considering leaving, THINK about what you're doing. And think about who else might follow.

At the very least, you're putting a bitter taste in a lot of people's mouths right now for no good reason.
Castelo Selva
Forcas armadas
Brave Collective
#95 - 2012-03-16 13:59:43 UTC
To be honest, I really think CCP was changing his course after Crucible, but I am in doubt right now.
The real problem here it not the unintentional delete of items, but the TRUE desire to take items from player hands.
These items, if should be at player hand or not, was not acquired by cheat / bot / or other non approved mechanism. They were acquired by normal game play, and so, MUST stay with players.
It is like the recent enigma ship. Players get it by normal approved tranquillity game play. And so on the enigma should belong to the player, and not be removed and changed by plex (or anything else). If the enigma was drop by a lousy / careless CCP guy, I do not care. Fire him, but not change tranquillity.
If something went wrong and when CCP find it, and there was NO player interaction, I am fine if CCP do whatever they want to do. BUT if there was a minimum interaction by player, nothing must change.

That is the real treat about what in going on, the CCP vision: Let take everything that should not be at player hand (without warning) and tell player to deal with it...
CCP Greyscale
C C P
C C P Alliance
#96 - 2012-03-16 14:10:42 UTC
Fittings including non-existent types cause the fitting manager to fail to open properly. They were removed so that you could actually look at your fittings again. (And no, before someone suggests it, we don't want to make our code more complex and harder to maintain and therefore more likely to break just to support the handful of people who want to import invalid fittings for fun.)

I'm going to fix up the name on the Improved drone and put that on the to-replace list too. I've not heard a good argument for anything else beyond those drones and the other mentioned types, though. The capital hardwiring, for example was the *only* implant of that entire set existing on TQ, and I find it hard to believe that exactly one implant found its way into the game through wholly legitimate means. Further, in this particular case, we've deleted *all* the capital hardwirings because we didn't have any intention of releasing them any time soon. Leaving one of these things in the DB because some player has acquired one illicitly means that this exact kind of problem, where we have things in the DB that appear to be in game but which nobody can remember *why* they're ingame, is more likely to happen in future. This is exactly the kind of ongoing problem that we were trying to prevent in the first place with this cleanup.
seany1212
M Y S T
#97 - 2012-03-16 14:19:20 UTC
CCP Greyscale wrote:
I've not heard a good argument for anything else beyond those drones and the other mentioned types


"We're changing it so deal with it", exactly the attitude i subscribe for Roll
JC Anderson
RED ROSE THORN
#98 - 2012-03-16 14:21:59 UTC
OUCH!

I just sold a python mine BPO to a collector like a little over a month ago... I'm not giving back the ISK, but I still feel bad for the person!
Castelo Selva
Forcas armadas
Brave Collective
#99 - 2012-03-16 14:50:03 UTC  |  Edited by: Castelo Selva
Dear CCP Greyscale

Before everything, please do not take me personal.
That said, fitting problem with the non-existent items is a poorly excuse to remove the itens. Simply unfit the item, let it at player hangar. If he fit it and his fitting windows crash, he will know the reason. Fitting windows problem is not an excuse to remove items, sincerely.

>> “I've not heard a good argument for anything else beyond those drones and the other mentioned types, though” << This is another poorly excuse to do what you (or someone above you) want, with are remove items from player hand. As stated by many persons before, these items are collector item. If you do not want to player use it, just issue a global warning telling that use a collector item is an exploit, easy. Problem solved.

>> “The capital hardwiring, for example was the *only* implant of that entire set existing on TQ, and I find it hard to believe that exactly one implant found its way into the game through wholly legitimate means.” << Ok, if you company had an inside problem with your employers, this was your problem, not the player problem. If your employer misbehave, fire him. If he was working with player, ban the player too. BUT if the item get to the hand of an innocent player, DO NOT punish that player removing the item. As above, just make the use of that item an exploit. If the collector player misbehave (with I really think high improvable) ban him.

TL, DR: Do not remove the item. That is not the solution. Do not f*** with the collector profession / game play just because you think that deleting the items is the easy CCP solution. The items already exist, and collector players invest time, isk and many times they personal RL money to get it.
Desert Ice78
Gryphons of the Western Wind
#100 - 2012-03-16 14:57:50 UTC
Hmmmm, this thread reads like the Anomoly Nerf all over again.

I am a pod pilot: http://dl.eve-files.com/media/corp/DesertIce/POD.jpg

CCP Zulu: Came expecting a discussion about computer monitors, left confused.