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Mass Effect 3: The good, the bad and the ugly.

Author
Sellendis
The Ares project
#101 - 2012-03-15 20:41:29 UTC
Roosterton wrote:
Meh, the ending's not really as terrible as a lot of people are trying to make it out to be. Especially if you buy into this.


They just pretty much said how much they changed the endings to destroy everything. Indoctrination was an idea, but laziness prevailed and they massacred it to hell.
To make sure you dont see your teammates die, we will magically teleport them to Normandy, that will be using the relay to run away from the fight for no apparent reason whatsoever.

Its amazing because you really had to TRY to ruin mass effect. At worst, people were expecting a tragic ending, or a generic good ending. This was like, effort. Phantom menace style effort.
Maroxus
Deep Core Mining Inc.
Caldari State
#102 - 2012-03-15 23:51:56 UTC  |  Edited by: Maroxus
Sellendis wrote:

Its amazing because you really had to TRY to ruin mass effect. At worst, people were expecting a tragic ending, or a generic good ending. This was like, effort. Phantom menace style effort.


You just reminded me of Plinkett's reviews

http://twitter.com/#!/redlettermedia

"Will will be doing something with Mass Effect 3 ... stay tuned..."
Pr1ncess Alia
Doomheim
#103 - 2012-03-16 07:20:19 UTC
Sellendis wrote:

Its amazing because you really had to TRY to ruin mass effect.


You really did.

Let's consider 6 unique endings with small clips added/removed due to previous and current game choises.

With those, and then an epilogue you're looking at an additional 4 minutes of unique high end cinematics and a series of artwork stills plus text.

What's that add up to in dev costs? Barely six figures? A quarter mil being generous. They made how many millions on release day and plan on fleecing a fanbase that is so pissed I doubt they but into it anywhere near their projections.

To go on a bit of a tangent on that last point, I'm never much for the whole flash in a pan eBoycott, but if there was ever an appropiate time for one this would be it.

They got lazy and said "frak it, we got their money. phone it in and call it a day"

Let's try to think outside the box for a moment, many of us have been caught up in the reality and many imagned solutions.

Here is game X.
Game X has advertised xx different endings based on your game decisions.
Game X makes one ending in different colors.

What grade crak do you have to be smoking to think this is the way to finish a 6 year epic trilogy?

**** bioware. **** EA. I'm on a boycott of one. Feel free to join me.
Not only that. I'll be going out of my way to obtain their games in ways that do not involve me paying them money, and I'll pledge to insure that anyone I know that might play their games obtain them in the same way I do.

Have fun with my cash bioware. It's the last.
And to those there that gave a damn and tried their best, I'm sorry, but just like is possible in any busines, the guys in the suit shafted your life's work just to trim the budget a bit (into their pockets. that's exactly what management/ executive bonuses are made of).

Top-Down development always culminates to this. True art and creativity mix with business goals like oil and water. All the most successful and ******** managers always forget to respect that. Don't let the management pollute the innovation and vision.

The whole thing is kinda funny. I mean we knew EA would turn Bioware into a husk of what it was. But no one expected such a "if there is a worst time to do this, this would be it" move out of their management.

If what I expect will happen happens, it is what they call "SH****NG THE MONEY BED". They loaded, took aim and shot themselves in the foot.

"hey, let's just totally screw over the fan base and tell them "you didn't need to know" and "it's edgy and cool and it's too bad you don't get it"

Here is game X.
Game X has advertised xx different endings based on your game decisions.
Game X makes one ending in different colors.

^^You can't spin that. You ****** up bioware, big time.

It's like trying to spin crapping your pants.
"you guys just don't understand it, crapping your pants is cool. it makes you think"
Valei Khurelem
#104 - 2012-03-16 12:02:00 UTC  |  Edited by: Valei Khurelem
Guys, I just remembered another damn plothole in Mass Effect 3.

Does everyone remember when Shepard actually manages to take down the reaper on Rannoch with a laser pointer and the normandy? WHAT THE HELL HAPPENED?! That just made the whole damn idea of crucible completely pointless! They should have made it so that using crucible was a renegade option and just beating the reapers toe to toe using those kind of tactics was the paragon option.

What the ****?! ARGH! Why am I still raging over this game?! Why put a blatant weakness in the reaper and then force you to go after crucible and go through all that pointless bullshit with cerberus? Granted, cerberus would still be a threat but that doesn't mean all the other armies can't just go off and blow up the reapers anyway while you deal with them with your own elite squad.

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

Sellendis
The Ares project
#105 - 2012-03-16 12:22:30 UTC
Well, the fleet fight shows us they can destroy a reaper, it takes a lot of fire but they can take one down....then you look at them fire. its a complete FFA, who is calling targets, primary and so on, nope, just shoot and let god sort it out.

On the crucible issue, they activate it so they dont have to hunt every reaper ship and ground unit in the galaxy for next few hundred years. Still, pointless to comment on crap they did, pure disaster.
Maroxus
Deep Core Mining Inc.
Caldari State
#106 - 2012-03-16 18:27:21 UTC  |  Edited by: Maroxus
Valei Khurelem wrote:
Guys, I just remembered another damn plothole in Mass Effect 3.

