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CCP do something about the suicide ganking problem

Author
Ana Vyr
Vyral Technologies
#161 - 2012-03-12 18:40:57 UTC
Wow, I ran into a 12 Tornado gang 3 jumps out from Jita last night. Wasn't expecting that at all. I had 200 million worth of datacores on me, but I was flying a cloaked Crane, and got by them easily.

Was a surprise though, geeze. I always fly cloaked (in my Crane) when I'm carrying more than the value of a replacement ship.
Daisai
Daisai Investments.
#162 - 2012-03-12 18:45:05 UTC
Andski wrote:
Daisai wrote:
Suicide ganking is the result of a failure pvp system in a game which focused around pvp.

Nothing to be changed about the mechanics around suicide ganking, the thing they should do something about is the system around pvp in eve online.


I love how you make that assertion while failing to point out the flaws in this "failure PvP system."



Ok lets point them out.

Suicide ganking miners can make you more money then pvping in low sec is one example.
The motivation to go into null sec compared to the risk and the downside of going there is also one of the reason why the current system fails.

And saying that it is fun to go into null sec to blow up ships is not really a valid reason.

Sure there is loot in null sec like faction loot only you wont be the only to try and get that, so the risk vs the isk you make isnt compared to the risk for the same amount of isk in high sec.

You can be in incursions all day and probably make more isk without losing your ship and without giving up +4+5 implant skill training speed.
J'Poll
School of Applied Knowledge
Caldari State
#163 - 2012-03-12 18:50:49 UTC  |  Edited by: J'Poll
Give me all your stuff. I will ship it into Jita for you

*No garantuee of safety given P

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Karl Hobb
Imperial Margarine
#164 - 2012-03-12 18:51:05 UTC
Tippia wrote:
tiberiusric wrote:
the problem is for the victim is its too easy for gankers. Far too easy...
Close, but not quite.
The problem is that the victim makes it too easy for the gankers.

This.

I was kind of wondering how these guys got four ganks (that I know of) off the same undock. You'd think these Tengu pilots would notice a stranger sitting on the undock, or check local every so often to see if there was someone they didn't recognize, or even see if there was chatter in local, or hell, just noticed that there was a ******* Tengu wreck on the undock.

Some people...

are obviously botting.

A professional astro-bastard was not available so they sent me.

Tippia
Sunshine and Lollipops
#165 - 2012-03-12 18:56:47 UTC
Karl Hobb wrote:
I was kind of wondering how these guys got four ganks (that I know of) off the same undock. You'd think these Tengu pilots would notice a stranger sitting on the undock, or check local every so often to see if there was someone they didn't recognize, or even see if there was chatter in local, or hell, just noticed that there was a ******* Tengu wreck on the undock.
Well, you know…

…adding people to your contact list with -10 standing when they kill you or when they pop up with GCCs in local is hard and difficult work, and no-one can possibly be expected to go to such extreme measures, can they?

P
Alavaria Fera
GoonWaffe
#166 - 2012-03-12 20:18:27 UTC
Cynosural Sari wrote:
***Alternatively, a perfectly legal variation to save costs on ganking: (I DO condone this, BTW, as it is *not* an exploit)

T2 Fit a Tornado, gank, fly to Orca - then 'unfit' the 1400MM T2 guns into the Orca's corp hangar before Concord arrives.
Don't bother wasting time with the fitting window: just quickly drag and drop mods directly from the UI to the Orca Corp Hangar.

Each gun saved is 4-5M ISK and you can do this even while locked down and neuted by Concord.
Then bolt those T2 1400MM Arties directly onto a brand new hull. Twisted

Wow, so CONCORD must the allowed to blow up your ship, but you are allowed to quickly strip off the guns to save them. That's amazing, considering how much the guns cost compared to the hull/other modules.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Jas Dor
Republic University
Minmatar Republic
#167 - 2012-03-12 20:32:47 UTC
Karl Hobb wrote:
Tippia wrote:
tiberiusric wrote:
the problem is for the victim is its too easy for gankers. Far too easy...
Close, but not quite.
The problem is that the victim makes it too easy for the gankers.

This.

I was kind of wondering how these guys got four ganks (that I know of) off the same undock. You'd think these Tengu pilots would notice a stranger sitting on the undock, or check local every so often to see if there was someone they didn't recognize, or even see if there was chatter in local, or hell, just noticed that there was a ******* Tengu wreck on the undock.

