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EVE Online: Crucible 1.5 deployment thread

First post
Author
CCP Spitfire
C C P
C C P Alliance
#1 - 2012-03-12 14:59:20 UTC  |  Edited by: CCP Phantom
EVE Online: Crucible 1.5 is scheduled for deployment on Tuesday, March 13 during an extended downtime from 11:00 UTC to 12:00 12:15 UTC.

Crucible 1.5 introduces the new launcher for EVE Online, new rookie ship models, several new DED complexes, as well as numerous watch list and UI improvements. Full patch notes are available here.

We are changing the patching process with the introduction of the new launcher. For more information please refer to this news item and this forum thread.

CCP Spitfire | Marketing & Sales Team @ccp_spitfire

Vincent Athena
Photosynth
#2 - 2012-03-12 15:03:33 UTC  |  Edited by: Vincent Athena
Looking forward to it, hope it all works.

"The Dual Modal Giga Pulse Laser I has now only one overheat bonus just as it was intended and is now in line with the other lasers of the group. Can still not be fitted on live sharks."

But but.... sharks with laser beams!

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Mr Bigwinky
The Scope
Gallente Federation
#3 - 2012-03-12 15:14:10 UTC
R.I.P to POS ruler.

Shields will no longer be measured in millimeters.
Welcome to EVE online, here's your rubix cube, go F*** yourself ♥
Blue Harrier
#4 - 2012-03-12 15:32:25 UTC
Just a note for anyone with multiple installations of Eve on one or more machines.

Once the first Launcher has downloaded and run before clicking the [Play] button note the small spanner button at the top right of the screen. Click this and in the window that opens click the ‘Patches’ tab. This will allow you to save and reload the patch to save you downloading it many times.

You may still have to download the Launcher for each client before you can use the saved patch. This should only need doing once for each client and it will automatically update from there on.

There are other setting within this settings window you might like a quick look at as well.

Otherwise, set a long skill, and good luck to all, may the patch be with you Big smile.

"You wait - time passes, Thorin sits down and starts singing about gold." from The Hobbit on ZX Spectrum 1982.

Nova Fox
Novafox Shipyards
#5 - 2012-03-12 15:36:50 UTC
Patchnotes Crucible 1.5 wrote:
Paragraphs are no longer jumping around in edit fields, for example, when editing the bio.


best change ever?

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Sarmatiko
#6 - 2012-03-12 15:36:53 UTC  |  Edited by: Sarmatiko
In addition to patchnotes:
Over 9000 of secret unpublished modules removed from inventory. We dont need that junk anyway.
First world problem resolved: word "Defence" changed to "Defense" in item names and descriptions.
Iteron Mark IV Quafe Ultra Edition, Men's 'Quafe' T-shirt YC114, Women's 'Quafe' T-shirt YC114 were added to inventory.
'Exotic dancers" renamed to "Exotic Dancers, Female". "Exotic Dancers, Male" added.
Also item renames from devblog (excluding missile launchers): http://community.eveonline.com/devblog.asp?a=blog&nbid=9130

Bear
Garmon
Gods Holy Light Bringing You're Penance
#7 - 2012-03-12 15:37:27 UTC
Looking forward to the new rookie ships
I like Duncan
Vincent Athena
Photosynth
#8 - 2012-03-12 15:37:29 UTC
"Control towers in wormhole space no longer reveal distance in the Control Tower Management window."

This has an odd consequence for role players. In the AJ project (specifically, project compass; its in the Wiki) the location of several stars in w-space was determined by placing POSes in those systems, seeing their distance to POSes in known space, and doing the math. With this change, that method will no longer work. OK, but what about the previous results? The RP community needs to decide if those results should remain valid.

CCP: Were we role players making use of a feature you never intended to be part of the game? If so, then the Project Compass results need to be discounted. It would be like it never happened. And it was an huge amount of work and isk to get those results.

CCP: Does this change to distance readouts have a lore type reason why it suddenly changed? Or should we consider that it was always not working for W-space POSes and toss out all our work?

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Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#9 - 2012-03-12 16:26:15 UTC
Anyone want to try the lasers on undead sharks? I found the 'live' suspicious ;)

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Rek Seven
Galactic Deep Space Industries
Warped Intentions
#10 - 2012-03-12 16:56:47 UTC
Best fix ever: "The 'flippers' on the side of the Dominix are now symmetrical"

No longer will i be ridiculed for flying a ship that looks like sloth from the goonies Smile


"Sun occlusion causing white screen flash on some ATi hardware has been fixed" Thank god, as i don't think i could handle anymore seizures Shocked
SabotNoob
Doomheim
#11 - 2012-03-12 17:50:15 UTC  |  Edited by: SabotNoob
1. A “View market details” button has been added to the “Modify Order” window.
2. Double clicking on an order will now open up the market details for that item type.