Does everyone remember when Shepard actually manages to take down the reaper on Rannoch with a laser pointer and the normandy? WHAT THE HELL HAPPENED?! That just made the whole damn idea of crucible completely pointless! They should have made it so that using crucible was a renegade option and just beating the reapers toe to toe using those kind of tactics was the paragon option.

What the ****?! ARGH! Why am I still raging over this game?! Why put a blatant weakness in the reaper and then force you to go after crucible and go through all that pointless bullshit with cerberus? Granted, cerberus would still be a threat but that doesn't mean all the other armies can't just go off and blow up the reapers anyway while you deal with them with your own elite squad.


? It still took the fleet fire of the flotilla fleet to kill that mini reaper. Unless it can play out differently? Just because you can kill one with a fleet doesn't mean you can kill an entire fleet of them with the fleets from a handful of races.

EDIT: Also .. never forget Marauder Shields.
Sellendis
The Ares project
#107 - 2012-03-16 21:03:56 UTC
Maroxus wrote:

EDIT: Also .. never forget Marauder Shields.


Our hero, our protector....our dark knight.
Roosterton
Sebiestor Tribe
Minmatar Republic
#108 - 2012-03-17 02:14:04 UTC  |  Edited by: Roosterton
Valei Khurelem wrote:
Roosterton wrote:
Meh, the ending's not really as terrible as a lot of people are trying to make it out to be. Especially if you buy into this.


I'd rather look at reality than be in complete denial about the game endings being absolute garbage, what is the biggest **** take is the game pulls you along with perfectly acceptable storylines and choices towards the middle then it just comes along and kicks you in the balls for all your effort.


(Spoilers)

But as has been mentioned, it takes legitimate effort to actually screw up the ending that badly. There's a heapload of things suggesting that it may have actually been an indoctrination and not the real ending. Think about it - if it wasn't an indoctrination, why insert the scene of Shepard breathing beneath rubble IN LONDON after picking "destroy?"

Of course, I still dislike them for doing this as, if they did do this, it's an obvious cash grab to later release a DLC for "what happens after shepard wakes up from the attempted indoctrination!" but at least it doesn't ruin the entire plot for me anymore.

Quote:
Does everyone remember when Shepard actually manages to take down the reaper on Rannoch with a laser pointer and the normandy? WHAT THE HELL HAPPENED?! That just made the whole damn idea of crucible completely pointless! They should have made it so that using crucible was a renegade option and just beating the reapers toe to toe using those kind of tactics was the paragon option.


Incorrect, the Normandy was only able to knock the Reaper down, and only by hitting its weak point. To actually kill the reaper, they had to sync up Shepard's laser to the ENTIRE quarian fleet, and all consecutively shoot the weak spot with perfect timing, four times in a row. Yeah.

And iirc, this was just a Reaper destroyer, not a full sized Reaper.
Valei Khurelem
#109 - 2012-03-17 08:52:08 UTC
Quote:

Incorrect, the Normandy was only able to knock the Reaper down, and only by hitting its weak point. To actually kill the reaper, they had to sync up Shepard's laser to the ENTIRE quarian fleet, and all consecutively shoot the weak spot with perfect timing, four times in a row. Yeah.


Oh yeah, I remember that its been awhile since I've been willing to play the game, but even so, you'd think some engineers and geth would go "Hmm maybe if we researched a weapon that would work against that weakness we could take them down one by one?" I still find it pretty ridiculous.

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

Jada Maroo
Native Freshfood
Minmatar Republic
#110 - 2012-03-19 06:23:28 UTC  |  Edited by: Jada Maroo
Forbes: Casey Hudson Responds to Mass Effect Ending Protests:

"This is Not the Last You'll Hear of Commander Shepard"

Looks like Bioware's gonna crack and give into the demands of Mass Effect fans. Big smile

On a side note, I just donated to the Retake campaign. It's getting a lot of publicity, and it's already at $65,000.
Alpheias
The Khaleph
#111 - 2012-03-19 09:18:12 UTC
Jada Maroo wrote:
Forbes: Casey Hudson Responds to Mass Effect Ending Protests:

"This is Not the Last You'll Hear of Commander Shepard"

Looks like Bioware's gonna crack and give into the demands of Mass Effect fans. Big smile

On a side note, I just donated to the Retake campaign. It's getting a lot of publicity, and it's already at $65,000.


I believe it when I see it.

Agent of Chaos, Sower of Discord.

Don't talk to me unless you are IQ verified and certified with three references from non-family members. Please have your certificate of authenticity on hand.

Frank Millar
The Scope
Gallente Federation
#112 - 2012-03-19 15:41:33 UTC  |  Edited by: Frank Millar
I finished the game yesterday evening, and I remember myself staring at the rolling credits.