Some people...

are obviously botting.


Depends. If the wrecks were salvaged there were no markers. The undock at many of the empire missioning hubs is busy! If there are 140 people in system it takes a big gang on the undock to rise beyond the level of normal traffic.
Karl Hobb
Imperial Margarine
#168 - 2012-03-12 20:36:01 UTC
Jas Dor wrote:
Depends. If the wrecks were salvaged there were no markers. The undock at many of the empire missioning hubs is busy! If there are 140 people in system it takes a big gang on the undock to rise beyond the level of normal traffic.

You're making excuses for lack of attention. There are several other things that can help you determine whether you are in danger of being ganked, but they require you to actually pay attention to the game. Bots don't pay attention to the things an alert human being does.

A professional astro-bastard was not available so they sent me.

Jas Dor
Republic University
Minmatar Republic
#169 - 2012-03-12 20:39:08 UTC
Johnny Marzetti wrote:


The last I checked, minerals need to be at manufacturing facilities for industrialists to use them, not trade hubs. The only reason to buy minerals in a trade hub is that you can buy in huge quantities, which small industrialists don't need to do. You actually pay a premium for minerals at trade hubs, as I'm sure you're aware.

If hauling minerals to Jita becomes less profitable due to ganking, why wouldn't small scale producers actually see a decrease in mineral prices on their local markets?

If I were a small scale highsec producer, I'd consider sponsoring suicide gankers, and possibly getting together with other small scale producers to sponsor widespread ganking along all the main trade routes. In fact, that sounds pretty fun!


Tell me have you ever tried to get an order for Zyd or Mega filled in Dodixie? It isn't a fun experience.

Low end minerals move through local hubs at descent volume. High ends, forget about it. Lets not even go into the prices of T2 components at secondary hubs. The bottom line is that for many mats the only viable market is Jita.
Borun Tal
Brutor Tribe
Minmatar Republic
#170 - 2012-03-12 20:47:54 UTC
Ana Vyr wrote:
Wow, I ran into a 12 Tornado gang 3 jumps out from Jita last night. Wasn't expecting that at all. I had 200 million worth of datacores on me, but I was flying a cloaked Crane, and got by them easily.

Was a surprise though, geeze. I always fly cloaked (in my Crane) when I'm carrying more than the value of a replacement ship.


Aw, c'mon, that's just not fair!! People should just be able to max out their mining skillz and not have to worry about any other skillz in this game!!! EveO needz some more nerfing!! No shooting at anyone without written prior consent!! Consentual peeveepee only, demmit!!!


(ps: let's see how many idjuts think I'm serious)
Ana Vyr
Vyral Technologies
#171 - 2012-03-12 21:06:27 UTC
Admittedly, I'm a roleplayer. I just pretend that highsec is just as hostile as lowsec and act accordingly. It's worked so far. So, I've never been killed while "smuggling" datacores or mining/transporting ore. The only place I've lost a Crane is in Nullsec on a bubbled gatecamp which I foolishly did not scout properly before warping.
Grumpy Owly
Imperial Shipment
Amarr Empire
#172 - 2012-03-12 21:08:25 UTC  |  Edited by: Grumpy Owly
Personally I think that suicide ganking as a game mechanic is fine as it stands currently. I don't believe its an "epidemic" issue really.

What we could do with however is a legitimate way of responding as part of the player policing aspects in the game to address the criminal activity, at least if anything to "increase" the level of PvP and add some needed fun back into the game. At least that seems to be one of the messages I'm getting in this thread. So ...

For PvP and like to encourage more of it?

Actually like situations where ships shoot back and "really" improve your KB resume?

You agree that pilots should adapt to challenging situations in EvE where acceptance of risk is an everyday seperator of those getting ahead on the curve?

Then vote: Bounty Hunting for CSM7.
Ephemeron
Caldari Provisions
Caldari State
#173 - 2012-03-12 21:15:02 UTC
I see suicide ganking as a mechanism for making EVE playerbase stronger and healthier.
Those who are too fat and lazy are culled, the rest survive by learning and adapting - becoming stronger.

Understandably, the cattle doesn't like to have wolfs following them around, but those wolfs actually help the herd remain healthy and get plenty of exercise. They don't realize it's good for them, but that's OK as long as CCP knows

The only problem I see here is the Orca tricks such as unfitted of expensive mods before CONCORD kills
Jas Dor
Republic University
Minmatar Republic
#174 - 2012-03-12 22:41:00 UTC
Borun Tal wrote:
Ana Vyr wrote:
Wow, I ran into a 12 Tornado gang 3 jumps out from Jita last night. Wasn't expecting that at all. I had 200 million worth of datacores on me, but I was flying a cloaked Crane, and got by them easily.