For number 2: YES YES YES YES YES YES YES!!!!!!!!!!!!!!!!!!!!!!!!!!!! Big smileBig smileBig smileBig smileBig smileBig smileBig smileBig smileBig smileBig smile THANK YOU CCP! I remember putting in this request.

For number 1: I'm wondering why the button has been added to the Modify Order window. Seems like you would check its market details first, then decide on whether or not it needs to be updated and open the Modify Order Window, no? Am I missing something?

Now... we just need one more shortcut that would open the Modify Order window... and we will be golden!

These improvements help the order update process, and will hopefully deter bot users and prevent carpel tunnel syndrome.
Tiger's Spirit
Perkone
Caldari State
#12 - 2012-03-12 18:05:28 UTC
What about the missed CTRL+Double click on overview ? (targeting+approach)
Bienator II
madmen of the skies
#13 - 2012-03-12 19:19:06 UTC  |  Edited by: Bienator II
just wondering. where are the remaining 47 DED plexes?

edit: compare http://community.eveonline.com/en/crucible/features/ with the patchnotes

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

JitaPriceChecker2
Doomheim
#14 - 2012-03-12 20:09:33 UTC
Bienator II wrote:
just wondering. where are the remaining 47 DED plexes?

edit: compare http://community.eveonline.com/en/crucible/features/ with the patchnotes


Same here.
Syri Taneka
NOVA-CAINE
#15 - 2012-03-12 20:43:48 UTC
"•Double clicking icons on the Neocom will now only open or close the window rather than open and close the window as the Neocom recognizes double clicks in addition to single clicks."

Does the wording of this make sense to anyone else? Because it doesn't make any sense to me...
Vincent Athena
Photosynth
#16 - 2012-03-12 21:32:25 UTC
Syri Taneka wrote:
"•Double clicking icons on the Neocom will now only open or close the window rather than open and close the window as the Neocom recognizes double clicks in addition to single clicks."

Does the wording of this make sense to anyone else? Because it doesn't make any sense to me...


Got me for a bit to. Then I noticed the word or was exchanged for and:

"open OR close the window rather than open AND close the window"

So it use to be you would double click and see a window open on the first click and immediately close on the second.

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Greygal
Redemption Road
Affirmative.
#17 - 2012-03-12 21:41:55 UTC
I really miss seeing what day it is on the lower left corner of my screen, above the Eve Time. This feature was added when the Calendar function was added to the client some time back.

When the new Neocom was released, the date display went away. I've looked all over for some sort of setting to bring it back, but haven't found it.

I realize that its too late to return the date display in this next point release... and I'm probably posting this in the wrong place... but is it possible to consider adding a setting option to display today's date in the lower left corner above the time again?

What you do for yourself dies with you, what you do for others is immortal.

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Flitser
#18 - 2012-03-12 21:45:40 UTC
So is the new launcher tool mandatory?
And if so, how does it affect the way you log in? will you be still be able to click on the desktop icon to log in?
Or will you just have to go through the launcher every time?
Harold Tuphlos
The Dark Space Initiative
Scary Wormhole People
#19 - 2012-03-12 22:18:01 UTC
Greygal wrote:
I really miss seeing what day it is on the lower left corner of my screen, above the Eve Time. This feature was added when the Calendar function was added to the client some time back.

When the new Neocom was released, the date display went away. I've looked all over for some sort of setting to bring it back, but haven't found it.

I realize that its too late to return the date display in this next point release... and I'm probably posting this in the wrong place... but is it possible to consider adding a setting option to display today's date in the lower left corner above the time again?




goes here https://forums.eveonline.com/default.aspx?g=posts&m=916695#post916695

And its CCP being stupid again; from said thread:

CCP Optimal wrote:
We intentionally removed the date. It was initially added to draw attention to the fact that clicking that area would open up the calendar rather than due to anyone feeling that displaying the current date in such a prominent place was necessary. Now, with the new Neocom, the calendar has it's own button making it easily accessible, and the current date is clearly displayed within that window. We don't remove things like these because we're evil, but rather because we don't feel that the information being displayed is important enough to justify taking up valuable screen space.


Not sure if, optimal ever looked at the thread again though. :(
Vincent Athena
Photosynth
#20 - 2012-03-12 22:53:25 UTC
fLitSer wrote:
So is the new launcher tool mandatory?
And if so, how does it affect the way you log in? will you be still be able to click on the desktop icon to log in?
Or will you just have to go through the launcher every time?


On Sisi there was an option to go directly to log in.

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