I am not really mad (yet), but as has been said: this game trilogy was about making choices, and in the end, IT ALL DIDN'T MATTER ANYWAY.

I already said in another thread I'd be very cautious about any and all DLC.
That caution is out of the window: I will not buy any of it. An alternate ending will have to be FREE, otherwise I won't get it.

I am sorry to say EA/Bioware will not see another cent from me. Ever.

On another note: there's entirely too much Gears of War in this game as well; the chest-high walls have already been mentioned (they were pretty obvious in ME2 as well, but whatever), but what of that entire Hammer of Dawn-sequence with taking down the Reaper on the Quarian Homeworld. WTF was that?

And Squad selection: In ME1 you had 5 people available before you even left the Citadel. In ME2 you gathered a colossal pool of people (admittedly not all of them that useful, but still). And in ME3 you get 6. Total. With 1 (one!) Biotic, 2 Tech types and 3 types with guns.

I was a massive ME fanboy, and I am dissappointed. Sad
Sellendis
The Ares project
#113 - 2012-03-19 16:21:34 UTC
Welcome to the club. They did manage to really put in a effort to completely destroy ME universe.
And i was under impression that CCP screws things up, but Bioware really went to the next level.
Barakkus
#114 - 2012-03-19 23:44:26 UTC
I've been enjoying it so far, from the grumblings here tho, not sure if I want to finish it lol (I skipped over the spoilers though).

I'm one of those people that has to try and explore every room before I move on, so I have a feeling I won't make up my mind for another month, so far it's been ok. I'm a little disapointed in some of the lame dialog, it just seems more campy than 2. I like the fact that you can try and talk to people but don't get a conversation dialog deal most of the time unless they have something new to say. I was sort of disappointed in the planet scanning thing, sounds dumb but I kinda liked it in ME2. I like the shooting range too, I don't recall that in ME2, but I do like being able to mess with all the weapons instead of having to try them out while doing a mission or whatever. I miss being able to holster weapons, and the cover system is a bit "sticky".

Some of the UI seems a bit pointless, like the war report stuff, I haven't really figured out what else to do with it other that just read a couple things here and there, it seems like it was sort of half assed and not really thought through. The variance in squad members was a wee bit disappointing so far, but I'm not very far in. The transition animations when you dock somewhere or whatnot seems to either be broken for me or the animations are truly 2 seconds long and don't show anything but a ship floating in space, there were a few other things like that I noticed when loading different parts of the game that kinda made me wonder how interested those guys were in doing the game this time around. The amount of ammo laying around is sort of staggering this time around...it's pretty hard to just run out of ammo for the most part (at least as far as I am into it).

We'll see how good it is in the end tho :) I can't play ME1, won't run on my machine, so waiting until next year to play it when I buy a new computer to play through all 3 straight :)

http://youtu.be/yytbDZrw1jc

Sellendis
The Ares project
#115 - 2012-03-20 09:38:07 UTC
Heh, i did score 36h on my first (and only) play, explored every nook and cranny in the universe. Still didn't find 2 ship models for my room, maybe they are in NG+.
Dialogs are a sign of Mac Walters writing potential...meaning, crappy.
Shooting range is awesome, you can test weapons and customizations before you go to the mission, and save yourself the time cursing stupid rifle that doesn't do crap.

Why cant you play ME1?
Louis deGuerre
The Dark Tribe
#116 - 2012-03-20 10:29:20 UTC  |  Edited by: Louis deGuerre
Not sure what NG+ is, I bought the regular pre-order digital download via Origin, but I found all models. In the shuttle bay there is at least one that is hard to find. One I bought in a shop late in game.

Do a Barrel Roll, Joker !
Frank Millar
The Scope
Gallente Federation
#117 - 2012-03-20 11:46:54 UTC
There is another ship model to be found down the stairs at Engineering, where Jack used to sit around in ME2.

Also, I found plenty in the shops on the Citadel.

I too like to search every nook and cranny for Weapons, Upgrades and Data Pads.

There is indeed more than plenty Ammo to be found.

Also, I started an Adept yesterday. Much to my dismay (sort of) I can use Sniper and Assault Rifles and Shotguns...
Sellendis
The Ares project
#118 - 2012-03-20 14:14:36 UTC
NG+ is a New Game +, you take exp, skills and money or something, also in second pass you can upgrade weapons to L10, first pass is L5 only.

About the models, i found all on Normandy, others i really dont know where i missed 2 of them. After every mission i checked all stores and inspected every new area.

http://imgur.com/sC49f
Picture of ones i found.
Jhagiti Tyran
Caldari Provisions
Caldari State
#119 - 2012-03-20 17:19:38 UTC
There are a lot more models in the stores as well as the ones you find around the ship, you can also find your Hamster (if you had one in ME2) at the lowest section of engineering. It runs past as you enter the area.
Jada Maroo
Native Freshfood
Minmatar Republic
#120 - 2012-03-21 20:36:06 UTC
Woo! Big smile Bioware has officially announced: the ending will be changed!

The fans win!