Was a surprise though, geeze. I always fly cloaked (in my Crane) when I'm carrying more than the value of a replacement ship.


Aw, c'mon, that's just not fair!! People should just be able to max out their mining skillz and not have to worry about any other skillz in this game!!! EveO needz some more nerfing!! No shooting at anyone without written prior consent!! Consentual peeveepee only, demmit!!!


(ps: let's see how many idjuts think I'm serious)


Fair has nothing to do with it. You blow up a ship, their are consequences. There are consequences for you, consequences for the victim and consequences for the market. Unfortunately the unseen hand of economics has decided that it is going to beat you senseless until you stop blowing up so many haulers/barges. Inflation will stop, once it makes suicide ganking non-viable. Until it does an increasing risk premium will get built into prices.

J'Poll
School of Applied Knowledge
Caldari State
#175 - 2012-03-12 22:46:56 UTC
Ephemeron wrote:
I see suicide ganking as a mechanism for making EVE playerbase stronger and healthier.
Those who are too fat and lazy are culled, the rest survive by learning and adapting - becoming stronger.

Understandably, the cattle doesn't like to have wolfs following them around, but those wolfs actually help the herd remain healthy and get plenty of exercise. They don't realize it's good for them, but that's OK as long as CCP knows

The only problem I see here is the Orca tricks such as unfitted of expensive mods before CONCORD kills


This is actually true. The players not ready for the harsh world of EVE don't like it and will leave. The ones that really are up for the game (and with that all game mechanics) stick around.

It has been a really really long time ago that I lost a ship to a suicide gank. Mainly cause I adapted to how EVE works, I never ship really expensive stuff around in ships that are too fragile for the cargo. And if I ship expensive stuff around, I already consider it lost the second I move my mouse to the undock button.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

J'Poll
School of Applied Knowledge
Caldari State
#176 - 2012-03-12 22:50:07 UTC
Borun Tal wrote:
Ana Vyr wrote:
Wow, I ran into a 12 Tornado gang 3 jumps out from Jita last night. Wasn't expecting that at all. I had 200 million worth of datacores on me, but I was flying a cloaked Crane, and got by them easily.

Was a surprise though, geeze. I always fly cloaked (in my Crane) when I'm carrying more than the value of a replacement ship.


Aw, c'mon, that's just not fair!! People should just be able to max out their mining skillz and not have to worry about any other skillz in this game!!! EveO needz some more nerfing!! No shooting at anyone without written prior consent!! Consentual peeveepee only, demmit!!!


(ps: let's see how many idjuts think I'm serious)


I'm fine by this, but then I also opt that missions only give you 10 ISK as a reward, asteroid belts should be stripped from empire and incursions banned to low-sec.

For those that don't like suicide gankers, I found the ideal game for you

ps: You see how serious I am P

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

J'Poll
School of Applied Knowledge
Caldari State
#177 - 2012-03-12 22:54:38 UTC
Jas Dor wrote:
Johnny Marzetti wrote:


The last I checked, minerals need to be at manufacturing facilities for industrialists to use them, not trade hubs. The only reason to buy minerals in a trade hub is that you can buy in huge quantities, which small industrialists don't need to do. You actually pay a premium for minerals at trade hubs, as I'm sure you're aware.

If hauling minerals to Jita becomes less profitable due to ganking, why wouldn't small scale producers actually see a decrease in mineral prices on their local markets?

If I were a small scale highsec producer, I'd consider sponsoring suicide gankers, and possibly getting together with other small scale producers to sponsor widespread ganking along all the main trade routes. In fact, that sounds pretty fun!


Tell me have you ever tried to get an order for Zyd or Mega filled in Dodixie? It isn't a fun experience.

Low end minerals move through local hubs at descent volume. High ends, forget about it. Lets not even go into the prices of T2 components at secondary hubs. The bottom line is that for many mats the only viable market is Jita.


Not true, you can put up buy-orders somewhere out of Jita with a higher price then those in Jita. Then people will ship it too you.

You do know markets are based on supply and demand. If you demand stuff at a certain station and the price is right, they suppliers will move it too your station and not Jita.

Mainly people are just buying and selling in Jita because they are lazy and know Jita is market heaven. But if you want rare mineral, just set up buy orders above Jita prices on the border with low-sec/0.0 and people will supply you, null-sec people already take time off to ship it to empire. They will be happy if it means only having to go 1 jump into high-sec instead of a long trip to Jita as it means they can be back in 0.0 doing fun stuff sooner

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Xen Solarus
Furious Destruction and Salvage
#178 - 2012-03-13 01:05:02 UTC
Tallian Saotome wrote:

EVE is a game where EVERYTHING is supposed to be a form of pvp, if its killing someone, or mining the rocks out from under them, or undercutting their prices on the markets.

Essentially, any activity you can thing of with no risk and no competition does not belong in eve(Ice mining is the biggest thing that comes to mind, what with the fact that the floating ice blocks spew forth infinite cubes of frozen fuel, followed by mission running, 2 things most ganked) and most things, when looked at as a pvp activity instead of mindless grinding for more isk, are much more profitable.

If you don't like pvp, get out of eve, because thats all there is supposed to be in this game, even if it is competition over resources and not direct ganking(which is a resource denial tool)


Yeah ive heard this arguement many, many times, and completely disagree. There are tons of players that live in high sec, and enjoy playing eve for all the things that aren't pvp. Remember the term "pvp" isn't unique to eve. Its a term used in all mmo's to describe situations where players are fighting against players. Whereas its true that eve is unique in the sense that everything is player driven, such as the economy, that doesnt mean that everyone is doing pvp similtaniously all the time. I've got friends that dont even undock, as crazy as that sounds, prefectly happy playing the market and making insane spreadsheets to add their crazy-high isk levels. He laughs at such arguments, saying how awesome he is at pvp everytime he makes a bunch of mining vessles.

For pvp to happen in eve, you need ships exploding, simple as. Its the mentaility of low and null-sec players constantly screaming "pvp only game!" while blowing up mostly defenceless targets in high-sec that have no interest in that side of the game that is ultimately harming eve's growth. What reason do carebears have to naturally advance to other areas under these circumstances?

I guess you guys argue so strongly to justify these actions because you love their tears, cause it makes you easy isk, and they they dont tend to shoot back. Well i guess you can give yourself a nice big pat on the back for being so awesome.

Personally i think eve is awesome because it allows both sides of this agreument to enjoy the game. Who cares what makes you love eve, as long as you keep playing and paying. But many people on these forums seem determined to attack those that dont share their narrow view of eve.

And no, as usual, i have to put in the standard "im not a carebear living in empire" addition, just to avoid flamage. Personally, i love a bit of pvp! Cool

Post with your main, like a BOSS!

And no, i don't live in highsec.  As if that would make your opinion any less wrong.  

Johnny Marzetti
Imperial Shipment
Amarr Empire
#179 - 2012-03-13 01:30:08 UTC  |  Edited by: Johnny Marzetti
Jas Dor wrote:
Johnny Marzetti wrote:


The last I checked, minerals need to be at manufacturing facilities for industrialists to use them, not trade hubs. The only reason to buy minerals in a trade hub is that you can buy in huge quantities, which small industrialists don't need to do. You actually pay a premium for minerals at trade hubs, as I'm sure you're aware.

If hauling minerals to Jita becomes less profitable due to ganking, why wouldn't small scale producers actually see a decrease in mineral prices on their local markets?

If I were a small scale highsec producer, I'd consider sponsoring suicide gankers, and possibly getting together with other small scale producers to sponsor widespread ganking along all the main trade routes. In fact, that sounds pretty fun!


Tell me have you ever tried to get an order for Zyd or Mega filled in Dodixie? It isn't a fun experience.

Low end minerals move through local hubs at descent volume. High ends, forget about it. Lets not even go into the prices of T2 components at secondary hubs. The bottom line is that for many mats the only viable market is Jita.


Listen, junior, I manufacture in null. Come cry me a river about trying to source minerals in Dodixie. L-O-f'ing-L.

Edit: The secret is to plan in advance and source things in multiple places. Yes, it's more work. Sorry your gravy train ran off its tracks.
Johnny Marzetti
Imperial Shipment
Amarr Empire
#180 - 2012-03-13 01:36:48 UTC
I mean basically this whole thread can be summarized as, "I want to make big profits without much risk or work." Well, there's a way to do that, and it's called scamming. Go for it.